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Kiroro - Best Friend

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Total Posts
95
Topic Starter
winber1
This beatmap was submitted using in-game submission on Monday, June 04, 2012 at 9:05:14 AM

Artist: Kiroro
Title: Best Friend
Tags: Aqua Aqua92
BPM: 158.4
Filesize: 4552kb
Play Time: 02:53
Difficulties Available:
  1. Aqua's Normal (3.12 stars, 214 notes)
  2. Dream (4.6 stars, 334 notes)
Download: Kiroro - Best Friend
Information: Scores/Beatmap Listing
---------------
BPM seems to be fine now, or at least i think so. I went back and added some uninherited timing sections to time the map more perfectly. if you notice any discepencies with the timing feel free to tell me

Well, I decided to make a more calm beatmap this time.

I beatmapped kinda more more weirdly than i usually do

March 9, 2011 - Submitted as WIP. Only difficulty is hard so far.
May 26, 2011 - Revived from the Graveyard, and added Aqua's Normal. Thanks for the diff! :3
June 16 - Fixed name of song.. (god i fail.) I can't understand Japanese so I totally did not realize this epic mistake I made >_>

I don't feel like changing the name of the diff even if it doesn't really make all that much sense anymore, but whatever.
akrolsmir
Random mod 'cause I'm bored.

Aqua's Normal:
What naming convention for difficulties do you plan on using? With only two data points to choose from I can't tell yet.
Fix the offset from 650 to 680, to match Dream. It's also the correct offset.

00:03:676 (1,2,3) - Have (2) be exactly in the center?
00:48:323 (4) - Make a copy of (2)?
01:46:590 (1,2) - Consider making this without overlap.
01:56:049 (2) - Looks too pointed considering it's supposed to wrap around (3), try making with 4 nodes instead of 3.
02:10:805 (2) - It would fit the song better if it was shortened and repeated twice like this:
02:49:397- Add a circle for the drum beat?
02:50:911- ^

Dream:

00:31:894 (6) - Doesn't fit music, replace with a slider from 00:32:083 to 00:32:462?
02:00:241 (1) - Delete this and make (3) repeat once?
Towards the end of this I start hitting beats later. Maybe another timing section is needed, or the BPM should be raised slightly or something.

Remarkably few things to point out for a map that has no other mods. Star + Kudostar!
Topic Starter
winber1
Thanks for the mod and kudosu star :3

I went through some random timing changes after I first submitted, and Aqua actually made the diff about when I first submitted, so the timing is a little weird in that.

Anyways...

00:31:894 (6) - Doesn't fit music, replace with a slider from 00:32:083 to 00:32:462?

I thot it did fit lol. I can kinda of see why people would make mistakes reading it tho. I think if you play it a few times you will probably think it fits more, anyways, I still changed it.

I'm gonna wait for aqua to start remembering that he actually made a guest diff before updating lol.
MoodyRPG
[Aqua's Normal]

00:06:703 (5) - Add whistle in the end of the slider
01:21:618 (1) - ^
01:45:833 (6) - Add whistle
01:47:346 (2) - Add whistle in the beginner of the slider
02:25:939 (3) - Add finish
02:41:452 (1) - Delete whistle and add finish

[Dream]

Fine

Star~
Yomeiro
Coming from my riddle mod queue (you didn't solve a riddle, but it seems like nobody wants their map modded without having to solve one, so you get this mod now~)

General

Add aquabluu to the tags? :3
Uhm yeah, since AI-Mod is pointing this out too.... 2 minutes of the mp3 are not mapped.
Dunno if you will make a diff (or someone else) where the whole mp3 is used, but consider to cut off the part from the mp3 which you don't map and leave like10-15 seconds for a outro then~
MP3 is named "Marai e" and not "Mirai e".

Aqua's Normal

This is gonna be a long hitsound mod just because I like it a tad different...

