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Evanescence - My Immortal

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Total Posts
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Topic Starter
narakucrimson
This beatmap was submitted using in-game submission on viernes, 10 de junio de 2011 at 12:55:33 a.m.

Artist: Evanescence
Title: My Immortal
Tags: Lanttu
BPM: 149,77
Filesize: 21183kb
Play Time: 03:48
Difficulties Available:
  1. Hard (4,46 stars, 323 notes)
  2. Insane (4,6 stars, 358 notes)
  3. Lan's Normal (1,83 stars, 206 notes)
Download: Evanescence - My Immortal
Download: Evanescence - My Immortal (no video)
Information: Scores/Beatmap Listing
---------------
8th beatmap and third one from Evanescence o/ And of course part of my Evanescence Project.

And I'll add that I did my best to make this fun. The song is pretty much slow... But still I think you will enjoy it :D

Oh, and
Special thanks to Lanttu (again) for her cute Normal difficulty! Ilu, girl <3

Have fun!
Kert
[General]
Add album name into tags?

[Hard]
02:30:339 (3) - This bothered me just a little, becuase if was too close. Hm..
It even follows spacing and the flow ^_^!

[Insane]
00:27:772 (4) - This feels like it should start at 00:27:572, but I don't know how to change that not breaking the map after..
01:37:880 - 01:39:482 - It's sound not right for me..
Maybe this way?


Once again, I love it! <3
Topic Starter
narakucrimson

CracK wrote:

[General]
Add album name into tags? I've seen this not be done by MATs and BATs, because actually no one would search by album name xD

[Hard]
02:30:339 (3) - This bothered me just a little, becuase if was too close. Hm..
It even follows spacing and the flow ^_^! Yeah, it looks good :D

[Insane]
00:27:772 (4) - This feels like it should start at 00:27:572, but I don't know how to change that not breaking the map after.. Yeah, I think I'll keep it for now
01:37:880 - 01:39:482 - It's sound not right for me..
Maybe this way?
I kind of... love how it follows the vocals there, sry :C

Once again, I love it! <3
Thanks CracK! :3
Lanttu
IT'S NOT THE FIRST, BUT HERE, CATCH!

*throws a star*
Topic Starter
narakucrimson
*catches and smiles at the camera*
Selee
Timing in irc XD
Topic Starter
narakucrimson
Thanks Selee! It sounds excellent now! :D

To BATs: Please don't deny the kudosu on the previous post, the timings Selee provided were really helpful!
Guzzzzm4n
Suerte con el mapa popu (:

Star,
Topic Starter
narakucrimson
jaja gracias~
Lanttu
ilu, too<3 *throws another star*
Topic Starter
narakucrimson
:3 you did a great job as always <3
Sure
Hi there symmetry-lover :D


[Insane]
03:17:932 (1) - move it close to previous slider's end
02:37:069 - add timing point for change audio volume to 30%
02:37:270 - ^ to 20%
02:37:470 - ^ to 40%
02:39:072 - ^ to 20%
02:40:775 - ^ to 40%


[Hard]
00:13:349 (1,2,3,4) - 2 grid up
01:36:677 (7) - 1 grid up
02:25:351 (2,3,4) - 1 grid down
02:37:069 - add timing point for change audio volume to 30%
02:37:270 - ^ to 20%
02:37:470 - ^ to 40%
02:39:072 - ^ to 20%
02:40:775 - ^ to 40%


[Normal]
02:02:301 (1) - flipping vertically looks more smooth flow http://osu.ppy.sh/ss/90194
02:39:158 (1) - extend to 02:43:965


