
200,240,57535,2,0,B|184:320|64:312|56:240,1,199.999980926514,2|0
Neko_Ray wrote:
General
Kiai Time starts from here: 51,188
Easy
Cute bg~
00:57:535 (3): You want this ?
Here the code:200,240,57535,2,0,B|184:320|64:312|56:240,1,199.999980926514,2|0
Normal
Cute bg~
but is... very... stretched? change it
A_A's Hard
Cute bg~
01:20:611 (3): Delete that circle
Xeno's Insane
Cut-- all are cute, this why not?
00:37:150 (1,2): Make this different to 00:37:919 (3,4) and 00:38:496 (5,6) is confusing
Tonoicutzu wrote:
[General]
green timing point are not snapped ->fix them EG:Easy : 01:15:996
preview point: i think you should move the preview point to the section when kiai starts 00:50:996
[Easy]
00:45:227(1): - change the grid to 4 and move that circle down with a grid, then change it back to grid 3
00:52:919(2): - 1 grid down(grid 3)
00:54:265(3): - ^
00:57:150(2): - 1 grid left(grid 3)
00:57:535(3): - ^
00:58:688(1): - ^
00:59:073(2): - ^
01:24:458(4): - 1 grid up(grid 3)
Normal:
00:02:919(2): - 2 grids down,1 grid right
00:03:304(3): - 1 grid up, 2 grids left , then move the next notes to be aligned, with the same distance (0.8x)
00:20:612(1): - 1 grid left, then move the next notes to be aligned, with the same distance (0.8x)
00:36:765(1): - Delete new combo
00:47:137(3): - 1 grid up
A_A's Hard
this diff has a bit random distance, and sliders too, fix them
00:32:919(9): - add circle with finish
00:37:342(9): - move this circle to 00:37:535 and add new combo, removing the next new combo , i think it sounds and looks better
00:39:073(8): - add circle with finish
01:15:804(4): - remove finish
01:15:900(5): - ^
Xeno's Insane
00:21:188(2): - 1 grid down
this diff is very nice, i enjoyed playing it
ok, this beatmap looks better than before
you already have a star from me :p
[kudosu this only if this mod helped you]
Samah wrote:
I noticed you have a lot of inherited timing sections that don't really do anything, and aren't snapped to beats. Was this intentional, or did you change the offset at some point? Inherited sections aren't automatically moved.
Have you thought about making the kiai section 1.5x multiplier? I think it would fit nicely with the song. Some very nice sliders on these maps, too.
Can't do taiko sorry.
[Easy]
00:52:919 (2,3) - Decrease the distance between these two sliders. Distance spacing of 0.8x should show you the right amount. Fixed
00:54:265 (3,1) - Same as above. You could probably change the shape of (3) to accommodate for both of these.Fixed
[Normal]
00:03:304 (3) - Right two grid units.Fixed
00:03:688 (4,5) - Right one grid.Fixed
00:06:765 (8) - Up one grid, but if you want (9) to line up you'll need to shuffle everything after it up one too. As a suggestion, I'd say move everything until [00:22:919 (5)] up one.Fixed
00:47:919 (5) - Try this:
Fixed
00:51:092 (4) - This starts too early. Start it at [00:51:477], move it one down and two left, then shorten it slightly so that it ends at the same time [00:52:150].Fixed
[A_A's Hard]
00:24:073 (5) - Two down and one left. Ignore automatic distance snapping here, because the BPM change confuses it.Fixed
00:33:304 (1) - Eight down and two right. It should be one unit above the centre line and two units left of the (9).Fixed
00:35:227 (5,6,7) - One grid right.Fixed
00:36:765 (8,1) - This stacking is a little confusing. I think the stream would look a lot nicer if you moved it out.Fixed
00:53:688 (7,1) - I don't really like this big gap. It looks more like a spacing problem than a jump. I'd shuffle (1,2,3) around a bit to fix the gap, or make it a really obvious jump by increasing it a lot.Fixed
00:58:304 (1,2,1) - Again, this looks unintentional. You may want to move (2) to the bottom left corner so that it looks like a big jump rather than a spacing problem.Fixed
01:08:304 (4) - Move this down one or two units. Whichever looks better to you.Fixed
01:09:458 (1) - Two units left.Fixed
01:15:804 (4,5,6) - One grid right.Fixed
01:20:996 (3) - Move this down a fair bit (use distance spacing of 1.0x).Fixed
[Xeno's Insane]
00:14:842 (1,2,3,4,5,1,2,1,2) - The spacing is a bit inconsistent here.nah i think it fit but thanx
00:17:919 (1,2,3,4,5,1,2,1,2) - ^ (the same thing )
00:21:188 (2) - Up one grid.Fixed
00:27:535 (9,1) - This stack is hard to see.Fixed
00:32:919 (1,2) - Reduce the gap.Fixed
00:34:073 (3) - One grid left.Fixed
00:35:996 (1,2,3) - Down two.Fixed
00:42:919 (5,1,2,3,4,5,6,1,2,3,4,5,6,7,8) - Throughout this section your spacing shrinks and expands again. Try to make it consistent.Fixed
01:25:035 (1) - Put a whistle or a finish on this. Fixed
Star.
