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BeatmapStation - search beatmaps, and download them from your in-game messages

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SynnerStar
carai man ótimo trabalho!!!parabéns por fazer algo tão bom assim dar certo ^^
Topic Starter
Eber
Hi guys! I just updated the app with a few little fixes and the Spanish translation made by DJNeonNight. Please thank him for taking his time to do it ^-^

Also, thanks for all the people that are giving feedback, that means a lot for me.

Shad0wz wrote:

It's a good and useful program if you aren't a supporter, nice work dude, plus you can filter maps by AR and other stuff, which is really nice too, it's a nice program overall :D
Thank you so much for your feedback, though I don't think this app can replace osu! supporter in any ways.

Poseidon wrote:

Add pp and ill ditch osu!direct
Soon™. osu! direct is faster by the way.

Maot wrote:

Nice man! You did a thing i was about to start to do. By the way nice design :)
During these 2 years, I was thinking that it was almost impossible that some other person didn't have a similar idea. I'm glad that I could release it anyway.

isopaharuntikka wrote:

this is great

i'd love a button that would give you a random beatmap within the filters you set
Thanks for your suggestion man, I appreciate it. But I'm sorry, to do it I would need to get the results from ALL the pages of the current search from osu!search (that would overload hammer Rivenation's servers). So, it aren't likely to happen, unless he makes someone like this in his system, sorry =(

Luuukee N7 wrote:

nice... up

FunYellow wrote:

Cara, parabéns por esse prorana, ficou show <3

sayonara - wrote:

:thinking:

Idealism wrote:

opa :eyes:

YohanSabrac wrote:

bom :3

jhIee0I33 wrote:

carai man ótimo trabalho!!!parabéns por fazer algo tão bom assim dar certo ^^
Valeus. Fico feliz que tenham gostado e deixarem seu comentário na thread : 3
-Makishima S-
Well done, now share source code so people who know how to read alien can check if it's safe.
Sorry, I especially do not trust Java devs and Java apps... well, In general I do not trust Java at all 8-)

Personal problems aside - adding source code as someone who shows up first app here is appreciated for trust issues of many users. Especially when in the past afair there were problems with this.
Topic Starter
Eber

[Taiga] wrote:

Well done, now share source code so people who know how to read alien can check if it's safe.
Sorry, I especially do not trust Java devs and Java apps... well, In general I do not trust Java at all 8-)

Personal problems aside - adding source code as someone who shows up first app here is appreciated for trust issues of many users. Especially when in the past afair there were problems with this.

Hi Taiga! Thanks for your feedback. While I agree that Java is not the safest language, I'm not planning in make open-source the app or share its basecode, at least for the moment.
That's because I worked really hard to finish this project, and it took a great amount of time to do it, and because of this I just don't feel comfortable to release the source.

So, I'd not spent the amount of time and efforts that I spent, to harm the users, you can be sure of this.

I agree that I never published any other app on the forums, and I'm aware that some people can fear downloading the app because it's not open-source. But, for the moment, I'm not gonna share its source.
xenonius
can you add loved and pending to the search filters?

also really nice work you've done here owo

edit: and qualified

edit 2: i'm blind
Topic Starter
Eber

xenonius wrote:

can you add loved and pending to the search filters?

also really nice work you've done here owo

edit: and qualified

Thx for your feedback dude ^-^
You already can filter by qualified maps on the app. If is that what you're meaning:


About the loved ones, I need to talk with Rivenation (the osu!search developer) about if to see if is possible (since the search results are gathered from there).
For the moment, the app can only determine the status rank of the maps.
Acrith
Hey,

Nice tool, tho I can't understand why program is not EXCLUDING already downloaded maps from my osu.db?
Topic Starter
Eber

Acrith wrote:

Hey,

Nice tool, tho I can't understand why program is not EXCLUDING already downloaded maps from my osu.db?

Does it happen only to maps you download from the app, or to maps you already had before?
Also, I think you already know this, but maps you already have will appear with this icon in the search results:

If you're not seeing it where it should be, so yes, we've a problem.

