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wa. remixed celas - Suishou-Sekai ~Fracture~

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aevv_old
10/10
kriers
Yes! Exactly!
Reisyth
:roll:
April_old
Takos
I like this bms song.
nice job
Mercurius
8-)
dNextGen
VIDEEEOOO
Lesjuh
01:08:019 ~ 01:30:686 - Kiai time?

Also I think the combo colour white blends too much with the BG. It's that my skin has darker hitcircles so it will probably look worse with default ones.

Hyper
00:25:519 (2) - End this slider one tick earlier (1/4) Or don't make the jumps so wide they're impossible to predict.
00:26:686 (3) - ^
00:49:352 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Exactly the same pattern gets boring/frustrating the second time.
01:00:019 (1,2,3,4,1,2,3,4) - ^
01:05:352 (1,2,3,4,5,6,7,8) - ^

Taiko
01:22:684 (2) - Unsnapped!

Another
00:09:353 (1) - End this slider one tick earlier (1/4) Or remap this part because it doesn't fit the song at all.
00:10:019 (2) - ^
00:10:686 (1) - ^
00:11:352 (2) - ^
00:12:019 (1) - ^
00:12:685 (2) - ^
00:29:353 (1,2,3,4) - Nasty difficulty jump! Place these a little closer to each other.
00:34:603 (1,2,3,4,5) - ^
00:57:352 (1) ~ 01:06:520 (8) - This is ridiculous.
01:32:686 (1,2,3) - Class-A mindfuck.
01:42:686 (16,1,2) - ^
01:44:603 (1,2,3,4,5,6,7,8,9,10) - ^ Either remove the first note of this stream or distance snap it to 01:44:186 (10).

Hard
I highly recommend AR +1
00:45:352 (1) - End this spinner @ 00:46:352 so players won't get donfused with the hitcircles soon after it. It also looks/sounds better.
01:19:852 (2,3) - Remove these notes and extend 01:18:686 (1) by one tick.*
01:19:936 (3) - Remove this note
01:21:352 (1,2,3,4,5,6) - This doesn't fit the music...
01:23:186 (7) - ...and this is plain off.
01:24:019 (1) - Shorten by one tick
01:26:686 (1) - End on the previous white tick.
01:31:686 (1,2,3) - Move closer to the previous object.
01:33:352 (2,3) - Feels too empty between those two objects.
01:38:019 (1) - Give it 5 ticks and move the two beats after it closer to this slider.
01:38:686 (3,1) - Feels too empty between those two objects.
01:45:352 (1) - End one tick earlier to prevent confusion.
01:47:186 (3) - ^
01:49:352 (1) - End on the previous white tick.

Normal
01:29:352 - Why end so early? Song is not even 2 minutes and ending this early feels odd.

That's it!
gat1toneku
(・∀・)つ☆
Topic Starter
soulfear

Lesjuh wrote:

01:08:019 ~ 01:30:686 - Kiai time?

Also I think the combo colour white blends too much with the BG. It's that my skin has darker hitcircles so it will probably look worse with default ones.

Hyper
00:25:519 (2) - End this slider one tick earlier (1/4) Or don't make the jumps so wide they're impossible to predict. done
00:26:686 (3) - ^
00:49:352 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Exactly the same pattern gets boring/frustrating the second time.
01:00:019 (1,2,3,4,1,2,3,4) - ^
01:05:352 (1,2,3,4,5,6,7,8) - ^

Taiko
01:22:684 (2) - Unsnapped! fixed

Another
00:09:353 (1) - End this slider one tick earlier (1/4) Or remap this part because it doesn't fit the song at all.
00:10:019 (2) - ^
00:10:686 (1) - ^
00:11:352 (2) - ^
00:12:019 (1) - ^
00:12:685 (2) - ^
00:29:353 (1,2,3,4) - Nasty difficulty jump! Place these a little closer to each other. done
00:34:603 (1,2,3,4,5) - ^
00:57:352 (1) ~ 01:06:520 (8) - This is ridiculous.
01:32:686 (1,2,3) - Class-A mindfuck.
01:42:686 (16,1,2) - ^
01:44:603 (1,2,3,4,5,6,7,8,9,10) - ^ Either remove the first note of this stream or distance snap it to 01:44:186 (10).