Nice map <3
Gonzvlo
[General]
  1. Todo en orden en el folder~
  2. Talvez quieras agregar el nombre del album a los tags por lo del proyecto.
[Lan's Normal]
  1. The offset used in this diff is not the same used in the other diffs, fix this please.
  2. 00:38:172 (2,3) - I see that you're following the piano until: 00:38:973 - so I didn't expect those 2 circles there, consider removing them. (Perhaps replace them with a slider like you did with the 2nd verse?)
  3. 00:51:793 (3) - The music change starts here, so it would be great if you start the New Combo here.
  4. 01:14:227 (2) - Hmm slider speed change, it's barely noticeable, you should add a New Combo.
  5. 01:59:096 (3) - I suggest to use an Horizontal flip here to improve the flow. (You will also need to flip the next patterns).
  6. 02:11:916 (3) - I still here that the music changes here, so I'll suggest again to start the New Combo here.
  7. 02:34:350 (2) - Use New Combo here to re-mark the slider speed change.
  8. 02:39:158 (1) - The "spinner-end" seems random, you should keep the consistency with the first spinner and make this spinner end here: 02:43:965 -
  9. 02:59:989 (3) - I feel that it's New Combo time, maybe :P?
[Hard]
  1. 00:31:377 (3,4) - Estos unstacked 1/2 me parecen tan random y no sé porque, bien sugiero usar un slider o ponerlos en un stack.
  2. 00:57:016 (1,2,3,4) - Preferiría que para evitar futuros problemas, le des un vertical flip para evitar que los circulos sean cubiertos por los hitbursts anteriores. (Se que no los llegan a cubrir completamente, pero como dije es para evitar cualquier problema futuro :P Por cierto no olvides que necesitarás hacer el flip a los siguente patterns también hasta que sea necesario.)
  3. 00:57:016 (1,2,3,4) - La misma sugerencia aquí, auqnue acá se necesitará más que un vertical flip. Bueno lo dejo a tu criterio.
  4. 03:01:206 (2) - Podrías subirlo un poco para evitar el overlap, creo :P
  5. Me gustaron mucho los coros por que no habían overlaps, pero no te preocupes los versos también están geniales. No veo mayores problemas aquí.
[Insane]
  1. Recomendaría HPDrain -1 tick por los vacíos que hay antes de los spinners que preceden a los breaks y el final.
  2. 01:01:423 (1) - No me gusta mucho este jump, en mi opinión no es tan intuitivo sugiero respetar el distance snap esta vez.
  3. 01:05:028 (1,2,3,4,5,6,7,8,9,10) - Este combo está notablemente más largo que los anteriores sugiero usar un New Combo en (5) para mantener los combos de "cierta" longitud.
  4. 01:35:475 (4,5) - Lo mismo para este jump, realmente no siento que un slider encaje en esta parte por eso no me parece nada intuitivo, sugiero usar el spacing normal.
  5. 03:05:012 (1,2) - Sugiero un flip horizontal a estas dos notas, siento que estando en un stack con el anterior slider se pierde el flow.
  6. 03:17:031 (4) - Sugiero mover este (4) un poco más abajo para que no este en el mismo lugar que el anterior (2) pues llega a ser cubierto por el hitburst.
  7. 03:31:853 (6) - La misma sugerencia para este.

Este mapa me relaja mucho, muy buen trabajo!
Lanttu

Gonzvlo wrote:

[Lan's Normal]
  1. The offset used in this diff is not the same used in the other diffs, fix this please. Oopsie, fixed~
  2. 00:38:172 (2,3) - I see that you're following the piano until: 00:38:973 - so I didn't expect those 2 circles there, consider removing them. (Perhaps replace them with a slider like you did with the 2nd verse?) Slider it is, then~
  3. 00:51:793 (3) - The music change starts here, so it would be great if you start the New Combo here. OK~
  4. 01:14:227 (2) - Hmm slider speed change, it's barely noticeable, you should add a New Combo. OK~
  5. 01:59:096 (3) - I suggest to use an Horizontal flip here to improve the flow. (You will also need to flip the next patterns). I thought It flows better when it goes in this direction... >: I'll wait for more opinions about this.
  6. 02:11:916 (3) - I still here that the music changes here, so I'll suggest again to start the New Combo here. OK~
  7. 02:34:350 (2) - Use New Combo here to re-mark the slider speed change. OK~
  8. 02:39:158 (1) - The "spinner-end" seems random, you should keep the consistency with the first spinner and make this spinner end here: 02:43:965 - OK~
  9. 02:59:989 (3) - I feel that it's New Combo time, maybe :P? OK~
~ :3
Download: Evanescence - My Immortal (narakucrimson) [Lan's Normal].osu
Topic Starter
narakucrimson

ykcarrot wrote:

Hi there symmetry-lover :D Hahaha Indeed I am xD


[Insane]
03:17:932 (1) - move it close to previous slider's end Fine!
02:37:069 - add timing point for change audio volume to 30%
02:37:270 - ^ to 20%
02:37:470 - ^ to 40% Works fine for those sliders
02:39:072 - ^ to 20%
02:40:775 - ^ to 40% But I definitely want to emphasize this spinner a little more.


