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Ayane - Endless Tears..

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wiza
star~ :)
kurohana
one of my favourite maps ^w^ staaar :D
fartownik
General:

- While testplaying, I was a bit confused with slider repeats, whose were blending with the white color of the sliders. I'd prefer you to change the white to color to more gray, or change the slider repeat color.

- Make the kiai time same on all difficulties. It's different in the Taiko one.

- Awesome storyboarding! I feel like this beatmap is "alive" ;d

- The mp3 is 126 kb/s bitrate. The minimum is 128 kb/s, could you find a better mp3?


[Lucifer]

00:25:709 (1,1) - Seems like you got confused with the custom hitclap... this REALLY doesn't sound good. Please fix all missplaced claps (dunno why did you use a non-custom clap also, the additional fits the map perfectly).
The claps should be placed on the third white tick (from the big white tick) and with the space of 2 1/1 spaces. So you just put first clap on 00:26:334, then 00:26:959, then 00:27:584 (well, this one is actually well placed), et cetera, et cetera. Also I quite make you to not use the standard clap with the custom (unless you can settle it really well, but seems like you failed first time), so delete all of them and start from the beggining. I hope you understand and 'hear' that it's really a major issue in your map and will fix it.
00:31:490 (1) - Please no such spinners in normal difficulties ;_;
00:51:022 (1,2,3) - Move 1/1 back.
02:50:553 (1) - Just delete this spinner. It doesn't fit the music and also you already have an overdone of spinners.

This diff would be really nice if you didn't play with slidertick claps and mix the kiouclap with standard hitclap ;_; I love the way you curve sliders.
Please work on this.
Also - Spinners: 21 o_o, you will have to reduce their amount. I prefer you delete the ones from the central part of the choruses. It will be the best choice.


[Taiko]

00:57:584 - Delete the uninherited section?


[Imprecation]

02:03:522 (4,5,6) - Stack these properly.
02:15:709 (4) - New combo?
02:20:397 (1,2) - Swap new combos.
02:23:209 (2,4,6,3) - Add claps?


[Condemned]

00:27:740 (1,2) - Swap new combos.
01:16:725 (1) - Out of place spinner, delete it or move forward so it fits the lyrics.


[Plus]

Wow, this diff has awesome flow.

HP Drain -1 tick?

02:20:709 (4,1) - Swap new combos?
02:32:897 - What's the sense of silencing this part? Sounds better without it. Also it made me a pretty confusing feeling that I slidermissed :P
03:09:772 - Awwch. These streams are like out of the map imo... previous patterns were very fun and playable, but this will probably make this an another map with almost all A's in Top40... It's like playing 2 mins of the map and suddenly fail (I bet 3/4 of players will fail here). I don't say this is bad mapped, they look fun, but don't fit the other parts. That's only my opinion, you can keep them there, but you can consider making them easier (:
Also if you decide to keep them, maybe add a warning before? It's quite sudden.
04:23:505 (1) - Delete.
05:18:896 (1) - Hidden slider repeat.


The maps look pretty nice. Although, I don't like the overwhelming amount of Insanes here (3 standard Insanes + 1 taiko), an additional Easy diff would be nice.
Keep up good work, star.
Topic Starter
lkp
thanks all guys <3
regenz
Very nice SB + Stream. Sadly it's too much bpm i can't play .
take a star for your effort ( I'm a mapper and i know mapping 5 min + is a pain in *** .)

mercury2004
Very very and very nice SB

btw
Lucifer's Normal
00:58:522 (3,1) - This is wrong. End slider and another slider cross each other in timeline


I'll do the further modding if I am able to finish my map.
Garven
As per your request:

[Skin]
Did you get permission to use this hitcircle?
Add an approach circle, please.

[General]
There are different uninherited timing sections across all difficulties. Line them up.
I'm looking at 04:08:583 - in Condemned and Plus mostly, now that you got the rest of them

[SB]
You have SB playing after the mapping is complete for a lot of the difficulties... Make sure that they stop for the shorter difficulties.