Hard
I highly recommend AR +1
00:45:352 (1) - End this spinner @ 00:46:352 so players won't get donfused with the hitcircles soon after it. It also looks/sounds better.
01:19:852 (2,3) - Remove these notes and extend 01:18:686 (1) by one tick.*
01:19:936 (3) - Remove this note
01:21:352 (1,2,3,4,5,6) - This doesn't fit the music...
01:23:186 (7) - ...and this is plain off.
01:24:019 (1) - Shorten by one tick
01:26:686 (1) - End on the previous white tick.
01:31:686 (1,2,3) - Move closer to the previous object. done
01:33:352 (2,3) - Feels too empty between those two objects.
01:38:019 (1) - Give it 5 ticks and move the two beats after it closer to this slider.
01:38:686 (3,1) - Feels too empty between those two objects.
01:45:352 (1) - End one tick earlier to prevent confusion.
01:47:186 (3) - ^
01:49:352 (1) - End on the previous white tick.

Normal
01:29:352 - Why end so early? Song is not even 2 minutes and ending this early feels odd. I think the ending is good.

That's it!
Masana
i love you
DJPop
~Normal~
00:12:353 (6) - new combo
Come on, don't be lazy. End the map at 01:52:019

~Hard~
01:26:352 (6,1) - too far
TIMING 28,186 - remove
TIMING 34,519 - remove

~Another~
01:16:186 (2,4) - move right 1 grid (Lv4)

~Hyper~
TIMING 28,186 - remove
TIMING 30,602 - remove


+Star
Natteke
this map is eggpain
Topic Starter
soulfear

DJPop wrote:

~Normal~
00:12:353 (6) - new combo done
Come on, don't be lazy. End the map at 01:52:019 done

~Hard~
01:26:352 (6,1) - too far
TIMING 28,186 - remove done
TIMING 34,519 - remove done

~Another~
01:16:186 (2,4) - move right 1 grid (Lv4) done

~Hyper~
TIMING 28,186 - remove done
TIMING 30,602 - remove done



+Star
Curisu
[NM]
01:05:352 (3,4) - 摆平行

[HD]
00:14:686 (7) - new combo
00:15:019 (8) - remove new combo
00:54:519 (1,2,3,4,5,6) - 这样...真的看的清吗(误
01:11:436 (1) - 这个slider不合节奏..
01:26:352 (6) - 缩短1/4
01:26:686 (1) - 延长1/4
01:38:852 - 显得太空.

[Hyper]
00:05:019 (1,2) - 往左移1格?
00:25:519 (2,3,4) - 这spacing...
01:03:686 (7,7) - 按道理这里上下也该对称.
01:19:019 (3,4,5) - 诡异走位?
01:26:852 (3,4,5,6,7,8,9) - 音量渐大
01:38:019 (1,2,3,4,5,6,7,8,9) - 去掉grid排.距离不一.
01:50:686 (1,2,3,4) - 音量渐大

[Another]
00:09:352 (1,2,1,2,1,2) - spacing.
00:34:603 (1,2) - 音量小 以至于1的节奏听不出.删掉1?
00:41:019 (9,10) - 排在3/4对称位.走位诡异.
00:48:686 (1,2,3,4) - 顺时针排 1-4-2-3
00:51:352 (1,2,3,4) - ^逆时针排 1-4-2-3
后面ctrl+c部分同
01:12:019 (1,2,3,4,5) - 这排法太诡异看不清.
01:35:353 (1,2,3,4,5,6,7,8,9) - 去掉grid排.距离不一.
01:51:353 (5,6,7,8,9,10,11,12,13) - ^

[Taiko]
00:14:186 (2,1,1,2,1) - ddkdk?
01:08:019 (1) - finish?
Topic Starter
soulfear
^thank you for modding
DeeN
.
ATTACH[wa. remixed celas - Suishou-Sekai ~Fracture~ (soulfear) [Normal].osu]

Download: wa. remixed celas - Suishou-Sekai ~Fracture~ (soulfear) [Normal].osu
al2e10
*Mod by Wmf's modding /taiko guest queue

[Hyper]
00:46:685 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8...........) - Wistle WWWWWWWWWWWWWWWWWWWWWWWWWWWWWW

Can you change it to W>N>W>N>W>N... (Wistle=W None=N)
It so nosie for it.

