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Installing osu! on Linux with low-latency [2025]

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Topic Starter
MarshNello

Kolmas wrote:

AnjoK wrote:

Tho I'm still lacking japanese characters...
for the japanese characters part you can install meiryo font yourself, but korean/chinese characters still seems to be not working
Well the proper fix would be installing Windows fonts on your own system (as the prepackaged Wineprefix only has JP ones)

That is doable by downloading Windows 10’s iso (which is free), extracting install.wim and then copy the fonts into “Fonts” to /usr/share/Fonts

I’ll maybe do a post about it
SaaKe
my osu is lagging and since I'm using two monitors my mouse goes out of the game even in full screen any fix for that?
marshallracer

MarshNello wrote:

That is doable by downloading Windows 10’s iso (which is free), extracting install.wim and then copy the fonts into “Fonts” to /usr/share/Fonts

I’ll maybe do a post about it
Francescos pinned guide has this already covered

Extract Win10 fonts from install iso (as per Francesco)
as discovered by _goeo, it's possible to fix both the top right icons in the main menu and japanese fonts by copying fonts from a windows install or iso.

to extract japanese fonts from the Windows 10 iso:

download the iso from here https://www.microsoft.com/en-us/software-download/windows10ISO

install 7z

  1. ubuntu:
    sudo apt install p7zip
  2. arch:
    sudo pacman -Sy p7zip
  3. gentoo:
    sudo emerge --ask app-arch/p7zip
cd ~/Downloads
7z e Win10_*.iso sources/install.wim
7z x install.wim 1/Windows/Fonts
sudo cp -r 1/Windows/Fonts /usr/share/fonts/WindowsFonts
sudo chmod -R 755 /usr/share/fonts/WindowsFonts
sudo fc-cache -f


see https://wiki.archlinux.org/index.php/Microsoft_fonts#Extracting_fonts_from_a_Windows_ISO for more info

you can also just copy your fonts folder from a windows install and install it in the same way
Topic Starter
MarshNello

marshallracer wrote:

MarshNello wrote:

That is doable by downloading Windows 10’s iso (which is free), extracting install.wim and then copy the fonts into “Fonts” to /usr/share/Fonts

I’ll maybe do a post about it
Francescos pinned guide has this already covered

Extract Win10 fonts from install iso (as per Francesco)
as discovered by _goeo, it's possible to fix both the top right icons in the main menu and japanese fonts by copying fonts from a windows install or iso.

to extract japanese fonts from the Windows 10 iso:

download the iso from here https://www.microsoft.com/en-us/software-download/windows10ISO

install 7z

  1. ubuntu:
    sudo apt install p7zip
  2. arch:
    sudo pacman -Sy p7zip
  3. gentoo:
    sudo emerge --ask app-arch/p7zip
cd ~/Downloads
7z e Win10_*.iso sources/install.wim
7z x install.wim 1/Windows/Fonts
sudo cp -r 1/Windows/Fonts /usr/share/fonts/WindowsFonts
sudo chmod -R 755 /usr/share/fonts/WindowsFonts
sudo fc-cache -f


see https://wiki.archlinux.org/index.php/Microsoft_fonts#Extracting_fonts_from_a_Windows_ISO for more info

you can also just copy your fonts folder from a windows install and install it in the same way
Oh well love ya for this <3
- sylvie -
For some reason it takes like 30 seconds to do a search and the window hangs up. Does anyone know why this is the case? I am using fedora 35 (has gnome+pipewire bundled) and that 7.0 staging wine that Marsh posted
AnjoK

marshallracer wrote:

MarshNello wrote:

That is doable by downloading Windows 10’s iso (which is free), extracting install.wim and then copy the fonts into “Fonts” to /usr/share/Fonts

I’ll maybe do a post about it
Francescos pinned guide has this already covered

Extract Win10 fonts from install iso (as per Francesco)
as discovered by _goeo, it's possible to fix both the top right icons in the main menu and japanese fonts by copying fonts from a windows install or iso.

to extract japanese fonts from the Windows 10 iso:

download the iso from here https://www.microsoft.com/en-us/software-download/windows10ISO

install 7z

  1. ubuntu:
    sudo apt install p7zip
  2. arch:
    sudo pacman -Sy p7zip
  3. gentoo:
    sudo emerge --ask app-arch/p7zip
cd ~/Downloads
7z e Win10_*.iso sources/install.wim
7z x install.wim 1/Windows/Fonts
sudo cp -r 1/Windows/Fonts /usr/share/fonts/WindowsFonts
sudo chmod -R 755 /usr/share/fonts/WindowsFonts
sudo fc-cache -f


see https://wiki.archlinux.org/index.php/Microsoft_fonts#Extracting_fonts_from_a_Windows_ISO for more info

you can also just copy your fonts folder from a windows install and install it in the same way

Thank you!!
- sylvie -
Also: I have an issue with dragging and dropping an mp3 in for map editor. the warning is

011c:fixme:xdnd:XDNDDATAOBJECT_QueryGetData only HGLOBAL medium types supported right now

edit: seems to have something to do with this https://docs.microsoft.com/en-us/windows/win32/api/objidl/ne-objidl-tymed

line of code
https://github.com/wine-mirror/wine/blob/5a66eab725423951860676aef49feeb3668eb20c/dlls/winemac.drv/dragdrop.c#L139
ADVARIUM

SaaKe wrote:

my osu is lagging and since I'm using two monitors my mouse goes out of the game even in full screen any fix for that?
I am seeing the same issue. Mouse leaves the window even in full screen, which lags the bejeezus out of the game.

I straight up just disable my second monitor when playing osu, hard to move OOB when there *is no out of bounds*

Do any of you wizards have some insight? It would be much appreciated.
Topic Starter
MarshNello

- sylvie - wrote:

Also: I have an issue with dragging and dropping an mp3 in for map editor. the warning is

011c:fixme:xdnd:XDNDDATAOBJECT_QueryGetData only HGLOBAL medium types supported right now

edit: seems to have something to do with this https://docs.microsoft.com/en-us/windows/win32/api/objidl/ne-objidl-tymed

line of code
https://github.com/wine-mirror/wine/blob/5a66eab725423951860676aef49feeb3668eb20c/dlls/winemac.drv/dragdrop.c#L139
Does drag and drop work with beatmaps?
Topic Starter
MarshNello

ADVARIUM wrote:

SaaKe wrote:

my osu is lagging and since I'm using two monitors my mouse goes out of the game even in full screen any fix for that?
I am seeing the same issue. Mouse leaves the window even in full screen, which lags the bejeezus out of the game.

I straight up just disable my second monitor when playing osu, hard to move OOB when there *is no out of bounds*

Do any of you wizards have some insight? It would be much appreciated.
This command fixes mouse: (gonna update the guide soon)

WINEPREFIX=$HOME/.local/share/osu-wine/WINE.win32 wine reg add "HKEY_CURRENT_USER\\Software\\Wine" /v HideWineExports /t REG_SZ /d Y

As for lag, check your drivers with the link in the guide and also check the Input lag/compositing section in troubleshooting
Davenisms
Hi MarshNello. Sorry but may you help me with this. I tried to check why osu! it won't start. It gives me this:

INFO: Check: Base dir /home/davecliffordmacz/.local/share/osu-wine
INFO: Seems to be the correct Wineprefix. Skipping installation.
INFO: Check: wine can access only to wine drive C:/ + X:/ (osu)
INFO: Check: osu dir
INFO: Check: Link X: -> /home/davecliffordmacz/.local/share/osu-wine/OSU/
ln: failed to create symbolic link '/home/davecliffordmacz/.local/share/osu-wine/WINE.win32//dosdevices/z:/': File exists
INFO: Initialization Finished
INFO: Logging to /tmp/osu-wine.log
wine: could not load ntdll.so: /lib/i386-linux-gnu/libc.so.6: version `GLIBC_2.32' not found (required by /opt/wine-osu/bin/../lib32/wine/i386-unix/ntdll.so)

I tried to do the troubleshoot of GLIBC but after that, it will say
ERRO: Missing wine!

and doing the "osu!disappears/crashes randomly" then I get back to that first result. I don't know what to do. May you help me? I am using Linux Mint latest ver. I am planning of erasing all files as installing osu! but I don't know nothing, because before I restarted or doing the last part of installing, it still worked.

Edited: Installing it on Pop!OS has no problem as I said in the previous.
- sylvie -

MarshNello wrote:

- sylvie - wrote:

Also: I have an issue with dragging and dropping an mp3 in for map editor. the warning is

011c:fixme:xdnd:XDNDDATAOBJECT_QueryGetData only HGLOBAL medium types supported right now

edit: seems to have something to do with this https://docs.microsoft.com/en-us/windows/win32/api/objidl/ne-objidl-tymed

line of code
https://github.com/wine-mirror/wine/blob/5a66eab725423951860676aef49feeb3668eb20c/dlls/winemac.drv/dragdrop.c#L139
Does drag and drop work with beatmaps?
It doesn't.
Topic Starter
MarshNello

Davenisms wrote:

Hi MarshNello. Sorry but may you help me with this. I tried to check why osu! it won't start. It gives me this:

INFO: Check: Base dir /home/davecliffordmacz/.local/share/osu-wine
INFO: Seems to be the correct Wineprefix. Skipping installation.
INFO: Check: wine can access only to wine drive C:/ + X:/ (osu)
INFO: Check: osu dir
INFO: Check: Link X: -> /home/davecliffordmacz/.local/share/osu-wine/OSU/
ln: failed to create symbolic link '/home/davecliffordmacz/.local/share/osu-wine/WINE.win32//dosdevices/z:/': File exists
INFO: Initialization Finished
INFO: Logging to /tmp/osu-wine.log
wine: could not load ntdll.so: /lib/i386-linux-gnu/libc.so.6: version `GLIBC_2.32' not found (required by /opt/wine-osu/bin/../lib32/wine/i386-unix/ntdll.so)

I tried to do the troubleshoot of GLIBC but after that, it will say
ERRO: Missing wine!

and doing the "osu!disappears/crashes randomly" then I get back to that first result. I don't know what to do. May you help me? I am using Linux Mint latest ver. I am planning of erasing all files as installing osu! but I don't know nothing, because before I restarted or doing the last part of installing, it still worked.

Edited: Installing it on Pop!OS has no problem as I said in the previous.
Oh well that’s because the osu! crashing randomly section is useful for those who don’t follow the GLIBC fix

Since you’re using Mint, just install all the prerequisites listed in the guide (especially the Wine section, make sure to copy every command by itself and not the whole text) and then go to the troubleshoot of GLIBC.

It should work after that ;)
Its Juice

- Marco - wrote:

Welcome to Linux or as I've recently taken to calling it, GNU plus Linux👍
welp someone surely has watched LTT in the past 6 months
daud_ahn

Its Juice wrote:

- Marco - wrote:

Welcome to Linux or as I've recently taken to calling it, GNU plus Linux👍
welp someone surely has watched LTT in the past 6 months
kinda offtopic but thats a common copypasta for gnu/linux community, not just from LTT
[NekoToo]
Has pipewire been fixed yet as I'm still using 0.3.43 and if so which version fixed it?
Topic Starter
MarshNello

[NekoToo] wrote:

Has pipewire been fixed yet as I'm still using 0.3.43 and if so which version fixed it?
I think we got to 0.3.47, but it has been fixed since 0.3.46 so you’re good to update
[NekoToo]
Ah thanks so much I have like so many packages I need to update since I was afraid the old pipewire would break them xD really appriciated :D Edit: Uh weird thing I did sudo -Syyu pipewire to update but it seems it says pulseaudio and pipewire-pulse are conflicting but I don't have pulseaudio installed :( and when I say not to remove pipewire-pulse it fails due to conficting packages.

looking for conflicting packages...
:: pulseaudio and pipewire-pulse are in conflict. Remove pipewire-pulse? [y/N] N
error: unresolvable package conflicts detected
error: failed to prepare transaction (conflicting dependencies)
:: pulseaudio and pipewire-pulse are in conflict

Edit again now it's saying this

error: failed to prepare transaction (could not satisfy dependencies)
:: unable to satisfy dependency 'pulseaudio=15.0-4' required by pulseaudio-jack
:: unable to satisfy dependency 'pulseaudio=15.0-4' required by pulseaudio-lirc
:: unable to satisfy dependency 'pulseaudio=15.0-4' required by pulseaudio-rtp
:: unable to satisfy dependency 'pulseaudio=15.0-4' required by pulseaudio-zeroconf

Okay I removed all of those pulseaudio things and it seems like it's fine now :P
[NekoToo]
Okay so I bought a AMD 6500 XT and I installed a new manjaro installation and went to install osu and I've followed all the steps and repeated the dependency bit but every time I run osu-wine I get this and it fails to open the osu installer. I may need to install wine mono but I don't know how.

osu-wine  ✔
INFO: Check: Base dir /home/vanilla/.local/share/osu-wine
INFO: Seems to be the correct Wineprefix. Skipping installation.
INFO: Check: wine can access only to wine drive C:/ + X:/ (osu)
removed '/home/vanilla/.local/share/osu-wine/WINE.win32//dosdevices/d:'
removed '/home/vanilla/.local/share/osu-wine/WINE.win32//dosdevices/d::'
removed '/home/vanilla/.local/share/osu-wine/WINE.win32//dosdevices/e::'
removed '/home/vanilla/.local/share/osu-wine/WINE.win32//dosdevices/f:'
removed '/home/vanilla/.local/share/osu-wine/WINE.win32//dosdevices/f::'
INFO: Check: osu dir
INFO: Check: Link X: -> /home/vanilla/.local/share/osu-wine/OSU/
INFO: Initialization Finished
INFO: Logging to /tmp/osu-wine.log
002c:fixme:winediag:LdrInitializeThunk wine-staging 7.2 is a testing version containing experimental patches.
002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when filing bug reports on winehq.org.
WARNING: radv is not a conformant Vulkan implementation, testing use only.
Application could not be started, or no application associated with the specified file.
ShellExecuteEx failed: File not found.
mqwilliamscom
So I'm back with another issue. The game runs fantastically. However I've been wanting to do some mapping and when I get to the Song Setup in the editor, the game suddenly crashes. This is the error code I get.


System.ArgumentException: Given combination of Class, Part, and State is not defined by the current visual style.
at System.Windows.Forms.VisualStyles.VisualStyleRenderer..ctor(String className, Int32 part, Int32 state)
at System.Windows.Forms.UpDownBase.OnPaint(PaintEventArgs e)
at System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer)
at System.Windows.Forms.Control.WmPaint(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.UpDownBase.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)

Any ideas?
GGchung
I also can't go into Timing setup panel in the new wine version they posted here. I want them to fix it too. I'm using the older version that they posted here right now.

mqwilliamscom wrote:

So I'm back with another issue. The game runs fantastically. However I've been wanting to do some mapping and when I get to the Song Setup in the editor, the game suddenly crashes. This is the error code I get.


System.ArgumentException: Given combination of Class, Part, and State is not defined by the current visual style.
at System.Windows.Forms.VisualStyles.VisualStyleRenderer..ctor(String className, Int32 part, Int32 state)
at System.Windows.Forms.UpDownBase.OnPaint(PaintEventArgs e)
at System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer)
at System.Windows.Forms.Control.WmPaint(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.UpDownBase.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)

Any ideas?
So you can just download the older version of wine here while waiting

MarshNello wrote:

GonX's wine-osu builds: https://drive.google.com/drive/folders/17MVlyXixv7uS3JW4B-H8oS4qgLn7eBw5
mqwilliamscom

GGchung wrote:

I also can't go into Timing setup panel in the new wine version they posted here. I want them to fix it too. I'm using the older version that they posted here right now.

mqwilliamscom wrote:

So I'm back with another issue. The game runs fantastically. However I've been wanting to do some mapping and when I get to the Song Setup in the editor, the game suddenly crashes. This is the error code I get.


System.ArgumentException: Given combination of Class, Part, and State is not defined by the current visual style.
at System.Windows.Forms.VisualStyles.VisualStyleRenderer..ctor(String className, Int32 part, Int32 state)
at System.Windows.Forms.UpDownBase.OnPaint(PaintEventArgs e)
at System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer)
at System.Windows.Forms.Control.WmPaint(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.UpDownBase.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)

Any ideas?
So you can just download the older version of wine here while waiting

MarshNello wrote:

GonX's wine-osu builds: https://drive.google.com/drive/folders/17MVlyXixv7uS3JW4B-H8oS4qgLn7eBw5

Ok
Topic Starter
MarshNello

GGchung wrote:

I also can't go into Timing setup panel in the new wine version they posted here. I want them to fix it too. I'm using the older version that they posted here right now.

mqwilliamscom wrote:

So I'm back with another issue. The game runs fantastically. However I've been wanting to do some mapping and when I get to the Song Setup in the editor, the game suddenly crashes. This is the error code I get.


System.ArgumentException: Given combination of Class, Part, and State is not defined by the current visual style.
at System.Windows.Forms.VisualStyles.VisualStyleRenderer..ctor(String className, Int32 part, Int32 state)
at System.Windows.Forms.UpDownBase.OnPaint(PaintEventArgs e)
at System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer)
at System.Windows.Forms.Control.WmPaint(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.UpDownBase.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)

Any ideas?
So you can just download the older version of wine here while waiting

MarshNello wrote:

GonX's wine-osu builds: https://drive.google.com/drive/folders/17MVlyXixv7uS3JW4B-H8oS4qgLn7eBw5
I'll try compiling Wine 7.3 later, I'll let you know if that is enough e.e

EDIT: ok installing a package through winetricks seems to fix it. Run:

osu-wine --winetricks -q comctl32

And then try again but it should be working just fine
mqwilliamscom

MarshNello wrote:

GGchung wrote:

I also can't go into Timing setup panel in the new wine version they posted here. I want them to fix it too. I'm using the older version that they posted here right now.

mqwilliamscom wrote:

So I'm back with another issue. The game runs fantastically. However I've been wanting to do some mapping and when I get to the Song Setup in the editor, the game suddenly crashes. This is the error code I get.