[All difficulties]
00:57:897 - Start kiai here
02:27:897 - Start kiai here

[Lucifer's Normal]
00:25:709 (1) - Way too soon after a spinner for the easiest difficulty - it's way off-center too. If you want one soon, at least put it near the center so it's easier to realign. I'd still say that you should give at least two beats at this BPM for a Normal after a spinner.
00:31:490 (1) - Kind of a short spinner for the easiest difficulty
00:32:897 (1) - ...and way too soon after a short spinner for the easiest difficulty.
00:41:490 (1) - Yeah, please don't use such short spinners for the easiest of the set.
00:49:459 (1) - ^
00:58:522 (3) - Um.
I'm not going to mention the short spinners anymore. They don't work for this level of difficulty.
01:12:897 (1,2,3) - Really didn't like playing this rhythm when you give the feeling of following the vocals.
01:17:272 (1,2,3) - Aaah, at least go with the vocal here. Just use a slider or something.
01:20:397 (1) - Too soon after spinner
01:55:709 (1) - Way too soon after a spinner
01:56:022 (2) - End at 01:56:490 -
01:57:272 (1,1) - A bit much of a jump for a Normal imo
01:58:522 (2) - End this at 01:58:990 -
02:06:022 (1,2) - Please don't use a stack like this in the easiest difficulty. New players aren't going to get this - especially when you're mostly just sticking to the beat for the majority of the map
02:08:209 (1,2,3,4,5) - Argh, this is so out of sync with the strong part of the music.
02:17:897 (1) - End at 02:18:365 -
02:27:897 (1) - Too soon after spinner... Just end the spinner at 02:27:272 -
02:29:147 (4) - What... is this mapped to?
02:39:459 (1) - Soon after spinner
02:47:272 (1,2,3) - Same as earlier

I think this map could be made much better than it is. The biggest issue beyond the spinner use is the rhythm work. Try to have it work with the music more instead of just doing the beat the majority of the time, and every once in awhile syncing with the vocals. It leads to a somewhat confusing play and doesn't play very well.

[Taiko]
This is way beyond me, haha.
Beyond the kiai time changes, there was this spot:
02:51:334 (50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75) - Some of these notes felt off.

[Imprecation]
00:07:740 - Add a note? Feels weird with the vocal starting, then hitting with the percussion.
01:15:397 (3) - This didn't feel right at half speed if it has a repeat on it. Maybe do a long slider in a circle shape?
01:21:178 (3,4,5) - These got a little hard to see with the red combo on red background.
01:27:428 (7) - Control + R this. Plays better to me.
01:33:834 (4,5,6,7,8) - This back and forth motion didn't feel right compared to how you mapped the rest of the difficulty up to here.
02:27:897 (2,3) - This part didn't feel right since you had followed the vocals fairly consistently up until here.
02:45:397 (1) - This worked much better. :3
02:50:084 - Volume 0% here would sound much better imo and ending that spinner with a soft finish would work great

[Condemned]
00:20:709 (3,4,5) - This rhythm feels soooo off compared to the rest of the song
00:23:209 (3,4,5) - ^
01:30:709 - Restarting the kiai here is just awkward. I'd remove it, or map through that break and find another spot for a break.
01:50:709 (3,4,5,6) - Aaah, here's that weird rhythm again, though this one played a lot better than the other two.
02:50:084 - Volume 0% here would sound much better imo and ending that slider with a soft finish would work great

[Plus]
00:16:334 (5,6) - Maybe this instead?

01:20:397 (1) - Argh. The first time is really disorienting and killed me outright. The other times I played through it, it was fine. Think you can try to work this in a bit more naturally so it isn't so jarring the first time through?
01:55:397 (1,2,3,4,5,6) - Lower the spacing here. It doesn't make those .5x sliders read well at all.
01:58:834 (5) - Delete this. Doesn't fit during a slower part.
01:59:772 (1,2,3,4,5,6,7,8) - Hrm... how about this instead?