[Another]
00:10:686 (1,2) - ,,, Too crazy for that in here and the other.

[All]
**Another is insane? Or Hyper is?
Hyper is easier than Another but why the star is higher?
**Always wistle... It take wired to another ear...
**你這個map有70%送上approved.
條件齊全: 1.變態 2.跟本上沒有什麼人打得到 3.你打到fc嗎?
wmfchris
好吧 我來mod taiko diff [Another]2到出血了 \ : D /

00:46:019 - kkdkkdddd suits the music better
00:49:352 - d
00:54:686 - ^
01:35:852 - ddk
01:37:852 - kdddkk...
01:39:686 - dkkkdkdkdkdkdkkkddkkddk <- the melody is somehow like this
01:51:186 - ddkdddkkddk

嘛 我覺得前段map很蠻不錯的,一直到第二段kiai又overmap了
也不用塞滿1/4 還滿亂的 .________.

Rating : 6.5/10
threenash
!
Firce777
哈哈 觸譜做習慣了(<--死性不改這傢伙)
現在大多都修正了 :oops:
謝謝chris的MODDING啦

Download: wa. remixed celas - Suishou-Sekai ~Fracture~ (soulfear) [Firce777's Taiko].osu
ise77777
:oops:
Charles445
Were you even trying when you mapped the Hard?
The hell is up with the 8x sliders on Hyper?
Shiirn
General
Why is offset so much earlier (one full metronome loop) than the first sound shows up? It won't change anything, sure, but it's incorrect to have the offset on empty space. The menu as it is acts strange on the map.
Stick to the one naming convention? having both normal/hard and hyper/another makes no sense since hyper and hard are supposed to be relatively equal in terms of difficulty. Besides, deen's Normal plays like an Easy and the Hard is more like a Normal, so go Beginner / Standard as difficulty names?

Hard
Your difficulty settings are really low. The entire map plays more like a normal.
All of your sliders look fairly ugly. Make them a bit cleaner?
00:26:686 (3) - stack under 2? or just remove entirely and extend 2 to the white tick.
00:26:852 (1) - sounds better ending on red tick so that the violet slider starts more smoothly
00:28:019 (1) - ^^ except for the yellow combos
00:30:852 (2,3) - Stack 3 under 2 or remove 3 and extend 2 to white tick
00:33:352 (5,6,1,2) - These all sound better ending on red ticks.
00:36:186 (2,1) - Stack 1 under 2 or remove 1 and extend 2 to white tick
00:37:519 (2,3) - Stack 3 under 2 or remove 3 and extend 2 to white tick
00:38:852 (5,1) - Stack 1 under 2 or remove 1 and extend 2 to white tick
00:41:519 (2,3) - Stack 3 under 2 or remove 3 and extend 2 to white tick
01:11:436 (1) - While this note is spaced somewhat correctly and makes sense with the music, it doesn't mesh well with the rest of the difficulty. Change/remove?
01:20:019 (1,2) - sound better ending on red ticks
01:21:352 (1,2) - Stack 2 under 1 or remove 2 and extend 1 to white tick
01:21:852 (3,4) - Stack 4 under 3 or remove 4 and extend 3 to white tick
01:22:352 (5,6,7) - sound better ending on red ticks
01:25:352 (4,5,6) - sound better ending on red ticks
01:26:686 (1) - sound better ending on white tick
01:42:686 (2,3) - Stack 3 under 2 or remove 3 and extend 2 to white tick
01:44:519 (4,5) - Stack 5 under 4 or remove 5 and extend 4 to white tick
01:48:019 (5,6) - I think you know where I'm going with this.
01:49:352 (1) - End on white tick

Hyper
Your sliders look like shit. I can see why you rarely use them.
00:25:519 (2,3,4) - are you on fucking crack?
01:28:519 (3,4) - are you on fucking crack v2
The end of the map makes no sense with the rest of the difficulty, while it's very well done - I need to stress this because that's rare for you it's far more suited to an Another difficulty rather than a hyper, since the difficulty curve is way too high.