System.ArgumentException: Given combination of Class, Part, and State is not defined by the current visual style.
at System.Windows.Forms.VisualStyles.VisualStyleRenderer..ctor(String className, Int32 part, Int32 state)
at System.Windows.Forms.UpDownBase.OnPaint(PaintEventArgs e)
at System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer)
at System.Windows.Forms.Control.WmPaint(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.UpDownBase.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)

Any ideas?
So you can just download the older version of wine here while waiting

MarshNello wrote:

GonX's wine-osu builds: https://drive.google.com/drive/folders/17MVlyXixv7uS3JW4B-H8oS4qgLn7eBw5
I'll try compiling Wine 7.3 later, I'll let you know if that is enough e.e

EDIT: ok installing a package through winetricks seems to fix it. Run:

osu-wine --winetricks -q comctl32

And then try again but it should be working just fine



Works like a beaut
ayukovt

MarshNello wrote:

final result:


UPDATE: Guide is finally out on YouTube! Check it out here:
https://youtu.be/BdBcR8jfErc

A little introduction:
osu! working fine on Linux has been a thing for many years now, especially thanks to ThePoon's patches and Franc[e]sco's guide, but thanks to PipeWire and to the latest custom builds it's actually even easier. Let's start 8^)

Prerequisites:
Debian (Ubuntu, Linux Mint, Pop!_OS etc..):
 sudo apt update && sudo apt upgrade && sudo apt install git curl build-essential zstd
Arch Linux (Manjaro, Endeavour OS, etc.):
 sudo pacman -Syu git p7zip wget
Fedora:
 sudo dnf update 
 sudo dnf install git zstd p7zip p7zip-plugins wget 
 sudo dnf groupinstall "Development Tools" "Development Libraries" 

install wine and its dependencies:
Debian (Ubuntu, Linux Mint, Pop!_OS etc..):
sudo dpkg --add-architecture i386
wget -nc https://dl.winehq.org/wine-builds/winehq.key
sudo apt-key add winehq.key
sudo apt-add-repository 'https://dl.winehq.org/wine-builds/ubuntu/'
sudo apt update
sudo apt install --install-recommends winehq-staging
sudo apt install winetricks

Arch Linux (Manjaro, Endeavour OS, etc.):
make sure to enable multilib first (https://i.imgur.com/DuLktxI.jpg)
sudo pacman -Sy
sudo pacman -S wine-staging winetricks
sudo pacman -S giflib lib32-giflib libpng lib32-libpng libldap lib32-libldap gnutls lib32-gnutls mpg123 lib32-mpg123 openal lib32-openal v4l-utils lib32-v4l-utils libpulse lib32-libpulse alsa-plugins lib32-alsa-plugins alsa-lib lib32-alsa-lib libjpeg-turbo lib32-libjpeg-turbo libxcomposite lib32-libxcomposite libxinerama lib32-libxinerama ncurses lib32-ncurses opencl-icd-loader lib32-opencl-icd-loader libxslt lib32-libxslt libva lib32-libva gtk3 lib32-gtk3 gst-plugins-base-libs lib32-gst-plugins-base-libs vulkan-icd-loader lib32-vulkan-icd-loader cups samba dosbox

Fedora:
 sudo dnf install alsa-plugins-pulseaudio.i686 glibc-devel.i686 glibc-devel libgcc.i686 libX11-devel.i686 freetype-devel.i686 libXcursor-devel.i686 libXi-devel.i686 libXext-devel.i686 libXxf86vm-devel.i686 libXrandr-devel.i686 libXinerama-devel.i686 mesa-libGLU-devel.i686 mesa-libOSMesa-devel.i686 libXrender-devel.i686 libpcap-devel.i686 ncurses-devel.i686 libzip-devel.i686 lcms2-devel.i686 zlib-devel.i686 libv4l-devel.i686 libgphoto2-devel.i686 cups-devel.i686 libxml2-devel.i686 openldap-devel.i686 libxslt-devel.i686 gnutls-devel.i686 libpng-devel.i686 flac-libs.i686 json-c.i686 libICE.i686 libSM.i686 libXtst.i686 libasyncns.i686 liberation-narrow-fonts.noarch libieee1284.i686 libogg.i686 libsndfile.i686 libuuid.i686 libva.i686 libvorbis.i686 libwayland-client.i686 libwayland-server.i686 llvm-libs.i686 mesa-dri-drivers.i686 mesa-filesystem.i686 mesa-libEGL.i686 mesa-libgbm.i686 nss-mdns.i686 ocl-icd.i686 pulseaudio-libs.i686 sane-backends-libs.i686 tcp_wrappers-libs.i686 unixODBC.i686 samba-common-tools.x86_64 samba-libs.x86_64 samba-winbind.x86_64 samba-winbind-clients.x86_64 samba-winbind-modules.x86_64 mesa-libGL-devel.i686 fontconfig-devel.i686 libXcomposite-devel.i686 libtiff-devel.i686 openal-soft-devel.i686 mesa-libOpenCL-devel.i686 opencl-utils-devel.i686 alsa-lib-devel.i686 gsm-devel.i686 libjpeg-turbo-devel.i686 pulseaudio-libs-devel.i686 pulseaudio-libs-devel gtk3-devel.i686 libattr-devel.i686 libva-devel.i686 libexif-devel.i686 libexif.i686 glib2-devel.i686 mpg123-devel.i686 mpg123-devel.x86_64 libcom_err-devel.i686 libcom_err-devel.x86_64 libFAudio-devel.i686 libFAudio-devel.x86_64
 sudo dnf groupinstall "C Development Tools and Libraries"
 sudo dnf groupinstall "Development Tools"
 sudo dnf install wine

(if you're using other distros, give this a look https://www.gloriouseggroll.tv/how-to-get-out-of-wine-dependency-hell/)

also make sure you installed the right drivers for your gpu:
https://github.com/lutris/docs/blob/master/InstallingDrivers.md

Let's begin from Latency:
Latency: Installing Pipewire
Debian (Ubuntu, Linux Mint, Pop!_OS etc..):
To install Pipewire on Debian, just follow these commands:
sudo add-apt-repository ppa:pipewire-debian/pipewire-upstream
sudo apt update
sudo apt install pipewire
sudo apt install libspa-0.2-bluetooth
sudo apt install pipewire-audio-client-libraries
systemctl --user daemon-reload
systemctl --user --now disable pulseaudio.service pulseaudio.socket
systemctl --user mask pulseaudio
systemctl --user --now enable pipewire-media-session.service pipewire pipewire-pulse
And then just reboot and you should be done.

Arch Linux (Manjaro, Endeavour OS, etc.):
Remove PulseAudio:
sudo pacman -Rdd pulseaudio
And install PipeWire:
sudo pacman -S pipewire pipewire-pulse pipewire-jack pipewire-alsa wireplumber
And then just reboot and you should be done.

Fedora:
Well, Fedora's latest versions already ship with Pipewire xD you might want to check doing this:
 sudo dnf install pulseaudio-utils
 pactl info
And if you see Server Name: PulseAudio (on PipeWire) you're good to go.

After doing this, you should be already done with Pipewire :D

Now let's install osu! and set up our Wine:
Installing osu! (All distros)
To install osu!, we'll just use Forefront's package on gitlab (https://gitlab.com/osu-wine/osu-wine). His package is the most stable one I've ever tried, so huge grats and credits to him e.e

Installing the game is just as simple as this:

git clone https://gitlab.com/osu-wine/osu-wine
cd osu-wine
sudo ./install.sh
osu-wine

The game is now working, but we need to change the Wine version to an osu! specific one.
To do this, let's download the wine-osu 7.0 package with gonX's patches from here:
https://drive.google.com/file/d/1xgJIe18ccBx6yjPcmBxDbTnS1XxwrAcc/view?usp=sharing

Once you've done that, you need to extract the package.
You can do it like this: (remember to change "Downloads" to your language's name if needed!)

cd ~/Downloads
tar -xf wine-osu-7.0-x86_64.pkg.tar.zst

Now let's copy the extracted folder to the /opt directory:

sudo cp -r ~/Downloads/opt/wine-osu/ /opt

And let's edit the /etc/osu-wine.conf file:

sudo nano /etc/osu-wine.conf

Here, you need to uncomment the PATH line at the end, just like this:

## Path, DO NOT EDIT THIS VARIABLE, ONLY UNCOMMENT
PATH="/opt/wine-osu/bin:$PATH"

Once you've done this, just save with Ctrl+O and exit with Ctrl+X.
Now use this last command to copy the .conf file:

cp /etc/osu-wine.conf ~/.osu-wine.conf

Last but not least: run this to fix drag and drop songs:

sudo wget --no-check-certificate 'https://docs.google.com/uc?export=download&id=1Zu5vK-ACs1KhF4Rju1HAIIPb6XC42s9X' -O /usr/bin/osu-wine

The installation is now finished! You need just to open osu! and run it.

But before playing, the last thing you need to do is to set your universal offset to -25ms, so that your osu! will sound just like on Windows.



Warning: -25ms is what I generally recommend, but try to find your sweet spot from -40ms!

And you're done! You can now play osu!



Check the troubleshooting box if you need any help or just write me on Twitter (@MarshNello) [OS in the ss is Arch Linux GNOME]
And that's it! Enjoy playing osu! on your Linux!

Got any error? (GLIBC, Game not starting, input lag, random crashes etc.)
Check the box below:


Extra info and troubleshooting:

Open me \o/:
Game won't start/ntdll.so (GLIBC_2.32) error
This error actually occurs a lot when using Ubuntu or Debian-based distros. whose GLIBC isn't updated.
Before doing anything, upgrading your system might fix depending on your distro:

sudo apt update
sudo apt upgrade
If that didn't help, we will need to change some things xD

Assuming you've followed the guide until the end, let's delete wine-osu first.

sudo rm -rf /opt/wine-osu/

Let's now download another version, working on older GLIBCs as well.
Make sure curl is installed first:

sudo apt install curl

And now:

echo 'deb http://download.opensuse.org/repositories/home:/hwsnemo:/packaged-wine-osu/xUbuntu_20.04/ /' | sudo tee /etc/apt/sources.list.d/home:hwsnemo:packaged-wine-osu.list
curl -fsSL https://download.opensuse.org/repositories/home:hwsnemo:packaged-wine-osu/xUbuntu_20.04/Release.key | gpg --dearmor | sudo tee /etc/apt/trusted.gpg.d/home_hwsnemo_packaged-wine-osu.gpg > /dev/null
sudo apt update
sudo apt install wine-osu

You can now play perfectly fine e.e

(Instructions might change depending on your distro, you can check yourself here:
https://software.opensuse.org//download.html?project=home%3Ahwsnemo%3Apackaged-wine-osu&package=wine-osu)

Input lag/Compositing

First of all, if you're gaming on Linux make sure to install all the necessary dependencies listed above (see Wine and dependencies)

Otherwise, what really affects input lag is desktop compositing, which is active by default on many desktop environments even when gaming.
If you're using Lutris to run osu!, you can disable it from the rule as you can see here:
(thanks TheKej for the reply below <3)


If you are not, check the other box for "How to add osu! to Lutris" xd

How to add osu! to Lutris

If you don't know what Lutris is, just google it and install it for your own system (it's really simple).

Now, if you're never used Lutris before, open it and then run this command:

cd ~/.local/share/lutris/runners/ && mkdir wine

This will create our wine folder; then, let's copy the Wine version we downloaded beforehand here as well:

sudo cp -r /opt/wine-osu/ ~/.local/share/lutris/runners/wine

Close Lutris and open it again.
Click on the + button you can find on the top left of your Lutris and just write osu! (or whatever you want) in the name. For the runner instead, just choose Wine (click yes to whatever pops up). It should look like this:



After this, go on the "Game options" box and just set it up like this:

Executable:
~/.local/share/osu-wine/OSU/osu!.exe
Working directory:
~/.local/share/osu-wine/OSU
Wine prefix:
~/.local/share/osu-wine/WINE.win32

Example:



Now let's go to the "Runner options" box and here select "wine-osu":



Last but not least, let's disable our desktop effects aka compositor in "System options" (enable advanced options):



And we're done! You can now run your osu! through Lutris as well!

osu! disappears/crashes randomly

These random crashes have been a thing for many people as they depended on a wine bug, and what those have in common (besides System.AccessViolationException) is OSSOCK.select. As I've read on ThePoon's ds (ty openglfreak), this socket code crash has been fixed in the latest Wine 7.0-rc3, and also listed in Wine 7.0-rc4's bug fixes.



So I built Wine 7.0-rc4 with gonX's patches and it seems to work like a charm xD

Replacing it is really easy:
Delete your current wine-osu version:

sudo rm -rf /opt/wine-osu/

Then download the latest wine-osu here:
https://drive.google.com/file/d/14Ikp0x2vVPIy0wBcC2bPvTJSlaqCwfW9/view?usp=sharing

And just install it with the same commands as the guide:

cd ~/Downloads
tar -xf wine-osu-7.0-rc4_staging-1-x86_64.pkg.tar.zst
sudo cp -r ~/Downloads/opt/wine-osu/ /opt

Doing this should fix those crashes while playing, just let me know if it really works as I've never gotten many of them xD

For Mint/Ubuntu users with GLIBC error using the other package:

hwsnemo has already updated the wine-osu package to 7.0-rc3 so updating your system should do the thing (or just do all the steps in the box again).

Optimize your performance: Gamemode

Gamemode is a tool which might improve your gaming depending on your system: to install it and try it, follow the instructions spunout enjoyer wrote here: https://osu.ppy.sh/community/forums/topics/1248084?n=61
(great job <3)

If you notice your games are actually running worse than before, just disable its rule on Lutris/don't use it when starting the game.

Even lower latency: gonX's PipeWire settings

If after installing osu! your latency sounds strange and you want an even lower one, we'll apply gonX's PipeWire "patch" (credits to him and don't forget to thank him for the help he always delivers with others on ThePoon's discord <3)

First of all, to prevent any missing files, run this command:

 mkdir -p ~/.config/pipewire && cp -rv /usr/share/pipewire/* ~/.config/pipewire/ 

After doing this, you just need to edit the pipewire-pulse.conf file in ~/.config/pipewire/
I'll do it with nano:

sudo nano ~/.config/pipewire/pipewire-pulse.conf

Here, you might want to push your latency as far as possible: starting from 256, try to find the closest value to 32 which makes your sound stable/not cracking. It depends on your pc, there's not a "default" value xD
I'll use 32 as an example, so edit the file like this:

context.modules = {
    pulse.min.req = 32/48000              # 0.67ms
    pulse.min.quantum = 32/48000          # 0.67ms
}

Once you've done this, just save with Ctrl+O and exit with Ctrl+X.
Reboot, and the patch is done e.e

Moving your songs/skins from Windows
First of all, make sure you installed the ntfs-3g package needed to read Windows partitions:
Fedora:
sudo dnf install ntfs-3g

Then, just copy the Skins and Songs folder to your Linux osu! folder, that you can find at:
~/.local/share/osu-wine/OSU

PP Counter for OBS: gosumemory
Gosumemory actually works perfectly with this osu! guide e.e
Let's start from downloading the latest release from GitHub (you obv need to download the Linux version): https://github.com/l3lackShark/gosumemory/releases/
I'll go with amd64 as my PC is 64bits.

Now let's extract the file in the gosumemory folder: (remember to change "Downloads" to your language's name if needed!)

 cd ~/Downloads && mkdir gosumemory
 unzip -q gosumemory_linux_amd64.zip -d ~/Downloads/gosumemory/

Let's now run gosumemory once with:

 cd ~/Downloads/gosumemory && chmod +x gosumemory
 sudo ./gosumemory


Ignore the error and edit this file:

 sudo nano ~/Downloads/gosumemory/config.ini

Here, you need to edit these 2 lines like this: (replace username with your own)

 wine = true 
 path = /home/username/.local/share/osu-wine/OSU/Songs

Save with CTRL+O and exit with CTRL+X.

Our gosumemory is now working, but let's create a script to launch it whenever we want:

 sudo nano /usr/bin/gosumemory

Here, just paste these commands:

 #!/bin/sh

cd ~/Downloads/gosumemory
sudo ./gosumemory

And now just launch this one:

 sudo chmod +x /usr/bin/gosumemory

And we're done! You can now launch gosumemory whenever you want by just typing:

 gosumemory
in your terminal! e.e

Last thing to do is: adding it to OBS.
Here, I reccommend y'all to use the Snap version of OBS (https://snapcraft.io/obs-studio) as it provides everything you might need for streaming.
Now open your osu!, launch gosumemory and then open your browser at this link: http://127.0.0.1:24050

Here you should see all the different overlays available: let's say I choose this one



You need to copy that link and paste in it OBS > Sources > Browser like this:



And you're done! PP Counter is finally working xD

Tablet drivers on Linux: OpenTabletDriver (+ Fedora install)

OpenTabletDriver is the perfect alternative to any tablet driver.
Follow its guide to install it:
https://opentabletdriver.net/Wiki/Install/Linux

Fedora isn't supported yet as of right now, so you need to compile it from source to actually use it. It's a bit long, but I wrote every step here e.e:

Fedora instructions
Compiling OTD from source
Let's start from dependencies: (most of them should be already installed)

 sudo dnf install libX11 libXrandr libevdev gtk3 bash

Let's now install .NET 6 SDK which isn't available in repositories yet xd
Follow these commands:

 cd && wget https://download.visualstudio.microsoft.com/download/pr/17b6759f-1af0-41bc-ab12-209ba0377779/e8d02195dbf1434b940e0f05ae086453/dotnet-sdk-6.0.100-linux-x64.tar.gz && mkdir dotnet

 tar zxf dotnet-sdk-6.0.100-linux-x64.tar.gz -C dotnet/

 export PATH=$PATH:$HOME/dotnet

Last thing to do is to build OpenTabletDriver:

 git clone https://github.com/OpenTabletDriver/OpenTabletDriver.git && cd OpenTabletDriver/

 chmod +x build.sh

Now replace username with your own:

 sudo env "PATH=$PATH:/home/username/dotnet/" ./build.sh

 chmod +x generate-rules.sh

 sudo env "PATH=$PATH:/home/username/dotnet/" ./generate-rules.sh

 sudo mv ./bin/99-opentabletdriver.rules /etc/udev/rules.d/

Let's now create a script to launch OTD:

OTD Scripts
Let's start:

 sudo nano /usr/bin/otd

Here, you need to paste this: (change username with your own)

 !/bin/bash
cd /home/username/OpenTabletDriver/OpenTabletDriver.UX.Gtk/bin/Release/net6.0/linux-x64
export PATH=$PATH:$HOME/dotnet
dotnet ./OpenTabletDriver.UX.Gtk.dll "$@"

Save with CTRL+O and exit with CTRL+X; now execute this one:

 sudo chmod +x /usr/bin/otd

Let's now create a script to launch the OTD daemon:

 sudo nano /usr/bin/otddaemon

Paste this: (change username with your own)

 #!/bin/bash
cd /home/username/OpenTabletDriver/bin
export PATH=$PATH:$HOME/dotnet
if [ $# -eq 0 ]
then
    if [[ ! -v DISPLAY ]] && [[ ! -v WAYLAND_DISPLAY ]]
    then
        echo "DISPLAY and/or WAYLAND_DISPLAY is not set"
        exit 64
    fi
    dotnet ./OpenTabletDriver.Daemon.dll -c ./Configurations
else
    dotnet ./OpenTabletDriver.Console.dll "$@"
fi

Now just run this:

 sudo chmod +x /usr/bin/otddaemon

Our two scripts are now finally set up; let's create the last one to launch both together:

 sudo nano /usr/bin/opentabletdriver

Here, just paste this:

 #!/bin/bash
otddaemon &
P1=$!
otd &
P2=$!
wait $P1 $P2

Save with CTRL+O and exit with CTRL+X; now execute this one:

 sudo chmod +x /usr/bin/opentabletdriver

You're finally done! Launch OTD by typing:

 opentabletdriver
in your terminal e.e

osu! installer can't download files/XComposite error etc.

All these errors come from missing dependencies: make sure to install them all (see Wine and dependencies)

No sound when opening osu!

You probably only need to reboot or reload PipeWire by doing this:

sudo systemctl --user restart pipewire pipewire-pulse
sudo systemctl --user daemon-reload

Special thanks to:
  1. KatouMegumi's guide: https://wiki.archlinux.org/title/User:Katoumegumi#osu!_(stable)_on_Arch_Linux
  1. ThePoon's Discord server: https://discord.com/invite/thepoon
  1. GonX's wine-osu builds: https://drive.google.com/drive/folders/17MVlyXixv7uS3JW4B-H8oS4qgLn7eBw5
  1. hwsnemo's prepackaged wine-osu:
    https://software.opensuse.org//download.html?project=home%3Ahwsnemo%3Apackaged-wine-osu&package=wine-osu
  1. l3lackShark's gosumemory: https://github.com/l3lackShark/gosumemory
And to everyone willing to help! :3
I'm getting issues while opening osu or trying to do the mouse out of bounds when using 2nd monitor thing
I'm trying to paste in the command and it throws this as output:
002c:err:module:load_apiset_dll failed to load apiset: c0000482
002c:fixme:winediag:LdrInitializeThunk wine-staging 7.3 is a testing version containing experimental patches.
002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when filing bug reports on winehq.org.
0034:err:module:load_apiset_dll failed to load apiset: c0000482
003c:err:module:load_apiset_dll failed to load apiset: c0000482
0048:err:module:load_apiset_dll failed to load apiset: c0000482
0060:err:module:load_apiset_dll failed to load apiset: c0000482
007c:err:module:load_apiset_dll failed to load apiset: c0000482
0084:err:module:load_apiset_dll failed to load apiset: c0000482
00a4:err:module:load_apiset_dll failed to load apiset: c0000482
00d4:err:module:load_apiset_dll failed to load apiset: c0000482
00dc:err:module:load_apiset_dll failed to load apiset: c0000482
0084:fixme:imm:ImeSetActiveContext (0x6d9a90, 0): stub
0084:fixme:imm:ImmReleaseContext (00010020, 006D9A90): stub
002c:fixme:imm:ImeSetActiveContext (0x6b8600, 1): stub
002c:fixme:imm:ImmReleaseContext (0001005A, 006B8600): stub
0104:err:module:load_apiset_dll failed to load apiset: c0000482
0104:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0104:fixme:imm:ImeSetActiveContext (0x691360, 1): stub
0104:fixme:imm:ImmReleaseContext (00010082, 00691360): stub
then it shows Wine and tells me "rundll32.exe" "This application could not be started." while for osu I open it, get the same Wine error and if I click on "No" it opens osu just fine but for some reason I get 10ms of input lag and my fps box is orange

I'm running EndeavourOS Atlantis with KDE Plasma
Topic Starter
MarshNello

Takimiku wrote:

MarshNello wrote:

final result:


UPDATE: Guide is finally out on YouTube! Check it out here:
https://youtu.be/BdBcR8jfErc

A little introduction:
osu! working fine on Linux has been a thing for many years now, especially thanks to ThePoon's patches and Franc[e]sco's guide, but thanks to PipeWire and to the latest custom builds it's actually even easier. Let's start 8^)

Prerequisites:
Debian (Ubuntu, Linux Mint, Pop!_OS etc..):
 sudo apt update && sudo apt upgrade && sudo apt install git curl build-essential zstd
Arch Linux (Manjaro, Endeavour OS, etc.):
 sudo pacman -Syu git p7zip wget
Fedora:
 sudo dnf update 
 sudo dnf install git zstd p7zip p7zip-plugins wget 
 sudo dnf groupinstall "Development Tools" "Development Libraries" 

install wine and its dependencies:
Debian (Ubuntu, Linux Mint, Pop!_OS etc..):
sudo dpkg --add-architecture i386
wget -nc https://dl.winehq.org/wine-builds/winehq.key
sudo apt-key add winehq.key
sudo apt-add-repository 'https://dl.winehq.org/wine-builds/ubuntu/'
sudo apt update
sudo apt install --install-recommends winehq-staging
sudo apt install winetricks