Although I'm aware there're are some bugs in the way which the app handles maps you already have, and even I'm currently working in a next version which will probably fix them, I don't have much time to work on it, so things are going a bit slow.
Moyase
Could you add a way to select all of the maps on a page? or even multiple? It would really help me out... Also i have noticed there seems to be issues if theres 8 or more beatmaps in the queue.... it will not add anymore to the queue after that
Topic Starter
Eber

Moyase wrote:

Could you add a way to select all of the maps on a page? or even multiple? It would really help me out... Also i have noticed there seems to be issues if theres 8 or more beatmaps in the queue.... it will not add anymore to the queue after that

Sorry for replying you so late...
Yeah, I can add it, lets see if I can add it to the next version.
And thanks for reporting this bug, I'll be looking for that.

Also, probably I'll be releasing the next version on this weekend with a lot of bug fixes (like the one Acrith has mentioned), and a few novelties.
iYama
Eu gosto muito dessa ferramenta, parabéns pelo bom trabalho.
A única coisa que acho chata é que o filtro de favoritos nunca funcionou, e eu acho que esse programa seria top para baixar boas unrankeds se o fav funcionasse :/
Você seleciona um mínimo de favoritos, e o programa confunde com mínimo BPM.

Anyway, nice job, thanks :)
Topic Starter
Eber

iYama wrote:

Eu gosto muito dessa ferramenta, parabéns pelo bom trabalho.
A única coisa que acho chata é que o filtro de favoritos nunca funcionou, e eu acho que esse programa seria top para baixar boas unrankeds se o fav funcionasse :/
Você seleciona um mínimo de favoritos, e o programa confunde com mínimo BPM.

Anyway, nice job, thanks :)

Sim, quando eu lancei a primeira versão eu nem tinha percebido isso kkk
Há um tempo me disseram sobre esse problema e eu já corrigi. Falando nisso, a nova versão já tá quase pronta, só falta eu dar uma otimizada. Só ainda não fiz isso por falta de tempo mesmo.

Brigadão pelo feedback!
iYama

Eber wrote:

Sim, quando eu lancei a primeira versão eu nem tinha percebido isso kkk
Há um tempo me disseram sobre esse problema e eu já corrigi. Falando nisso, a nova versão já tá quase pronta, só falta eu dar uma otimizada. Só ainda não fiz isso por falta de tempo mesmo.

Brigadão pelo feedback!
Ok! No aguardo da nova versão <3
Topic Starter
Eber
So, after 4 months, I'm finally releasing a new update.
I'm really sorry for all the delay, but I was busy with other things and I never had the time to work properly on this. I made a lot of changes to the search dialog to make it better.

I recommend you guys to take a look at the screenshots (they're on the main thread) if you wanna see properly how the new features looks like.

Here're all the changes made on this new version:
  1. + You can now set and save your own filters on the search dialog
    You can choose a color for it, besides the name :O

    I had this feature in mind since the first version, but I'm sure that people like -Alice Nakiri- were wanting this live.
  2. + Now the the app is able to remember the last options you used on the search filters
    If you didn't select any filter, it'll remember the last options used, even if you closed the app.
  3. + A new pagination system
    The older one was based on a JavaFX implementation, which was giving me so many troubles and it was turning the task to maintain its code so difficult, that I just made myself. This new one brings us some nice things:
    1. Now, instead of having a ton of buttons to each page of the search results, we've a nice component where you can just type the number of page which you wanna go or simply go through the pages by clicking the previous and next buttons:
    2. Before, everytime you changed the page, the app would create new beatmap cards for every new page requested. (they're the things that represents the results of each page). For instance, if you went through 10 pages of the search, you'd have 180 CARDS, and the worst: they'd rarely be dropped from the memory. But now things are much better: I made the search dialog reuse the same 18 cards everytime you change the page, like a recycle.
  4. + Beatmapset cover images
    This was supposed to exist since the first version, but unfortunately I had to remove it because I was using osu! servers to download them. After founding a way to download them without requesting anything from peppy's servers, I re-added them. Please notice that they won't load for unranked maps and some other maps. Also, it's a bit slow to load all them, but I think it's better to have them than not have.
  5. + A cool dark theme to the search dialog
    Even I liking light themes, I thought a dark theme would be nice, and since some people were saying that "light themes hurt the eyes" I did it. Deep down I knew that a lot of you guys wanted it.

