I might have to paraphrase the bolded part there.Endaris wrote:
Wat.Arthraxium wrote:
Also, there's no such thing as "reading patterns", because you should be reading each jump in order to complete the pattern. A lot of those who only read patterns complain about why they are misreading some specific patterns.
Try FCing Chaoz Japan or something without reading at least some of the overlapping stuff as patterns.
That map might be an exception, because I know that overlapping stuff is hard to individually read. However, every possible pattern can be broken down into individual 'n-to-n' instances, or 'jumps', with the exception of streams which are read as a uniform series of notes (e.g. nnnnnn). Patterns are a combination of jumps, singles, doubles, streams, etc., and failing to read each component would mean failing to read the pattern overall. To some players, it might still mean 'reading patterns', but in essence, it is the awareness of each component which makes up the pattern.
My second sentence in entirely based on most claims I have seen in this forum, and I was simply ditto-ing it.
I know. I'm going full circle here and I feel like a complete idiot.HK_ wrote:
But if you read the set of jumps that makes up that pattern then you just read that pattern. I dont get it.Arthraxium wrote:
Also, there's no such thing as "reading patterns", because you should be reading each jump in order to complete the pattern
But I can also go here from the game's perspective. The game does not recognize patterns, only components and everything in between. Hence, patterns don't actually exist.