랭크 기원합니당
I think it's been established that Taiko maps are exceptions to this errorminyeob wrote:
왜 Hard만 무즈카시이라고 표시를 하셨나요 ㅇㅅㅇ
[Tatsujin]
AIMOD-> Errors - More than three unique slider speeds are used in this map
언랭 요소인지는 잘 모르겠지만 뭔가가 마음에 걸리네요......
태고여서 괜찮나?
맵은 우월함
Agree with Zekira's comment.Zekira wrote:
I think it's been established that Taiko maps are exceptions to this errorminyeob wrote:
왜 Hard만 무즈카시이라고 표시를 하셨나요 ㅇㅅㅇ
[Tatsujin]
AIMOD-> Errors - More than three unique slider speeds are used in this map
언랭 요소인지는 잘 모르겠지만 뭔가가 마음에 걸리네요......
태고여서 괜찮나?
맵은 우월함
Thanks~Zekira wrote:
[General]
-Offset: 488 (+6 from current). Move other timing points appropriately. - Fixed
-Not a technical difficulty, but I really don't like the storyboarded sounds that happen in between the sliders. This is rankable, but I just say I highly disapprove of it. Won't force you to change this.
-Some orzness in the New Combo placings, but I won't point those out since they apparently look fine (not to me though, lol, but I'll let it pass)
[Storyboard]
00:55:148 [w.png] - I really think that the flashes here are too quick. If you want to keep them, please extend their fade out time to be at least 1/1 long, because they are just plain annoying. In terms of rankability this isn't a problem, but this is seriously annoying. I will not let this pass; I am forcing you to change this.
EDIT: The repeated flashes in 01:15:231 and 02:19:231 is even more annoying and I say remove them please. Damn. You are making a wonderful song have really annoying visuals.
EDIT2: I seriously think things would be much better if you didn't storyboard the white in :/ - remove "w.png"
[Insane]
00:22:981 (11) - align with wither 8 and 9 or 7 and 10? Looks weirdright now. Just a suggestion.
01:48:815 (2) - delete? - Fixed
Thanks!Zekira wrote:
[Timing]
The start of kiai on all difficulties (except Inner Oni for some odd reason) are off by +1ms -- 55155->55154 and 119155->119154 - Fixed
[Files]
Delete "w.png" from the folder and Full Submit again - Fixed
[Inner Oni]
The 1.20HS should be 1.25. - Fixed
Thanks!Zekira wrote:
I like it so much now
I accidentally highlighted the heart icon and almost pressed Submit lol
EDIT: ...totally did not see the immense number of bubbles at the moment, but w/e
And you will have lots of luck :3Zekira wrote:
I like it so much now
I accidentally highlighted the heart icon and almost pressed Submit lol
EDIT: ...totally did not see the immense number of bubbles at the moment, but w/e
Please don't use non-inhereted (BPM) timing changes to adjust slider speeds.viewtopic.php?f=6&t=439
Some authentic map has severly high speed of notes, like 4.0x, or even 6.0x. I can implement them by using inherited sections, but I'm not sure that over x0.5~x2.0 is technically allowed for ranked map. If someone confirm that thing is allowed or not, I'll fix it or leave it as current state.Louis Cyphre wrote:
02:09:820 - 360 BPM + 1.5x + 2.0x. Are you sure?
AlsoPlease don't use non-inhereted (BPM) timing changes to adjust slider speeds.viewtopic.php?f=6&t=439
Thanks~Beuchi-chan wrote:
~Storyboard~
- First of all, why are you using a background when you're covering it with a slightly different version of the same image for the whole map? Just make a background with the image at the bottom like you're doing with the storyboard and use that one.
- There's an additional code on every .osu file that adds yet another background to the storyboard, increasing the SB Load to 3x. This is totally unnecessary, so you should delete this code. (Not to mention the weird bug that it appears as "Taik" on the editor and it doesn't have any extension on the code http://osu.ppy.sh/ss/45890).
- Remove the unnecessary transparency around every lyrics line, please.
Besides this, there are 4 Insanes in this map. Muzukashii would pass as a Hard, but there are still 3 pure insane maps, so you should consider about removing one of them...
Popping for now =(
Since my map have some troubles, I fixed it. can i get re-bubble?Zekira wrote:
Rebubbling, and in the case of the three insanes...
There's been a statement made concerning Taiko maps being separate from the number of I's you can have. Basically, the supposed limit is 2 I's for each gametype.
Concerning the storyboard, those issues aren't really that much of a big issue now really... and are highly up to preference, though I must agree with the differing background being quite of an orz. And extra storyboard code... not really a big issue either, but I have to be aware of it next time (as I totally did not see it :/)
EDIT: :<
Every diff have no break time.Zekira wrote:
Tell me what you changed first (since right now I can't tell the difference lol)
And you're right, lepidon ;_;lepidopodus wrote:
Some non-authentic issues.
Muzukashii
00:21:154 (2,3) - This should be d d k, not d k k.
01:11:154 (1,2,3,4,5) - It seems wrong, please check Taiko wiki.
02:21:486 (T) - End this kiai in 02:21:820 to make sure 02:21:486 (1) gets kiai bonus.
Taiko Oni
- Please check the length of drum rolls from Taiko wiki. (Maybe it would be better to set them to white lines, hmm...)
01:02:654 (1,2,3) - This should be ddk, not kkk.
02:21:486 (T) - End this kiai in 02:21:820 to make sure 02:21:486 (1) gets kiai bonus.
Taiko Inner Oni (Tatsujin)
00:26:987 (2) - Should be k, not d.
02:01:821 (T) - Should be x1.2, not x1.25.
02:21:486 (T) - End this kiai in 02:21:820 to make sure 02:21:486 (1) gets kiai bonus.
I suggest check these issues and Taiko maps once again by someone else.arken?
보면 틀린거 더 확인해주실 수 있습니까? 일단은 다 고친상태입니다.arien666 wrote:
And you're right, lepidon ;_;lepidopodus wrote:
Some non-authentic issues.
Muzukashii
00:21:154 (2,3) - This should be d d k, not d k k.
01:11:154 (1,2,3,4,5) - It seems wrong, please check Taiko wiki.
02:21:486 (T) - End this kiai in 02:21:820 to make sure 02:21:486 (1) gets kiai bonus.
Taiko Oni
- Please check the length of drum rolls from Taiko wiki. (Maybe it would be better to set them to white lines, hmm...)
01:02:654 (1,2,3) - This should be ddk, not kkk.
02:21:486 (T) - End this kiai in 02:21:820 to make sure 02:21:486 (1) gets kiai bonus.
Taiko Inner Oni (Tatsujin)
00:26:987 (2) - Should be k, not d.
02:01:821 (T) - Should be x1.2, not x1.25.
02:21:486 (T) - End this kiai in 02:21:820 to make sure 02:21:486 (1) gets kiai bonus.
I suggest check these issues and Taiko maps once again by someone else.arken?
Sorry, popping orz
Since you're going to make Haya Saitama TaikOsu<<<JKZekira wrote:
How LONG will this be here @_@
wow orzZekira wrote:
asdfasdfasdf aaaaaaaaa
1x100. Again. T_T
Why does the SS always elude me @_@