人参短暂 恋爱吧少女!
James should've recheckMathiasXII wrote:
Okay seriously guys this map needs to be bubbled/ranked now. <3
So what's going on ?!
Hmm.. this has been bubbled and poped. most of problems are fixed.MathiasXII wrote:
Okay seriously guys this map needs to be bubbled/ranked now. <3
So what's going on ?!
哭了._. 还没RANK可能是因为少女心❤不够Mystica wrote:
QAQ 少女你的还没rank么 姐妹曲在看着你啊
0.0 下的好大气LKs wrote:
[attachment=0:270c2]Kozato snow - Rengetsu Ouka (_Kiva) [LKs].osu[/attachment:270c2]
+U
目前是使用的CNF给出的TIMING 全部是为了OFFSET修正 没有红线的话打起来会有误差感abalee wrote:
Yuki:
01:47:330 (8) - isn't snapped... -FIXED
Outa:
03:16:040 (5,6) - too close I think. -FIXED
Easy:
01:07:693 (2) - decrease the volume to 70% seems better to me. -FIXED
我對於為什麼某些地方要加紅線有點不理解,既沒有BPM 或 time signature change,也不是offset修正.例如54444ms和107441ms這兩條.
還有就是不要將紅線和綠線放在同一個時間點上,一條紅線就足夠了.
Easy:
01:07:693 (2) - decrease the volume to 70% seems better to me. oki
Thank you so much beuchi chanBeuchi-chan wrote:
General Mod
~General~
- About the 3 Insanes thing... I'm not really sure what to say, I guess I'd pass [Ouka] as Hard, but it seems a bit too hard imo, let's see what other modders say =x
-- - Ouka is considered as a HARD
- What are all those timing sections used for? There is no signature change and you don't really need to reset the metronome since it follows the same rythm, so right now they're useless and should be deleted. Also, I'm not sure about that BPM...
-- As mentioned from other MAT/BAT , these timing sections are needed due to there is tiny "offset jump" in the song and CNF has given me his suggestions for this timing.
- What is spinnerspin2 used for? As long as I know, it isn't used for anything in a skin, so you should remove it.
-- OK
~Ren~
Fixing in Progress
~Ouka~
- AR-1? The difference between the easier diff and this one is quite big (and the harder diff has AR7). I also don't get why the OD is like half of the AR >:
AR 8 gives a much better feeling for game play , i decreased OD as I dont want to it to be considered as a Insane
Fixing in Progress
Decreasing difficulty settings just to make the difficulty easier is not a good thing to do. Right now, if you play from the easiest diff to the hardest, the jump of difficulty from Ren to Ouka is really high, and the high AR just makes it worse. If Ouka is meant to be a Hard, it feels way more natural with AR7._Kiva wrote:
AR 8 gives a much better feeling for game play , i decreased OD as I dont want to it to be considered as a Insane
Seems you are quite right ..Beuchi-chan wrote:
Decreasing difficulty settings just to make the difficulty easier is not a good thing to do. Right now, if you play from the easiest diff to the hardest, the jump of difficulty from Ren to Ouka is really high, and the high AR just makes it worse. If Ouka is meant to be a Hard, it feels way more natural with AR7._Kiva wrote:
AR 8 gives a much better feeling for game play , i decreased OD as I dont want to it to be considered as a Insane
Just my opinion...
~Haku's Easy~The first are distant 1 Stanza in the Tmeline, the last is distant half Stanza from the Second, it's for this that I did this...
01:02:725 (1,1,1) - Make the spacing even here? If you notice, the two last notes are closer than the first one is of the second.
Give Mod la~KanaRin wrote:
其實Taiko有點東有可以Mod
嘛不用的話就Star算了~
[Haku]
00:20:905 (3) - new combo?
the rest is hitsounds... so go Kiva!
all fixedHakuNoKaemi wrote:
[Haku]
00:20:905 (3) - new combo?
the rest is hitsounds... so go Kiva!