Ok, let me say that I'm considering giving this a complete check because this map deserves to be approved for the effort it took.
Still, i don't know what I'll be able to do but i will try.
But since i can't read 31 pages (;_;) i want to ask a few questions before continuing my modding:
- [ReMix] This difficulty has some patterns that may seem weird at first, but i grasped the logic so i think they're good.
00:37:254 (4,5) - this may get confused for a 3/4 delay due to the music and the previous pattern. Try this? http://osu.ppy.sh/ss/93380
- [lzy's Delta] 00:13:111 (2) - move it up-right a bit to make it exactly between the sliders
- [lzy's Delta] 01:30:735 - missing beat here?
- [lzy's Delta] 01:35:077 (11) - new combo?
Still, i don't know what I'll be able to do but i will try.
But since i can't read 31 pages (;_;) i want to ask a few questions before continuing my modding:
- Why does the Taiko Oni use different timing? It seems like 3 out of 4 sections were removed: did you do this to avoid something from breaking in Taiko?
- Also, i have the Stepmania file of deltaMAX and the timing seems to be done in a entirely different way, (but actually i think that the current one you're using is better): did you already try it in the past to see if it worked correctly?
- Why did you remove the old video+SB, it was way cooler! It also gives the BPM counter if you disable the video. The new video is from a DeltaMax with a different color scheme (from the DDR X2 version) so it feels... weird, unless you change the background as well. ;_;
- [ReMix] This difficulty has some patterns that may seem weird at first, but i grasped the logic so i think they're good.
00:37:254 (4,5) - this may get confused for a 3/4 delay due to the music and the previous pattern. Try this? http://osu.ppy.sh/ss/93380
- [lzy's Delta] 00:13:111 (2) - move it up-right a bit to make it exactly between the sliders
- [lzy's Delta] 01:30:735 - missing beat here?
- [lzy's Delta] 01:35:077 (11) - new combo?