[Hard]
00:13:349 (1,2,3,4) - 2 grid up
01:36:677 (7) - 1 grid up
02:25:351 (2,3,4) - 1 grid down Ok this one here seems fair enough
02:37:069 - add timing point for change audio volume to 30%
02:37:270 - ^ to 20%
02:37:470 - ^ to 40% Did the same as in insane
02:39:072 - ^ to 20%
02:40:775 - ^ to 40%

Nice map <3 Thanks :3
And:

Gonzvlo wrote:

[General]
  1. Todo en orden en el folder~
  2. Talvez quieras agregar el nombre del album a los tags por lo del proyecto. Meh, no creo que sea tan necesario... Es decir son solo dos albumes y la gente seguramente lo busque por Evanescence, so... :P
[Hard]
  1. 00:31:377 (3,4) - Estos unstacked 1/2 me parecen tan random y no sé porque, bien sugiero usar un slider o ponerlos en un stack. Si, es posible que se sientan un poco random. El principal problema es que para stackearlos tendria que usar un spacing raro, y un slider no me gustaba tanto... Pero puse un slider :P
  2. 00:57:016 (1,2,3,4) - Preferiría que para evitar futuros problemas, le des un vertical flip para evitar que los circulos sean cubiertos por los hitbursts anteriores. (Se que no los llegan a cubrir completamente, pero como dije es para evitar cualquier problema futuro :P Por cierto no olvides que necesitarás hacer el flip a los siguente patterns también hasta que sea necesario.) Si es por que no repita esto en el futuro cuando un combo burst si tape al circulo... No te preocupes :P Pero creo que no va a haber problema en este caso :D
  3. 00:57:016 (1,2,3,4) - La misma sugerencia aquí, auqnue acá se necesitará más que un vertical flip. Bueno lo dejo a tu criterio. Lo mismo xD
  4. 03:01:206 (2) - Podrías subirlo un poco para evitar el overlap, creo :P Espero que con un grid baste~
  5. Me gustaron mucho los coros por que no habían overlaps :3, pero no te preocupes los versos también están geniales. No veo mayores problemas aquí.
[Insane]
  1. Recomendaría HPDrain -1 tick por los vacíos que hay antes de los spinners que preceden a los breaks y el final. Mmmm fine fine
  2. 01:01:423 (1) - No me gusta mucho este jump, en mi opinión no es tan intuitivo sugiero respetar el distance snap esta vez. Oh de veras. Esto deberia tener un horizontal flip, no se como no lo vi ._.
  3. 01:05:028 (1,2,3,4,5,6,7,8,9,10) - Este combo está notablemente más largo que los anteriores sugiero usar un New Combo en (5) para mantener los combos de "cierta" longitud. Ok, me parece bien
  4. 01:35:475 (4,5) - Lo mismo para este jump, realmente no siento que un slider encaje en esta parte por eso no me parece nada intuitivo, sugiero usar el spacing normal. Tuve ciertos problemas con ese jump antes, no sabia como arreglarlo para que se ajustara a todos los patterns siguientes... Y se que eso no deberia pasar, pero bueno, ya lo solucione :P
  5. 03:05:012 (1,2) - Sugiero un flip horizontal a estas dos notas, siento que estando en un stack con el anterior slider se pierde el flow. Meh mientras que nadie se queje del DS xD
  6. 03:17:031 (4) - Sugiero mover este (4) un poco más abajo para que no este en el mismo lugar que el anterior (2) pues llega a ser cubierto por el hitburst.
  7. 03:31:853 (6) - La misma sugerencia para este. Pero sin embargo este es mucho mas intuitivo que el anterior, so I'll keep it :3

Este mapa me relaja mucho, muy buen trabajo! Gracias Gonz! :3
Thank you guys! And Gonzvlo if you haven't posted in my queue you're free to do it xD
HellDawn
8-)
Tony
mod4mod

[General]
the kiai part is so awsome! good job :)
there are many parts that may need break time.. the hp is going low in those parts
awsome song!


[Lan's Normal]
00:57:817 (6) - remove the finish from start
00:59:420 (2) - add finish here instead :) (at start)
01:12:239 (1) - remove NC
01:15:845 - start a break time
02:35:968 - same ^


[Hard]
00:17:756 (3) - i feel that this slider is not 100% with the end of the previous slider. move it holding alt+shift (NAZI)
03:41:965 - start break time
03:45:170 - same ^^


[Insane]
01:13:641 (7,8) - move them two tiny grids up to stack with (3)
01:14:443 - start break time
01:17:648 - same ^^
01:38:880 (4,5) - this feels uncompletly stacked with (3)
02:09:928 (2) - remove finish from repeat
02:34:565 - start break time
02:37:770 - same ^^
03:23:240 (3) - i feel that this slider is not 100% with the end of the previous slider. move it holding alt+shift (NAZI)
03:41:965 - start break time
03:45:370 - same ^^


Star!!!
I'll give this kudosu star too for the song and for those perfect delicious sliders :D
Topic Starter
narakucrimson

Tonoicutzu wrote:

[General]
the kiai part is so awsome! good job :) :3
there are many parts that may need break time.. the hp is going low in those parts
awsome song!