Arch Linux (Manjaro, Endeavour OS, etc.):
make sure to enable multilib first (https://i.imgur.com/DuLktxI.jpg)
sudo pacman -Sy
sudo pacman -S wine-staging winetricks
sudo pacman -S giflib lib32-giflib libpng lib32-libpng libldap lib32-libldap gnutls lib32-gnutls mpg123 lib32-mpg123 openal lib32-openal v4l-utils lib32-v4l-utils libpulse lib32-libpulse alsa-plugins lib32-alsa-plugins alsa-lib lib32-alsa-lib libjpeg-turbo lib32-libjpeg-turbo libxcomposite lib32-libxcomposite libxinerama lib32-libxinerama ncurses lib32-ncurses opencl-icd-loader lib32-opencl-icd-loader libxslt lib32-libxslt libva lib32-libva gtk3 lib32-gtk3 gst-plugins-base-libs lib32-gst-plugins-base-libs vulkan-icd-loader lib32-vulkan-icd-loader cups samba dosbox

Fedora:
 sudo dnf install alsa-plugins-pulseaudio.i686 glibc-devel.i686 glibc-devel libgcc.i686 libX11-devel.i686 freetype-devel.i686 libXcursor-devel.i686 libXi-devel.i686 libXext-devel.i686 libXxf86vm-devel.i686 libXrandr-devel.i686 libXinerama-devel.i686 mesa-libGLU-devel.i686 mesa-libOSMesa-devel.i686 libXrender-devel.i686 libpcap-devel.i686 ncurses-devel.i686 libzip-devel.i686 lcms2-devel.i686 zlib-devel.i686 libv4l-devel.i686 libgphoto2-devel.i686 cups-devel.i686 libxml2-devel.i686 openldap-devel.i686 libxslt-devel.i686 gnutls-devel.i686 libpng-devel.i686 flac-libs.i686 json-c.i686 libICE.i686 libSM.i686 libXtst.i686 libasyncns.i686 liberation-narrow-fonts.noarch libieee1284.i686 libogg.i686 libsndfile.i686 libuuid.i686 libva.i686 libvorbis.i686 libwayland-client.i686 libwayland-server.i686 llvm-libs.i686 mesa-dri-drivers.i686 mesa-filesystem.i686 mesa-libEGL.i686 mesa-libgbm.i686 nss-mdns.i686 ocl-icd.i686 pulseaudio-libs.i686 sane-backends-libs.i686 tcp_wrappers-libs.i686 unixODBC.i686 samba-common-tools.x86_64 samba-libs.x86_64 samba-winbind.x86_64 samba-winbind-clients.x86_64 samba-winbind-modules.x86_64 mesa-libGL-devel.i686 fontconfig-devel.i686 libXcomposite-devel.i686 libtiff-devel.i686 openal-soft-devel.i686 mesa-libOpenCL-devel.i686 opencl-utils-devel.i686 alsa-lib-devel.i686 gsm-devel.i686 libjpeg-turbo-devel.i686 pulseaudio-libs-devel.i686 pulseaudio-libs-devel gtk3-devel.i686 libattr-devel.i686 libva-devel.i686 libexif-devel.i686 libexif.i686 glib2-devel.i686 mpg123-devel.i686 mpg123-devel.x86_64 libcom_err-devel.i686 libcom_err-devel.x86_64 libFAudio-devel.i686 libFAudio-devel.x86_64
 sudo dnf groupinstall "C Development Tools and Libraries"
 sudo dnf groupinstall "Development Tools"
 sudo dnf install wine

(if you're using other distros, give this a look https://www.gloriouseggroll.tv/how-to-get-out-of-wine-dependency-hell/)

also make sure you installed the right drivers for your gpu:
https://github.com/lutris/docs/blob/master/InstallingDrivers.md

Let's begin from Latency:
Latency: Installing Pipewire
Debian (Ubuntu, Linux Mint, Pop!_OS etc..):
To install Pipewire on Debian, just follow these commands:
sudo add-apt-repository ppa:pipewire-debian/pipewire-upstream
sudo apt update
sudo apt install pipewire
sudo apt install libspa-0.2-bluetooth
sudo apt install pipewire-audio-client-libraries
systemctl --user daemon-reload
systemctl --user --now disable pulseaudio.service pulseaudio.socket
systemctl --user mask pulseaudio
systemctl --user --now enable pipewire-media-session.service pipewire pipewire-pulse
And then just reboot and you should be done.

Arch Linux (Manjaro, Endeavour OS, etc.):
Remove PulseAudio:
sudo pacman -Rdd pulseaudio
And install PipeWire:
sudo pacman -S pipewire pipewire-pulse pipewire-jack pipewire-alsa wireplumber
And then just reboot and you should be done.

Fedora:
Well, Fedora's latest versions already ship with Pipewire xD you might want to check doing this:
 sudo dnf install pulseaudio-utils
 pactl info
And if you see Server Name: PulseAudio (on PipeWire) you're good to go.

After doing this, you should be already done with Pipewire :D

Now let's install osu! and set up our Wine:
Installing osu! (All distros)
To install osu!, we'll just use Forefront's package on gitlab (https://gitlab.com/osu-wine/osu-wine). His package is the most stable one I've ever tried, so huge grats and credits to him e.e

Installing the game is just as simple as this:

git clone https://gitlab.com/osu-wine/osu-wine
cd osu-wine
sudo ./install.sh
osu-wine

The game is now working, but we need to change the Wine version to an osu! specific one.
To do this, let's download the wine-osu 7.0 package with gonX's patches from here:
https://drive.google.com/file/d/1xgJIe18ccBx6yjPcmBxDbTnS1XxwrAcc/view?usp=sharing

Once you've done that, you need to extract the package.
You can do it like this: (remember to change "Downloads" to your language's name if needed!)

cd ~/Downloads
tar -xf wine-osu-7.0-x86_64.pkg.tar.zst

Now let's copy the extracted folder to the /opt directory:

sudo cp -r ~/Downloads/opt/wine-osu/ /opt

And let's edit the /etc/osu-wine.conf file:

sudo nano /etc/osu-wine.conf

Here, you need to uncomment the PATH line at the end, just like this:

## Path, DO NOT EDIT THIS VARIABLE, ONLY UNCOMMENT
PATH="/opt/wine-osu/bin:$PATH"

Once you've done this, just save with Ctrl+O and exit with Ctrl+X.
Now use this last command to copy the .conf file:

cp /etc/osu-wine.conf ~/.osu-wine.conf

Last but not least: run this to fix drag and drop songs:

sudo wget --no-check-certificate 'https://docs.google.com/uc?export=download&id=1Zu5vK-ACs1KhF4Rju1HAIIPb6XC42s9X' -O /usr/bin/osu-wine

The installation is now finished! You need just to open osu! and run it.

But before playing, the last thing you need to do is to set your universal offset to -25ms, so that your osu! will sound just like on Windows.



Warning: -25ms is what I generally recommend, but try to find your sweet spot from -40ms!

And you're done! You can now play osu!



Check the troubleshooting box if you need any help or just write me on Twitter (@MarshNello) [OS in the ss is Arch Linux GNOME]
And that's it! Enjoy playing osu! on your Linux!

Got any error? (GLIBC, Game not starting, input lag, random crashes etc.)
Check the box below:


Extra info and troubleshooting:

Open me \o/:
Game won't start/ntdll.so (GLIBC_2.32) error
This error actually occurs a lot when using Ubuntu or Debian-based distros. whose GLIBC isn't updated.
Before doing anything, upgrading your system might fix depending on your distro:

sudo apt update
sudo apt upgrade
If that didn't help, we will need to change some things xD

Assuming you've followed the guide until the end, let's delete wine-osu first.

sudo rm -rf /opt/wine-osu/

Let's now download another version, working on older GLIBCs as well.
Make sure curl is installed first:

sudo apt install curl

And now:

echo 'deb http://download.opensuse.org/repositories/home:/hwsnemo:/packaged-wine-osu/xUbuntu_20.04/ /' | sudo tee /etc/apt/sources.list.d/home:hwsnemo:packaged-wine-osu.list
curl -fsSL https://download.opensuse.org/repositories/home:hwsnemo:packaged-wine-osu/xUbuntu_20.04/Release.key | gpg --dearmor | sudo tee /etc/apt/trusted.gpg.d/home_hwsnemo_packaged-wine-osu.gpg > /dev/null
sudo apt update
sudo apt install wine-osu

You can now play perfectly fine e.e

(Instructions might change depending on your distro, you can check yourself here:
https://software.opensuse.org//download.html?project=home%3Ahwsnemo%3Apackaged-wine-osu&package=wine-osu)

Input lag/Compositing

First of all, if you're gaming on Linux make sure to install all the necessary dependencies listed above (see Wine and dependencies)

Otherwise, what really affects input lag is desktop compositing, which is active by default on many desktop environments even when gaming.
If you're using Lutris to run osu!, you can disable it from the rule as you can see here:
(thanks TheKej for the reply below <3)


If you are not, check the other box for "How to add osu! to Lutris" xd

How to add osu! to Lutris

If you don't know what Lutris is, just google it and install it for your own system (it's really simple).

Now, if you're never used Lutris before, open it and then run this command:

cd ~/.local/share/lutris/runners/ && mkdir wine

This will create our wine folder; then, let's copy the Wine version we downloaded beforehand here as well:

sudo cp -r /opt/wine-osu/ ~/.local/share/lutris/runners/wine

Close Lutris and open it again.
Click on the + button you can find on the top left of your Lutris and just write osu! (or whatever you want) in the name. For the runner instead, just choose Wine (click yes to whatever pops up). It should look like this:



After this, go on the "Game options" box and just set it up like this:

Executable:
~/.local/share/osu-wine/OSU/osu!.exe
Working directory:
~/.local/share/osu-wine/OSU
Wine prefix:
~/.local/share/osu-wine/WINE.win32

Example:



Now let's go to the "Runner options" box and here select "wine-osu":



Last but not least, let's disable our desktop effects aka compositor in "System options" (enable advanced options):



And we're done! You can now run your osu! through Lutris as well!

osu! disappears/crashes randomly

These random crashes have been a thing for many people as they depended on a wine bug, and what those have in common (besides System.AccessViolationException) is OSSOCK.select. As I've read on ThePoon's ds (ty openglfreak), this socket code crash has been fixed in the latest Wine 7.0-rc3, and also listed in Wine 7.0-rc4's bug fixes.



So I built Wine 7.0-rc4 with gonX's patches and it seems to work like a charm xD

Replacing it is really easy:
Delete your current wine-osu version:

sudo rm -rf /opt/wine-osu/

Then download the latest wine-osu here:
https://drive.google.com/file/d/14Ikp0x2vVPIy0wBcC2bPvTJSlaqCwfW9/view?usp=sharing

And just install it with the same commands as the guide:

cd ~/Downloads
tar -xf wine-osu-7.0-rc4_staging-1-x86_64.pkg.tar.zst
sudo cp -r ~/Downloads/opt/wine-osu/ /opt

Doing this should fix those crashes while playing, just let me know if it really works as I've never gotten many of them xD

For Mint/Ubuntu users with GLIBC error using the other package:

hwsnemo has already updated the wine-osu package to 7.0-rc3 so updating your system should do the thing (or just do all the steps in the box again).

Optimize your performance: Gamemode

Gamemode is a tool which might improve your gaming depending on your system: to install it and try it, follow the instructions spunout enjoyer wrote here: https://osu.ppy.sh/community/forums/topics/1248084?n=61
(great job <3)

If you notice your games are actually running worse than before, just disable its rule on Lutris/don't use it when starting the game.

Even lower latency: gonX's PipeWire settings

If after installing osu! your latency sounds strange and you want an even lower one, we'll apply gonX's PipeWire "patch" (credits to him and don't forget to thank him for the help he always delivers with others on ThePoon's discord <3)

First of all, to prevent any missing files, run this command:

 mkdir -p ~/.config/pipewire && cp -rv /usr/share/pipewire/* ~/.config/pipewire/ 

After doing this, you just need to edit the pipewire-pulse.conf file in ~/.config/pipewire/
I'll do it with nano:

sudo nano ~/.config/pipewire/pipewire-pulse.conf

Here, you might want to push your latency as far as possible: starting from 256, try to find the closest value to 32 which makes your sound stable/not cracking. It depends on your pc, there's not a "default" value xD
I'll use 32 as an example, so edit the file like this:

context.modules = {
    pulse.min.req = 32/48000              # 0.67ms
    pulse.min.quantum = 32/48000          # 0.67ms
}

Once you've done this, just save with Ctrl+O and exit with Ctrl+X.
Reboot, and the patch is done e.e

Moving your songs/skins from Windows
First of all, make sure you installed the ntfs-3g package needed to read Windows partitions:
Fedora:
sudo dnf install ntfs-3g

Then, just copy the Skins and Songs folder to your Linux osu! folder, that you can find at:
~/.local/share/osu-wine/OSU

PP Counter for OBS: gosumemory
Gosumemory actually works perfectly with this osu! guide e.e
Let's start from downloading the latest release from GitHub (you obv need to download the Linux version): https://github.com/l3lackShark/gosumemory/releases/
I'll go with amd64 as my PC is 64bits.

Now let's extract the file in the gosumemory folder: (remember to change "Downloads" to your language's name if needed!)

 cd ~/Downloads && mkdir gosumemory
 unzip -q gosumemory_linux_amd64.zip -d ~/Downloads/gosumemory/

Let's now run gosumemory once with:

 cd ~/Downloads/gosumemory && chmod +x gosumemory
 sudo ./gosumemory


Ignore the error and edit this file:

 sudo nano ~/Downloads/gosumemory/config.ini

Here, you need to edit these 2 lines like this: (replace username with your own)

 wine = true 
 path = /home/username/.local/share/osu-wine/OSU/Songs

Save with CTRL+O and exit with CTRL+X.

Our gosumemory is now working, but let's create a script to launch it whenever we want:

 sudo nano /usr/bin/gosumemory

Here, just paste these commands:

 #!/bin/sh

cd ~/Downloads/gosumemory
sudo ./gosumemory

And now just launch this one:

 sudo chmod +x /usr/bin/gosumemory

And we're done! You can now launch gosumemory whenever you want by just typing:

 gosumemory
in your terminal! e.e

Last thing to do is: adding it to OBS.
Here, I reccommend y'all to use the Snap version of OBS (https://snapcraft.io/obs-studio) as it provides everything you might need for streaming.
Now open your osu!, launch gosumemory and then open your browser at this link: http://127.0.0.1:24050

Here you should see all the different overlays available: let's say I choose this one



You need to copy that link and paste in it OBS > Sources > Browser like this:



And you're done! PP Counter is finally working xD

Tablet drivers on Linux: OpenTabletDriver (+ Fedora install)

OpenTabletDriver is the perfect alternative to any tablet driver.
Follow its guide to install it:
https://opentabletdriver.net/Wiki/Install/Linux

Fedora isn't supported yet as of right now, so you need to compile it from source to actually use it. It's a bit long, but I wrote every step here e.e:

Fedora instructions
Compiling OTD from source
Let's start from dependencies: (most of them should be already installed)

 sudo dnf install libX11 libXrandr libevdev gtk3 bash

Let's now install .NET 6 SDK which isn't available in repositories yet xd
Follow these commands:

 cd && wget https://download.visualstudio.microsoft.com/download/pr/17b6759f-1af0-41bc-ab12-209ba0377779/e8d02195dbf1434b940e0f05ae086453/dotnet-sdk-6.0.100-linux-x64.tar.gz && mkdir dotnet

 tar zxf dotnet-sdk-6.0.100-linux-x64.tar.gz -C dotnet/

 export PATH=$PATH:$HOME/dotnet

Last thing to do is to build OpenTabletDriver:

 git clone https://github.com/OpenTabletDriver/OpenTabletDriver.git && cd OpenTabletDriver/

 chmod +x build.sh

Now replace username with your own:

 sudo env "PATH=$PATH:/home/username/dotnet/" ./build.sh

 chmod +x generate-rules.sh

 sudo env "PATH=$PATH:/home/username/dotnet/" ./generate-rules.sh

 sudo mv ./bin/99-opentabletdriver.rules /etc/udev/rules.d/

Let's now create a script to launch OTD:

OTD Scripts
Let's start:

 sudo nano /usr/bin/otd

Here, you need to paste this: (change username with your own)

 !/bin/bash
cd /home/username/OpenTabletDriver/OpenTabletDriver.UX.Gtk/bin/Release/net6.0/linux-x64
export PATH=$PATH:$HOME/dotnet
dotnet ./OpenTabletDriver.UX.Gtk.dll "$@"

Save with CTRL+O and exit with CTRL+X; now execute this one:

 sudo chmod +x /usr/bin/otd

Let's now create a script to launch the OTD daemon:

 sudo nano /usr/bin/otddaemon

Paste this: (change username with your own)

 #!/bin/bash
cd /home/username/OpenTabletDriver/bin
export PATH=$PATH:$HOME/dotnet
if [ $# -eq 0 ]
then
    if [[ ! -v DISPLAY ]] && [[ ! -v WAYLAND_DISPLAY ]]
    then
        echo "DISPLAY and/or WAYLAND_DISPLAY is not set"
        exit 64
    fi
    dotnet ./OpenTabletDriver.Daemon.dll -c ./Configurations
else
    dotnet ./OpenTabletDriver.Console.dll "$@"
fi

Now just run this:

 sudo chmod +x /usr/bin/otddaemon

Our two scripts are now finally set up; let's create the last one to launch both together:

 sudo nano /usr/bin/opentabletdriver

Here, just paste this:

 #!/bin/bash
otddaemon &
P1=$!
otd &
P2=$!
wait $P1 $P2

Save with CTRL+O and exit with CTRL+X; now execute this one:

 sudo chmod +x /usr/bin/opentabletdriver

You're finally done! Launch OTD by typing:

 opentabletdriver
in your terminal e.e

osu! installer can't download files/XComposite error etc.

All these errors come from missing dependencies: make sure to install them all (see Wine and dependencies)

No sound when opening osu!

You probably only need to reboot or reload PipeWire by doing this:

sudo systemctl --user restart pipewire pipewire-pulse
sudo systemctl --user daemon-reload

Special thanks to:
  1. KatouMegumi's guide: https://wiki.archlinux.org/title/User:Katoumegumi#osu!_(stable)_on_Arch_Linux
  1. ThePoon's Discord server: https://discord.com/invite/thepoon
  1. GonX's wine-osu builds: https://drive.google.com/drive/folders/17MVlyXixv7uS3JW4B-H8oS4qgLn7eBw5
  1. hwsnemo's prepackaged wine-osu:
    https://software.opensuse.org//download.html?project=home%3Ahwsnemo%3Apackaged-wine-osu&package=wine-osu
  1. l3lackShark's gosumemory: https://github.com/l3lackShark/gosumemory
And to everyone willing to help! :3
I'm getting issues while opening osu or trying to do the mouse out of bounds when using 2nd monitor thing
I'm trying to paste in the command and it throws this as output:
002c:err:module:load_apiset_dll failed to load apiset: c0000482
002c:fixme:winediag:LdrInitializeThunk wine-staging 7.3 is a testing version containing experimental patches.
002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when filing bug reports on winehq.org.
0034:err:module:load_apiset_dll failed to load apiset: c0000482
003c:err:module:load_apiset_dll failed to load apiset: c0000482
0048:err:module:load_apiset_dll failed to load apiset: c0000482
0060:err:module:load_apiset_dll failed to load apiset: c0000482
007c:err:module:load_apiset_dll failed to load apiset: c0000482
0084:err:module:load_apiset_dll failed to load apiset: c0000482
00a4:err:module:load_apiset_dll failed to load apiset: c0000482
00d4:err:module:load_apiset_dll failed to load apiset: c0000482
00dc:err:module:load_apiset_dll failed to load apiset: c0000482
0084:fixme:imm:ImeSetActiveContext (0x6d9a90, 0): stub
0084:fixme:imm:ImmReleaseContext (00010020, 006D9A90): stub
002c:fixme:imm:ImeSetActiveContext (0x6b8600, 1): stub
002c:fixme:imm:ImmReleaseContext (0001005A, 006B8600): stub
0104:err:module:load_apiset_dll failed to load apiset: c0000482
0104:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0104:fixme:imm:ImeSetActiveContext (0x691360, 1): stub
0104:fixme:imm:ImmReleaseContext (00010082, 00691360): stub
then it shows Wine and tells me "rundll32.exe" "This application could not be started." while for osu I open it, get the same Wine error and if I click on "No" it opens osu just fine but for some reason I get 10ms of input lag and my fps box is orange

I'm running EndeavourOS Atlantis with KDE Plasma
First of all:
osu-wine
is the command to launch the game, and the from the logs you sent it doesn’t seem like you used the custom Wine build, so check again also following the Youtube video.