    It also comes with some cool buttons to select and deselect all the cards on a page. (they were suggested by DJNeonNight)
  6. + Now LOVED ranked status is supported!
    We hadn't this before 'cause osu!search didn't support it at the time. When I saw that Rivenation updated his system, I added it to BeatmapStation. So now you can find "Loved" status in the statuses list and be happy searching for them.
  7. + The app will now warn when a new update is out
  8. + BeatmapStation is now limited to run with just one instance at the time.
    This means you can't launch two BeatmapStations and use both at the same time. I don't know even why people would want this lol
  9. + Now that language files are on GitHub, the app will be able to pull new languages, or new changes if they're made there, to ensure that you're using the last revised version of your current selected language.
  10. + Changed config file's format
    Because the older one was terrible and very likely to bug itself.

Finally, but not less important, this new version fixes the following bugs from the previous one:
  1. - Fixed wrong usernames when multiple people send to you beatmap links on the cHat at the same time.
  2. - Fixed search dialog using favorite values as BPM values
    This was reported by Fusyon and iYama
  3. - Fixed downloaded beatmaps disappearing from the game
    This problem was reported by multiple people. This also fixes the bug where the beatmap's thumbnails would be mixed in the song selection menu.
  4. - Many other little bugs that I fixed but they were so insignificant that I forgot about them lol


Also, a huge thanks for DJNeonNight for translating some new verbose to Spanish before the app came out. He's actually the only person keeping the Spanish translation.

And that's it, I hope you guys like this update, and please don't forget to let your feedback here on the thread, I'm missing it alot.
Ganter
I can't install program. Installation screen appears, but there nothing happens. I have installed latest Java version. Tried re-download setup files, reinstall Java and reboot my pc, same result.
Also in %APPDATA% was created beatmap-station folder, with cache, langs and logs folders. Folders cache and logs are empty.
What could be the problem?
https://imgur.com/a/yIVeiJk
dZark
Cant open it, it just keep loading forever just like in @Ganter screen
Topic Starter
Eber

Ganter wrote:

I can't install program. Installation screen appears, but there nothing happens. I have installed latest Java version. Tried re-download setup files, reinstall Java and reboot my pc, same result.
Also in %APPDATA% was created beatmap-station folder, with cache, langs and logs folders. Folders cache and logs are empty.
What could be the problem?
https://imgur.com/a/yIVeiJk

dZark wrote:

Cant open it, it just keep loading forever just like in @Ganter screen
Thanks for reporting it! I'm really sorry for the inconvenience. I released a new version and I hope it's fixed now ^-^.

As the apps was trying to load the language file equivalent to your system's language, even if it didn't exists. That was your case, it was trying to load the ru.lang (the Russian language file), but the app is not even translated to Russian.

If it keeps doesn't working, please try to delete the folder "beatmap-station" on your %appdata%. If it still doesn't work, please contact me.

Again, I'm really sorry for this.
Ganter

Eber wrote:

Ganter wrote:

I can't install program. Installation screen appears, but there nothing happens. I have installed latest Java version. Tried re-download setup files, reinstall Java and reboot my pc, same result.
Also in %APPDATA% was created beatmap-station folder, with cache, langs and logs folders. Folders cache and logs are empty.
What could be the problem?
https://imgur.com/a/yIVeiJk

dZark wrote:

Cant open it, it just keep loading forever just like in @Ganter screen

Thanks for reporting it! I'm really sorry for the inconvenience. I released a new version and I hope it's fixed now ^-^.

As the apps was trying to load the language file equivalent to your system's language, even if it didn't exists. That was your case, it was trying to load the ru.lang (the Russian language file), but the app is not even translated to Russian.

If it keeps doesn't working, please try to delete the folder "beatmap-station" on your %appdata%. If it still doesn't work, please contact me.

Again, I'm really sorry for this.