02:40:397 (1,2,1,2) - Kind of strange having a + pattern when there's a pentagram in the background...
02:49:928 (5) - I was surprised that this wasn't at .5x
02:50:553 (1) - This feels a little long. Maybe end it at 02:52:897 - instead?
03:19:303 (1,2,3,4,5,6,7) - The jumps feel a lot better to me if they were jumping on 03:19:459 (2,4,6) - instead of 03:19:615 (3,5,7) - Also this was pretty crazy to read. Maybe do new combos on each jump, but it might have been because the jumps felt like they were on the wrong beat for me.
03:29:772 (2,3,4,5) - Can you do this without the overlapping? They're such a pain to read. ;_;
03:37:897 - Extend the break start to here

03:40:285 - Soft hitsound volume is way too loud here. ><
03:54:905 (6) - And that finish doesn't fit very well to me, though it might be because of the volume being so high
04:08:895 - Start kiai here
05:09:521 (2) - I didn't like this being a repeat slider. It removes the emphasis on the chord progression. Maybe do something like this?

05:18:739 (4,1) - Didn't like the overlap on these. Maybe flip these all so they're facing away.
05:26:396 (1) - Start this at 05:26:239 -
That last kiai section is huge. Maybe stop kiai at 04:46:396 - and reapply at 04:51:396 -

It may look like a crap-ton of mods, but the maps in general are pretty solid. I'm thinking that beyond the timing stuff and kiai, the Normal needs the most renovation. Imprecation and Plus were really fun! Great job~

Good luck!

Ulysses
:D
Louis Cyphre
00:31:490 (1) - Kind of a short spinner for the easiest difficulty
This is the easiest difficulty, but not "easy". 5k for normal are enough.
I'm not going to mention the short spinners anymore. They don't work for this level of difficulty.
5000 auto and it's short?
02:29:147 (4) - What... is this mapped to?
I don't understand what you mean.

And fixed slowdown bug and something from your mod. Thanks for modding.

Download: Ayane - Endless Tears... (lkp) [Lucifer's Normal].osu
Garven

Louis Cyphre wrote:

00:31:490 (1) - Kind of a short spinner for the easiest difficulty
This is the easiest difficulty, but not "easy". 5k for normal are enough.
I'm not going to mention the short spinners anymore. They don't work for this level of difficulty.
5000 auto and it's short?

The feel is still fairly short for the easiest diff. Yes, it's a Normal, but since there's no easier difficulty, you need to keep new players in consideration still.

02:29:147 (4) - What... is this mapped to?
I don't understand what you mean.

Listen to the music. There's nothing there to correspond to that beat.
Topic Starter
lkp
all fixed.except the SB...i'll find Beuchi's to fix it..
kazenotama
some suggestions for taiko diff
ps: B=blue and R=red

00:19:147 ~00:19:772
change to BBRRBBRRB

01:20:397
RRB B B R BBR

i think this one is better

01:23:131
RRRB BRB B R B

01:24:928
BRB

01:49:147
the same as 1st sugesstion

03:10:397
from that time point to [03:32:897] may put more objects within the rhythmic music? just an advice lol

04:26:395
more object for the long sound

my suggestion is RRRRBBBBRRBBRR

04:31:395
the same as 2nd one

04:38:504
add an object her?

04:48:739~04:49:676
put more objects :3

others
extend the first kiai time to 1:40:084 and the third one to 05:11:239
if you think no need of that or kiai time is too long in total,ignore this
and generally,it will be a long climax before ending?

no more suggestions,star and good luck xD
kazenotama
in additon,i think koko could make it more biting like Wind God Girl :D
Topic Starter
lkp
To Garven:
about the skin:

DJPop wrote:

Yes, you can. Just leave the credit on your posted ;)
and uploaded :)
Beuchi
Diff specific SB fix:

Download: SBFIX.rar
Garven
[General]
Delete your .osb file and full resubmit. It overwrites Beuchi's fixes otherwise.
Credit DJPop for the skin use in the first post.