10ms isn’t input lag but refers to the game’s one, so you need to install video drivers like said in here: [url] https://github.com/lutris/docs/blob/master/InstallingDrivers.md[/url]

In the end, the fix for your cursor going to the 2nd monitor is this:

 WINEPREFIX=$HOME/.local/share/osu-wine/WINE.win32 wine reg add "HKEY_CURRENT_USER\\Software\\Wine" /v HideWineExports /t REG_SZ /d Y
ayukovt

MarshNello wrote:

Takimiku wrote:

MarshNello wrote:

final result:


UPDATE: Guide is finally out on YouTube! Check it out here:
https://youtu.be/BdBcR8jfErc

A little introduction:
osu! working fine on Linux has been a thing for many years now, especially thanks to ThePoon's patches and Franc[e]sco's guide, but thanks to PipeWire and to the latest custom builds it's actually even easier. Let's start 8^)

Prerequisites:
Debian (Ubuntu, Linux Mint, Pop!_OS etc..):
 sudo apt update && sudo apt upgrade && sudo apt install git curl build-essential zstd
Arch Linux (Manjaro, Endeavour OS, etc.):
 sudo pacman -Syu git p7zip wget
Fedora:
 sudo dnf update 
 sudo dnf install git zstd p7zip p7zip-plugins wget 
 sudo dnf groupinstall "Development Tools" "Development Libraries" 

install wine and its dependencies:
Debian (Ubuntu, Linux Mint, Pop!_OS etc..):
sudo dpkg --add-architecture i386
wget -nc https://dl.winehq.org/wine-builds/winehq.key
sudo apt-key add winehq.key
sudo apt-add-repository 'https://dl.winehq.org/wine-builds/ubuntu/'
sudo apt update
sudo apt install --install-recommends winehq-staging
sudo apt install winetricks

Arch Linux (Manjaro, Endeavour OS, etc.):
make sure to enable multilib first (https://i.imgur.com/DuLktxI.jpg)
sudo pacman -Sy
sudo pacman -S wine-staging winetricks
sudo pacman -S giflib lib32-giflib libpng lib32-libpng libldap lib32-libldap gnutls lib32-gnutls mpg123 lib32-mpg123 openal lib32-openal v4l-utils lib32-v4l-utils libpulse lib32-libpulse alsa-plugins lib32-alsa-plugins alsa-lib lib32-alsa-lib libjpeg-turbo lib32-libjpeg-turbo libxcomposite lib32-libxcomposite libxinerama lib32-libxinerama ncurses lib32-ncurses opencl-icd-loader lib32-opencl-icd-loader libxslt lib32-libxslt libva lib32-libva gtk3 lib32-gtk3 gst-plugins-base-libs lib32-gst-plugins-base-libs vulkan-icd-loader lib32-vulkan-icd-loader cups samba dosbox

Fedora:
 sudo dnf install alsa-plugins-pulseaudio.i686 glibc-devel.i686 glibc-devel libgcc.i686 libX11-devel.i686 freetype-devel.i686 libXcursor-devel.i686 libXi-devel.i686 libXext-devel.i686 libXxf86vm-devel.i686 libXrandr-devel.i686 libXinerama-devel.i686 mesa-libGLU-devel.i686 mesa-libOSMesa-devel.i686 libXrender-devel.i686 libpcap-devel.i686 ncurses-devel.i686 libzip-devel.i686 lcms2-devel.i686 zlib-devel.i686 libv4l-devel.i686 libgphoto2-devel.i686 cups-devel.i686 libxml2-devel.i686 openldap-devel.i686 libxslt-devel.i686 gnutls-devel.i686 libpng-devel.i686 flac-libs.i686 json-c.i686 libICE.i686 libSM.i686 libXtst.i686 libasyncns.i686 liberation-narrow-fonts.noarch libieee1284.i686 libogg.i686 libsndfile.i686 libuuid.i686 libva.i686 libvorbis.i686 libwayland-client.i686 libwayland-server.i686 llvm-libs.i686 mesa-dri-drivers.i686 mesa-filesystem.i686 mesa-libEGL.i686 mesa-libgbm.i686 nss-mdns.i686 ocl-icd.i686 pulseaudio-libs.i686 sane-backends-libs.i686 tcp_wrappers-libs.i686 unixODBC.i686 samba-common-tools.x86_64 samba-libs.x86_64 samba-winbind.x86_64 samba-winbind-clients.x86_64 samba-winbind-modules.x86_64 mesa-libGL-devel.i686 fontconfig-devel.i686 libXcomposite-devel.i686 libtiff-devel.i686 openal-soft-devel.i686 mesa-libOpenCL-devel.i686 opencl-utils-devel.i686 alsa-lib-devel.i686 gsm-devel.i686 libjpeg-turbo-devel.i686 pulseaudio-libs-devel.i686 pulseaudio-libs-devel gtk3-devel.i686 libattr-devel.i686 libva-devel.i686 libexif-devel.i686 libexif.i686 glib2-devel.i686 mpg123-devel.i686 mpg123-devel.x86_64 libcom_err-devel.i686 libcom_err-devel.x86_64 libFAudio-devel.i686 libFAudio-devel.x86_64
 sudo dnf groupinstall "C Development Tools and Libraries"
 sudo dnf groupinstall "Development Tools"
 sudo dnf install wine

(if you're using other distros, give this a look https://www.gloriouseggroll.tv/how-to-get-out-of-wine-dependency-hell/)

also make sure you installed the right drivers for your gpu:
https://github.com/lutris/docs/blob/master/InstallingDrivers.md

Let's begin from Latency:
Latency: Installing Pipewire
Debian (Ubuntu, Linux Mint, Pop!_OS etc..):
To install Pipewire on Debian, just follow these commands:
sudo add-apt-repository ppa:pipewire-debian/pipewire-upstream
sudo apt update
sudo apt install pipewire
sudo apt install libspa-0.2-bluetooth
sudo apt install pipewire-audio-client-libraries
systemctl --user daemon-reload
systemctl --user --now disable pulseaudio.service pulseaudio.socket
systemctl --user mask pulseaudio
systemctl --user --now enable pipewire-media-session.service pipewire pipewire-pulse
And then just reboot and you should be done.

Arch Linux (Manjaro, Endeavour OS, etc.):
Remove PulseAudio:
sudo pacman -Rdd pulseaudio
And install PipeWire:
sudo pacman -S pipewire pipewire-pulse pipewire-jack pipewire-alsa wireplumber
And then just reboot and you should be done.

Fedora:
Well, Fedora's latest versions already ship with Pipewire xD you might want to check doing this:
 sudo dnf install pulseaudio-utils
 pactl info
And if you see Server Name: PulseAudio (on PipeWire) you're good to go.

After doing this, you should be already done with Pipewire :D

Now let's install osu! and set up our Wine:
Installing osu! (All distros)
To install osu!, we'll just use Forefront's package on gitlab (https://gitlab.com/osu-wine/osu-wine). His package is the most stable one I've ever tried, so huge grats and credits to him e.e

Installing the game is just as simple as this:

git clone https://gitlab.com/osu-wine/osu-wine
cd osu-wine
sudo ./install.sh
osu-wine

The game is now working, but we need to change the Wine version to an osu! specific one.
To do this, let's download the wine-osu 7.0 package with gonX's patches from here:
https://drive.google.com/file/d/1xgJIe18ccBx6yjPcmBxDbTnS1XxwrAcc/view?usp=sharing

Once you've done that, you need to extract the package.
You can do it like this: (remember to change "Downloads" to your language's name if needed!)

cd ~/Downloads
tar -xf wine-osu-7.0-x86_64.pkg.tar.zst

Now let's copy the extracted folder to the /opt directory:

sudo cp -r ~/Downloads/opt/wine-osu/ /opt

And let's edit the /etc/osu-wine.conf file:

sudo nano /etc/osu-wine.conf

Here, you need to uncomment the PATH line at the end, just like this:

## Path, DO NOT EDIT THIS VARIABLE, ONLY UNCOMMENT
PATH="/opt/wine-osu/bin:$PATH"

Once you've done this, just save with Ctrl+O and exit with Ctrl+X.
Now use this last command to copy the .conf file:

cp /etc/osu-wine.conf ~/.osu-wine.conf

Last but not least: run this to fix drag and drop songs:

sudo wget --no-check-certificate 'https://docs.google.com/uc?export=download&id=1Zu5vK-ACs1KhF4Rju1HAIIPb6XC42s9X' -O /usr/bin/osu-wine

The installation is now finished! You need just to open osu! and run it.

But before playing, the last thing you need to do is to set your universal offset to -25ms, so that your osu! will sound just like on Windows.



Warning: -25ms is what I generally recommend, but try to find your sweet spot from -40ms!

And you're done! You can now play osu!



Check the troubleshooting box if you need any help or just write me on Twitter (@MarshNello) [OS in the ss is Arch Linux GNOME]
And that's it! Enjoy playing osu! on your Linux!

Got any error? (GLIBC, Game not starting, input lag, random crashes etc.)
Check the box below:


Extra info and troubleshooting:

Open me \o/:
Game won't start/ntdll.so (GLIBC_2.32) error
This error actually occurs a lot when using Ubuntu or Debian-based distros. whose GLIBC isn't updated.
Before doing anything, upgrading your system might fix depending on your distro:

sudo apt update
sudo apt upgrade
If that didn't help, we will need to change some things xD

Assuming you've followed the guide until the end, let's delete wine-osu first.

sudo rm -rf /opt/wine-osu/

Let's now download another version, working on older GLIBCs as well.
Make sure curl is installed first:

sudo apt install curl

And now:

echo 'deb http://download.opensuse.org/repositories/home:/hwsnemo:/packaged-wine-osu/xUbuntu_20.04/ /' | sudo tee /etc/apt/sources.list.d/home:hwsnemo:packaged-wine-osu.list
curl -fsSL https://download.opensuse.org/repositories/home:hwsnemo:packaged-wine-osu/xUbuntu_20.04/Release.key | gpg --dearmor | sudo tee /etc/apt/trusted.gpg.d/home_hwsnemo_packaged-wine-osu.gpg > /dev/null
sudo apt update
sudo apt install wine-osu

You can now play perfectly fine e.e

(Instructions might change depending on your distro, you can check yourself here:
https://software.opensuse.org//download.html?project=home%3Ahwsnemo%3Apackaged-wine-osu&package=wine-osu)

Input lag/Compositing

First of all, if you're gaming on Linux make sure to install all the necessary dependencies listed above (see Wine and dependencies)

Otherwise, what really affects input lag is desktop compositing, which is active by default on many desktop environments even when gaming.
If you're using Lutris to run osu!, you can disable it from the rule as you can see here:
(thanks TheKej for the reply below <3)


If you are not, check the other box for "How to add osu! to Lutris" xd

How to add osu! to Lutris

If you don't know what Lutris is, just google it and install it for your own system (it's really simple).

Now, if you're never used Lutris before, open it and then run this command:

cd ~/.local/share/lutris/runners/ && mkdir wine

This will create our wine folder; then, let's copy the Wine version we downloaded beforehand here as well:

sudo cp -r /opt/wine-osu/ ~/.local/share/lutris/runners/wine

Close Lutris and open it again.
Click on the + button you can find on the top left of your Lutris and just write osu! (or whatever you want) in the name. For the runner instead, just choose Wine (click yes to whatever pops up). It should look like this:



After this, go on the "Game options" box and just set it up like this:

Executable:
~/.local/share/osu-wine/OSU/osu!.exe
Working directory:
~/.local/share/osu-wine/OSU
Wine prefix:
~/.local/share/osu-wine/WINE.win32

Example:



Now let's go to the "Runner options" box and here select "wine-osu":



Last but not least, let's disable our desktop effects aka compositor in "System options" (enable advanced options):



And we're done! You can now run your osu! through Lutris as well!

osu! disappears/crashes randomly

These random crashes have been a thing for many people as they depended on a wine bug, and what those have in common (besides System.AccessViolationException) is OSSOCK.select. As I've read on ThePoon's ds (ty openglfreak), this socket code crash has been fixed in the latest Wine 7.0-rc3, and also listed in Wine 7.0-rc4's bug fixes.



So I built Wine 7.0-rc4 with gonX's patches and it seems to work like a charm xD

Replacing it is really easy:
Delete your current wine-osu version:

sudo rm -rf /opt/wine-osu/

Then download the latest wine-osu here:
https://drive.google.com/file/d/14Ikp0x2vVPIy0wBcC2bPvTJSlaqCwfW9/view?usp=sharing

And just install it with the same commands as the guide:

cd ~/Downloads
tar -xf wine-osu-7.0-rc4_staging-1-x86_64.pkg.tar.zst
sudo cp -r ~/Downloads/opt/wine-osu/ /opt

Doing this should fix those crashes while playing, just let me know if it really works as I've never gotten many of them xD

For Mint/Ubuntu users with GLIBC error using the other package:

hwsnemo has already updated the wine-osu package to 7.0-rc3 so updating your system should do the thing (or just do all the steps in the box again).

Optimize your performance: Gamemode

Gamemode is a tool which might improve your gaming depending on your system: to install it and try it, follow the instructions spunout enjoyer wrote here: https://osu.ppy.sh/community/forums/topics/1248084?n=61
(great job <3)

If you notice your games are actually running worse than before, just disable its rule on Lutris/don't use it when starting the game.

Even lower latency: gonX's PipeWire settings

If after installing osu! your latency sounds strange and you want an even lower one, we'll apply gonX's PipeWire "patch" (credits to him and don't forget to thank him for the help he always delivers with others on ThePoon's discord <3)

First of all, to prevent any missing files, run this command:

 mkdir -p ~/.config/pipewire && cp -rv /usr/share/pipewire/* ~/.config/pipewire/ 

After doing this, you just need to edit the pipewire-pulse.conf file in ~/.config/pipewire/
I'll do it with nano:

sudo nano ~/.config/pipewire/pipewire-pulse.conf

Here, you might want to push your latency as far as possible: starting from 256, try to find the closest value to 32 which makes your sound stable/not cracking. It depends on your pc, there's not a "default" value xD
I'll use 32 as an example, so edit the file like this:

context.modules = {
    pulse.min.req = 32/48000              # 0.67ms
    pulse.min.quantum = 32/48000          # 0.67ms
}

Once you've done this, just save with Ctrl+O and exit with Ctrl+X.
Reboot, and the patch is done e.e

Moving your songs/skins from Windows
First of all, make sure you installed the ntfs-3g package needed to read Windows partitions:
Fedora:
sudo dnf install ntfs-3g

Then, just copy the Skins and Songs folder to your Linux osu! folder, that you can find at:
~/.local/share/osu-wine/OSU

PP Counter for OBS: gosumemory
Gosumemory actually works perfectly with this osu! guide e.e
Let's start from downloading the latest release from GitHub (you obv need to download the Linux version): https://github.com/l3lackShark/gosumemory/releases/
I'll go with amd64 as my PC is 64bits.

Now let's extract the file in the gosumemory folder: (remember to change "Downloads" to your language's name if needed!)

 cd ~/Downloads && mkdir gosumemory
 unzip -q gosumemory_linux_amd64.zip -d ~/Downloads/gosumemory/

Let's now run gosumemory once with:

 cd ~/Downloads/gosumemory && chmod +x gosumemory
 sudo ./gosumemory


Ignore the error and edit this file:

 sudo nano ~/Downloads/gosumemory/config.ini

Here, you need to edit these 2 lines like this: (replace username with your own)

 wine = true 
 path = /home/username/.local/share/osu-wine/OSU/Songs

Save with CTRL+O and exit with CTRL+X.

Our gosumemory is now working, but let's create a script to launch it whenever we want:

 sudo nano /usr/bin/gosumemory

Here, just paste these commands:

 #!/bin/sh

cd ~/Downloads/gosumemory
sudo ./gosumemory

And now just launch this one:

 sudo chmod +x /usr/bin/gosumemory

And we're done! You can now launch gosumemory whenever you want by just typing:

 gosumemory
in your terminal! e.e

Last thing to do is: adding it to OBS.
Here, I reccommend y'all to use the Snap version of OBS (https://snapcraft.io/obs-studio) as it provides everything you might need for streaming.
Now open your osu!, launch gosumemory and then open your browser at this link: http://127.0.0.1:24050

Here you should see all the different overlays available: let's say I choose this one



You need to copy that link and paste in it OBS > Sources > Browser like this:



And you're done! PP Counter is finally working xD

Tablet drivers on Linux: OpenTabletDriver (+ Fedora install)

OpenTabletDriver is the perfect alternative to any tablet driver.
Follow its guide to install it:
https://opentabletdriver.net/Wiki/Install/Linux

Fedora isn't supported yet as of right now, so you need to compile it from source to actually use it. It's a bit long, but I wrote every step here e.e:

Fedora instructions
Compiling OTD from source
Let's start from dependencies: (most of them should be already installed)

 sudo dnf install libX11 libXrandr libevdev gtk3 bash

Let's now install .NET 6 SDK which isn't available in repositories yet xd
Follow these commands:

 cd && wget https://download.visualstudio.microsoft.com/download/pr/17b6759f-1af0-41bc-ab12-209ba0377779/e8d02195dbf1434b940e0f05ae086453/dotnet-sdk-6.0.100-linux-x64.tar.gz && mkdir dotnet

 tar zxf dotnet-sdk-6.0.100-linux-x64.tar.gz -C dotnet/

 export PATH=$PATH:$HOME/dotnet

Last thing to do is to build OpenTabletDriver:

 git clone https://github.com/OpenTabletDriver/OpenTabletDriver.git && cd OpenTabletDriver/

 chmod +x build.sh

Now replace username with your own:

 sudo env "PATH=$PATH:/home/username/dotnet/" ./build.sh

 chmod +x generate-rules.sh

 sudo env "PATH=$PATH:/home/username/dotnet/" ./generate-rules.sh

 sudo mv ./bin/99-opentabletdriver.rules /etc/udev/rules.d/

Let's now create a script to launch OTD:

OTD Scripts
Let's start:

 sudo nano /usr/bin/otd

Here, you need to paste this: (change username with your own)

 !/bin/bash
cd /home/username/OpenTabletDriver/OpenTabletDriver.UX.Gtk/bin/Release/net6.0/linux-x64
export PATH=$PATH:$HOME/dotnet
dotnet ./OpenTabletDriver.UX.Gtk.dll "$@"

Save with CTRL+O and exit with CTRL+X; now execute this one:

 sudo chmod +x /usr/bin/otd

Let's now create a script to launch the OTD daemon:

 sudo nano /usr/bin/otddaemon

Paste this: (change username with your own)

 #!/bin/bash
cd /home/username/OpenTabletDriver/bin
export PATH=$PATH:$HOME/dotnet
if [ $# -eq 0 ]
then
    if [[ ! -v DISPLAY ]] && [[ ! -v WAYLAND_DISPLAY ]]
    then
        echo "DISPLAY and/or WAYLAND_DISPLAY is not set"
        exit 64
    fi
    dotnet ./OpenTabletDriver.Daemon.dll -c ./Configurations
else
    dotnet ./OpenTabletDriver.Console.dll "$@"
fi

Now just run this:

 sudo chmod +x /usr/bin/otddaemon

Our two scripts are now finally set up; let's create the last one to launch both together:

 sudo nano /usr/bin/opentabletdriver

Here, just paste this:

 #!/bin/bash
otddaemon &
P1=$!
otd &
P2=$!
wait $P1 $P2

Save with CTRL+O and exit with CTRL+X; now execute this one:

 sudo chmod +x /usr/bin/opentabletdriver

You're finally done! Launch OTD by typing:

 opentabletdriver
in your terminal e.e

osu! installer can't download files/XComposite error etc.

All these errors come from missing dependencies: make sure to install them all (see Wine and dependencies)

No sound when opening osu!

You probably only need to reboot or reload PipeWire by doing this:

sudo systemctl --user restart pipewire pipewire-pulse
sudo systemctl --user daemon-reload

Special thanks to:
  1. KatouMegumi's guide: https://wiki.archlinux.org/title/User:Katoumegumi#osu!_(stable)_on_Arch_Linux
  1. ThePoon's Discord server: https://discord.com/invite/thepoon
  1. GonX's wine-osu builds: https://drive.google.com/drive/folders/17MVlyXixv7uS3JW4B-H8oS4qgLn7eBw5
  1. hwsnemo's prepackaged wine-osu:
    https://software.opensuse.org//download.html?project=home%3Ahwsnemo%3Apackaged-wine-osu&package=wine-osu
  1. l3lackShark's gosumemory: https://github.com/l3lackShark/gosumemory
And to everyone willing to help! :3
I'm getting issues while opening osu or trying to do the mouse out of bounds when using 2nd monitor thing
I'm trying to paste in the command and it throws this as output:
002c:err:module:load_apiset_dll failed to load apiset: c0000482
002c:fixme:winediag:LdrInitializeThunk wine-staging 7.3 is a testing version containing experimental patches.
002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when filing bug reports on winehq.org.
0034:err:module:load_apiset_dll failed to load apiset: c0000482
003c:err:module:load_apiset_dll failed to load apiset: c0000482
0048:err:module:load_apiset_dll failed to load apiset: c0000482
0060:err:module:load_apiset_dll failed to load apiset: c0000482
007c:err:module:load_apiset_dll failed to load apiset: c0000482
0084:err:module:load_apiset_dll failed to load apiset: c0000482
00a4:err:module:load_apiset_dll failed to load apiset: c0000482
00d4:err:module:load_apiset_dll failed to load apiset: c0000482
00dc:err:module:load_apiset_dll failed to load apiset: c0000482
0084:fixme:imm:ImeSetActiveContext (0x6d9a90, 0): stub
0084:fixme:imm:ImmReleaseContext (00010020, 006D9A90): stub
002c:fixme:imm:ImeSetActiveContext (0x6b8600, 1): stub
002c:fixme:imm:ImmReleaseContext (0001005A, 006B8600): stub
0104:err:module:load_apiset_dll failed to load apiset: c0000482
0104:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0104:fixme:imm:ImeSetActiveContext (0x691360, 1): stub
0104:fixme:imm:ImmReleaseContext (00010082, 00691360): stub
then it shows Wine and tells me "rundll32.exe" "This application could not be started." while for osu I open it, get the same Wine error and if I click on "No" it opens osu just fine but for some reason I get 10ms of input lag and my fps box is orange

I'm running EndeavourOS Atlantis with KDE Plasma
First of all:
osu-wine
is the command to launch the game, and the from the logs you sent it doesn’t seem like you used the custom Wine build, so check again also following the Youtube video.