Another
00:09:353 (1,2,1,2,1,2) - are you on fucking crack v3
00:57:353 (for a long time) - these are just plain stupid. This spacing makes no sense whatsoever.
The ending for Hyper is far better than your Another ending.



I feel like I'm being trolled by this map and everyone that has modded it who have not seen this shit.
Topic Starter
soulfear
星をくれてありがとう~=w=
Gens
[General]
  1. That artist is weird. Is it really two spaces between wa. and remixed? And even then, why does it get interpreted everywhere else as a single space? I'd put only one space anyway, just to be safe, in case some parser fails due to this. Something also tells me remixed celas should be in parentheses or something but I know how awkward the japanese artists can get.
  2. Shiirn is right about the metronome, there's really no reason to leave it where it is right now. Or at least, I can't find a valid reason to leave it like that.
  3. Is it just me or the hitsound volume is really low? I can't really discern what is happening due to this. The mp3 might be too loud, too, I don't know.
  4. Heh, there's obviously a difference between our timing UOs since I get around -9ms of what you have.
  5. I can see Shiirn's point with the difficulty names, and I see no harm in changing them.
  6. Wow, that's some messed up difficulty sorting, buddy. There's not much you can do about them anyway.
[Hard]
  1. I overall don't like this difficulty much, if at all... it just feels 'shapeless' and cluttered, like an amateur did it. It is very confusing to play in such cluttered spacing.
[Hyper]

01:28:019 (1,2,3,4,5) - These don't seem to follow the music much, and they could have a more readable spacing...

[Another]

00:57:352 - Is this even possible?
01:12:019 (1,2,3,4,5) - This is purely cosmetic but they're very misaligned and look pretty ugly. I'd change the whole pattern altogether.

That's it from my part, I guess.
Topic Starter
soulfear

Gens wrote:

[General]
  1. That artist is weird. Is it really two spaces between wa. and remixed? And even then, why does it get interpreted everywhere else as a single space? I'd put only one space anyway, just to be safe, in case some parser fails due to this. Something also tells me remixed celas should be in parentheses or something but I know how awkward the japanese artists can get.
  2. Shiirn is right about the metronome, there's really no reason to leave it where it is right now. Or at least, I can't find a valid reason to leave it like that.
  3. Is it just me or the hitsound volume is really low? I can't really discern what is happening due to this. The mp3 might be too loud, too, I don't know.
  4. Heh, there's obviously a difference between our timing UOs since I get around -9ms of what you have.
  5. I can see Shiirn's point with the difficulty names, and I see no harm in changing them.
  6. Wow, that's some messed up difficulty sorting, buddy. There's not much you can do about them anyway.
[Hard]
  1. I overall don't like this difficulty much, if at all... it just feels 'shapeless' and cluttered, like an amateur did it. It is very confusing to play in such cluttered spacing.
[Hyper]

01:28:019 (1,2,3,4,5) - These don't seem to follow the music much, and they could have a more readable spacing...

[Another]

00:57:352 - Is this even possible? yes,see the picture,and,I have played this part many times by myself,and I have asked some of my friends play it.
01:12:019 (1,2,3,4,5) - This is purely cosmetic but they're very misaligned and look pretty ugly. I'd change the whole pattern altogether.

That's it from my part, I guess.
Topic Starter
soulfear
·1·
Gens
Okay well... during the course of the last three or four hours soulfear has been explaining to me the reasons and stuff. While I did manage to convince him to change a few things, a good chunk of stuff was left unchanged. The most important changes were probably the artist change and the offset (and metronome) fix. The things that weren't changed were... the Hard difficulty being called like that (I think there's no appropriate equivalent to that in beatmania) and overall the placement of the beats. I assume it's fine since, although it would be nice if changed it isn't really unrankable.

All that goes to whoever mods this next of course~

Bubs, then.
lovhin456
Hi! Sorry if I pop your bubble. Well at the end is you who chooses if you make any changes.

