beatmapsets/104#osu/228This map needs its osz (or folder if already imported ingame) to be renamed.
You can also replace/rename the mapset in 2007-10 (osu!) pack.
This only happens to the osz file, not the osu files inside, the website already fixed this one, just not the map inside your pack, so I didn't state it in the ASCII related problem.
beatmapsets/1189904#osu/2479337This mapset should be in 2020-07 (osu!), if your time zone is UTC+1. If it's UTC+2, then no prob, it's already in 2020-08 (osu!) pack.
beatmapsets/1247857#osu/2593620Missing this mapset in 2020-09 (osu!).
Because the problems have been spotted, so new stats!
How many maps per mode/year?
osu! number of mapsets:
2007: 199 (348 349 beatmaps)
2010: 1910 (6351 6352 beatmaps)
2017: 1301 1300 (5348 5347 beatmaps)
2018: 2053 (8695 8701 beatmaps)
2019: 2282 2281 (9036 9035 beatmaps)
osu!taiko number of mapsets:
2017: 355 (1187 beatmaps)
2018: 454 (1499 1504 beatmaps)
2019: 558 559 (1868 1869 beatmaps)
osu!catch number of mapsets:
2018: 197 (704 709 beatmaps)
I'm not sure if it would affect 2017 osu!taiko at all, because when I counted this before, I joined all modes in the same year, and use "mode=t" ingame to show how many results are there.
So 2017 may have the number remain unchanged. Because the prob is just a mapset didn't show up in osu!taiko pack, but still exists in osu! pack.
For 2018 info: thanks
Catgirl for
community/forums/topics/330552?n=621, re-checked with
community/forums/topics/330552?n=624I'll try to re-count all of this, once I'm not busy irl, since this was counted when the ASCII problem occured (stated in the original post).