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Hayami Saori - Shiroi Kokoro

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Topic Starter
winber1
Ok, nvm. I'm just being paranoid about it. I always want to be sure what I'm doing, cuz I didn't want to screw anything up, but it worked so thanks for the info.
narakucrimson
Hi!

Here it goes!

[General]

I don't like the fact that you have 3 difficulties rated as insane. I mean, 3!!!

But anyway, it's ok, just saying...


[Easy]

33:370 (1) - I don't like the spacing you used for these 2 combos. I mean, it's an easy difficulty after all, a noob player might not be able to follow a x0,5 speed out of nowhere. So, spread them up a little.
1:10:530 (1) - And again, x0,5 on an Easy? No way.
1:25:302 (SP) - Start the spinner here, and silence the end totally.

Looks nice :) I don't usually like easy diffs but this looks just fine :]


[senaya's Hard]

57:689 (3) - 1 grid up and 1 grid right.
1:01:211 (4,5) - 2 grids down, to make a more precise pentagon pattern.
1:28:257 (SP) - Again, silence the end totally.


[Hard]

7:802 (4) - The end of the slider is hidden by the score of the previous note, so you can't see if there's a repetition.Even if it's obvious that there isn't one, I'd suggest to move this slider.
48:257 (2) - 2 grids left, trust me.
50:984 (4,5,6) - Accelerated spacing wtf? xD There's no reason for an accelerated spacing here...
1:13:257 (5) - New combo here?


[Insane]

Love this one! Pity that I can't play it with my new mouse D:


Nice work! Havea star :3
Tenshi-nyan
General
You have 2 .osb files - one MUST be deleted.

Insane
00:10:075 (1) - 3 grids left ?

very nice map~

Hard
01:10:529 (5) - 2 grids left ?
01:18:029 (2) - ^ ?

senaya
00:15:530 (6) - start at 00:15:984 , end at 00:17:120 , and add a circle at 00:15:530
00:26:439 (7) - start at 00:26:666 , add circle at 00:26:439
Topic Starter
winber1
Thanks for the mod Tenshi-nyan and narakucrimson.

I added the changes except..

narakucrimson wrote:

50:984 (4,5,6) - Accelerated spacing wtf? xD There's no reason for an accelerated spacing here...
I just wanted to it match the insane, and it's about to reach the climax of the song. So I thought it fits, and I didn't change it (sorry :().

Tenshi-nyan wrote:

00:10:075 (1) - 3 grids left ?
I didn't really want it on top of the other note, so instead of moving to the left, I moved to the right so it's more visible. idk if that's ok with you.
nimi
Ohai :) Modding as requested

General
The map in general should have more hitsounds, but well, this is not reeally a huge problem.

Easy
00:24:620 (5) - new combo
00:47:575 (3) - i'd change a little the shape of the slider, making the curve here a little more uhh.. curved? XD like this http://puu.sh/JMI
01:03:257 (3) - why blue tick here? D: it sounds bad >_< make it like this http://puu.sh/JMK
01:15:984 (1) - add 2 more repeats on this slider

Hard
00:33:257 (1,2,3,4,5) - bad spacing imo, it makes really hard to read the combo
00:36:893 (1,2,3,4,5) - ^
00:47:575 (1) - remove new combo?
01:18:711 (4) - make this curve like the one in (3). For that, you could select (3), ctrl+c ctr+ v and than flip it horizontally (Ctrl+J)

senaya's Hard
The kiai time should be the same of other diffs, please check this.

Insane
00:12:120 (6) - uhh this slider sounds a little off. I'd change it making it like this http://puu.sh/JMU
00:22:120 (5) - new combo
00:33:257 (1,2,3,4,5) - the same of hard about this spacing D:
00:36:893 (1,2,3,4,5) - ^
00:57:802 (5,6) - wuut this jump is a little random imo

That's all. Cute song and bg x3 Star'd
Topic Starter
winber1
Thanks for modding, but..