10ms isn’t input lag but refers to the game’s one, so you need to install video drivers like said in here: [url] https://github.com/lutris/docs/blob/master/InstallingDrivers.md[/url]

In the end, the fix for your cursor going to the 2nd monitor is this:

 WINEPREFIX=$HOME/.local/share/osu-wine/WINE.win32 wine reg add "HKEY_CURRENT_USER\\Software\\Wine" /v HideWineExports /t REG_SZ /d Y
welp I did everything the way like in the tutorial idk maybe something failed while trying to get the custom Wine build but thanks for the info

I installed the drivers and rebooted and now osu can't find "graphics context" and it throws this error:
#=zSTDXLjmQAUJauXLk5L5NSLJiPL0k: No available GL context found. ---> OpenTK.Graphics.GraphicsContextException: Failed to initialize EGL, error BAD_ALLOC.
at OpenTK.Platform.Egl.EglWindowInfo..ctor(IntPtr handle, IntPtr display, IntPtr surface)
at OpenTK.Platform.Egl.EglAnglePlatformFactory.CreateWindowInfo(IAngleWindowInfoInternal window_info, Int32 major, GraphicsContextFlags flags)
at OpenTK.Platform.Egl.EglAnglePlatformFactory.CreateGLContext(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, Boolean directRendering, Int32 major, Int32 minor, GraphicsContextFlags flags)
at OpenTK.Graphics.GraphicsContext..ctor(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, Int32 major, Int32 minor, GraphicsContextFlags flags)
at #=zeNhYfoMqrhaH94l8bp_bJep0BlLL.#=zx45KuH8=(Int32 #=zVXyvlwM=, Int32 #=zvjMWbRc=, GraphicsContextFlags #=zUNLIO44=)
at #=zBOWFAWyBjVkoYhyYjNUwi7I=.#=z37m2rAIrjcYr(GraphicsContextFlags #=zUNLIO44=)
--- End of inner exception stack trace ---
at #=zBOWFAWyBjVkoYhyYjNUwi7I=.#=z37m2rAIrjcYr(GraphicsContextFlags #=zUNLIO44=)
at #=zBOWFAWyBjVkoYhyYjNUwi7I=.#=z37m2rAIrjcYr(GraphicsContextFlags #=zUNLIO44=)
at #=zBOWFAWyBjVkoYhyYjNUwi7I=.#=z37m2rAIrjcYr(GraphicsContextFlags #=zUNLIO44=)
at #=zBOWFAWyBjVkoYhyYjNUwi7I=.OnHandleCreated(EventArgs #=zQ1NUWBY=)
at #=zJAlFcpLyCnCyGU0w8NfOkTQ$cgYc.OnHandleCreated(EventArgs #=zQ1NUWBY=)
at System.Windows.Forms.Control.WmCreate(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmCreate(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at #=z7BE80bg4gLuERVRfEC1sdQ0=.WndProc(Message& #=zrHQqrus=)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

EDIT: It appears Lutris is using wine 7.3 staging when running osu and me running osu through terminal with "osu-wine" command makes it open with wine 7.0 with the patches and it works absolutely fine
Topic Starter
MarshNello

Takimiku wrote:

MarshNello wrote:

Takimiku wrote:

MarshNello wrote:

final result:


UPDATE: Guide is finally out on YouTube! Check it out here:
https://youtu.be/BdBcR8jfErc

A little introduction:
osu! working fine on Linux has been a thing for many years now, especially thanks to ThePoon's patches and Franc[e]sco's guide, but thanks to PipeWire and to the latest custom builds it's actually even easier. Let's start 8^)

Prerequisites:
Debian (Ubuntu, Linux Mint, Pop!_OS etc..):
 sudo apt update && sudo apt upgrade && sudo apt install git curl build-essential zstd
Arch Linux (Manjaro, Endeavour OS, etc.):
 sudo pacman -Syu git p7zip wget
Fedora:
 sudo dnf update 
 sudo dnf install git zstd p7zip p7zip-plugins wget 
 sudo dnf groupinstall "Development Tools" "Development Libraries" 

install wine and its dependencies:
Debian (Ubuntu, Linux Mint, Pop!_OS etc..):
sudo dpkg --add-architecture i386
wget -nc https://dl.winehq.org/wine-builds/winehq.key
sudo apt-key add winehq.key
sudo apt-add-repository 'https://dl.winehq.org/wine-builds/ubuntu/'
sudo apt update
sudo apt install --install-recommends winehq-staging
sudo apt install winetricks

Arch Linux (Manjaro, Endeavour OS, etc.):
make sure to enable multilib first (https://i.imgur.com/DuLktxI.jpg)
sudo pacman -Sy
sudo pacman -S wine-staging winetricks
sudo pacman -S giflib lib32-giflib libpng lib32-libpng libldap lib32-libldap gnutls lib32-gnutls mpg123 lib32-mpg123 openal lib32-openal v4l-utils lib32-v4l-utils libpulse lib32-libpulse alsa-plugins lib32-alsa-plugins alsa-lib lib32-alsa-lib libjpeg-turbo lib32-libjpeg-turbo libxcomposite lib32-libxcomposite libxinerama lib32-libxinerama ncurses lib32-ncurses opencl-icd-loader lib32-opencl-icd-loader libxslt lib32-libxslt libva lib32-libva gtk3 lib32-gtk3 gst-plugins-base-libs lib32-gst-plugins-base-libs vulkan-icd-loader lib32-vulkan-icd-loader cups samba dosbox

Fedora:
 sudo dnf install alsa-plugins-pulseaudio.i686 glibc-devel.i686 glibc-devel libgcc.i686 libX11-devel.i686 freetype-devel.i686 libXcursor-devel.i686 libXi-devel.i686 libXext-devel.i686 libXxf86vm-devel.i686 libXrandr-devel.i686 libXinerama-devel.i686 mesa-libGLU-devel.i686 mesa-libOSMesa-devel.i686 libXrender-devel.i686 libpcap-devel.i686 ncurses-devel.i686 libzip-devel.i686 lcms2-devel.i686 zlib-devel.i686 libv4l-devel.i686 libgphoto2-devel.i686 cups-devel.i686 libxml2-devel.i686 openldap-devel.i686 libxslt-devel.i686 gnutls-devel.i686 libpng-devel.i686 flac-libs.i686 json-c.i686 libICE.i686 libSM.i686 libXtst.i686 libasyncns.i686 liberation-narrow-fonts.noarch libieee1284.i686 libogg.i686 libsndfile.i686 libuuid.i686 libva.i686 libvorbis.i686 libwayland-client.i686 libwayland-server.i686 llvm-libs.i686 mesa-dri-drivers.i686 mesa-filesystem.i686 mesa-libEGL.i686 mesa-libgbm.i686 nss-mdns.i686 ocl-icd.i686 pulseaudio-libs.i686 sane-backends-libs.i686 tcp_wrappers-libs.i686 unixODBC.i686 samba-common-tools.x86_64 samba-libs.x86_64 samba-winbind.x86_64 samba-winbind-clients.x86_64 samba-winbind-modules.x86_64 mesa-libGL-devel.i686 fontconfig-devel.i686 libXcomposite-devel.i686 libtiff-devel.i686 openal-soft-devel.i686 mesa-libOpenCL-devel.i686 opencl-utils-devel.i686 alsa-lib-devel.i686 gsm-devel.i686 libjpeg-turbo-devel.i686 pulseaudio-libs-devel.i686 pulseaudio-libs-devel gtk3-devel.i686 libattr-devel.i686 libva-devel.i686 libexif-devel.i686 libexif.i686 glib2-devel.i686 mpg123-devel.i686 mpg123-devel.x86_64 libcom_err-devel.i686 libcom_err-devel.x86_64 libFAudio-devel.i686 libFAudio-devel.x86_64
 sudo dnf groupinstall "C Development Tools and Libraries"
 sudo dnf groupinstall "Development Tools"
 sudo dnf install wine

(if you're using other distros, give this a look https://www.gloriouseggroll.tv/how-to-get-out-of-wine-dependency-hell/)

also make sure you installed the right drivers for your gpu:
https://github.com/lutris/docs/blob/master/InstallingDrivers.md

Let's begin from Latency:
Latency: Installing Pipewire
Debian (Ubuntu, Linux Mint, Pop!_OS etc..):
To install Pipewire on Debian, just follow these commands:
sudo add-apt-repository ppa:pipewire-debian/pipewire-upstream
sudo apt update
sudo apt install pipewire
sudo apt install libspa-0.2-bluetooth
sudo apt install pipewire-audio-client-libraries
systemctl --user daemon-reload
systemctl --user --now disable pulseaudio.service pulseaudio.socket
systemctl --user mask pulseaudio
systemctl --user --now enable pipewire-media-session.service pipewire pipewire-pulse
And then just reboot and you should be done.

Arch Linux (Manjaro, Endeavour OS, etc.):
Remove PulseAudio:
sudo pacman -Rdd pulseaudio
And install PipeWire:
sudo pacman -S pipewire pipewire-pulse pipewire-jack pipewire-alsa wireplumber
And then just reboot and you should be done.

Fedora:
Well, Fedora's latest versions already ship with Pipewire xD you might want to check doing this:
 sudo dnf install pulseaudio-utils
 pactl info
And if you see Server Name: PulseAudio (on PipeWire) you're good to go.

After doing this, you should be already done with Pipewire :D

Now let's install osu! and set up our Wine:
Installing osu! (All distros)
To install osu!, we'll just use Forefront's package on gitlab (https://gitlab.com/osu-wine/osu-wine). His package is the most stable one I've ever tried, so huge grats and credits to him e.e

Installing the game is just as simple as this:

git clone https://gitlab.com/osu-wine/osu-wine
cd osu-wine
sudo ./install.sh
osu-wine

The game is now working, but we need to change the Wine version to an osu! specific one.
To do this, let's download the wine-osu 7.0 package with gonX's patches from here:
https://drive.google.com/file/d/1xgJIe18ccBx6yjPcmBxDbTnS1XxwrAcc/view?usp=sharing

Once you've done that, you need to extract the package.
You can do it like this: (remember to change "Downloads" to your language's name if needed!)

cd ~/Downloads
tar -xf wine-osu-7.0-x86_64.pkg.tar.zst

Now let's copy the extracted folder to the /opt directory:

sudo cp -r ~/Downloads/opt/wine-osu/ /opt

And let's edit the /etc/osu-wine.conf file:

sudo nano /etc/osu-wine.conf

Here, you need to uncomment the PATH line at the end, just like this:

## Path, DO NOT EDIT THIS VARIABLE, ONLY UNCOMMENT
PATH="/opt/wine-osu/bin:$PATH"

Once you've done this, just save with Ctrl+O and exit with Ctrl+X.
Now use this last command to copy the .conf file:

cp /etc/osu-wine.conf ~/.osu-wine.conf

Last but not least: run this to fix drag and drop songs:

sudo wget --no-check-certificate 'https://docs.google.com/uc?export=download&id=1Zu5vK-ACs1KhF4Rju1HAIIPb6XC42s9X' -O /usr/bin/osu-wine

The installation is now finished! You need just to open osu! and run it.

But before playing, the last thing you need to do is to set your universal offset to -25ms, so that your osu! will sound just like on Windows.



Warning: -25ms is what I generally recommend, but try to find your sweet spot from -40ms!

And you're done! You can now play osu!



Check the troubleshooting box if you need any help or just write me on Twitter (@MarshNello) [OS in the ss is Arch Linux GNOME]
And that's it! Enjoy playing osu! on your Linux!

Got any error? (GLIBC, Game not starting, input lag, random crashes etc.)
Check the box below:


Extra info and troubleshooting:

Open me \o/:
Game won't start/ntdll.so (GLIBC_2.32) error
This error actually occurs a lot when using Ubuntu or Debian-based distros. whose GLIBC isn't updated.
Before doing anything, upgrading your system might fix depending on your distro:

sudo apt update
sudo apt upgrade
If that didn't help, we will need to change some things xD

Assuming you've followed the guide until the end, let's delete wine-osu first.

sudo rm -rf /opt/wine-osu/

Let's now download another version, working on older GLIBCs as well.
Make sure curl is installed first:

sudo apt install curl

And now:

echo 'deb http://download.opensuse.org/repositories/home:/hwsnemo:/packaged-wine-osu/xUbuntu_20.04/ /' | sudo tee /etc/apt/sources.list.d/home:hwsnemo:packaged-wine-osu.list
curl -fsSL https://download.opensuse.org/repositories/home:hwsnemo:packaged-wine-osu/xUbuntu_20.04/Release.key | gpg --dearmor | sudo tee /etc/apt/trusted.gpg.d/home_hwsnemo_packaged-wine-osu.gpg > /dev/null
sudo apt update
sudo apt install wine-osu

You can now play perfectly fine e.e

(Instructions might change depending on your distro, you can check yourself here:
https://software.opensuse.org//download.html?project=home%3Ahwsnemo%3Apackaged-wine-osu&package=wine-osu)

Input lag/Compositing

First of all, if you're gaming on Linux make sure to install all the necessary dependencies listed above (see Wine and dependencies)

Otherwise, what really affects input lag is desktop compositing, which is active by default on many desktop environments even when gaming.
If you're using Lutris to run osu!, you can disable it from the rule as you can see here:
(thanks TheKej for the reply below <3)


If you are not, check the other box for "How to add osu! to Lutris" xd

How to add osu! to Lutris

If you don't know what Lutris is, just google it and install it for your own system (it's really simple).

Now, if you're never used Lutris before, open it and then run this command:

cd ~/.local/share/lutris/runners/ && mkdir wine

This will create our wine folder; then, let's copy the Wine version we downloaded beforehand here as well:

sudo cp -r /opt/wine-osu/ ~/.local/share/lutris/runners/wine

Close Lutris and open it again.
Click on the + button you can find on the top left of your Lutris and just write osu! (or whatever you want) in the name. For the runner instead, just choose Wine (click yes to whatever pops up). It should look like this:



After this, go on the "Game options" box and just set it up like this:

Executable:
~/.local/share/osu-wine/OSU/osu!.exe
Working directory:
~/.local/share/osu-wine/OSU
Wine prefix:
~/.local/share/osu-wine/WINE.win32

Example:



Now let's go to the "Runner options" box and here select "wine-osu":



Last but not least, let's disable our desktop effects aka compositor in "System options" (enable advanced options):



And we're done! You can now run your osu! through Lutris as well!

osu! disappears/crashes randomly

These random crashes have been a thing for many people as they depended on a wine bug, and what those have in common (besides System.AccessViolationException) is OSSOCK.select. As I've read on ThePoon's ds (ty openglfreak), this socket code crash has been fixed in the latest Wine 7.0-rc3, and also listed in Wine 7.0-rc4's bug fixes.



So I built Wine 7.0-rc4 with gonX's patches and it seems to work like a charm xD

Replacing it is really easy:
Delete your current wine-osu version:

sudo rm -rf /opt/wine-osu/

Then download the latest wine-osu here:
https://drive.google.com/file/d/14Ikp0x2vVPIy0wBcC2bPvTJSlaqCwfW9/view?usp=sharing

And just install it with the same commands as the guide:

cd ~/Downloads
tar -xf wine-osu-7.0-rc4_staging-1-x86_64.pkg.tar.zst
sudo cp -r ~/Downloads/opt/wine-osu/ /opt

Doing this should fix those crashes while playing, just let me know if it really works as I've never gotten many of them xD

For Mint/Ubuntu users with GLIBC error using the other package:

hwsnemo has already updated the wine-osu package to 7.0-rc3 so updating your system should do the thing (or just do all the steps in the box again).

Optimize your performance: Gamemode

Gamemode is a tool which might improve your gaming depending on your system: to install it and try it, follow the instructions spunout enjoyer wrote here: https://osu.ppy.sh/community/forums/topics/1248084?n=61
(great job <3)

If you notice your games are actually running worse than before, just disable its rule on Lutris/don't use it when starting the game.

Even lower latency: gonX's PipeWire settings

If after installing osu! your latency sounds strange and you want an even lower one, we'll apply gonX's PipeWire "patch" (credits to him and don't forget to thank him for the help he always delivers with others on ThePoon's discord <3)

First of all, to prevent any missing files, run this command:

 mkdir -p ~/.config/pipewire && cp -rv /usr/share/pipewire/* ~/.config/pipewire/ 

After doing this, you just need to edit the pipewire-pulse.conf file in ~/.config/pipewire/
I'll do it with nano:

sudo nano ~/.config/pipewire/pipewire-pulse.conf

Here, you might want to push your latency as far as possible: starting from 256, try to find the closest value to 32 which makes your sound stable/not cracking. It depends on your pc, there's not a "default" value xD
I'll use 32 as an example, so edit the file like this:

context.modules = {
    pulse.min.req = 32/48000              # 0.67ms
    pulse.min.quantum = 32/48000          # 0.67ms
}

Once you've done this, just save with Ctrl+O and exit with Ctrl+X.
Reboot, and the patch is done e.e

Moving your songs/skins from Windows
First of all, make sure you installed the ntfs-3g package needed to read Windows partitions:
Fedora:
sudo dnf install ntfs-3g

Then, just copy the Skins and Songs folder to your Linux osu! folder, that you can find at:
~/.local/share/osu-wine/OSU

PP Counter for OBS: gosumemory
Gosumemory actually works perfectly with this osu! guide e.e
Let's start from downloading the latest release from GitHub (you obv need to download the Linux version): https://github.com/l3lackShark/gosumemory/releases/
I'll go with amd64 as my PC is 64bits.

Now let's extract the file in the gosumemory folder: (remember to change "Downloads" to your language's name if needed!)

 cd ~/Downloads && mkdir gosumemory
 unzip -q gosumemory_linux_amd64.zip -d ~/Downloads/gosumemory/

Let's now run gosumemory once with:

 cd ~/Downloads/gosumemory && chmod +x gosumemory
 sudo ./gosumemory


Ignore the error and edit this file:

 sudo nano ~/Downloads/gosumemory/config.ini

Here, you need to edit these 2 lines like this: (replace username with your own)

 wine = true 
 path = /home/username/.local/share/osu-wine/OSU/Songs

Save with CTRL+O and exit with CTRL+X.