[Lan's Normal]
00:57:817 (6) - remove the finish from start
00:59:420 (2) - add finish here instead :) (at start)
01:12:239 (1) - remove NC
01:15:845 - start a break time
02:35:968 - same ^


[Hard]
00:17:756 (3) - i feel that this slider is not 100% with the end of the previous slider. move it holding alt+shift (NAZI) Yeah, it's kind of difficult to do this D: I fixed it the best I could, and added a finish I was missing :)
03:41:965 - start break time Well actually...That is totally passable. It's not that I don't want to do your suggestions, it's just that I think that a break wouldn't fit there. I don't know, if many people say this, I'll add it.
03:45:170 - same ^^


[Insane]
01:13:641 (7,8) - move them two tiny grids up to stack with (3) Even though this is not totally necessary, I'll do it :3
01:14:443 - start break time For the same reasons as in Hard, I won't do this for now
01:17:648 - same ^^
01:38:880 (4,5) - this feels uncompletly stacked with (3) Ok, I did some beziering fixes
02:09:928 (2) - remove finish from repeat Why? It's in Hard too :P
02:34:565 - start break time
02:37:770 - same ^^
03:23:240 (3) - i feel that this slider is not 100% with the end of the previous slider. move it holding alt+shift (NAZI) Actually... These kind of suggestions are not completely necessary to apply, and I say this for the two others. It's really hard to do sometimes, and the player doesn't even notice.
03:41:965 - start break time
03:45:370 - same ^^


Star!!!
I'll give this kudosu star too for the song and for those perfect delicious sliders :D
Great :3 I'll wait for Lanttu's check~
Thanks!
Ash Cat
Meow <3
Topic Starter
narakucrimson

Kitten in dew wrote:

Meow <3
Awww
wcx19911123
hi
mod4mod here

[General]
vidoe is big , make it 10MB?
delete *.osb file

[Lan's Normal]
02:21:946 (4) - x:256 y:40 ? cuz the vocal is high here 0.0
02:34:365 (1) - repeat 1 time more?

[Hard]
00:45:799 (1,2,3,4,5) - make it symmetrical ?
03:17:832 (1,2) - kinda noisy

[Insane]
01:13:040 (6) - ctrl+r?
01:59:512 (1,2,3,4) - make it symmetrical ?
03:05:012 (1,2,3,4) - ctrl+j
03:26:445 (2) - ctrl+r
03:28:248 (5) - ^

that's all
Topic Starter
narakucrimson

wcx19911123 wrote:

hi
mod4mod here

[General]
vidoe is big , make it 10MB? The filesize of the .orz file is around 20 MB, so it's fine. ALso, I don't want to lose any more video quality.
delete *.osb file Nah, if I full submit again I will do it but the osb isn't too heavy, so I won't delete it.

For more information on empty .osb files, check this.

[Lan's Normal]
Lanttu asked me to answer to the mod:
02:21:946 (4) - x:256 y:40 ? cuz the vocal is high here 0.0 Nah she says it ok as it is
02:34:365 (1) - repeat 1 time more? Ok this seems to be fine~

[Hard]
00:45:799 (1,2,3,4,5) - make it symmetrical ? not everything needs to be symmetrical :3
03:17:832 (1,2) - kinda noisy just as it has to be~

[Insane]
01:13:040 (6) - ctrl+r? it's more important that (7) flows in my opinion, so I'll keep this as it is since (7) plays well enough
01:59:512 (1,2,3,4) - make it symmetrical ? As I said before, not everything has to be symmetrical, my little padawan
03:05:012 (1,2,3,4) - ctrl+j First, you better say "vertical flip" from now on :3 Second, I used that little spacing intentionally to give the player a little break. So I'll keep it, sorry :)
03:26:445 (2) - ctrl+r No, why, this flows perfectly!
03:28:248 (5) - ^ ^
Thanks! I'll check you map in a while~
RobotoRaccoon
yay yay yay
Decay
:evil:
Krisom
YOUR PRAYERS HAVE BEEN ANSWERED


General-
· Up to 03:04:812 you could use another hitfinish, since the soft one you have now won't fit the song that much imo. Try this one. (You'll need two custom sets, one for the kiai and another one for the rest of the song)
· You might want to include a gray-scaled version of the spinner set? Just a thought I had. Lemmie know if you need one and I'd skin you one.
· If you do the avobe, might wanna add a grayscale sliderball set too.
· I'd say you have to be carefull with these combocolors, since the video is B&W too