00:04:811 (3) - Remove whistle from the second tick~
00:06:703 (5) - Add whistle at the end.
00:08:027 (7) - ^
00:12:000 (1) - Add whistle here~
00:15:027 (7,8) - Add finish here o.o
00:15:784 (1) - Remove whistle at the beginning, add finish instead, and add whistle to the end~
00:17:297 (3) - Remove whistle from the beginning? ><
00:18:432 (4) - Remove whistle from the end? ><
00:19:946 (6) - ^
00:21:459 (1) - Remove whistle o.o
00:24:108 (7) - Add a note here, or maybe something else from 00:23:729 - 00:24:486~
00:27:891 (3) - Maybe change whistle to finish here~
00:34:702 (1,2,3,4,5) - Whistles should be like AaAaA (A= whistle, a= no whistle~)
00:40:377 (1) - Add a break or sth else after this Spinner? o.o
00:53:241 (4,4) - Add a finish at the end of those Sliders? :3
00:56:268 (4) - Remove whistles from 2nd and 4th tick and add finishes instead~
00:58:160 (1) - Remove whistle from the beginning, add finish
00:59:295 (2) - Remove whistle
01:00:052 (4) - Remove whistle from the beginning
01:04:214 (6) - Add whistle? o.o
01:05:727 (1) - Add finish
01:07:240 (1) - ^
01:08:376 (3) - Remove whistle from the 2nd tick and add finish, add finish at 4 as well and remove the whistle~
01:21:618 (1) - Add finish at this slider~
......

I guess this is enough hitsound-modding~, hopefully you see the pattern I would use and use that at the part I didn't mod any further now~
Something else~

01:17:456 (4) - NC? :3
01:43:184 (11,1) - Add NC on 11 and remove it from 1~
01:55:292 (10,1) - ^
01:57:184 - Note missing? o.o
01:57:562 - ^
02:39:560 - ^
02:41:073 - ^
02:46:370 - ^
02:52:424 - ^
02:53:181 (1) - Guess a finish would make sense on that one~

Dream

Inherited Timing Sections don't really need a "fix", but would you mind taking a look over them again and adjust them, since you changed the offset? (The Inherited Sections are all 30ms to early because of that~)

Well, nothing much to say here, this diff is playin awesome in my opinion.
There's probably some Nazi-stuff, but I don't want to do that right now~
Hitsounds and spacing are awesome~

You wanted me to mod your other map though....
Since nobody replied to the queue atm, I modded this map since you already replied to my queue and tried to solve a riddle~

Well have this star~ :3
Topic Starter
winber1
I'm having problems right now with Aqua lololol. Can't seem to find him, so I'm putting this song on hold until i figure something out. It wasn't aquabluu who made this diff a long time ago (as i have learned after feeling really stupid after asking the wrong person >_>. it's been a while since i actually made this beatmap).

Thanks for looking at it and starring it! I will update these mods as soon as possible.
Aqua

winber1 wrote:

I'm having problems right now with Aqua lololol. Can't seem to find him, so I'm putting this song on hold until i figure something out. It wasn't aquabluu who made this diff a long time ago (as i have learned after feeling really stupid after asking the wrong person >_>. it's been a while since i actually made this beatmap).

Thanks for looking at it and starring it! I will update these mods as soon as possible.
You made me smile :)
Anyway, here's the diff with some mods applied

Download: Kiroro - Mirai e (winber1) [Aqua's Normal].osu
Aqua
forgot some posts x.x

sorry for my-diff-needs-so-many-mods :o
(anyway, change the name to whatever you want ^_^)

Download: Kiroro - Mirai e (winber1) [Aqua's Normal].osu
Topic Starter
winber1
yay, you're alive! :3

yep so i finally updated it lol. also, aqua, do you mind deting some notes, or try to not use as many red tick notes? I'm too lazy to make an easier map lol :(, and i was actually hoping your map was going to be 3 stars. oh well. I don't want to force any type of duty upon you or anything, but yea. I'll make one if you're too busy.