Our gosumemory is now working, but let's create a script to launch it whenever we want:

 sudo nano /usr/bin/gosumemory

Here, just paste these commands:

 #!/bin/sh

cd ~/Downloads/gosumemory
sudo ./gosumemory

And now just launch this one:

 sudo chmod +x /usr/bin/gosumemory

And we're done! You can now launch gosumemory whenever you want by just typing:

 gosumemory
in your terminal! e.e

Last thing to do is: adding it to OBS.
Here, I reccommend y'all to use the Snap version of OBS (https://snapcraft.io/obs-studio) as it provides everything you might need for streaming.
Now open your osu!, launch gosumemory and then open your browser at this link: http://127.0.0.1:24050

Here you should see all the different overlays available: let's say I choose this one



You need to copy that link and paste in it OBS > Sources > Browser like this:



And you're done! PP Counter is finally working xD

Tablet drivers on Linux: OpenTabletDriver (+ Fedora install)

OpenTabletDriver is the perfect alternative to any tablet driver.
Follow its guide to install it:
https://opentabletdriver.net/Wiki/Install/Linux

Fedora isn't supported yet as of right now, so you need to compile it from source to actually use it. It's a bit long, but I wrote every step here e.e:

Fedora instructions
Compiling OTD from source
Let's start from dependencies: (most of them should be already installed)

 sudo dnf install libX11 libXrandr libevdev gtk3 bash

Let's now install .NET 6 SDK which isn't available in repositories yet xd
Follow these commands:

 cd && wget https://download.visualstudio.microsoft.com/download/pr/17b6759f-1af0-41bc-ab12-209ba0377779/e8d02195dbf1434b940e0f05ae086453/dotnet-sdk-6.0.100-linux-x64.tar.gz && mkdir dotnet

 tar zxf dotnet-sdk-6.0.100-linux-x64.tar.gz -C dotnet/

 export PATH=$PATH:$HOME/dotnet

Last thing to do is to build OpenTabletDriver:

 git clone https://github.com/OpenTabletDriver/OpenTabletDriver.git && cd OpenTabletDriver/

 chmod +x build.sh

Now replace username with your own:

 sudo env "PATH=$PATH:/home/username/dotnet/" ./build.sh

 chmod +x generate-rules.sh

 sudo env "PATH=$PATH:/home/username/dotnet/" ./generate-rules.sh

 sudo mv ./bin/99-opentabletdriver.rules /etc/udev/rules.d/

Let's now create a script to launch OTD:

OTD Scripts
Let's start:

 sudo nano /usr/bin/otd

Here, you need to paste this: (change username with your own)

 !/bin/bash
cd /home/username/OpenTabletDriver/OpenTabletDriver.UX.Gtk/bin/Release/net6.0/linux-x64
export PATH=$PATH:$HOME/dotnet
dotnet ./OpenTabletDriver.UX.Gtk.dll "$@"

Save with CTRL+O and exit with CTRL+X; now execute this one:

 sudo chmod +x /usr/bin/otd

Let's now create a script to launch the OTD daemon:

 sudo nano /usr/bin/otddaemon

Paste this: (change username with your own)

 #!/bin/bash
cd /home/username/OpenTabletDriver/bin
export PATH=$PATH:$HOME/dotnet
if [ $# -eq 0 ]
then
    if [[ ! -v DISPLAY ]] && [[ ! -v WAYLAND_DISPLAY ]]
    then
        echo "DISPLAY and/or WAYLAND_DISPLAY is not set"
        exit 64
    fi
    dotnet ./OpenTabletDriver.Daemon.dll -c ./Configurations
else
    dotnet ./OpenTabletDriver.Console.dll "$@"
fi

Now just run this:

 sudo chmod +x /usr/bin/otddaemon

Our two scripts are now finally set up; let's create the last one to launch both together:

 sudo nano /usr/bin/opentabletdriver

Here, just paste this:

 #!/bin/bash
otddaemon &
P1=$!
otd &
P2=$!
wait $P1 $P2

Save with CTRL+O and exit with CTRL+X; now execute this one:

 sudo chmod +x /usr/bin/opentabletdriver

You're finally done! Launch OTD by typing:

 opentabletdriver
in your terminal e.e

osu! installer can't download files/XComposite error etc.

All these errors come from missing dependencies: make sure to install them all (see Wine and dependencies)

No sound when opening osu!

You probably only need to reboot or reload PipeWire by doing this:

sudo systemctl --user restart pipewire pipewire-pulse
sudo systemctl --user daemon-reload

Special thanks to:
  1. KatouMegumi's guide: https://wiki.archlinux.org/title/User:Katoumegumi#osu!_(stable)_on_Arch_Linux
  1. ThePoon's Discord server: https://discord.com/invite/thepoon
  1. GonX's wine-osu builds: https://drive.google.com/drive/folders/17MVlyXixv7uS3JW4B-H8oS4qgLn7eBw5
  1. hwsnemo's prepackaged wine-osu:
    https://software.opensuse.org//download.html?project=home%3Ahwsnemo%3Apackaged-wine-osu&package=wine-osu
  1. l3lackShark's gosumemory: https://github.com/l3lackShark/gosumemory
And to everyone willing to help! :3
I'm getting issues while opening osu or trying to do the mouse out of bounds when using 2nd monitor thing
I'm trying to paste in the command and it throws this as output:
002c:err:module:load_apiset_dll failed to load apiset: c0000482
002c:fixme:winediag:LdrInitializeThunk wine-staging 7.3 is a testing version containing experimental patches.
002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when filing bug reports on winehq.org.
0034:err:module:load_apiset_dll failed to load apiset: c0000482
003c:err:module:load_apiset_dll failed to load apiset: c0000482
0048:err:module:load_apiset_dll failed to load apiset: c0000482
0060:err:module:load_apiset_dll failed to load apiset: c0000482
007c:err:module:load_apiset_dll failed to load apiset: c0000482
0084:err:module:load_apiset_dll failed to load apiset: c0000482
00a4:err:module:load_apiset_dll failed to load apiset: c0000482
00d4:err:module:load_apiset_dll failed to load apiset: c0000482
00dc:err:module:load_apiset_dll failed to load apiset: c0000482
0084:fixme:imm:ImeSetActiveContext (0x6d9a90, 0): stub
0084:fixme:imm:ImmReleaseContext (00010020, 006D9A90): stub
002c:fixme:imm:ImeSetActiveContext (0x6b8600, 1): stub
002c:fixme:imm:ImmReleaseContext (0001005A, 006B8600): stub
0104:err:module:load_apiset_dll failed to load apiset: c0000482
0104:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0104:fixme:imm:ImeSetActiveContext (0x691360, 1): stub
0104:fixme:imm:ImmReleaseContext (00010082, 00691360): stub
then it shows Wine and tells me "rundll32.exe" "This application could not be started." while for osu I open it, get the same Wine error and if I click on "No" it opens osu just fine but for some reason I get 10ms of input lag and my fps box is orange

I'm running EndeavourOS Atlantis with KDE Plasma
First of all:
osu-wine
is the command to launch the game, and the from the logs you sent it doesn’t seem like you used the custom Wine build, so check again also following the Youtube video.

10ms isn’t input lag but refers to the game’s one, so you need to install video drivers like said in here: [url] https://github.com/lutris/docs/blob/master/InstallingDrivers.md[/url]

In the end, the fix for your cursor going to the 2nd monitor is this:

 WINEPREFIX=$HOME/.local/share/osu-wine/WINE.win32 wine reg add "HKEY_CURRENT_USER\\Software\\Wine" /v HideWineExports /t REG_SZ /d Y
welp I did everything the way like in the tutorial idk maybe something failed while trying to get the custom Wine build but thanks for the info

I installed the drivers and rebooted and now osu can't find "graphics context" and it throws this error:
#=zSTDXLjmQAUJauXLk5L5NSLJiPL0k: No available GL context found. ---> OpenTK.Graphics.GraphicsContextException: Failed to initialize EGL, error BAD_ALLOC.
at OpenTK.Platform.Egl.EglWindowInfo..ctor(IntPtr handle, IntPtr display, IntPtr surface)
at OpenTK.Platform.Egl.EglAnglePlatformFactory.CreateWindowInfo(IAngleWindowInfoInternal window_info, Int32 major, GraphicsContextFlags flags)
at OpenTK.Platform.Egl.EglAnglePlatformFactory.CreateGLContext(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, Boolean directRendering, Int32 major, Int32 minor, GraphicsContextFlags flags)
at OpenTK.Graphics.GraphicsContext..ctor(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, Int32 major, Int32 minor, GraphicsContextFlags flags)
at #=zeNhYfoMqrhaH94l8bp_bJep0BlLL.#=zx45KuH8=(Int32 #=zVXyvlwM=, Int32 #=zvjMWbRc=, GraphicsContextFlags #=zUNLIO44=)
at #=zBOWFAWyBjVkoYhyYjNUwi7I=.#=z37m2rAIrjcYr(GraphicsContextFlags #=zUNLIO44=)
--- End of inner exception stack trace ---
at #=zBOWFAWyBjVkoYhyYjNUwi7I=.#=z37m2rAIrjcYr(GraphicsContextFlags #=zUNLIO44=)
at #=zBOWFAWyBjVkoYhyYjNUwi7I=.#=z37m2rAIrjcYr(GraphicsContextFlags #=zUNLIO44=)
at #=zBOWFAWyBjVkoYhyYjNUwi7I=.#=z37m2rAIrjcYr(GraphicsContextFlags #=zUNLIO44=)
at #=zBOWFAWyBjVkoYhyYjNUwi7I=.OnHandleCreated(EventArgs #=zQ1NUWBY=)
at #=zJAlFcpLyCnCyGU0w8NfOkTQ$cgYc.OnHandleCreated(EventArgs #=zQ1NUWBY=)
at System.Windows.Forms.Control.WmCreate(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmCreate(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at #=z7BE80bg4gLuERVRfEC1sdQ0=.WndProc(Message& #=zrHQqrus=)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

EDIT: It appears Lutris is using wine 7.3 staging when running osu and me running osu through terminal with "osu-wine" command makes it open with wine 7.0 with the patches and it works absolutely fine
Check the “add osu! to lutris” section in the troubleshooting box and to fix those graphics crashes just disable dxvk etc. in Lutris
GGchung
Oh and I have this issue ever since I dual boot windows and linux to play osu!, but can't report since I was restricted. Where sometime when i try to tab out of osu! or sometime try to go to the editor it just give me this:
https://youtube.com/watch/7TkVShTfM-Y
I'll try it again a few more time so if i get it while using osu-wine I will report about it here by editing this.
Here's the result:
https://pastebin.com/raw/7XyXQsbH
daud_ahn

GGchung wrote:

Oh and I have this issue ever since I dual boot windows and linux to play osu!, but can't report since I was restricted. Where sometime when i try to tab out of osu! or sometime try to go to the editor it just give me this:
https://youtube.com/watch/7TkVShTfM-Y
I'll try it again a few more time so if i get it while using osu-wine I will report about it here by editing this.
Here's the result:
https://pastebin.com/raw/7XyXQsbH
I just do alt enter to re-renter fullscreen and it fixes itself, and also this wont happen if you hide your panel (at least on Cinnamon)
GGchung

daud_ahn wrote:

GGchung wrote:

Oh and I have this issue ever since I dual boot windows and linux to play osu!, but can't report since I was restricted. Where sometime when i try to tab out of osu! or sometime try to go to the editor it just give me this:
https://youtube.com/watch/7TkVShTfM-Y
I'll try it again a few more time so if i get it while using osu-wine I will report about it here by editing this.
Here's the result:
https://pastebin.com/raw/7XyXQsbH
I just do alt enter to re-renter fullscreen and it fixes itself, and also this wont happen if you hide your panel (at least on Cinnamon)
I usually alt-tab till it's become normal instead since it also happen from time to time while playing a beatmap. And I don't think osu! allow alt-enter while in a beatmap
Also how can you even alt-enter in the editor in the first place? I usually just press f5 to play test then esc instead.
Kolmas

GGchung wrote:

daud_ahn wrote:

GGchung wrote:

Oh and I have this issue ever since I dual boot windows and linux to play osu!, but can't report since I was restricted. Where sometime when i try to tab out of osu! or sometime try to go to the editor it just give me this:
https://youtube.com/watch/7TkVShTfM-Y
I'll try it again a few more time so if i get it while using osu-wine I will report about it here by editing this.
Here's the result:
https://pastebin.com/raw/7XyXQsbH
I just do alt enter to re-renter fullscreen and it fixes itself, and also this wont happen if you hide your panel (at least on Cinnamon)
I usually alt-tab till it's become normal instead since it also happen from time to time while playing a beatmap. And I don't think osu! allow alt-enter while in a beatmap
Also how can you even alt-enter in the editor in the first place? I usually just press f5 to play test then esc instead.
I had that same issue with gnome as well, but it never happened again since I switched using kde plasma
GGchung

Kolmas wrote:

GGchung wrote:

daud_ahn wrote:

GGchung wrote:

Oh and I have this issue ever since I dual boot windows and linux to play osu!, but can't report since I was restricted. Where sometime when i try to tab out of osu! or sometime try to go to the editor it just give me this:
https://youtube.com/watch/7TkVShTfM-Y
I'll try it again a few more time so if i get it while using osu-wine I will report about it here by editing this.
Here's the result:
https://pastebin.com/raw/7XyXQsbH
I just do alt enter to re-renter fullscreen and it fixes itself, and also this wont happen if you hide your panel (at least on Cinnamon)
I usually alt-tab till it's become normal instead since it also happen from time to time while playing a beatmap. And I don't think osu! allow alt-enter while in a beatmap
Also how can you even alt-enter in the editor in the first place? I usually just press f5 to play test then esc instead.
I had that same issue with gnome as well, but it never happened again since I switched using kde plasma
I have try to switch to kde plasma with arch linux once (the actual arch linux and not manjaro), but there's no luck there. As I don't know how to switch the driver to nvidia and completely remove nouveau (as wine need nouveau over there for no reason)
As when I reinstall nouveau I think nouveau try to use the non existent Nvidia Optimus on my Nvidia GeForce 940MX (like I only have 50fps max with nouveau over there, and the same thing happen when I turn on Optimus in lutris on Pop_OS!) so I have to switch back to gnome on Pop_OS!. And I'm not curious enough to install kde on Pop_OS! since I don't know how to reinstall Pop_OS! environment if I did.
nah maybe the new 21.10 prevent you from deleting the environment
Topic Starter
MarshNello

GGchung wrote:

Kolmas wrote:

GGchung wrote:

daud_ahn wrote:

GGchung wrote:

Oh and I have this issue ever since I dual boot windows and linux to play osu!, but can't report since I was restricted. Where sometime when i try to tab out of osu! or sometime try to go to the editor it just give me this:
https://youtube.com/watch/7TkVShTfM-Y
I'll try it again a few more time so if i get it while using osu-wine I will report about it here by editing this.
Here's the result:
https://pastebin.com/raw/7XyXQsbH
I just do alt enter to re-renter fullscreen and it fixes itself, and also this wont happen if you hide your panel (at least on Cinnamon)
I usually alt-tab till it's become normal instead since it also happen from time to time while playing a beatmap. And I don't think osu! allow alt-enter while in a beatmap
Also how can you even alt-enter in the editor in the first place? I usually just press f5 to play test then esc instead.
I had that same issue with gnome as well, but it never happened again since I switched using kde plasma
I have try to switch to kde plasma with arch linux once (the actual arch linux and not manjaro), but there's no luck there. As I don't know how to switch the driver to nvidia and completely remove nouveau (as wine need nouveau over there for no reason)
As when I reinstall nouveau I think nouveau try to use the non existent Nvidia Optimus on my Nvidia GeForce 940MX (like I only have 50fps max with nouveau over there, and the same thing happen when I turn on Optimus in lutris on Pop_OS!) so I have to switch back to gnome on Pop_OS!. And I'm not curious enough to install kde on Pop_OS! since I don't know how to reinstall Pop_OS! environment if I did.
nah maybe the new 21.10 prevent you from deleting the environment
Sooo yep I saw that clip and that is probably some cosmic-related thing (I think Pop_OS uses cosmic instead of gnome?) but well even on gnome stuff like that was common

I’d just say alt-tabbing until it gets fine is the best way to fix; however you can also install KDE on Pop_OS following the guide here: https://support.system76.com/articles/desktop-environment/

It’s gonna be vanilla KDE with no customization but you’ll have it working
GGchung

MarshNello wrote:

GGchung wrote:

Kolmas wrote:

GGchung wrote:

daud_ahn wrote:

GGchung wrote:

Oh and I have this issue ever since I dual boot windows and linux to play osu!, but can't report since I was restricted. Where sometime when i try to tab out of osu! or sometime try to go to the editor it just give me this:
https://youtube.com/watch/7TkVShTfM-Y
I'll try it again a few more time so if i get it while using osu-wine I will report about it here by editing this.
Here's the result:
https://pastebin.com/raw/7XyXQsbH
I just do alt enter to re-renter fullscreen and it fixes itself, and also this wont happen if you hide your panel (at least on Cinnamon)
I usually alt-tab till it's become normal instead since it also happen from time to time while playing a beatmap. And I don't think osu! allow alt-enter while in a beatmap
Also how can you even alt-enter in the editor in the first place? I usually just press f5 to play test then esc instead.
I had that same issue with gnome as well, but it never happened again since I switched using kde plasma
I have try to switch to kde plasma with arch linux once (the actual arch linux and not manjaro), but there's no luck there. As I don't know how to switch the driver to nvidia and completely remove nouveau (as wine need nouveau over there for no reason)
As when I reinstall nouveau I think nouveau try to use the non existent Nvidia Optimus on my Nvidia GeForce 940MX (like I only have 50fps max with nouveau over there, and the same thing happen when I turn on Optimus in lutris on Pop_OS!) so I have to switch back to gnome on Pop_OS!. And I'm not curious enough to install kde on Pop_OS! since I don't know how to reinstall Pop_OS! environment if I did.
nah maybe the new 21.10 prevent you from deleting the environment
Sooo yep I saw that clip and that is probably some cosmic-related thing (I think Pop_OS uses cosmic instead of gnome?) but well even on gnome stuff like that was common

I’d just say alt-tabbing until it gets fine is the best way to fix; however you can also install KDE on Pop_OS following the guide here: https://support.system76.com/articles/desktop-environment/

It’s gonna be vanilla KDE with no customization but you’ll have it working
I knew it, when I try to install kde and try to see how osu! gonna do with kde, the fps feel like I'm playing on windows (it's 490fps max, while in gnome I have 800fps max) and when I try to uninstall kde my pop desktop become like this


That's why I said this

GGchung wrote:

And I'm not curious enough to install kde on Pop_OS! since I don't know how to reinstall Pop_OS! environment if I did.
Yeah now i have to reinstall the whole thing all over again (this is like the 15th times or so of me reinstalling linux)
Also I just wanna remind you I'm using a laptop and I install linux on my spare and slow HDD.
Soviena
I cant drag and drop .osz file, it used to work, but stop working.
the console show this error

0110:fixme:xdnd:XDNDDATAOBJECT_QueryGetData only HGLOBAL medium types supported right now

if i right click .osz and open with osu-wine
ti shows this error

and this in the console
006c:fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled
006c:fixme:mountmgr:query_property Faking StorageDeviceProperty data

should i reinstall wine ?
Topic Starter
MarshNello

Soviena wrote:

I cant drag and drop .osz file, it used to work, but stop working.
the console show this error

0110:fixme:xdnd:XDNDDATAOBJECT_QueryGetData only HGLOBAL medium types supported right now

if i right click .osz and open with osu-wine
ti shows this error

and this in the console
006c:fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled
006c:fixme:mountmgr:query_property Faking StorageDeviceProperty data

should i reinstall wine ?
Try running this again

 sudo wget --no-check-certificate 'https://docs.google.com/uc?export=download&id=1Zu5vK-ACs1KhF4Rju1HAIIPb6XC42s9X' -O /usr/bin/osu-wine
Soviena

MarshNello wrote:

Soviena wrote:

I cant drag and drop .osz file, it used to work, but stop working.
the console show this error

0110:fixme:xdnd:XDNDDATAOBJECT_QueryGetData only HGLOBAL medium types supported right now

if i right click .osz and open with osu-wine
ti shows this error

and this in the console
006c:fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled
006c:fixme:mountmgr:query_property Faking StorageDeviceProperty data

should i reinstall wine ?
Try running this again

 sudo wget --no-check-certificate 'https://docs.google.com/uc?export=download&id=1Zu5vK-ACs1KhF4Rju1HAIIPb6XC42s9X' -O /usr/bin/osu-wine
already done that, and still doesnt work.

PS. i recently reformat my disk from ntfs to btrfs

EDIT : Somehow i fixed the problem
i think it because i dualboot linux and windows, unmounting windows partition fix this problem. I think it related to fast startup in windows
Treete
Works flawlessly. Thank you very much.
The only thing which didn't work was the open tablet driver on fedora xorg, but after I typed this it is wokring now: sudo dnf install libX11-devel libXrandr-devel libevdev-devel
SOOO
I don't know if I will get an answer, but is there a way to change the osu-wine directory (the one in /.local/share/)? When I move it to Documents for example, osu! just doesn't open and I don't have a clue how to make it open in this directory
norizon

SOOO wrote:

I don't know if I will get an answer, but is there a way to change the osu-wine directory (the one in /.local/share/)? When I move it to Documents for example, osu! just doesn't open and I don't have a clue how to make it open in this directory
Did you change the BASE_DIR variable too in the executable script?
SOOO

norizon wrote:

SOOO wrote:

I don't know if I will get an answer, but is there a way to change the osu-wine directory (the one in /.local/share/)? When I move it to Documents for example, osu! just doesn't open and I don't have a clue how to make it open in this directory
Did you change the BASE_DIR variable too in the executable script?
i dont know how to do this
Kolmas

SOOO wrote:

norizon wrote:

SOOO wrote:

I don't know if I will get an answer, but is there a way to change the osu-wine directory (the one in /.local/share/)? When I move it to Documents for example, osu! just doesn't open and I don't have a clue how to make it open in this directory
Did you change the BASE_DIR variable too in the executable script?
i dont know how to do this
change this to wherever you've put you osu directory to
Scla

SOOO wrote:

I don't know if I will get an answer, but is there a way to change the osu-wine directory (the one in /.local/share/)? When I move it to Documents for example, osu! just doesn't open and I don't have a clue how to make it open in this directory
I would suggest using a symbolic link insted of moving the entire folder and/or executable. Check this out.
GGchung
now i have 2 other problem while using comctrl32

also here's the log:
https://pastebin.com/raw/MC5yhZEL
Topic Starter
MarshNello

GGchung wrote:

now i have 2 other problem while using comctrl32

also here's the log:
https://pastebin.com/raw/MC5yhZEL
try disabling comctl32 in
osu-wine --winecfg
through dll overrides and changing Wine's theme from Light since it usually causes problems
GGchung

MarshNello wrote:

GGchung wrote:

now i have 2 other problem while using comctrl32

also here's the log:
https://pastebin.com/raw/MC5yhZEL
try disabling comctl32 in
osu-wine --winecfg
through dll overrides and changing Wine's theme from Light since it usually causes problems
Ok, I see. I'll try that.
Edit: damn that's stupid
https://pastebin.com/raw/USqG2y1c
2nd edit: I guess I'm just gonna tinker around for a bit
3-4th edit: Ok, so i found out that the builtin overdrive was the best choice

5th edit: thanks for giving me some clue.
GGchung
Could you update the post? Since Pop_OS just been updated to 22.04
You could remove or edit the box to be:

MarshNello wrote:

Let's begin from Latency:
Because in Pop_OS 22.04 we now have PipeWire as the main audio server with WirePlumber as the server session so you should do that to avoid confusion (and sorry for the wacky english, i just make some word up)
And I don't know if it's the same for Ubuntu though, I might gonna open a Virtual Machine after this.
Ends
hey so i just got my new ssd and tried following this guide again (i have followed this guide before on my old hard drive and it worked after a lot of stress) but i can't quite get it to work.
my game opens just fine but when actually playing i notice my audio latency is just as bad as on windows and my game turns completely black when i alt tab.
i've applied all the pipewire and wine patches correctly so this is really confusing especially as it happens on both pop_os 21.04 and 22.10 on my ssd
can i have any help on this? this really sucks because im stuck on linux due to its audio latency because ive played on it for so long i really dont know what to do right now

edit: just use arch lol
vitoco
Hi, i had to rollback to ubuntu 18 from ubuntu 20 due to uni reasons, seems like gonX patches with wine 7.0 work just fine on ubuntu 20 (after fixing GLIBC error), but in ubuntu 18 they don't.