Insane-
03:07:416 (4,5) - /nazi/ 2 lvl 4 grids up to make a perfect star
03:12:824 (1) - /super nazi/ Move the last control point two (lvl4) grids to the left. Now, move the middle control point 4 (lvl4) grids up. Should look like this. Don't be afraid of trying the same symmetry methods with different slider types.
Nice jumps, I could read 'em all, even with the stacks + grayscale. You still need to be carefull about grayscales though ;D

Hard-
02:28:356 (x) - Add a circle or make the slider that's 1/2 later start here
02:55:197 (4,5) - DUM DUM DUUUUUUUUM, NOT SYMETRYC >:O!!!!! (yes, I catch these by testplaying, not in the editor :>)
03:22:439 (2,3) - Can read this one, but I felt that the reduced spacing (compared to the rest of the 1/1 spacings in the chorus) played awkward

Lanttu's-
01:19:050 (1) - Add a finish (if naraku adds my custom hitfinish)
03:46:973 (1) - ^


P-p-p-perfect!
Topic Starter
narakucrimson

Krisom wrote:

YOUR PRAYERS HAVE BEEN ANSWERED Oh, God is good ;w;


General-
· Up to 03:04:812 you could use another hitfinish, since the soft one you have now won't fit the song that much imo. Try this one. (You'll need two custom sets, one for the kiai and another one for the rest of the song) I discussed this a little with Lanttu, and we both agreed that the new Finish would be too soft in comparison with the whistle, and that would make it sound dull. We decided it would be better to keep the normal hitfinish, if you don't mind, of course :3
· You might want to include a gray-scaled version of the spinner set? Just a thought I had. Lemmie know if you need one and I'd skin you one. You know I actually have thought about this :3 I'll try to do one since I know you're really busy with your studies :)
· If you do the avobe, might wanna add a grayscale sliderball set too. Ok, that would be no problem~
· I'd say you have to be carefull with these combocolors, since the video is B&W too I have used a custom approachcircle.png that works pretty well to distinguish the approach circle from the background. That should be enough, given that using non-greyscale colours would be silly if I were to do a greycale sliderball and spinner, I guess :P

Insane-
03:07:416 (4,5) - /nazi/ 2 lvl 4 grids up to make a perfect star (2) should be one grid up too, you know :P
03:12:824 (1) - /super nazi/ Move the last control point two (lvl4) grids to the left right, you mean?. Now, move the middle control point 4 (lvl4) grids up. Should look like this. Don't be afraid of trying the same symmetry methods with different slider types. Yessir o7
Nice jumps, I could read 'em all, even with the stacks + grayscale. You still need to be carefull about grayscales though ;D Don't worry :3

Hard-
02:28:356 (x) - Add a circle or make the slider that's 1/2 later start here The second one sounds better to me~
02:55:197 (4,5) - DUM DUM DUUUUUUUUM, NOT SYMETRYC >:O!!!!! (yes, I catch these by testplaying, not in the editor :>) Woah awesome :O
03:22:439 (2,3) - Can read this one, but I felt that the reduced spacing (compared to the rest of the 1/1 spacings in the chorus) played awkward Mmmm I don't know, but this has to have a little break imo. I don't feel it plays sooo akwardly so I'll keep it :3

Lanttu's-
01:19:050 (1) - Add a finish (if naraku adds my custom hitfinish)
03:46:973 (1) - ^ Well we didn't add the custom finishes so... :P


P-p-p-perfect! >w<
Thanks a lot! I'll start working on that spinner & sliderball, so it will be uploaded in a few hours~

EDIT: Updated~
peachiwitch
Yesyesyes.
This map is so much win.
Star for you.<3
Krisom
Ok then.

(those finishes still feel like adding cymbals to the second movement of vivaldi's winter but WHATEVER ~)
Topic Starter
narakucrimson

Krisom wrote:

Ok then.

(those finishes still feel like adding cymbals to the second movement of vivaldi's winter but WHATEVER ~)
I see what you did there.
Lanttu

narakucrimson wrote:

Krisom wrote:

Ok then.

(those finishes still feel like adding cymbals to the second movement of vivaldi's winter but WHATEVER ~)
I see what you did there.
I don't see anything, I wonder what are you talking about~<3 :3
Topic Starter
narakucrimson
Oh so you're on his side D:< (?)

Ok enough spam :3
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