Wiinter wrote:

Hard
00:33:257 (1,2,3,4,5) - bad spacing imo, it makes really hard to read the combo
00:36:893 (1,2,3,4,5) - ^

Insane
00:33:257 (1,2,3,4,5) - the same of hard about this spacing D:
00:36:893 (1,2,3,4,5) - ^
Really? I thought it was good :(. well, someone in an earlier mod liked it. Hope you don't mind if I don't change it?

all other suggestions were added. thanks :D
TTTTTTTTTTTT
Easy

kiai start at 00:55:984, kiai finish at 01:10:530

HP Drain Rate +1 or +2

01:09:166(1) - remove clap and add a finish hitsound
01:10:530(1) - move 1 grid left and 1 grid up(lv3)

Hard

kiai start at 00:55:984, kiai finish at 01:10:530

01:10:416 - the inheriting section is useless
01:10:757 - the inheriting section is useless
01:10:984 - the inheriting section is useless

00:09:620(5) - move 1 grid up(lv3)
00:50:984(4) - move 1 grid right(lv3)
00:51:439(5) - ^

senaya's Hard

00:18:939(6) - remove clap and add clap at 00:18:257(2)
00:20:575(6) - remove clap and add clap at 00:20:075(2)
00:50:530(6) - make symmetric

Insane

kiai start at 00:55:984, kiai finish at 01:10:530

star
Gonzvlo
General
  1. I highly suggest to map a Normal diff, If you don't want to map it remember that you can ask for guest diffs.
Easy
  1. 00:50:302 (1) - Definitely "No" for Easy, Change this for a 1/1 slider or something. (But no...)
  2. 00:52:348 (1,2) - ^ , Both of them.
  3. 01:07:120 (2) - I can't believe you did it again >w< . ( Try to keep notes on 1/1 and some 1/2 for easy.
  4. 01:15:984 (1) - ^
  5. 01:24:166 (5) - ^
  6. 01:24:848 (1,2) - Why don't you turn this into a single slider to make things more simple.
Hard
  1. 00:08:484 (1,2,3,4,5) - This will be easier to read if you stack (5) with the end of (2)
  2. 00:25:075 (1,2,3,4,5,6,7) - I suggest to use an Horizontal flip (Ctrl + H) for this whole pattern because it looks messy if you place it right where the last pattern was placed too.
  3. 00:30:075 (1) - Random New Combo, remove it~
  4. 00:30:984 (1,2,3,4,1,2,3) - Look at this as you can see, it looks messy and it's hard to read, try this instead
  5. 00:55:984 (4,1,2) - Keep spacing consistent (Fix spacing between (1) and (2))
  6. 01:26:211 (1) - Make this spinner end here: 01:28:257 - to keep consistency with Easy.
senaya's Hard
  1. 00:33:257 (2,3,4,5,6,7,8,9) - Don't reduce volume completely , reduce it by 3 or 4 ticks.
Insane
  1. 00:17:348 (1) - This 0.5 is kinda unexpected , try 0.75 or remove it completely.
  2. 00:54:620 (1) - ^
  3. 01:10:529 (1) - ^
  4. 01:14:166 (1) - ^
  5. 01:26:211 (1) - Make it end here: 01:28:257 - to keep consistency with the other diffs.
  6. I don't like some of those spacing changes in this diffs, consider reducing some of them or keep spacing completely regular.
Nice job for one of your first beatmaps , Try to get more mods and this will look quite nice.
Topic Starter
winber1
Thanks for modding.
Kamure
By Mod Request:

General
The real offset should be 1448.
Snap your timing sections after that.

Insane
00:57:348 (3,4,5,6,7,8,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - a little bit randomly placed?

Actually some of the beats here and in [Hard] are getting a bit out of hand and randomly placed.

Just keep that in mind.