After trying patch for fixing GLIBC_2.32 error, when trying to install wine-osu it fails saying that wine-osu-amd64 is not going to be installed. After an attempt of manually installing wine-osu-amd64 this shows:

Depends: libc6 (>= 2.29) but 2.27-3ubuntu1.6 is to be installed

After a small research it looks like this package is super important for ubuntu 18 and is not recommended to update, I don't know the details myself but this looks like a big wall for trying out osu! on ubuntu 18 with this specific drivers.

So I tried another drivers (gonX's wine6.14-1), which yielded to nearly the same error:

wine: could not load ntdll.so: /lib/i386-linux-gnu/libm.so.6: version `GLIBC_2.29' not found (required by /opt/wine-osu/bin/../lib32/wine/i386-unix/ntdll.so)me error:

Notice the difference in versions.

A year ago I was able to run ThePoon's guide with no problems at all on Ubuntu 18, so I know it's possible to run osu on this distro in an optimized way just as gonX's drivers but I can't see a clear solution on this problem, I'd appreciate any help :C
Topic Starter
MarshNello

vitoco wrote:

Hi, i had to rollback to ubuntu 18 from ubuntu 20 due to uni reasons, seems like gonX patches with wine 7.0 work just fine on ubuntu 20 (after fixing GLIBC error), but in ubuntu 18 they don't.

After trying patch for fixing GLIBC_2.32 error, when trying to install wine-osu it fails saying that wine-osu-amd64 is not going to be installed. After an attempt of manually installing wine-osu-amd64 this shows:

Depends: libc6 (>= 2.29) but 2.27-3ubuntu1.6 is to be installed

After a small research it looks like this package is super important for ubuntu 18 and is not recommended to update, I don't know the details myself but this looks like a big wall for trying out osu! on ubuntu 18 with this specific drivers.

So I tried another drivers (gonX's wine6.14-1), which yielded to nearly the same error:

wine: could not load ntdll.so: /lib/i386-linux-gnu/libm.so.6: version `GLIBC_2.29' not found (required by /opt/wine-osu/bin/../lib32/wine/i386-unix/ntdll.so)me error:

Notice the difference in versions.

A year ago I was able to run ThePoon's guide with no problems at all on Ubuntu 18, so I know it's possible to run osu on this distro in an optimized way just as gonX's drivers but I can't see a clear solution on this problem, I'd appreciate any help :C
Well, that's always due to glibc being too old on Ubuntu 18, that wine-osu package is built for ubuntu >=20 so it's probably that
Send me a message on Discord (MarshNello#4178), we'll try something else
Crozh
Hey marshnello, do you know by any chance how to connect this dumbass launcher to the internet? 'cause when I try to install it, it gives me the "an error occurred" message, and I'm dumbfound at this point.

https://imgur.com/pEkdfxp.png

If it helps, I'm using arch (btw) with XFCE4. Something like not having internet connection with a certain app happened once, and was with Geary. I just used evolution instead, fuck that lmao.

If you know something that might help, tell me, please.

Love the work you put into making osu stable playable on Linux, I wouldn't be playing (when I switched to pop) if it wasn't for you.

Cheers.


Edit: I kinda see the errors, but I have no clue how to fix them; I'm new to Arch and Linux, but I'm sure you figured by now.
Using bleeding edge wine here, but I'm sure that's not the problem; Geary didn't work network-wise and obviously, wine wasn't involved.
marshallracer

Crozh wrote:

snip
What usually happens in these cases is that
lib32-gnutls
may not have installed as a dependency for wine for some reason (other guides sometimes cover this as well)
It should fix itself once that package has been installed and the installer should run just fine
Crozh

marshallracer wrote:

Crozh wrote:

snip
What usually happens in these cases is that
lib32-gnutls
may not have installed as a dependency for wine for some reason (other guides sometimes cover this as well)
It should fix itself once that package has been installed and the installer should run just fine
What a legend.

That was an error of mine, I thought I had all libraries, didn't bother installing them with the command.

I appreciate it.
Akitake
Is this still the preferred way of getting osu?
Isn't Lutris or some osu package (on the aur) another option?
Eni
If you're on Arch Linux then you should have no issues with https://aur.archlinux.org/packages/osu

To understand the difference between this package and the guide above, look at the PKGBUILD.
Akitake

Project Railgun wrote:

If you're on Arch Linux then you should have no issues with https://aur.archlinux.org/packages/osu

To understand the difference between this package and the guide above, look at the PKGBUILD.
Yeah I've used that, works fine for the most part.
I'm having some tearing/ghosting issues playing taiko/mania with uncapped/optimal frame limiter, tried strangling the game to a multiple of my monitor's refresh rate, but doesn't do much.

--

Edit: Forcing the aur method to use this thread's wine version seems to improve things drastically, I still cap it at 990 (165hz * 6) because I don´t realistically need more and it's optimal.

Running from ~/bin/osu-stable (added to path)
#!/bin/sh
export PATH="/opt/wine-osu/bin/:${PATH}"
export OSU_STABLE_DATA_DIRECTORY="${HOME}/.local/share/osu-stable/"
gamemoderun strangle 990 /usr/bin/osu-stable "$@"
If anyone ever tries to use this, make sure to get libstrangle-git and not libstrangle from the aur.
Also of course replace 990 by: refreshrate * whatever.
Topic Starter
MarshNello

Akitake wrote:

Is this still the preferred way of getting osu?
Isn't Lutris or some osu package (on the aur) another option?
Oh I mean, there's not such thing as a preferred way xD
Most guides do the same thing, this too but only makes stuff easier using scripts etc.
Though I'm gonna update it soon with more features shipped ootb (such as native file explorer, discord-rpc, osu-handler etc.) so I hope that will work fine too e.e
GGchung
Hello again, i know you didn't reply to me because you deem those not important enough so now i have this to say:
I been using the new Pop_OS 22.04 for 2 months now and notice that my osu! installation keep shuttering no matter the gamemode.

Also suddenly my osu! installation take 2GB of RAM for no reason can you explain why? (i mean i just test to see why and notice the RAM go up whenever i change beatmap but still, why?)

And my linux specs is: Almost native Pop_OS installation with linux-image-5.15.35-xanmod1 as my kernel (if you wanna try).
Topic Starter
MarshNello

GGchung wrote:

Hello again, i know you didn't reply to me because you deem those not important enough so now i have this to say:
I been using Pop_OS for 2 months now and notice that my osu! installation keep shuttering no matter the gamemode.

Also suddenly my osu! installation take 2GB of RAM for no reason can you explain why? (i mean i just test to see why and notice the RAM go up whenever i change beatmap but still, why?)

And my linux specs is: Almost native Pop_OS installation with linux-image-5.15.35-xanmod1 as my kernel (if you wanna try).
First things first, if I don't reply to something is because I'm busy/I forget to check the page and miss some replies, I have my Discord ID in the page for a reason...

Besides that, those stutters might be either something related to your hard drive (assuming it's NTFS for some reason) or just your pc taking so many resources to load such maps. You might want to try a new Wine build assuming it would help in some way, so I'll just link it here: https://www.dropbox.com/s/66248e7vo32sin5/wine-osu-7.11-x86_64.pkg.tar.gz?dl=0
If that doesn't help, try with other distros too and see if anything changes
GGchung

MarshNello wrote:

GGchung wrote:

Hello again, i know you didn't reply to me because you deem those not important enough so now i have this to say:
I been using Pop_OS for 2 months now and notice that my osu! installation keep shuttering no matter the gamemode.

Also suddenly my osu! installation take 2GB of RAM for no reason can you explain why? (i mean i just test to see why and notice the RAM go up whenever i change beatmap but still, why?)

And my linux specs is: Almost native Pop_OS installation with linux-image-5.15.35-xanmod1 as my kernel (if you wanna try).
First things first, if I don't reply to something is because I'm busy/I forget to check the page and miss some replies, I have my Discord ID in the page for a reason...

Besides that, those stutters might be either something related to your hard drive (assuming it's NTFS for some reason) or just your pc taking so many resources to load such maps. You might want to try a new Wine build assuming it would help in some way, so I'll just link it here: https://www.dropbox.com/s/66248e7vo32sin5/wine-osu-7.11-x86_64.pkg.tar.gz?dl=0
If that doesn't help, try with other distros too and see if anything changes
Thanks, I'll try manjaro and the new wine later
PS: Also I have use ntfs on my SDD before and only now it is a problem, so I don't think it's my SSD that cause it
Crozh

MarshNello wrote:

GGchung wrote:

Hello again, i know you didn't reply to me because you deem those not important enough so now i have this to say:
I been using Pop_OS for 2 months now and notice that my osu! installation keep shuttering no matter the gamemode.

Also suddenly my osu! installation take 2GB of RAM for no reason can you explain why? (i mean i just test to see why and notice the RAM go up whenever i change beatmap but still, why?)

And my linux specs is: Almost native Pop_OS installation with linux-image-5.15.35-xanmod1 as my kernel (if you wanna try).
First things first, if I don't reply to something is because I'm busy/I forget to check the page and miss some replies, I have my Discord ID in the page for a reason...

Besides that, those stutters might be either something related to your hard drive (assuming it's NTFS for some reason) or just your pc taking so many resources to load such maps. You might want to try a new Wine build assuming it would help in some way, so I'll just link it here: https://www.dropbox.com/s/66248e7vo32sin5/wine-osu-7.11-x86_64.pkg.tar.gz?dl=0
If that doesn't help, try with other distros too and see if anything changes

I noticed the stuttering as well, had to cap to 288FPS which worked after trying everything else (I tried that before and didn't work, but then it did). Even after I reinstalled my distro (I didn't reinstall because of that, it was another thing) If I go to 960FPS I get terrible stuttering; also, osu won't let me change windows/workspaces and is always in the background, for some reason. The stuttering wasn't happening before. This started happening after an update IIRC.
Don't know what's the culprit, maybe osu-wine, I don't know.
I made sure to have all the libraries, used wine bleeding edge, arch/XFCE4.
I'm not sure if it's wine bleeding edge either, because I used wine stable with another distro and it has the same problems I mentioned minus the stuttering.
Just wanted to let you know, maybe you know a fix or something.
I was wondering why is DOS in the dependencies as well, is it really necessary?

Cheers
-Tetsu-
Hey quick question, do i have to open opentabletdriver every time i boot up the machine or the driver just automatically applied? Sorry, new to linux
ceeb
quick fix for those getting an error along the lines of:

"can't create graphics context"

simply turn off some of the graphics libraries in

Lutris -> osu! -> (up arrow next to play) -> configure -> runner options

disabling all but DXVK fixed it for me :)
Topic Starter
MarshNello

-Tetsu- wrote:

Hey quick question, do i have to open opentabletdriver every time i boot up the machine or the driver just automatically applied? Sorry, new to linux
systemctl --user enable --now opentabletdriver.service
this should do the thing e.e
Aneiber
Thanks
LLTEC
Firstly thank you for the post, I don´t think I would be able to get it working properly without it.

I am having a bit of an issue with getting new maps though. I can drag and drop just fine, and I can play the maps after that, however as soon as I close osu and reopen it, the new maps and all of their replays vanish, I checked the songs folder and the maps are still there, and they come back after pressing F5, doing this fixes it only before closing the game, so each time I open I have to press F5 again, and none of the replays on the new maps come back after that.
I have also noticed that when I create a new map in the editor, I have to exit the editor, press F5, then come back in to edit the map, otherwise it won´t save any changes I make to it.

I was wondering if you have had this problem or something similar happen to you in the past, and if you would know of a fix to it. Thank you in advance
pink rose-
I have some troubles ;)

System - Ubuntu 22.04 LTS
GPU - Intel(R) HD Graphics 4400

osu log
#=zcv5Txf1e23nNaMmKnVSxiHqVO0t5: No available GL context found. ---> OpenTK.Graphics.GraphicsContextException: Failed to initialize EGL, error NOT_INITIALIZED.
at OpenTK.Platform.Egl.EglWindowInfo..ctor(IntPtr handle, IntPtr display, IntPtr surface)
at OpenTK.Platform.Egl.EglAnglePlatformFactory.CreateWindowInfo(IAngleWindowInfoInternal window_info, Int32 major, GraphicsContextFlags flags)
at OpenTK.Platform.Egl.EglAnglePlatformFactory.CreateGLContext(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, Boolean directRendering, Int32 major, Int32 minor, GraphicsContextFlags flags)
at OpenTK.Graphics.GraphicsContext..ctor(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, Int32 major, Int32 minor, GraphicsContextFlags flags)
at #=zkKwHsD2C$0zx5vGQBaPfjqX2vKgv.#=zRoKEiTE=(Int32 #=zHl$CIwU=, Int32 #=zpJBCYv8=, GraphicsContextFlags #=zWyrSKxs=)
at #=zLCpLVmjJRpRg3mjMZDoJinU=.#=zFAyYd1T0Ey2b(GraphicsContextFlags #=zWyrSKxs=)
--- End of inner exception stack trace ---
at #=zLCpLVmjJRpRg3mjMZDoJinU=.#=zFAyYd1T0Ey2b(GraphicsContextFlags #=zWyrSKxs=)
at #=zLCpLVmjJRpRg3mjMZDoJinU=.#=zFAyYd1T0Ey2b(GraphicsContextFlags #=zWyrSKxs=)
at #=zLCpLVmjJRpRg3mjMZDoJinU=.#=zFAyYd1T0Ey2b(GraphicsContextFlags #=zWyrSKxs=)
at #=zLCpLVmjJRpRg3mjMZDoJinU=.OnHandleCreated(EventArgs #=zrGlPq3Y=)
at #=zB8mQnJHFdWvoFXkZP_OeKH3xN_DH.OnHandleCreated(EventArgs #=zrGlPq3Y=)
at System.Windows.Forms.Control.WmCreate(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmCreate(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at #=znSPzu0gldcKOME3fRuC0PTE=.WndProc(Message& #=zBsg64Fs=)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

glxinfo
glxinfo | grep render  ✔
direct rendering: Yes
GLX_MESA_copy_sub_buffer, GLX_MESA_query_renderer, GLX_MESA_swap_control,
GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_OML_swap_method,
Extended renderer info (GLX_MESA_query_renderer):
OpenGL renderer string: Mesa Intel(R) HD Graphics 4400 (HSW GT2)
GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
GL_IBM_multimode_draw_arrays, GL_INTEL_blackhole_render,
GL_NV_conditional_render, GL_NV_copy_image, GL_NV_depth_clamp,
GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted,
GL_INTEL_blackhole_render, GL_KHR_blend_equation_advanced,
GL_NV_compute_shader_derivatives, GL_NV_conditional_render,
GL_EXT_render_snorm, GL_EXT_robustness, GL_EXT_sRGB_write_control,
GL_EXT_unpack_subimage, GL_INTEL_blackhole_render,
GL_NV_compute_shader_derivatives, GL_NV_conditional_render,
GL_OES_element_index_uint, GL_OES_fbo_render_mipmap
Topic Starter
MarshNello

pink rose- wrote:

I have some troubles ;)

System - Ubuntu 22.04 LTS
GPU - Intel(R) HD Graphics 4400

osu log
#=zcv5Txf1e23nNaMmKnVSxiHqVO0t5: No available GL context found. ---> OpenTK.Graphics.GraphicsContextException: Failed to initialize EGL, error NOT_INITIALIZED.
at OpenTK.Platform.Egl.EglWindowInfo..ctor(IntPtr handle, IntPtr display, IntPtr surface)
at OpenTK.Platform.Egl.EglAnglePlatformFactory.CreateWindowInfo(IAngleWindowInfoInternal window_info, Int32 major, GraphicsContextFlags flags)
at OpenTK.Platform.Egl.EglAnglePlatformFactory.CreateGLContext(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, Boolean directRendering, Int32 major, Int32 minor, GraphicsContextFlags flags)
at OpenTK.Graphics.GraphicsContext..ctor(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, Int32 major, Int32 minor, GraphicsContextFlags flags)
at #=zkKwHsD2C$0zx5vGQBaPfjqX2vKgv.#=zRoKEiTE=(Int32 #=zHl$CIwU=, Int32 #=zpJBCYv8=, GraphicsContextFlags #=zWyrSKxs=)
at #=zLCpLVmjJRpRg3mjMZDoJinU=.#=zFAyYd1T0Ey2b(GraphicsContextFlags #=zWyrSKxs=)
--- End of inner exception stack trace ---
at #=zLCpLVmjJRpRg3mjMZDoJinU=.#=zFAyYd1T0Ey2b(GraphicsContextFlags #=zWyrSKxs=)
at #=zLCpLVmjJRpRg3mjMZDoJinU=.#=zFAyYd1T0Ey2b(GraphicsContextFlags #=zWyrSKxs=)
at #=zLCpLVmjJRpRg3mjMZDoJinU=.#=zFAyYd1T0Ey2b(GraphicsContextFlags #=zWyrSKxs=)
at #=zLCpLVmjJRpRg3mjMZDoJinU=.OnHandleCreated(EventArgs #=zrGlPq3Y=)
at #=zB8mQnJHFdWvoFXkZP_OeKH3xN_DH.OnHandleCreated(EventArgs #=zrGlPq3Y=)
at System.Windows.Forms.Control.WmCreate(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmCreate(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at #=znSPzu0gldcKOME3fRuC0PTE=.WndProc(Message& #=zBsg64Fs=)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

glxinfo
glxinfo | grep render  ✔
direct rendering: Yes
GLX_MESA_copy_sub_buffer, GLX_MESA_query_renderer, GLX_MESA_swap_control,
GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_OML_swap_method,
Extended renderer info (GLX_MESA_query_renderer):
OpenGL renderer string: Mesa Intel(R) HD Graphics 4400 (HSW GT2)
GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
GL_IBM_multimode_draw_arrays, GL_INTEL_blackhole_render,
GL_NV_conditional_render, GL_NV_copy_image, GL_NV_depth_clamp,
GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted,
GL_INTEL_blackhole_render, GL_KHR_blend_equation_advanced,
GL_NV_compute_shader_derivatives, GL_NV_conditional_render,
GL_EXT_render_snorm, GL_EXT_robustness, GL_EXT_sRGB_write_control,
GL_EXT_unpack_subimage, GL_INTEL_blackhole_render,
GL_NV_compute_shader_derivatives, GL_NV_conditional_render,
GL_OES_element_index_uint, GL_OES_fbo_render_mipmap
This is a new funny Ubuntu thing, apparently installing steam is enough to fix 💀
inconn
some tabs in the editor crash my game and they appear to render correctly but the game gives me a crash windows and doesn't let me do anything besides close or restart

the error i get when opening the design tab in song setup
System.ArgumentException: Given combination of Class, Part, and State is not defined by the current visual style.
at System.Windows.Forms.VisualStyles.VisualStyleRenderer..ctor(String className, Int32 part, Int32 state)
at System.Windows.Forms.UpDownBase.OnPaint(PaintEventArgs e)
at System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer)
at System.Windows.Forms.Control.WmPaint(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.UpDownBase.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

this wouldn't be as much of an issue if it didn't also crash on the timing setup window which is pretty much the most important window. so i really need a solution here.


nvm i read above and found the solution

the person that made this should put the solution in the troubleshooting tab cause it's a pretty big issue
Topic Starter
MarshNello

inconn wrote:

some tabs in the editor crash my game and they appear to render correctly but the game gives me a crash windows and doesn't let me do anything besides close or restart

the error i get when opening the design tab in song setup
System.ArgumentException: Given combination of Class, Part, and State is not defined by the current visual style.
at System.Windows.Forms.VisualStyles.VisualStyleRenderer..ctor(String className, Int32 part, Int32 state)
at System.Windows.Forms.UpDownBase.OnPaint(PaintEventArgs e)
at System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer)
at System.Windows.Forms.Control.WmPaint(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.UpDownBase.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

this wouldn't be as much of an issue if it didn't also crash on the timing setup window which is pretty much the most important window. so i really need a solution here.


nvm i read above and found the solution

the person that made this should put the solution in the troubleshooting tab cause it's a pretty big issue
Well yeah but don't worry, I'll update the guide soon with a newer method that already includes all of that e.e
Topic Starter
MarshNello
Sup y’all! o/
It’s that time of the year where I update the guide again, lol

The guide is now much simpler and faster thanks to my osu-winello script, providing itself a bunch of useful stuff like:

- automated install of dependencies and possibility to choose the game’s directory
- automated install of wine-osu (which can be updated with ‘osu-wine —-update according to the GitHub repo)
- osu-handler/mime making importing maps and skins easier than ever
- winestreamproxy providing discord-rpc
- support for native Linux file managers (example, in editor when trying to open a directory)
- many winetricks/registry fixes to improve performance and fix any type of error

These are just some of the major features, you can find out more about them yourself with:

osu-wine —-help

And among its features, it also makes it possible to switch from your previous install using the old guide to this one!

