Recently, I have been thinking a lot about how the future of osu! will look.
I use "beta" as my current client, but I downloaded "lazer" to get a taste of it. Unfortunately, I was unable to play any maps without receiving performance issues. I even tried using the "Classic mod", thinking that perhaps my laptop just couldn't handle the quick calculations that lazer required to generate a score. This also did not fix my performance issues.
In the future I wish that I could afford to get a better pc but, as things stand, if lazer is pushed to be the default and no other clients can submit "lazer scores" (meaning new mods and new pp system), then I would not be able to play the game anymore.
I thought about the ingenious decision, of the developers, to use a "Classic mod" to keep scores safe as they moved over to lazer, and it gave me the idea of adding a mod to stable which scored plays as if they were lazer scores:
- A mod would be selected, from the stable mod screen, that would let the game know that the player
would like this score to be a lazer score.
- After completing the map, the play would be submitted to a server/computational system, which would grade
the play and award lazer pp.
- The player would then, after 'x' minutes receive pp, score and accuracy allocations.
I think this system of adding a mod would solve issues of performance for people with lower end pc's. They could still set plays that are scored with the lazer system, even though playing on stable.
If anyone has any other thoughts, please feel free to share. I'm not perfect so perhaps I missed a key flaw in my suggestion.
I use "beta" as my current client, but I downloaded "lazer" to get a taste of it. Unfortunately, I was unable to play any maps without receiving performance issues. I even tried using the "Classic mod", thinking that perhaps my laptop just couldn't handle the quick calculations that lazer required to generate a score. This also did not fix my performance issues.
In the future I wish that I could afford to get a better pc but, as things stand, if lazer is pushed to be the default and no other clients can submit "lazer scores" (meaning new mods and new pp system), then I would not be able to play the game anymore.
I thought about the ingenious decision, of the developers, to use a "Classic mod" to keep scores safe as they moved over to lazer, and it gave me the idea of adding a mod to stable which scored plays as if they were lazer scores:
- A mod would be selected, from the stable mod screen, that would let the game know that the player
would like this score to be a lazer score.
- After completing the map, the play would be submitted to a server/computational system, which would grade
the play and award lazer pp.
- The player would then, after 'x' minutes receive pp, score and accuracy allocations.
I think this system of adding a mod would solve issues of performance for people with lower end pc's. They could still set plays that are scored with the lazer system, even though playing on stable.
If anyone has any other thoughts, please feel free to share. I'm not perfect so perhaps I missed a key flaw in my suggestion.