updated :3
S o r d a
hi>~</
Kiroro :oops: :oops:

[overall]:
  1. Delete osb
  2. if you want to ranked,you must make Star rating 3.0↓ diff
[Dream]:
  1. 00:43:053 (1) - Finish
  2. 00:44:945 (5) - move 00:45:039 - sound better?
  3. 00:45:039 (5,6) - hitsound Remove
  4. 00:46:080 (1) - beginning soft Finish
  5. 02:19:339 - Add note
  6. 02:35:796 (10) - slider reverse hidden...I guess and slider reverse error
  7. 02:50:551 (6) - New combo 02:50:930 (1) - Remove Noew combo
[Aqua's Normal]:
  1. many spacing miss Please check
  2. 00:03:706 (1) - beginning soft Finish
  3. 00:15:056 (7,8) - Remove Finish
  4. 00:15:435 (8) - New combo
  5. 00:15:813 (1) - Remove New combo
  6. 00:58:186 (1) - beginning soft Finish
  7. 01:21:643 (1) - ^ and end Silent
  8. 02:30:878 (6) - Slider start 02:31:256 - repeat1time 02:31:635 - end
  9. 02:53:200 (1) - spinner Silent?
Topic Starter
winber1

S o r d a wrote:

[*]if you want to ranked,you must make Star rating 3.0↓ diff[/list] Yeah, I know, I stated that in the song info.
Just wanted to let you know something lol. Anyways, I'll get to this as soon as possible! :3
As of now, I have to go with my friends and work this random project gah.

Thanks for modding and star!

Edit:
SPOILER

S o r d a wrote:

[Dream]:
  1. 00:43:053 (1) - Finish k
  2. 00:44:945 (5) - move 00:45:039 - sound better? no sorry D:
  3. 00:45:039 (5,6) - hitsound Remove ^
  4. 00:46:080 (1) - beginning soft Finish^
  5. 02:19:339 - Add note ^
  6. 02:35:796 (10) - slider reverse hidden...I guess and slider reverse error I've actually been contemplating about this after i revived this map. I actually really like the orientation of the notes, i might ask some more people to check it out. I will probably change in like a day or two, cuz people will still probably comment on the hidden repeat. I just thot there was enough time. but perhaps not
  7. 02:50:551 (6) - New combo 02:50:930 (1) - Remove Noew combo
I didn't change the combos, because I wanted the shapes to have it's own combos. however, I moved combo 6 elsewhere, so that the combos make more sense. I'm not sure if the notes are that readable tho.
wcx19911123
HI

[Aqua's Normal]
00:12:219 (2) - delete
00:21:677 (2) - ^
00:24:136 (7,1) - spacing
00:34:730 (1,2,3,4,5) - pentagon
01:50:964 (3) - delete
02:49:606 (1,2,3,4,1,2,3,4) - make the spacing smaller

[Dream]
02:35:796 (10) - hidden back arrow is unrankble
02:50:930 (1,2,3,4) - this is too hard

that's all
swish
kiroro <3
star :)
frost-b-spec
[General]
hum...i think missmuch BPM or offset...?(think so fast...)

[aqua]
check spacing all

[dream]
delete 2nd waypoint(straight slider)
ex)1.07.645(1)
Topic Starter
winber1
SPOILER
[quote="wcx19911123"
[Dream]
02:35:796 (10) - hidden back arrow is unrankble yeah, ok i knew you guys would comment on that. it's actually not completely hidden, but i'm just being a noob for wanting to keep that >_>. ok changed
02:50:930 (1,2,3,4) - this is too hard erm... not really, but i guess you're right considering the type of song this is. so i turned into a square instead.[/quote]

[quote="frost-b-spec":6b44f][General]
hum...i think missmuch BPM or offset...?(think so fast...)