Thank you! Now everything works.

upd: There is a problem with mog422 mirror, since mog no longer update new beatmaps app can't get any of them.
With old beatmaps works fine.
Topic Starter
Eber

Ganter wrote:

There is a problem with mog422 mirror, since mog no longer update new beatmaps app can't get any of them.
With old beatmaps works fine.

Yeah, I'm sorry for that. I'll be looking into adding new mirrors to the app (currently we have only two of them), but it'll be take a while 'till I find a decent one.

Also, the app has another mirror to download unranked beatmaps and maps which aren't available on mog's one. This one wasn't working properly since yesterday, but now it's seems normal.
Kenyy
My BeatmapStation was working fine yesterday but today it just kept on loading forever and even after i reinstall it didnt fix. Send Help
Topic Starter
Eber

Kenyy23 wrote:

My BeatmapStation was working fine yesterday but today it just kept on loading forever and even after i reinstall it didnt fix. Send Help

Hi, I'm sorry for the inconvenience. I'm already aware of this problem and I'm working in a fix to this (I'm probably gonna release it tomorrow).

What you can do for now is:
- Go to your %appdata%
- Enter in the folder beatmap-station
- Delete the langs folder

Also, before doing this, it'd be better if you checked your task manager to make sure that any instance of the process "javaw.exe" aren't running.

If it doesn't work or if you have any question, please enter in contact with me ^-^
Again, I'm sorry for this.
Kenyy

Eber wrote:

Kenyy23 wrote:

My BeatmapStation was working fine yesterday but today it just kept on loading forever and even after i reinstall it didnt fix. Send Help

Hi, I'm sorry for the inconvenience. I'm already aware of this problem and I'm working in a fix to this (I'm probably gonna release it tomorrow).

What you can do for now is:
- Go to your %appdata%
- Enter in the folder beatmap-station
- Delete the langs folder

Also, before doing this, it'd be better if you checked your task manager to make sure that any instance of the process "javaw.exe" aren't running.

If it doesn't work or if you have any question, please enter in contact with me ^-^
Again, I'm sorry for this.

Its working now, thanks!
Topic Starter
Eber
So, I fixed that bug. It was related to the language system, that was a bit broken, and the single-instance system made on the last version, which wasn't working.

I also fixed other things. Here're all the changes:

  1. - Now the single-instance system should be working.
  2. - Fixed some problems of the language system, making it check the update only for the selected language.
  3. - Errors thrown during the splash screen will now be displayed in a dialog box.
  4. - Fixed downloads being downloaded 'till the end, even if they were cancelled by the user. (reported by [ Neopolitan ])
  5. - Fixed tray window positioning for people who anchor the task bar in other places other than the bottom. (reported by [ Neopolitan ])


Hope you guys like it.
ILikeRamen
Hey could you add an option to hide already installed beatmaps ?
meowing
I've been having an issue with trying to run this on Mac. Loading the jar gives me a message saying "/Users/--------/Documents/BeatmapStation v2018.07.28.2.2.jar/beatmap-station: Not a directory".


When clicking show details.
java.nio.file.FileSystemException: /Users/--------/Documents/BeatmapStation v2018.07.28.2.2.jar/beatmap-station: Not a directory
at java.base/sun.nio.fs.UnixException.translateToIOException(Unknown Source)
at java.base/sun.nio.fs.UnixException.rethrowAsIOException(Unknown Source)
at java.base/sun.nio.fs.UnixException.rethrowAsIOException(Unknown Source)
at java.base/sun.nio.fs.UnixFileSystemProvider.checkAccess(Unknown Source)
at java.base/java.nio.file.Files.createDirectories(Unknown Source)
at com.eber.beatmapstation.Main$1$1.call(Main.java:271)
at com.eber.beatmapstation.Main$1$1.call(Main.java:1)
at javafx.graphics/javafx.concurrent.Task$TaskCallable.call(Unknown Source)
at java.base/java.util.concurrent.FutureTask.run(Unknown Source)
at javafx.graphics/javafx.concurrent.Service.lambda$executeTask$6(Unknown Source)
at java.base/java.security.AccessController.doPrivileged(Native Method)
at javafx.graphics/javafx.concurrent.Service.lambda$executeTask$7(Unknown Source)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.base/java.lang.Thread.run(Unknown Source)


I hope you can help me with this.
Topic Starter
Eber

Moltqn wrote:

I've been having an issue with trying to run this on Mac. Loading the jar gives me a message saying
[...]
I hope you can help me with this.

