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DM Ashura - deltaMAX

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Raaaaaan_old

SapphireGhost wrote:

[General]

Once this gets to 573, you will storyboard the names of the person who gave each star in this map at the proper BPM. You will.
There are more than 473 stars already.
Kitsunemimi

Raaaaaan wrote:

SapphireGhost wrote:

[General]

Once this gets to 573, you will storyboard the names of the person who gave each star in this map at the proper BPM. You will.
There are more than 473 stars already.
He said 573, not 473.
hihu2
star :D
Ibuki Suika
还差65,到了573真的能app吗?
Tanzureir
Good one! Star!
期待APP!
i am super blue cat
star!!!!!!!!!!!!
YuZuKi Kenny
SO HARD........- -

Star :?
Sir Minelli
I think To Zanarkand got beaten.

Also Kudosu Star~
Emdyion
I MUST MAKE A DIFFICULTY FOR THI-
Wait, Last Full Submit? Oh well :P

Starred anyways :P

And,

Kitsunemimi wrote:

He said 573, not 473.
The beatmap starts with BPM 100, so 473 is the right number. Or 474.
SapphireGhost

Emdyion wrote:

I MUST MAKE A DIFFICULTY FOR THI-
Wait, Last Full Submit? Oh well :P

Starred anyways :P

And,

Kitsunemimi wrote:

He said 573, not 473.
The beatmap starts with BPM 100, so 473 is the right number. Or 474.
Guest difficulties are Standard Submits, but there are sadly already six.
Card N'FoRcE
Ok, let me say that I'm considering giving this a complete check because this map deserves to be approved for the effort it took.
Still, i don't know what I'll be able to do but i will try.

But since i can't read 31 pages (;_;) i want to ask a few questions before continuing my modding:
  1. Why does the Taiko Oni use different timing? It seems like 3 out of 4 sections were removed: did you do this to avoid something from breaking in Taiko?
  2. Also, i have the Stepmania file of deltaMAX and the timing seems to be done in a entirely different way, (but actually i think that the current one you're using is better): did you already try it in the past to see if it worked correctly?
  3. Why did you remove the old video+SB, it was way cooler! It also gives the BPM counter if you disable the video. The new video is from a DeltaMax with a different color scheme (from the DDR X2 version) so it feels... weird, unless you change the background as well. ;_;
Some more little specific stuff in the meanwhile:
- [ReMix] This difficulty has some patterns that may seem weird at first, but i grasped the logic so i think they're good.
00:37:254 (4,5) - this may get confused for a 3/4 delay due to the music and the previous pattern. Try this? http://osu.ppy.sh/ss/93380
- [lzy's Delta] 00:13:111 (2) - move it up-right a bit to make it exactly between the sliders
- [lzy's Delta] 01:30:735 - missing beat here?
- [lzy's Delta] 01:35:077 (11) - new combo?
100ACC_old
star~~
Shiki
Staaar~
Ekoro
Holy shi--

57 stars left !
Topic Starter
rustbell

Card N'FoRcE wrote:

Ok, let me say that I'm considering giving this a complete check because this map deserves to be approved for the effort it took.
Still, i don't know what I'll be able to do but i will try.

But since i can't read 31 pages (;_;) i want to ask a few questions before continuing my modding:
  1. Why does the Taiko Oni use different timing? It seems like 3 out of 4 sections were removed: did you do this to avoid something from breaking in Taiko?
    They looks terrible.
  2. Also, i have the Stepmania file of deltaMAX and the timing seems to be done in a entirely different way, (but actually i think that the current one you're using is better): did you already try it in the past to see if it worked correctly?
    >_>30ms off at the end

  3. Why did you remove the old video+SB, it was way cooler! It also gives the BPM counter if you disable the video. The new video is from a DeltaMax with a different color scheme (from the DDR X2 version) so it feels... weird, unless you change the background as well. ;_;
    it has some trouble with the old video.. seems to be lost frames or other orz
    i tried a lot to solve this but i failed
    you can check it out >> http://www.mediafire.com/?7ri6h8rf38sg633
    example: 1:03

Some more little specific stuff in the meanwhile:
- [ReMix] This difficulty has some patterns that may seem weird at first, but i grasped the logic so i think they're good. this is his mapping style
00:37:254 (4,5) - this may get confused for a 3/4 delay due to the music and the previous pattern. Try this? http://osu.ppy.sh/ss/93380 this is his eggpa1n mapping style moved
- [lzy's Delta] 00:13:111 (2) - move it up-right a bit to make it exactly between the sliders k
- [lzy's Delta] 01:30:735 - missing beat here? added
- [lzy's Delta] 01:35:077 (11) - new combo? k
Speedy Cat_old
'ㅅ'b
Raimon
come on?
Saten
still not? ;w;
Nilsso
Retarded Bats =), approve this. You guys approved rainbow tylenol but not this? wtf.
maosuke
good!
Card N'FoRcE
So, i discussed the Taiko diff a bit with other BATs, and here's the final conclusion:

