Larto so mean
whymeman wrote:
First off, i'm taking the map off the ranking list for these following OBVIOUS REASONS.
You have skin elements that are much larger than the template standard, which is a huge NO. Hitbursts are 350x350 when they should be 256x256. Even the cursortrail dimensions are off. It's 52x51 when it should be 51x51.
bg.jpg is a storyboard only element and is 1000x700 when it should be at least no larger than 800 x 600, but would be MUCH BETTER at 640 x 480. And why isn't it .png?
And do you seriously expect someone to be able to easily see this? Seriously, a slider ball made of fairy dust is not cool http://osu.ppy.sh/ss/68005
All skin elements and SBing removed.
And then these...
[Episode 1]http://osu.ppy.sh/ss/68343 What is up with this spacing?
*00:22:474 (3,4,1) - http://osu.ppy.sh/ss/68346 a jump on the easiest diff? Come on man....
*00:27:188 (1) - http://puu.sh/1hT7 uhh, an usually shaped slider on the easiest diff....?
*01:22:474 (1,2) - 1.5 beat spacing on the EASY difficulty?
*01:28:474 (1,2,3,4,5,6,1,2,3) - almost 10 seconds with just "hitnormal"
All of the above = umad
*01:53:331 (1,2) - hitsound volume 0%.... why? Silent notes. They're gone now, whyme-kun!
02:14:975 - volume change in mid of an spinner and why does slider velocity change to 0.75x there arent even any notes between here and the next timing section and the volume change is 81 > 89 ? These timing sections were obviously beating up whymeman's grandmother, and thus have been removed with righteous justice.
[Episode 3]*01:53:332 (1,2) - Hitsound volume 0% http://puu.sh/1hSX
*actually... the spinners before and after are also at 0% too
Gone now, sir!*01:50:118 (1,1,2,1) -
*02:20:761 (1,2,3,4,5,6,7,8,9,10) - 10 note combo for a Normal?
*02:24:189 (1,2,3,4,5,6,7,8,9,10) - ^
*02:27:618 (1,2,3,4,5,6,7,8,9,10) - ^
*02:31:046 (1,2,3,4,5,6,7,8,9,10) - ^
ok so basically this is full of 10 note combos :~|
02:51:618 (1,2,3,4,5,6,7,8,9,10,11) - 11 note combo
Thankfully i had just such a plan in case someone with a serious hatred of double digits came along. Fixed.
[Episode 5]
wiggly slider http://puu.sh/1hSk 00:27:189 (1)00:31:046 (1,2,3,4,5) - Overmapped
*00:32:761 (1,2,3,4,5,6,1,2,3,4,5) - Overmapped
*00:36:404 (1,2,3,4,5,6,7) - Overmapped
*00:38:225 (2,3,4,5,6,7) - Overmapped
*00:40:475 (3,4,5,6,7,8,9) - Overmapped
*00:43:046 (1,2,3,4,5,6,7,8,9,10) - Overmapped plus hidden slider start along with other notes below slider, so cant tell which note's the slider
*00:47:332 (1,2,3,4,5,6,7,8) - Overmapped
*00:51:618 (1,2,3,4,5) - Overmapped
*00:56:761 (4,5,6,7) - 1/6s?
*00:59:975 (1,2,3,4,1,2,3,4) - 1/6 streams again
*01:01:261 (3,4,5,6) - 1/6
*01:06:404 (2,3,4,5) - more 1/6
*01:07:261 (2,3,4,5) - 1/6 again
*01:10:689 (6,7,8,9) - 1/6
*01:13:689 (4,5,6,7,8,9,10) - 1/6 streams
*01:14:975 (3,4,5,6) - 1/6
*i dunno which ones are the worth ones im just remembering all Louis told me
*01:17:546 (2,3,4,5) - 1/6
you just wasted a bloody bunch of time because that's how the music goes. If you want me to say "fuck the music, make them pretty 1/4ths" by all means, i'll change them, but you have been warned.
*01:32:332 (1) - Hidden slider repeat under (Transparent?) hitburst The one sensible note. Fixed.*01:34:582 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - Stream that doesnt seem to follow the song at all
*plus wth 15 combo?
*01:48:189 (1,2,3,4) - I can barely hear these hitsounds Hearing aids.
*01:53:332 (1,2) - hitsound volume 0% http://puu.sh/1hSy Fixed.*02:24:189 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - 16 note combo
*02:27:618 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - 14 note combo
*02:34:475 (1,2,3,4,5,6,7,8,9,10,11,12) - following the same pattern as before, combo may not be as long, but still needs at least 1 NC somewhere on it
2:37:904 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - 15 note combo
2:44:761 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - 14 note combo
*02:48:189 (1,2,3,4,5,6,7,8,9,10,11,12,13) - 13 note combo
See episode 3.
I still got more to put in as well.
Vext wrote:
He's allowed to.whymeman wrote:
And did you really ask the skin creator to even use that design in the first place?
qinche wrote:
SPOILERAnd do you seriously expect someone to be able to easily see this? Seriously, a slider ball made of fairy dust is not cool http://osu.ppy.sh/ss/68005
ahahahahahaha...well XD
Lizzehb wrote:
qinche wrote:
SPOILERAnd do you seriously expect someone to be able to easily see this? Seriously, a slider ball made of fairy dust is not cool http://osu.ppy.sh/ss/68005
ahahahahahaha...well XD
YOU CAN SEE THE BIG ASS CIRCLE RIGHT? Hurr durr.
yeahyeahyeahhh wrote:
I am a cocky bastard
Shiirn wrote:
Since you banned me for no sensible reason whymeman, let me say this: I told 3 friends, VERY CLOSE FRIENDS, about the unrank.
>BANNED
The rest of the response is because people actually play my maps.
Actually 5 stars are limited to experienced players. I really disliked this map, the skin was shit and the map didn't seem good for me at all, but saying that using ideas that limit the map to more experienced players is stupid (no offense) since difficult maps ARE MEANT for experienced players and not for average ones (if I'm wrong guess we should unrank every hard streaming map or hard jumping map...).whymeman wrote:
2.) Make the map more playable and reasonable. Its okay to use ideas for mapping, but not the kind that limits the map to more experienced players. Also, remove the silenced sections in the map. 0 volume hitsounds are unrankable.
And I'm perfectly okay with that.Wishy22 wrote:
I really disliked this map, the skin was shit and the map didn't seem good for me at all
Backfire wrote:
Also, 1clickper10second, [Lance], Backfire, dkun, ebacho, Gabi, Gaiety, h3k1ru, James2250, KanbeKotori, KRZY, Legato, lolcubes, loveFantasy, Lunet, Omega, Sakyosa, Selee, selimsrm, Shiirn, silklash, Wishy22, yeahyeahyeahhh, Yeehaw, Zetta and 1 guest all browsing. Guess everyones getting upset. :l
Weezy wrote:
Now i get another chance to be the last to star :3