Thanks for reporting it! I'm sorry for the inconvenience, but I hope it's fixed now.
To be honest, I didn't test this in other operating systems other than Windows, so if you could keep giving your feedback if you see anything weird, I'd really appreciate it =]

As always, I fixed other little things too.

  1. - App's directory shouldn't be attempted to be created inside the app's jar when in operating systems that aren't Windows. (reported by Moltqn)
  2. - Checking if a beatmap is being downloaded is now a synchronized method.
  3. - Chat handler won't die anymore if an exception is thrown.

You can download it on the main thread.

ILikeRamen wrote:

Hey could you add an option to hide already installed beatmaps ?

Yes, I actually can. I'm figuring out how to properly do it since the last update.
I don't wanna to just hide them from the search results (this would lead to an inconsistent amount of beatmaps per page), instead of it I wanna keep the pages filled with beatmaps you don't have.
Maybe this feature will be present on the next update =]
meowing
Another issue has arisen. Clicking "Search Beatmaps" just greys out the button and nothing happens.

Log
Exception in thread "JavaFX Application Thread" java.lang.NoSuchMethodError: javafx.scene.text.Font.impl_getNativeFont()Ljava/lang/Object;
at com.eber.beatmapstation.util.Util.computeTextWidth(Util.java:474)
at com.eber.beatmapstation.scene.component.layout.CachedControlPagination.changed(CachedControlPagination.java:200)
at javafx.base/com.sun.javafx.binding.ExpressionHelper$Generic.fireValueChangedEvent(Unknown Source)
at javafx.base/com.sun.javafx.binding.ExpressionHelper.fireValueChangedEvent(Unknown Source)
at javafx.controls/javafx.scene.control.TextInputControl$TextProperty.fireValueChangedEvent(Unknown Source)
at javafx.controls/javafx.scene.control.TextInputControl$TextProperty.markInvalid(Unknown Source)
at javafx.controls/javafx.scene.control.TextInputControl$TextProperty.controlContentHasChanged(Unknown Source)
at javafx.controls/javafx.scene.control.TextInputControl$TextProperty.access$1600(Unknown Source)
at javafx.controls/javafx.scene.control.TextInputControl.lambda$new$0(Unknown Source)
at javafx.base/com.sun.javafx.binding.ExpressionHelper$SingleInvalidation.fireValueChangedEvent(Unknown Source)
at javafx.base/com.sun.javafx.binding.ExpressionHelper.fireValueChangedEvent(Unknown Source)
at javafx.controls/javafx.scene.control.TextField$TextFieldContent.insert(Unknown Source)
at javafx.controls/javafx.scene.control.TextInputControl.replaceText(Unknown Source)
at javafx.controls/javafx.scene.control.TextInputControl.filterAndSet(Unknown Source)
at javafx.controls/javafx.scene.control.TextInputControl.access$900(Unknown Source)
at javafx.controls/javafx.scene.control.TextInputControl$TextProperty.doSet(Unknown Source)
at javafx.controls/javafx.scene.control.TextInputControl$TextProperty.set(Unknown Source)
at javafx.controls/javafx.scene.control.TextInputControl.setText(Unknown Source)
at com.eber.beatmapstation.scene.component.layout.CachedControlPagination.<init>(CachedControlPagination.java:112)
at com.eber.beatmapstation.scene.component.layout.CachedBeatmapPagination.<init>(CachedBeatmapPagination.java:62)
at com.eber.beatmapstation.scene.dialog.search.DownloadBeatmaps.<init>(DownloadBeatmaps.java:442)
at com.eber.beatmapstation.scene.DownloadPanel.lambda$10(DownloadPanel.java:187)
at javafx.base/com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.EventUtil.fireEventImpl(Unknown Source)
at javafx.base/com.sun.javafx.event.EventUtil.fireEvent(Unknown Source)
at javafx.base/javafx.event.Event.fireEvent(Unknown Source)
at javafx.graphics/javafx.scene.Node.fireEvent(Unknown Source)
at javafx.controls/javafx.scene.control.Button.fire(Unknown Source)
at javafx.controls/com.sun.javafx.scene.control.behavior.ButtonBehavior.mouseReleased(Unknown Source)
at javafx.controls/com.sun.javafx.scene.control.inputmap.InputMap.handle(Unknown Source)
at javafx.base/com.sun.javafx.event.CompositeEventHandler$NormalEventHandlerRecord.handleBubblingEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
at javafx.base/com.sun.javafx.event.EventUtil.fireEventImpl(Unknown Source)
at javafx.base/com.sun.javafx.event.EventUtil.fireEvent(Unknown Source)
at javafx.base/javafx.event.Event.fireEvent(Unknown Source)
at javafx.graphics/javafx.scene.Scene$MouseHandler.process(Unknown Source)
at javafx.graphics/javafx.scene.Scene$MouseHandler.access$1300(Unknown Source)
at javafx.graphics/javafx.scene.Scene.processMouseEvent(Unknown Source)
at javafx.graphics/javafx.scene.Scene$ScenePeerListener.mouseEvent(Unknown Source)
at javafx.graphics/com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(Unknown Source)
at javafx.graphics/com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(Unknown Source)
at java.base/java.security.AccessController.doPrivileged(Native Method)
at javafx.graphics/com.sun.javafx.tk.quantum.GlassViewEventHandler.lambda$handleMouseEvent$2(Unknown Source)
at javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.runWithoutRenderLock(Unknown Source)
at javafx.graphics/com.sun.javafx.tk.quantum.GlassViewEventHandler.handleMouseEvent(Unknown Source)
at javafx.graphics/com.sun.glass.ui.View.handleMouseEvent(Unknown Source)
at javafx.graphics/com.sun.glass.ui.View.notifyMouse(Unknown Source)
at javafx.graphics/com.sun.glass.ui.mac.MacView.notifyMouse(Unknown Source)
ILikeRamen
idk why but i get this error now
worked a few hours ago