[Lucifer's Normal]
Notes are still way too soon after spinners for the easiest difficulty - hell, even for a Normal considering the BPM. 1.5-2 beats would be acceptable.
00:57:897 - Start kiai here
01:06:490 (1) - This spinner feels kind of weird since it keeps going even after the phrase finishes and a new one starts up.
01:35:397 (1) - Custom slider tick sounds odd
02:29:147 (4) - Still feels much better at 02:28:990 - since there's nothing in the music going on at this point
02:36:490 (1) - Kind of the same feeling from 01:06:490 (1) -

[Imprecation]
01:19:928 - End kiai here like in the other difficulties?
01:50:084 (5,6,7,1,2) - This rhythm is really awkward to play

[Condemned]
Think you can work a break in somewhere? It's three minutes of play straight.

[Plus]
02:27:897 - Start kiai here
02:45:397 (1) - Add a finish to the end of this?
02:50:240 - Make this timing section a soft set so you don't get that pop at low volumes that the normal set likes to do.
02:50:397 - End kiai here
03:29:615 (1,2,3,4,5) - Blaaah this still confuses me so much.
03:32:897 - End kiai here
04:31:239 - Make this timing section a soft set so you don't get that pop at low volumes that the normal set likes to do.

Plus is incredibly fun. I love it~ Excellent work on this set!

Call me back.
emirin1984
nice beatmap^^
Garven
Aah, I should have looked closer at the SB, sorry Beuchi. ;~;

The transition at 01:25:397 - feels a bit late. It might be because the transition is a little slower.
01:30:397 - ^
04:18:895 - ^
04:36:395 - ^
04:41:395 - ^

Did some extra IRC modding too. Mostly just nazi stuff. Just waiting on Louis' response now.
Beuchi

Garven wrote:

The transition at 01:25:397 - feels a bit late. It might be because the transition is a little slower.
01:30:397 - ^
04:18:895 - ^
04:36:395 - ^
04:41:395 - ^
owo~
Download: SBFix2.rar
Topic Starter
lkp
all fixed.
Hazenkain
Great map~
Louis Cyphre
Topic Starter
lkp
ok.
whymeman
The SB seemed huge, but its really quite stable and never overloads. I couldn't find any wasted resources either which is good as well. The mapset itself plays great, especially Taiko. But the main concern I have is being able to see the notes while playing standard. Red just needs to be a bit brighter for combo color #2 (Red: 250) and for combo color #1.... its a bit of a problem since making it too bright or dark can make it hard to see. Tried to test out different levels, but the current settings for color #1 seems best keeping.
Topic Starter
lkp
250 maybe too bright...
221 is ok...?
fixed.
Jerry
I love this map :D

star~ >w<
whymeman
221.......... Alright. I can agree with it.

Bubble #1 then.
Garven
Sorry, been really busy of late:

[Lucifer's Normal]
Did this originally have so many normal claps in it instead of using the custom hit-clap? It does kind of stick out against the hit sounding in all the other difficulties, but it's fine, I guess. Just kinda weird...
02:27:897 (1) - This part felt kind odd since you were using the custom hit-clap finally, but it doesn't stick out as much as the normal hit-clap, so it felt empty (until the end where it switches back to the normal hit-clap at 02:39:772 - ).

01:57:272 (1,1) - You sure with this spacing? Strange to have such a jump during a slow section of the song.
01:58:522 (2) - Maybe add a repeat to this slider?
02:08:834 (3,4,5) - This rhythm is really hard to feel - especially for the easiest difficulty. Maybe something in the spirit of this suggestion?


Everything else is looking great. Let me know when Louis responds~
KanaRin
反正你Normal的Diff名都不統一了倒不如直接Koko's Taiko?
只是Taiko我感覺不很美感
要不 Taiko Oni.
嘛 反正pop了你都要上傳多次 隨你決定了.
Topic Starter
lkp
係bo
Louis Cyphre
Garven
Awesome.

Bubble #1!
Kanon
APP前留名 8-) 神MAPPER不解释
Candy_old_1
:)
awell
:)
dNextGen
:)
fakeyuu
I had no problems to keep up with the rhythm or anything and it doesn't have too confusing parts in it.
In my opinion this is well done. :)
star~
Heydrich
nice SB :D
-Moccha_chii-
:idea:
-Moccha_chii-
:shock:
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