SPOILER
[...]
14.45 <Card_N'FoRcE> : it's the fact that Taiko misses some sections because they screwup the layout while playing
14.45 <deepsea> : :O
14.46 <Card_N'FoRcE> : you all know that map has 473 timing sections
14.46 <Card_N'FoRcE> : the taiko essentially uses only ~126
14.47 <deepsea> : I'll redl it first o.o
14.47 <deepsea> : but dont have much time today
14.47 <deepsea> : damn homework <_<
14.48 <Card_N'FoRcE> : I'm listening to it at 25% and it still sounds ok
14.50 <Card_N'FoRcE> : OH NOW i get it
14.50 <Card_N'FoRcE> : essentially the beats are snapped to the 473 sections
14.50 <Card_N'FoRcE> : but he removed some the timing sections that screwed up the layout
14.50 <Lybydose> : deltamax is nothing but a single offset and 100 BPM, then increases by one BPM every beat
14.50 <Card_N'FoRcE> : yeah i know
14.51 <Card_N'FoRcE> : the timing feels really good while playing
14.51 <Card_N'FoRcE> : i'm only asking about the thing he did in the taiko diff
14.51 <Card_N'FoRcE> : i actually think it's legit, since the beats are snapped to the correct timing
14.51 <Lybydose> : so all the notes in taiko are unsnapped, but they "would be" snapped had you added the sections back in?
14.52 <Card_N'FoRcE> : they're not all unsnapped, also yeah
14.52 <Card_N'FoRcE> : they would be snapped with all 473 sections
14.52 <Card_N'FoRcE> : but having all those sections screwups the taiko layout
[...]
15.02 <Card_N'FoRcE> : yeah i checked
15.03 <Card_N'FoRcE> : using all the original 473 reports 0 unsnapped beats
15.03 <Card_N'FoRcE> : *473 sections
15.03 <Card_N'FoRcE> : and since removing the other sections makes the layout playable, i'm sure it's better to leave it as it is
15.04 <Card_N'FoRcE> : I'll write about this in the bubble post

So, considerting that the timing is actually ok and that thing is needed to fix Taiko gameplay, I feel safe at bubbling this.

Bubble #1

Nilsso wrote:

Retarded Bats =), approve this. You guys approved rainbow tylenol but not this? wtf.
Cool, i try to give the map a chance without noone asking me because I think it deserves to be carefully checked and this is what i get.
Thank you, I appreciate your support.
galvenize
Did I miss something?

It's still offtimed here :/.


EDIT: deleted and redownloaded, everything works fine.
Ekoro
Holy shit !

inb4 pop
inb4 rank
Nilsso

Card N'FoRcE wrote:

Nilsso wrote:

Retarded Bats =), approve this. You guys approved rainbow tylenol but not this? wtf.
Cool, i try to give the map a chance without noone asking me because I think it deserves to be carefully checked and this is what i get.
Thank you, I appreciate your support.
You guys approve alot of bad maps, and that only because you are friends with the mapmakers. This map has 1 million stars and 1 million people wanting it to be ranked, its been around forever. Giving it a fair chance? lol.
APPROVE IT!
Noobita
I feel bad that it was delayed just because of the taiko diff 0_0
go~
OnosakiHito

Nilsso wrote:

[...], friends with the mapmakers. This map has 1 million stars and 1 million people wanting it to be ranked, its been around forever. Giving it a fair chance? lol.
APPROVE IT!
Some how it is right, or not? The map could be really approved few months ago.

Well, thank you for bubble Card N' Force. Can't wait to play it.
Shiirn

Nilsso wrote:

Bullshit
The problem with this map is the absurd amount of timing sections it uses on top of the fact that the mapper himself doesn't care one way or another. Don't ever make any sort of assumption about the work Bats do while you have no clue how mapping works and wouldn't be able to find your way out of a finish hitsound with a map.

Go suck a few cocks, since your attitude sucks.


I'm glad to see someone petitioned a bit for the timing fuckery, cnf. kudos to you.
Ibuki Suika
CNF真尼玛立功了
fanzhen0019
APPPROVE IT!
居然泡了..

EDIT: nothing
Kanon
CNF u a awesome.

Can the map get 573 star before app?
Deif

Kanon wrote:

CNF u a awesome.

Can the map get 573 star before app?
Begin spamming with pinky stars ;p
Ikillforpies
I love this map!
TheVileOne
just approve it. I mean noone is going to complain about it.
LaceWingfield
525th star priority~!
Ephoenix
CNF really awesome.!
xsrsbsns
history in the making
Nymph
Finally bubbled.... amazing
DeeN
F@CK U SPROSIVE
Alace
說好的573呢!!!
Snowy Dream

Alace wrote:

說好的573呢!!!
强烈要求 573 stars!
Plz rank at 573 stars =A=
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