java.io.EOFException
at java.io.ObjectInputStream$BlockDataInputStream.peekByte(Unknown Source)
at java.io.ObjectInputStream.skipCustomData(Unknown Source)
at java.io.ObjectInputStream.readSerialData(Unknown Source)
at java.io.ObjectInputStream.readOrdinaryObject(Unknown Source)
at java.io.ObjectInputStream.readObject0(Unknown Source)
at java.io.ObjectInputStream.readObject(Unknown Source)
at com.eber.beatmapstation.library.BeatmapLibrary.scan(BeatmapLibrary.java:108)
at com.eber.beatmapstation.Main.show(Main.java:357)
at com.eber.beatmapstation.Main.access$4(Main.java:329)
at com.eber.beatmapstation.Main$1$1.call(Main.java:317)
at com.eber.beatmapstation.Main$1$1.call(Main.java:1)
at javafx.concurrent.Task$TaskCallable.call(Task.java:1423)
at java.util.concurrent.FutureTask.run(Unknown Source)
at javafx.concurrent.Service.lambda$null$493(Service.java:725)
at java.security.AccessController.doPrivileged(Native Method)
at javafx.concurrent.Service.lambda$executeTask$494(Service.java:724)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Topic Starter
Eber

ILikeRamen wrote:

idk why but i get this error now
worked a few hours ago

java.io.EOFException
at java.io.ObjectInputStream$BlockDataInputStream.peekByte(Unknown Source)
at java.io.ObjectInputStream.skipCustomData(Unknown Source)
at java.io.ObjectInputStream.readSerialData(Unknown Source)
at java.io.ObjectInputStream.readOrdinaryObject(Unknown Source)
at java.io.ObjectInputStream.readObject0(Unknown Source)
at java.io.ObjectInputStream.readObject(Unknown Source)
at com.eber.beatmapstation.library.BeatmapLibrary.scan(BeatmapLibrary.java:108)
at com.eber.beatmapstation.Main.show(Main.java:357)
at com.eber.beatmapstation.Main.access$4(Main.java:329)
at com.eber.beatmapstation.Main$1$1.call(Main.java:317)
at com.eber.beatmapstation.Main$1$1.call(Main.java:1)
at javafx.concurrent.Task$TaskCallable.call(Task.java:1423)
at java.util.concurrent.FutureTask.run(Unknown Source)
at javafx.concurrent.Service.lambda$null$493(Service.java:725)
at java.security.AccessController.doPrivileged(Native Method)
at javafx.concurrent.Service.lambda$executeTask$494(Service.java:724)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)