- Switching to the new script

First of all, assuming you have the old osu-wine directory in your home folder, (check with ‘git clone https://gitlab.com/osu-wine/osu-wine‘) let’s uninstall that:
(Don’t worry, it only uninstalls commands but not your osu! install)

cd ~/osu-wine
sudo ./install.sh uninstall

After this, just follow the guide again to install osu-winello but make sure to select “Default path” when choosing directory, that way it will use the same directory as the old script and you will have the same osu! install, but on a way better working environment.

When the script finishes, you can just play as usual e.e

That’s all from here today, just write me on Discord (MarshNello#4178) or below if you need any help 💃
choke enough
appreciate the new script! <3 love the fact that it has a lot of features including changing directories etc.

i'm not sure if this would work for different drives (it did in mine, since i installed the osu-wine on the same partition with my osu windows installation), but if you don't want to move every skin and beatmaps to linux it would be beneficial to look into symlink. a friend of mine showed me this and i didn't have to move everything
KrazieMonky
I'm pretty sure this has been posted before but just in case it hasn't, the way I got the fps to match my monitors refresh rate and have no audio lag(the universal preset in osu) I just checked these boxes in lutris and it works flawlessly now. Didn't need to tinker with the pulse audio config majigger to set the audio latency as low as I can lol. I'm pretty new to linux so when I did this I was surprised it worked. This is what I did, I'm on Garuda linux.

So in lutris when you added osu to it, go to configure it. All the options that I used are in the Systems options tab. So in the tab I enable Feral GameMode. Now it states in the guide that it may make your game worse so try that option first and see if it does. If it does, then disable it.



Then I went into "Show Advanced Options"


Then I disabled Desktop Effects because I assume it gives me more performance. I also disable screen saver because why not lol. Now this is where I saw the option to "Reduce PulseAudio Latency". I checked that because I assume it basically did what you guys were previously doing but just making it simpler.


The last option I did was put my main monitor in "SDL 1.2 Fullscreen Monitor" and "Turn off monitors except". I'm not to sure what SDL 1.2 does but I just used it to see if it did anything, still don't know if it does anything lol. The other option I put "Turn off monitors except" because I have three monitors and I assume running more than 1 will cause performance issues so I decided to use that. The only downside is that when you are playing your other monitors don't work so its a trade off for performance or having multiple monitors. I also got the idea because other people mention to disable the compositor.


Once everything is done I launched the game and everything runs buttery smooth. I get high refresh rate at 165 and I don't even need to adjust the universal preset I just have it at 0 (Your mileage may very though, you might still need to adjust it a little bit.
Topic Starter
MarshNello

KrazieMonky wrote:

I'm pretty sure this has been posted before but just in case it hasn't, the way I got the fps to match my monitors refresh rate and have no audio lag(the universal preset in osu) I just checked these boxes in lutris and it works flawlessly now. Didn't need to tinker with the pulse audio config majigger to set the audio latency as low as I can lol. I'm pretty new to linux so when I did this I was surprised it worked. This is what I did, I'm on Garuda linux.

So in lutris when you added osu to it, go to configure it. All the options that I used are in the Systems options tab. So in the tab I enable Feral GameMode. Now it states in the guide that it may make your game worse so try that option first and see if it does. If it does, then disable it.



Then I went into "Show Advanced Options"


Then I disabled Desktop Effects because I assume it gives me more performance. I also disable screen saver because why not lol. Now this is where I saw the option to "Reduce PulseAudio Latency". I checked that because I assume it basically did what you guys were previously doing but just making it simpler.


The last option I did was put my main monitor in "SDL 1.2 Fullscreen Monitor" and "Turn off monitors except". I'm not to sure what SDL 1.2 does but I just used it to see if it did anything, still don't know if it does anything lol. The other option I put "Turn off monitors except" because I have three monitors and I assume running more than 1 will cause performance issues so I decided to use that. The only downside is that when you are playing your other monitors don't work so its a trade off for performance or having multiple monitors. I also got the idea because other people mention to disable the compositor.


Once everything is done I launched the game and everything runs buttery smooth. I get high refresh rate at 165 and I don't even need to adjust the universal preset I just have it at 0 (Your mileage may very though, you might still need to adjust it a little bit.
All of these are pretty good advices, but please don’t mess your osu! up with that PulseAudio thing on Lutris. It’s reaaally outdated and instead of lowering your latency as far as possible (as the normal script does) it will just use a certain (and outdated) value.

I recommend turning it off and seeing the “Reduce your latency even more” tab in troubleshooting e.e
inconn
dunno what happened but i changed to ubuntu since it has better support for lots of software since it's used more and installed this with the new script (my other install used the old script) and somehow it's like broken or something. super low frametime ms at like 19 ms in the menu and 11 ms in game, used to get decimal frametime ms in my other installation. also for some reason sliderbodies just don't appear. the game treats them like they're there and the sliderball spawns and goes on it's path but i can't see the sliderbody i can only see the reverse arrow and slider ticks if they exist
Kolmas

inconn wrote:

dunno what happened but i changed to ubuntu since it has better support for lots of software since it's used more and installed this with the new script (my other install used the old script) and somehow it's like broken or something. super low frametime ms at like 19 ms in the menu and 11 ms in game, used to get decimal frametime ms in my other installation. also for some reason sliderbodies just don't appear. the game treats them like they're there and the sliderball spawns and goes on it's path but i can't see the sliderbody i can only see the reverse arrow if it exists
maybe try starting osu in an x11 session instead of the default wayland session?
osu is still broken on wayland for me
inconn

Kolmas wrote:

inconn wrote:

dunno what happened but i changed to ubuntu since it has better support for lots of software since it's used more and installed this with the new script (my other install used the old script) and somehow it's like broken or something. super low frametime ms at like 19 ms in the menu and 11 ms in game, used to get decimal frametime ms in my other installation. also for some reason sliderbodies just don't appear. the game treats them like they're there and the sliderball spawns and goes on it's path but i can't see the sliderbody i can only see the reverse arrow if it exists
maybe try starting osu in an x11 session instead of the default wayland session?
osu is still broken on wayland for me
no i figured out the issue, i thought ubuntu as the most popular just works distro would install the correct drivers by default but turns out that's not the case and for some reason they never install i386 binaries for compatibility, but the other distro i used before worked better out the box i guess. i also have an nvidia card so i wouldn't be using wayland in the first place lol
sousa1
i reinstalled osu! with the script, it runs fine but i now i cant submit scores, it says "your osu version is too old to submit scores", but in fact, the osu is updated
inconn

sousa1 wrote:

i reinstalled osu! with the script, it runs fine but i now i cant submit scores, it says "your osu version is too old to submit scores", but in fact, the osu is updated
yeah that started happening to me too, it worked earlier with the new script but now for some reason it says osu is too old when i'm using cutting edge. haven't changed anything besides that i installed cutting edge but that was after the issue started happening.
Uwwulless

inconn wrote:

sousa1 wrote:

i reinstalled osu! with the script, it runs fine but i now i cant submit scores, it says "your osu version is too old to submit scores", but in fact, the osu is updated
yeah that started happening to me too, it worked earlier with the new script but now for some reason it says osu is too old when i'm using cutting edge. haven't changed anything besides that i installed cutting edge but that was after the issue started happening.
me too

edit: managed to fix by running the update scrit and then doing a system update.
inconn
i did osu-wine --update and also sudo apt-get update && sudo apt-get upgrade and then rebooted but it still doesn't work, not sure what the issue is.
Topic Starter
MarshNello
Fixed the issue in the latest commit: https://github.com/NelloKudo/osu-winello/commit/5d6454a4b9f1e0f90a82087b00c4eb9122bdd4b2

Apparently either hiding Wine version or using a patch to force it breaks osu! in 2 ways ever since the latest update:

- the game crashes in .NET (when enabling Hide Wine version in the staging tab)
- game detects itself as old (or crashes) when using the patch

At the moment, I have no idea what this might be related to, but probably not to Wine or the script in any way as it happens even on old installs and on clean ones. It's probably something related to the latest game/anticheat update and I have no clue on how to fix that while keeping the game with normal fonts.

The fix, for those who used the script before, is to:

nano ~/.local/bin/osu-wine

and delete this line

export WINE_BLOCK_GET_VERSION=1

then save using CTRL+O and you'll be fine, the game will work on its next launch.

Hopefully y'all can play like this while I look for a fix :3
GGchung

MarshNello wrote:

then save using CTRL+O and you'll be fine, the game will work on its next launch.
Wait when you use nano to edit a file you don't use ctrl+s then ctrl+x to save then exit?
inconn

GGchung wrote:

MarshNello wrote:

then save using CTRL+O and you'll be fine, the game will work on its next launch.
Wait when you use nano to edit a file you don't use ctrl+s then ctrl+x to save then exit?
no nano is normally CTRL+O to save but i wouldn't be surprised if they allow you to do both
Clone
STOP STALKING YOU CREEP
multimode freak
Cursor keeps teleporting randomly to bottom right when on fullscreen. Anyone ever got something similar?
Recent problem, it didn't use to be like this.
For now I guess ill play windowed mode.
GGchung

Doxxz wrote:

Cursor keeps teleporting randomly to bottom right when on fullscreen. Anyone ever got something similar?
Recent problem, it didn't use to be like this.
For now I guess ill play windowed mode.
simple: turn off raw input
multimode freak

GGchung wrote:

simple: turn off raw input
Already off ;_;
I'm dumb, didn't realize my mouse sensitivity was for some reason at 0.9. Disregard.
alt4re
Tested the script in arch, gentoo and void. In the first 2 distros it worked without problem, in void idk why but the terminal freezed and sooner or later i would be forced to restart the pc. I would love to be able to give more information but I was only in void for a few hours before continuing distrohopping
Thanks for making this script.
sousa1
just installed the script on a fresh ubuntu 22.04, and the script runs fine!, i always had a problem with beatmap processing (osu was reprocessing all beatmaps on every app launch), but now runs fine, it took less than an hour to install both the system and the osu, thanks!
multimode freak
Found a new crash today:
Start monitoring process.
wineserver: using server-side synchronization.
libusb: debug [libusb_close]  
wine client error:12c: read: Bad address
No idea what triggered it. Last thing i did was press right arrowkey to move to the next map in the beatmap listing.
rezikham
Great resources. Thanks for your work mate
I just have some problems with relatively low fps of around 500fps with 2.0ms-ish frame times compare to sub 1ms on windows, as well as some tablet input lag
asiank0ala
Anyone in an infinite "Game client is being updated" loop? Started happening today.
loominatrx
Hey, seems like osu! refused to start after updating...
Tried updating the provided wine, reinstalling wineprefix. Doesn't solve the issue.

Here's the log:
fsync: up and running.
002c:fixme:winediag:LdrInitializeThunk wine-staging 7.15 is a testing version containing experimental patches.
002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when filing bug reports on winehq.org.
002c:err:wineboot:process_run_key Error running cmd L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (126).
00b4:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
00b4:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
00b4:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
00b4:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
WARNING: radv is not a conformant Vulkan implementation, testing use only.
013c:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
013c:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 10003241, 28) stub
013c:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 01B409AD, 28) stub
013c:fixme:heap:GetNumaHighestNodeNumber semi-stub: 00A4FC74
013c:fixme:seh:WerRegisterRuntimeExceptionModule (L"C:\\windows\\Microsoft.NET\\Framework\\v4.0.30319\\mscordacwks.dll", 01B30000) stub
0144:err:ole:CoGetContextToken apartment not initialised
013c:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 02B2A128, 65) stub
013c:fixme:nls:get_dummy_preferred_ui_language (0x8 00A4DCC0 00000000 00A4DCC4) returning a dummy value (current locale)
013c:fixme:nls:get_dummy_preferred_ui_language (0x8 00A4DCC0 00BBAA18 00A4DCC4) returning a dummy value (current locale)
013c:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for lpszStructType 1.3.6.1.4.1.311.2.1.4
013c:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for lpszStructType 1.3.6.1.4.1.311.2.1.4
013c:fixme:ntdll:NtQuerySystemInformation (0x000000ce,0xa4d42c,0x00000008,(nil)) stub
013c:fixme:bcrypt:BCryptGetFipsAlgorithmMode 00A4DEBC - semi-stub
013c:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 02B901F0, 51) stub
013c:fixme:amsi:AmsiInitialize L"DotNet", 00A4E638
013c:fixme:amsi:AmsiScanBuffer DEADBEEF, 03B314E0, 223232, (null), 00000000, 00A4E62C
013c:fixme:process:SetProcessPriorityBoost (00000380,0): stub
013c:fixme:ntdll:NtQuerySystemInformation SystemCodeIntegrityInformation, size 8, info 0xa4edb8, stub!
0180:fixme:amsi:AmsiScanBuffer DEADBEEF, 03B67D00, 173056, (null), 00000000, 0BB0F468
0180:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 4 00D49380 0BB0EA58 0BB0F0A0 00000000
0180:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 00D493C4 0BB0EC48 0BB0F290 00000000
0180:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 00D493C4 0BB0EC48 0BB0F290 00000000
0164:fixme:crypt:SystemFunction041 (00D21144, 10, 0): stub [RtlDecryptMemory]
0164:fixme:crypt:SystemFunction040 (00D1EE2C, 10, 0): stub [RtlEncryptMemory]
0164:fixme:crypt:SystemFunction041 (00D1EE2C, 10, 0): stub [RtlDecryptMemory]
0164:fixme:crypt:SystemFunction040 (00D1EE2C, 10, 0): stub [RtlEncryptMemory]
0164:fixme:crypt:SystemFunction041 (00D1EE2C, 10, 0): stub [RtlDecryptMemory]
0164:fixme:crypt:SystemFunction040 (00D1EE2C, 10, 0): stub [RtlEncryptMemory]
0164:fixme:crypt:SystemFunction041 (00D1EE2C, 10, 0): stub [RtlDecryptMemory]
0164:fixme:crypt:SystemFunction040 (00D1EE2C, 10, 0): stub [RtlEncryptMemory]
0164:fixme:crypt:SystemFunction041 (00D1EE2C, 10, 0): stub [RtlDecryptMemory]
0164:fixme:crypt:SystemFunction040 (00D1EE2C, 10, 0): stub [RtlEncryptMemory]
0164:fixme:crypt:SystemFunction041 (00D1EE2C, 10, 0): stub [RtlDecryptMemory]
0164:fixme:crypt:SystemFunction040 (00D1EE2C, 10, 0): stub [RtlEncryptMemory]
0164:fixme:crypt:SystemFunction041 (00D1EE2C, 10, 0): stub [RtlDecryptMemory]
0164:fixme:crypt:SystemFunction040 (00D1EE2C, 10, 0): stub [RtlEncryptMemory]
0164:fixme:crypt:SystemFunction041 (00D1EE2C, 10, 0): stub [RtlDecryptMemory]
0164:fixme:crypt:SystemFunction040 (00D1EE2C, 10, 0): stub [RtlEncryptMemory]
0164:fixme:crypt:SystemFunction041 (0EBA123C, 20, 0): stub [RtlDecryptMemory]
0164:fixme:crypt:SystemFunction040 (0EBA123C, 20, 0): stub [RtlEncryptMemory]
0164:fixme:crypt:SystemFunction041 (0EBA123C, 20, 0): stub [RtlDecryptMemory]
0164:fixme:crypt:SystemFunction040 (0EBA123C, 20, 0): stub [RtlEncryptMemory]
0164:fixme:crypt:SystemFunction041 (0EBA123C, 20, 0): stub [RtlDecryptMemory]
0164:fixme:crypt:SystemFunction040 (0EBA123C, 20, 0): stub [RtlEncryptMemory]
0164:fixme:crypt:SystemFunction041 (0EBA123C, 20, 0): stub [RtlDecryptMemory]
0164:fixme:crypt:SystemFunction040 (0EBA123C, 20, 0): stub [RtlEncryptMemory]
0164:fixme:crypt:SystemFunction041 (0EBA123C, 20, 0): stub [RtlDecryptMemory]
0164:fixme:crypt:SystemFunction040 (0EBA123C, 20, 0): stub [RtlEncryptMemory]
0164:fixme:crypt:SystemFunction041 (0EBA123C, 20, 0): stub [RtlDecryptMemory]
0164:fixme:crypt:SystemFunction040 (0EBA123C, 20, 0): stub [RtlEncryptMemory]
0164:fixme:crypt:SystemFunction041 (0EBA123C, 20, 0): stub [RtlDecryptMemory]
0164:fixme:crypt:SystemFunction040 (0EBA123C, 20, 0): stub [RtlEncryptMemory]
0164:fixme:crypt:SystemFunction041 (0EBA123C, 20, 0): stub [RtlDecryptMemory]
0164:fixme:crypt:SystemFunction040 (0EBA123C, 20, 0): stub [RtlEncryptMemory]
0164:fixme:crypt:SystemFunction041 (00D1F414, 30, 0): stub [RtlDecryptMemory]
0164:fixme:crypt:SystemFunction040 (00D1F414, 30, 0): stub [RtlEncryptMemory]
0164:fixme:crypt:SystemFunction041 (00D1F414, 30, 0): stub [RtlDecryptMemory]
0164:fixme:crypt:SystemFunction040 (00D1F414, 30, 0): stub [RtlEncryptMemory]
0164:fixme:crypt:SystemFunction041 (00D1F414, 30, 0): stub [RtlDecryptMemory]
0164:fixme:crypt:SystemFunction040 (00D1F414, 30, 0): stub [RtlEncryptMemory]
0164:fixme:crypt:SystemFunction041 (00D1F414, 30, 0): stub [RtlDecryptMemory]
0164:fixme:crypt:SystemFunction040 (00D1F414, 30, 0): stub [RtlEncryptMemory]
0188:fixme:ras:RasEnumConnectionsW (0EC96468,0D5FEEA4,0D5FEEA8),stub!
0188:fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program to use LAN connection/winsock instead!
0188:fixme:ras:RasConnectionNotificationW (FFFFFFFF,000004A0,0x00000003),stub!
0188:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 02C05D28, 53) stub
0194:fixme:sync:SetWaitableTimerEx (000004D4, 0EF9FE98, 500, 00000000, 00000000, 00000000, 50) semi-stub
019c:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFA, 0F59FEF8
Isshiki Kaname

loominatrx wrote:

Hey, seems like osu! refused to start after updating...
Tried updating the provided wine, reinstalling wineprefix. Doesn't solve the issue.

Here's the log:
[TRUNCATED]
disable "Hide Wine version" for now.
h0lothewisewolf
Any one else's FPS get absolutely destroyed with the latest NVIDIA driver? Originally my FPS was relatively stable, and high, both in menu and in-song. Now, my FPS is in the 40s in the menu and in-song it's around 70 - 120, constantly fluctuating. And also, the input lag is terrible and constantly fluctuates because of the massively unstable frame-rate in-song making the game pretty much unplayable.
roxandtol

h0lothewisewolf wrote:

Any one else's FPS get absolutely destroyed with the latest NVIDIA driver? Originally my FPS was relatively stable, and high, both in menu and in-song. Now, my FPS is in the 40s in the menu and in-song it's around 70 - 120, constantly fluctuating. And also, the input lag is terrible and constantly fluctuates because of the massively unstable frame-rate in-song making the game pretty much unplayable.
With xorg or with wayland?
EDIT: it happens with xorg
c6amp
Does this work with Fedora 36? Anyone tried it?
roxandtol

c6amp wrote:

Does this work with Fedora 36? Anyone tried it?
I personally use F36, and it works flawlessly, but because nvidia pushed an update a week ago, it'll go horrible with an nvidia gpu, no matter the distro
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