Please reply to this mod saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game
General
There are twice the same osb file in the folder.
I think it's better to make all diffs start and end at the same time...
Easy
00:54:265 (1) - Remove new combo ?
00:57:535 (3) - Give this slider a better curve so that it circles the circle in a better way ? (come to ask me in-game if you need help)
Normal
Remove countdown.
00:50:611 (3,4) - Spacing issue: they are too close to each other. Also, are you sure it ends on a blue tick ? If yes, 00:52:535 (1) - is too far from the slider's end.
01:16:381 (1) - This note might be too hard to catch because of how far it is from the center of the screen.
01:18:688 (4) - Delete the timing section on this note and make the previous one have the lowest volume.
A_A's Hard
Remove countdown.
There are a few slight spacing issues... I'll point them out because it looks bad ingame, but most play fine.
00:24:073 (5) - Too close to previous note.
00:55:227 (3,1) - Is that jump made on purpose ?
00:56:765 (3) - The spacing is bigger after that note, within the same combo...
00:59:073 (2) - Too close to next note ? Unless it's made on purpose
01:07:150 (2) - The spacing is lower after that note, whithin the same combo...
01:16:573 (2,3,4,5,6) - Stacking them makes the rhythm confusing.
Xeno's Insane
seems fine
Hw's Taiko
these long streams are surprising but they're fine, I enjoyed playing it
Also, if you have any question, feel free to ask me in-game

General
There are twice the same osb file in the folder.
I think it's better to make all diffs start and end at the same time...
Easy
00:54:265 (1) - Remove new combo ?
00:57:535 (3) - Give this slider a better curve so that it circles the circle in a better way ? (come to ask me in-game if you need help)
Normal
Remove countdown.
00:50:611 (3,4) - Spacing issue: they are too close to each other. Also, are you sure it ends on a blue tick ? If yes, 00:52:535 (1) - is too far from the slider's end.
01:16:381 (1) - This note might be too hard to catch because of how far it is from the center of the screen.
01:18:688 (4) - Delete the timing section on this note and make the previous one have the lowest volume.
A_A's Hard
Remove countdown.
There are a few slight spacing issues... I'll point them out because it looks bad ingame, but most play fine.
00:24:073 (5) - Too close to previous note.
00:55:227 (3,1) - Is that jump made on purpose ?
00:56:765 (3) - The spacing is bigger after that note, within the same combo...
00:59:073 (2) - Too close to next note ? Unless it's made on purpose
01:07:150 (2) - The spacing is lower after that note, whithin the same combo...
01:16:573 (2,3,4,5,6) - Stacking them makes the rhythm confusing.
Xeno's Insane
seems fine
Hw's Taiko
these long streams are surprising but they're fine, I enjoyed playing it