Song's Info;
- Tags >> Why is Akiyama Mio and K-ON on tags ? Just asking. Also add beatmania; is not Deen, is DeeN; add Firce777

General;
- Try these colors maybe ?
Combo1 : 251,225,49
Combo2 : 162,234,53
Combo3 : 87,204,249
Combo4 : 245,75,152


Normal;
- The hitsounds are too quiet, use 100% for volume ?
- 00:17:342 >> This slider looks really bad
- 00:25:342 >> Remove whistle, add finish
- 00:36:009 >> Maybe new combo here ?
- 00:38:342 >> Add whistle at start and remove whistle at end
- 00:39:675 (2,4) >> Add whistle
- 00:42:675 >> ^
- 00:43:675 (1,3,5) >> ^
- 00:46:675 >> Remove whistle, add finish at start ?
- 01:17:342 >> Add a new combo
- 01:21:342 >> ^
- 01:38:675 >> New combo should start here
- 01:40:009 >> Remove new combo and add new combo at 01:41:342

Hard;
- Circle size -1, smaller
- 00:29:675 (3,4) >> The spacing is not even
- 00:33:342 >> This looks really really bad
- 00:44:009 >> Add 3 repeats
- 00:49:009 >> Add a note
- 00:49:342 >> The new combo should start here
- 01:32:342 >> Add a note here and on the next red tick
- 01:32:675 >> Remove the repeat and extend to the next white tick; then add a note on the next red tick
- The spacing is kinda confusing ;/

Another;
- 00:09:009 >> Shorten to the previous red tick
- 00:09:342 (1,2) >> Shorten to previous white tick
- 00:10:675 (1,2) >> ^
- 00:12:009 (1,2) >> ^
- 01:17:342 >> New combo ?
- 01:37:009 >> This is a very long combo, split it
- 01:41:342 >> ^
- 01:51:342 >> New combo
- I don'tlike this diff

Hyper;
- 00:13:675 >> Shorten to the previous red tick
- 00:25:509 (2,3,4) >> ^
- 00:30:675 >> Shorten to the previous white tick
- 00:33:342 >> Shorten to previous red tick
- 01:26:342 >> ^
- 01:28:509 (3,4) >> Shorten to previous white tick
- 01:51:342 >> New combo ?

* Overall, this for me is not ready yet for a bubble/rank
* Star
Topic Starter
soulfear
Thank you for modding,but nothing changed. :D
Anyway,thanks for your star.
Oh sorry for forgetting Firce777.
Latest I'll add his name.
Gens
Bubble repair.

I will not miss it again, I swear. :(
Shiirn

lovhin456 wrote:

* Overall, this for me is not ready yet for a bubble/rank
soulfear maps never are
General
Akiyama Mio K-ON as tags? oh wow, i laughed so hard i nearly threw up.
Another
00:09:342 (1,2,1,2,1,2) - These are still here?! I don't care if some random shitlicker S'd it, this is outright retarded.
Hyper
00:25:509 (2,3,4) - See Anot-

Hell, you didn't even look at my post, did you? I could probably directly copy+paste my mod from before while taking out Gens' mod. Oh, that's right, he can bubble your shit! Of course you'd listen to him! Let the rest of the plebeians just go lick themselves, aye?
You're so bloody lazy that you poop out what is obvious to the world a draft of a map (By the gods above, I hope this is a draft, I'd hate to see one of yours otherwise) and don't ever go back to change anything unless it's absolutely essential to get your turd-child ranked (because that seems to be all you care about), this is further proofed by the fact that you threw down tags that are obviously wrong but will obviously get you lots of plays.

Your mapping have not improved an iota since your first ranked maps, you still have the same crappy attitude, and you still reject entirely logical and fine mods unless they're coming from a mat or bat since their opinions are obviously the only ones worthy of mention. I would sleep well knowing you never ranked another map again after you shat out the crapfest that was akai tsukunise (hell, the fucking NAME was wrong! it's Akai KUTSUnise, ye dumb-) alas a lot of the bullshit you do is not distinctly unrankable (hopefully, yet).

If you need this to be translated so you can understand it, give me a ring. I'm not so lazy as to not find a translator for you. Not that you'll even read half of my post anyway.
Topic Starter
soulfear
lol
Curisu

Shiirn wrote:

General
Akiyama Mio K-ON as tags? oh wow, i laughed so hard i nearly threw up.
wa. & celas use a aliase "Akiyama Mio" in bof 2010
and they're in team"K-ON" lol
Topic Starter
soulfear
Should I laugh at you?