Looks like the app's song library file is corrupted. For now, you can probably solve this doing the following:
While BeatmapStation is closed, please delete the file "songs.db", localized at %appdata%\beatmap-station, and start it. This'll make BeatmapStation check your installed maps again.

I'm sorry for this. I'll take a look at the code when I have some time and try to find a solution for this problem.
ILikeRamen

Eber wrote:

ILikeRamen wrote:

idk why but i get this error now
worked a few hours ago

java.io.EOFException
at java.io.ObjectInputStream$BlockDataInputStream.peekByte(Unknown Source)
at java.io.ObjectInputStream.skipCustomData(Unknown Source)
at java.io.ObjectInputStream.readSerialData(Unknown Source)
at java.io.ObjectInputStream.readOrdinaryObject(Unknown Source)
at java.io.ObjectInputStream.readObject0(Unknown Source)
at java.io.ObjectInputStream.readObject(Unknown Source)
at com.eber.beatmapstation.library.BeatmapLibrary.scan(BeatmapLibrary.java:108)
at com.eber.beatmapstation.Main.show(Main.java:357)
at com.eber.beatmapstation.Main.access$4(Main.java:329)
at com.eber.beatmapstation.Main$1$1.call(Main.java:317)
at com.eber.beatmapstation.Main$1$1.call(Main.java:1)
at javafx.concurrent.Task$TaskCallable.call(Task.java:1423)
at java.util.concurrent.FutureTask.run(Unknown Source)
at javafx.concurrent.Service.lambda$null$493(Service.java:725)
at java.security.AccessController.doPrivileged(Native Method)
at javafx.concurrent.Service.lambda$executeTask$494(Service.java:724)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)

Looks like the app's song library file is corrupted. For now, you probably solve this doing the following:
While BeatmapStation is closed, please delete the file "songs.db", localized at %appdata%\beatmap-station, and start it. This'll make BeatmapStation check your installed maps again.

I'm sorry for this. I'll take a look at the code when I have some time and try to find a solution for this problem.


Ok thank you it works now
Topic Starter
Eber
BeatmapStation is now translated to Russian! (thanks a lot to i3ym ^-^)
This language should now be available on the settings window without needing to update it.

Also, this weekend I'll probably release a new update which fixes some bugs that prevent the app from running normally for Mac users.
ILikeRamen
I could help with a German Translation c:
Topic Starter
Eber

ILikeRamen wrote:

I could help with a German Translation c:

You're welcome! If you're gonna stick into translating BeatmapStation, please make a pull request on its repository =]

If you have any question, don't hesitate to get in touch with me in any place (in-game, PM, etc). I'm more active on Discord tho: Eber#3054
[ Neopolitan ]
10/10, never buying supp again -q
Haibara-Chan
I kept getting this exception:

https://imgur.com/a/EWe0UGO
Topic Starter
Eber

Haibara-Chan wrote:

I kept getting this exception:

https://imgur.com/a/EWe0UGO

Hi! I'm really sorry for this problem. It should be fixed now.

I'd like to apologize the delay, but I'm finally releasing the new version.
I've fixed some issues that were preventing mac users from opening the app and also opening the search dialog (thanks to Moltqn).

I've also added a error reporting dialog that will appear during the splash screen if the last app's execution had any error. Of course, you can dismiss if you don't wanna to report anything :)

Here's the full changelog:
  1. - Text width calculation was using a native method which wasn't working in some operating systems. Now it should be working in a more reliable way.
  2. - An error message will now appear if an attempt to run the app with any other Java version other than 8.
  3. - BeatmapStation won't die anymore if the Chat folder doesn't exist. (reported by Fusyon and Haibara-Chan).
  4. - Added a error reporting dialog.