[aqua]
check spacing all

[dream]
delete 2nd waypoint(straight slider)
ex)1.07.645(1) lol ok

swish wrote:

kiroro <3
star :) yay! :3
Sorry it took a while to get to this, but thanks for mod and star!
Grassvalley
fight~
HakuNoKaemi
[General]
You do need a <3 diff's as for the ex guideline now rule
Well, i stop here as i'm trying to found the correct timing ( remember it's around 79 and not 158 , for correct metronome )

About 30% founded, starnge i'm founding to many jumps
BPM/Offset
78,95/680
79,40/15879
79,60/27969
79,25/37042
79,25/46117
79,40/58230 (to 70320)

the 1st part felt timed good with this...

Should complete the timing
Topic Starter
winber1
SPOILER

HakuNoKaemi wrote:

[General]
You do need a <3 diff's as for the ex guideline now rule
Well, i stop here as i'm trying to found the correct timing ( remember it's around 79 and not 158 , for correct metronome )

About 30% founded, starnge i'm founding to many jumps
BPM/Offset
78,95/680
79,40/15879
79,60/27969
79,25/37042
79,25/46117
79,40/58230 (to 70320)

the 1st part felt timed good with this...

Should complete the timing
Sorry I haven't been looking at this map, and I've been really lazy. I know you spent time on this timing for me, so kudos. I will look at it later. I'm just so damn lazy these days >_>. I don't want to use the 70's as BPM, I'd rather use he 150's, so i'll double it. Thanks. :3
HakuNoKaemi
i should continue the timing...
uhm you shouldn't double a BPM, as it go awfully fast when on kiai. You should rememmber the new rules that say the metronome should go good
HakuNoKaemi
[TimingPoints]
690,758.533501896334,4,2,0,70,1,0
15869,755.667506297229,4,2,0,70,1,0
27969,753.768844221106,4,2,0,70,1,0
37042,757.097791798107,4,2,0,70,1,0
46117,757.097791798107,4,2,0,100,1,0
58230,755.667506297229,4,2,0,100,1,0
70320,755.667506297229,4,2,0,100,1,0
82439,759.013282732448,4,2,0,70,1,0
94530,759.974667511083,4,2,0,70,1,0
109688,757.097791798107,4,2,0,70,1,0
121801,755.667506297229,4,2,0,70,1,0
136914,753.768844221106,4,2,0,70,1,0
139933,759.974667511083,4,2,0,70,1,1
152061,757.097791798107,4,2,0,70,1,1
164174,755.667506297229,4,2,0,70,1,0
173242,751.87969924812,4,2,0,70,1,0
176249,757.097791798107,4,2,0,70,1,0
Metronome go a little off (some ms ... ) but is almost ( ALMOST ) good...
can't continue to listen at 25% of velocity too.
Use the BPM I gaved you, as it follow metronome better and give the correct flashing during kiai, plus i hate fast flashing in kiai .-., so please not double it (Double the SV instead)
Curisu
Good song and map :D
[Hitsounds]
mute the sliderside sounds plz.It's so noisy..

[Aqua]NM+?
The Normal diff is a little bit hard...Add a easier diff?
01:14:455 (4) - spacing changed so suddenly..
01:14:833 - no clap plz
01:15:590 - ^
01:21:643 - vol-20
01:22:400 - whistle
01:45:856 (7) - 1 grid down

[HD]
00:14:678 (1,2,3) - [Just suggestion]move 5 grids down to make a jump?
00:27:920 (4) - new combo
00:44:188 (4) - misleading spacing.
01:01:970 (1) - this slider is a little bit ugly..
01:39:425 - clap
02:21:231 (3) - no whistle sliderside sound..
02:47:903 (3) - reverse selection

+star
Topic Starter
winber1
thanks for mod. i've been really lazy still. so yeah. fixed most. thanks!

and Haku: well, i kinda don't really want to use 1/8 ticks in this song and i think the metronome beat is fine imo. It shouldn't be a problem, but if apparently it is i will change it. Also, I am also very reluctant to use so many red timing sections; after thinking some time about this, I truly think i only need the red timing sections for certain ritardandos.

gah /lazy
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