This is godly.
Loved We are the ruffest, loving this.
And nice Tsukihime BG.
Loved We are the ruffest, loving this.
And nice Tsukihime BG.
I could use slightly bigger circle sizes, but then it would make it too easy to get a high score, especially for [Ass Kicking]. Besides that, i'm not using anything smaller that 5. I also did plent of testing to make sure the spacing is still reasonable, but pushed to the limit.Zelos wrote:
Im just gonna say that pretty much all of whatever i put is only a suggestion because there are no real errors ive noticed.
Training:
02:21:159 (1,2) - im not exactly sure if easy players can read this but I can't really think of a way to change it either. Solved
Fighting:
Already Normal size circles? okay if you say so. . . . .
Im just saying that if you are gonna do speed ups on this diff, the cs could be bigger
yeah no real errors here either.
Same goes for Kicking Ass.
Well then. star for you.
HeatKai wrote:
[training]
02:33:934 (2) - kinda hard to know when will finish repeat (Since there isn't many notes for the easier difficulty, it would be better to control the use of the hit finishes so its not flooded with it.)
02:40:542 (1) - delete , replace it with circle + finish at 02:40:542 (I can do with the circle, but not with the finish.)
[fighting]
Approach rate -1 ? (Keeping it the same. I don't like the idea of making "Easy" hard maps.)
01:24:441 (4) - move to 01:24:330 ?
01:27:965 (5) - move to 01:27:855 ?
01:33:251 (4) - move to 01:33:141 ? (I'm going to redo 01:17:723 - 01:38:868 better.)
01:52:965 (1,2,3,4,5,6) - make a star? (I could do that, but having odd shapes can make it seem more interesting and harder in a reasonable way.)
03:08:075 (3,4) - jump ? fix space ? (I double checked the spacing to be the same like 03:03:449 (1,2).)
[ass kicking]
00:38:075 (x) - add circle ?
00:42:480 (x) - add circle with finish ? (Those pauses were there for a reason and there's no way to add a finish there that would fit.)
_LRJ_ wrote:
Ohaï o/
[General]
Set preview point at 02:21:159 ? (or 01:03:626) (I'll keep it where it is right now. I normally set the preview points like this for a reason.)
[Training]
Low the hitsounds (around 60%) , too high and i can't hear song. (That's.... too low. I'll do 80% at least)AR+1 ? (..... I actually lowered it by one, but it wouldn't hurt much to bring it back up. Reduces the clutter a bit.)01:12:436 (1) - Remove new combo?01:58:251 (1) - ^02:33:494 (1) - ^ (It stays. I'm not trying to make a "Normal" map. I'm trying to keep it easy as possible.)
[Fighting]
AR-1 ? (Nope. The current setting stays.)uh there are ugly sliders (in my opinion...) , makes it more cute? (.......................Ugly? I don't use "neat" sliders all the time. But, they aren't made in a way that it would screw with the game play.)
[Ass Kicking]
AR9 doesn't look correct (too fast) but it's okay. (I've tested it with 9 and that's what i've made the map with. No lower.)
Download: The Prodigy - Smack My Bitch Up (whymeman) [Zelos' Sparring].osu_LRJ_ wrote:
Ohaï o/
[General]
Set preview point at 02:21:159 ? (or 01:03:626)
[Training]
Low the hitsounds (around 60%) , too high and i can't hear song.AR+1 ?01:12:436 (1) - Remove new combo?01:58:251 (1) - ^02:33:494 (1) - ^
[Zelos' Sparring]
00:39:837 (2) - looks ugly. Try like this : http://osu.ppy.sh/ss/96337 ? i was going for symmetrical. no thanks.01:12:877 (1) - Remove new combo? [/color]
[Fighting]
AR-1 ?uh there are ugly sliders (in my opinion...) , makes it more cute?
[Ass Kicking]
AR9 doesn't look correct (too fast) but it's okay.Fine then.
Star~ , good luck.
I know, but I do plan to keep that slider one slider like this.Hushu wrote:
Hello!
Fighting:
0:35:872 - This is the only slider this long till the break... I suggest place one more slider of this lenght somewhere like 0:39:397.
That's all!
Oh, and a star
*Don't Kudo*
Oh jeez.... How did I forget something like that?Zelos wrote:
Add Backfire to tags please
Wow..... the funny thing is that I've been looking at the SB objects the whole time but didn't think about that. Well, i'll make sure those are fixed and recheck the timing.Sakura Hana wrote:
[Timing]
I believe offset is a bit late, -6 ms should be enough.
[Storyboard]
Why does Slow Down.png have so much unncessary transparency at top and bottom? its twice as much the non-transparent parts o.o
[Fighting]
Backfire tag is missing.