Hope you guys like it ^-^
powaful3000
curious how well it will deal with 400k beatmaps




even though everything is on an SSD it seems to be loading forever


https://imgur.com/a/rJHPd4c
Kenyy
uhm help maps are not dloading

https://imgur.com/FYAM5uw
Topic Starter
Eber

powaful3000 wrote:

curious how well it will deal with 400k beatmaps




even though everything is on an SSD it seems to be loading forever
https://imgur.com/a/rJHPd4c

Hmm, I've never seen this issue. Please try to delete the app's folder (%appdata%\beatmap-station on Windows) while the app is closed and open it again. Also, please check your Java version is under the compatible versions.



Kenyy23 wrote:

uhm help maps are not dloading
https://imgur.com/FYAM5uw

It seems all the mirrors the app was using to download the maps are experiencing some problems (osu.uu.gl is currently down and it was used to download the majority of maps), so we can just hope they get working fine as soon as possible. If they don't get back working, I'll try to find some new mirrors on this weekend and add them to the app. I'm really sorry for the inconvenience.
powaful3000

Eber wrote:

powaful3000 wrote:

curious how well it will deal with 400k beatmaps




even though everything is on an SSD it seems to be loading forever
https://imgur.com/a/rJHPd4c
Hmm, I've never seen this issue. Please try to delete the app's folder (%appdata%\beatmap-station on Windows) while the app is closed and open it again. Also, please check your Java version is under the compatible versions.

I just killed javaw.exe and opened it a couple of times and after like the third try it worked... Seems to be fine now idk 8-)


and yes osu.uu.gl is down for some reason :? :o
powaful3000

osu.uu.gl wrote:

서비스 종료 예정
최근 osu 비트맵 페이지 변경으로 현재 더 이상 새로운 곡이 업데이트되고 있지 않고 이를 유지보수할 시간이 더이상 없어서 조만간 서비스를 종료할 예정입니다.

Service close
Due to a recent osu beatmap page change, we are not updating any more new beatmaps at this time. I will be close service soon because I no longer have time to maintain it
Doesn't look like we should expect it to come back up at all or any time soon. :(
Albertlovecandy
.
megafuse
downloads stopped working btw https://i.imgur.com/0G5d7yn.png
ILikeRamen

megafuse wrote:

downloads stopped working btw https://i.imgur.com/0G5d7yn.png


the mirrors are currently down :/
Merami Fox

Eber wrote:

ILikeRamen wrote:

I could help with a German Translation c:

You're welcome! If you're gonna stick into translating BeatmapStation, please make a pull request on its repository =]

If you have any question, don't hesitate to get in touch with me in any place (in-game, PM, etc). I'm more active on Discord tho: Eber#3054


the program wont even show up for me
Dalmatiner
Is this project still supported (because for me the mirror site is not available and so does the programm crash)?
Topic Starter
Eber

Dalmatiner wrote:

Is this project still supported (because for me the mirror site is not available and so does the programm crash)?

Hello!
Yes, you're right. Since the mirrors went down, the app will crash because there aren't any sources to download the maps.

Yet you probably can ask me if there's any new mirror which can replace it. And the answer is yes.
The thing is, I was in the middle of a rewrite of the app when those mirrors went down, so I can't just replace them easily.
In other hand, I'm currently in university and doing an internship, so I'm kind of busy to finish it right now.

But don't worry, I'll release a new version eventually, because during my free time, I'm working on it slowly, since I wanna turn my projects open-source.

TL;DR: No source mirrors to download, busy to finish the new version, but gotta release it eventually
oSumAtrIX
Ingame UI injection anytime soon?
MarcoZG
I having This Problem :`v
Yonaton
Is there any way to set a different beatmap library then using one in your osu install folder? It greys out the beatmap folder location when I select a install location for osu and my songs folder is located in a different hard drive.
Bobby656

MarcoZG wrote:

I having This Problem :`v

I'm getting the same thing, Tell me if you ever get a fix
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