Shiirn

soulfear wrote:

Should I laugh at you?
This makes me laugh even harder, sorry.

although this time it's at the sheer absurdity rather than the perceived idiocy.
akrolsmir

Shiirn wrote:

SPOILER

lovhin456 wrote:

* Overall, this for me is not ready yet for a bubble/rank
soulfear maps never are
General
Akiyama Mio K-ON as tags? oh wow, i laughed so hard i nearly threw up.
Another
00:09:342 (1,2,1,2,1,2) - These are still here?! I don't care if some random shitlicker S'd it, this is outright retarded.
Hyper
00:25:509 (2,3,4) - See Anot-

Hell, you didn't even look at my post, did you? I could probably directly copy+paste my mod from before while taking out Gens' mod. Oh, that's right, he can bubble your shit! Of course you'd listen to him! Let the rest of the plebeians just go lick themselves, aye?
You're so bloody lazy that you poop out what is obvious to the world a draft of a map (By the gods above, I hope this is a draft, I'd hate to see one of yours otherwise) and don't ever go back to change anything unless it's absolutely essential to get your turd-child ranked (because that seems to be all you care about), this is further proofed by the fact that you threw down tags that are obviously wrong but will obviously get you lots of plays.

Your mapping have not improved an iota since your first ranked maps, you still have the same crappy attitude, and you still reject entirely logical and fine mods unless they're coming from a mat or bat since their opinions are obviously the only ones worthy of mention. I would sleep well knowing you never ranked another map again after you shat out the crapfest that was akai tsukunise (hell, the fucking NAME was wrong! it's Akai KUTSUnise, ye dumb-) alas a lot of the bullshit you do is not distinctly unrankable (hopefully, yet).

If you need this to be translated so you can understand it, give me a ring. I'm not so lazy as to not find a translator for you. Not that you'll even read half of my post anyway.
@Shiirn

This must be the most... shall we say... colorful post I've ever seen grace the osu! forums. Actually, it probably takes the cake for anything written I've read this decade. Or watched or heard, for that matter. I'm almost scared now to open up the beatmap. Don't you ever find yelling at people like this to be a bit counterproductive? Fortunately (or unfortunately), most of this will be lost on soulfear. (And out of sheer curiosity, could you really find a translator who would be able and willing to reiterate your somewhat unique style adequately into Chinese?)

@soulfear

我知道你已经有很多的 ranked maps, 可是你可不可以稍微多花一点时间 在你的最新的上?比如说,lovhin 有提出一些很好的建议;你有没有真的花一点时间看一看它们 怎么样?我的看法是,把一个好的 map rank 起来比把一百个不怎么样的好。希望你至少想一想这个,和希望我的中文你还看得懂。

English translation:
I know you have a lot of ranked maps, but maybe you could afford to spend a bit more time on your newer ones? For instance, lovhin's post had a lot of good suggestions; did you even try any of them besides the tag change (especially since you popped the bubble anyways for that)? It'd be better to get one, good map ranked rather than a hundred mediocre ones. Just something to keep in mind, and sorry if my Chinese wasn't perfect.
Shiirn

akrolsmir wrote:

SPOILER
This must be the most... shall we say... colorful post I've ever seen grace the osu! forums. Actually, it probably takes the cake for anything written I've read this decade. Or watched or heard, for that matter. I'm almost scared now to open up the beatmap. Don't you ever find yelling at people like this to be a bit counterproductive? Fortunately (or unfortunately), most of this will be lost on soulfear. (And out of sheer curiosity, could you really find a translator who would be able and willing to reiterate your somewhat unique style adequately into Chinese?)
Yes, I could (albeit, I do admit my speech style is a hell of a bitch to translate well), and I don't find it counterproductive since there's literally nothing that can be done that is productive at this point. I'm flattered that you think so highly of my writing, too =P Part of the entire reason I said it is that it's lost on him but entirely visible for everyone else.

I'm going to step out from this again since I'm over it, soulfear can be an 11 year old with a toy all he wants.

Oh, and star since that's probably what he wants in the first place
dNextGen
lets bitchin because we're awesome fuck yea
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