xDS i R i R u wrote:
Nice Boat
xDS i R i R u wrote:
Nice Boat
all done.arien666 wrote:
[General]
Approching circle might not be seen on Black BG... http://osu.ppy.sh/ss/64494 http://osu.ppy.sh/ss/64497 [protective coloration orz]
Combo color 1 and 3 are almost same so some confusing orz
[Easy]
:3
[Normal]
00:05:227 (6) - [Suggestion] new combo?
00:19:843 (5) - [Suggestion] How about align with 00:19:458 (4)?
00:20:612 (1,2) - [Nazi] How about move 1 grid right?
[A_A's Hard]
:3
[Xeno's Insane]
:3
[Hw's Taiko]
Add tag 'heatwave95'
Why preview time is different from others?
00:12:535 (68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84) - Seriously, CUT SOMEWHERE please ;_;
00:49:842 - NEVER ACCEPTED ON TAIKO like this Sudden Kiai :3
00:50:227 - ^
00:51:285 (74) - Delete this note
00:50:612 - Move this Kiai start into 00:51:381
00:54:265 (93,94,95,96,97,98,99,100,101,102,103) - I don't know about this stream and why this stream is on here...
01:02:823 - DO NOT CUT Kiai :3
01:03:496 (149,150,151,152,153,154,155,156,157,158,159) - ???
01:04:842 (160) - delete finish
Sorry but I can't say this is good Taiko map ;_;
No star symbol atm orz
;_;
Thunderstorm wrote:
ThunderMod
Only some suggestions, that can be ignored as well
<< Overal >>
Nice skin, but spinner is confusing IMO, I don't see, what to spinAnyway, great.
<< Easy >>
00:49:842 (edn of the spinner) --> 00:50:227 (1) - I think, it can confuse newbies, or force them to stop spinning earlier, then it should, 'cause hitcircle is too close to the end of the spinner, and on some distance from the spinner centre. I suggest to put that note little closer to the centre. fixed
00:55:996 (1) - Wow, don't change spacing on easy diff =) New combo, I know, but it's Easy after all
<< Normal >>
I'd suggest slider tick rate 2, but can't test it, 'cause all sliders goes wild D: Try it, maybe it's just a glitch on my PC nah i think it ok
00:19:265 (3) - spacing fixed
<< Hard>>
Slider's are too slow for hard IMO nah i think it more fun like this
Try slider tick rate 2 or 0,5 , as you like, STR 1 is off, I think fixed
<< Insane>>
00:32:535 (7) ---> 00:32:919 (1) - I'd rather space it, than stack it fixed
That's all.
Colors Legend[Easy]
You HAVE to do this
You should do this
You Could do this
Dependence from the suggestion before
just comment
00:23:688 (x) - Add Hit Circle fixed [/quote]HakuNoKaemi wrote:
Color LegendColors Legend[Easy]
You HAVE to do this
You should do this
You Could do this
Dependence from the suggestion before
just comment
00:23:688 (1) - You could make this start from 00:24:073 and in 0:25:804, then nah
I think about the character name , no need.mebins wrote:
very good
this is only a suggestion you dont have to do this
at 00:01:978(4) move the a little so u can see it
put school day character names in it ?
Sekai Saionji , Makoto Ito, Kotonoha Katsura ?
and STARED
yeay =3- S e k a i - wrote:
thanx Jarby for your bubble