Star!
artpiggo
Hard
00 46 893 wrong distance snap
00 49 393 add clap
00 49 848 add finish
00 51 893 wrong distance snap
00 53 711 maybe shaking slider ?
01 05 075 maybe repeated slider ?
01 09 620 I don't think x2 BPM is good idea
01 21 439 I don't like slider be across each other

Seneya Hard
00 05 984 maybe put it in previous red
00 15 530 down 1 grid
00 33 257 maybe it's breaktime
00 54 620 remove new combo color here
00 55 075 new color here
Note in Kiai time is perfectly pattern for me XD

Insane
00 41 893 Is it good to add finish sound?
00 46 439 ^
00 57 802 wrong distance snap
01 01 666 ^

Star
Sallad4ever
Hi winber :D

[General]
- stack leniency all the way to the left is unrankable rise it by 2 ticks

[Easy]
I'd say this is close to a normal than easy, because of the frequency of the notes
00:18:257 (3) - start the normal hitsound from here also please add hitsound to the notes in this section. a 2/1 clap pattern is good
00:39:620 (5) - add finish
00:49:848 (5) - add whistle?
01:02:802 (2) - add clap
01:03:257 (3) - ^ in the repeat
01:04:620 (4) - ^
01:03:537 & 01:03:765 - these timing section didn't really do anything (except for the custom hitsound but you didn't used it here) remove them
01:14:166 (1) - the repeat in this slider didn't really follow anything so I suggest to change this into a long single slider

[Hard]
00:18:257 (3) - please add hitsound to the notes in this section. a 2/1 clap pattern is good
01:03:257 (3) - soft-hitclap slider tick? use normal-hitclap for it please
01:09:166 (1) - remove the 0.5 timing section, it plays better if you use 1x speed slider here
01:13:257 (1,2,3,4,5) - follow the lyric and make it into the same rhythm as 01:11:439 (1,2,3,4)

[senaya's Hard]
00:33:257 (2) - rise the volume in this section by 2 or 3 ticks
00:35:984 (6) - add finish
01:06:439 (11) - add clap at the start
01:07:802 (4,5) - this 1/4 is kinda weird, I suggest to change this two into a circle instead maybe make them into a jump as well

[Insane]
00:18:257 (3) - please add hitsound to the notes in this section. a 2/1 clap pattern is good
01:03:257 (3) - use normal-hitclap for the slider tick
01:05:075 (6) - ^
01:09:166 (1) - remove the 0.5 timing section, it plays better if you use 1x speed slider here
01:25:075 (2) - change this into a long slider, the repeat didn't really follow anything

the jump in Insane is fun :D
Good Luck ranking this
Star
Firo Prochainezo
General
Maybe add Display Epilepsy?

Hard
00:21:666 (4) - Remove clap from here.
00:22:348 (5) - ^ And start new combo here.

senya's Hard
00:06:893 (1) - Finish the spinner 00:07:802
00:12:120 (1) - Finish the spinner 00:12:802

Insane
I see nothing wrong with it.

Star :3
patriotbj
cool map! :D
SapphireGhost
Other than a couple overlap issues, this seems to be doing fine. Lazy Star from me.
Hyguys
Easy
00:06:449 Whistle.
00:07:358 ^
00:08:267 ^^
01:16:903 i grid left and fix spacing
01:18:721 align with previous 2

Hard
Wtf hitsounds?
00:26:903 no one will see that reverse slider
00:52:358 (reverse sliders...) omfg i missed that all . maybe do something?

no star at all.
Topic Starter
winber1
harsh much? you barely had anything to fix o_O. oh well.
well, i'll still give you kudos for using your time.
-Lennox-
Hey~

[Easy]

Too many circles for an easy diff ._.

00:04:176(4): Remove
00:05:994(4): ^
00:09:630(5): ^
00:18:721(4): ^
00:20:540(4): ^
01:09:858(3): ^
01:22:358(1,2,3): Remove and set a slider up here 01:22:358 ? (suggestion)

Pretty hard for an easy diff ._.

[Hard]

Wow nice diff. Nothing to mod for me..

[senaya's Hard]

Grid lvl 4? ._.

I suggest you to use grid lvl 3 and fix the spacing..

[Insane]

Nice~


Nice song and nice map! ... only senaya's hard not ._. sorry :(

Star~
K3nsh1n_H1mur4
[Easy]

Looks fine to me.

[Hard]

HP +2
AR -1
OD +2

00:52:358 (1,2,3,4,5,6,7) - This section it's more for an Insane for a hard. Try to change the beats for a 3rd repeat slider.
01:15:994 (1,2,3) - Stack them ?
01:20:539 (3,4,5) - ^

[Senaya's Hard]

00:04:062 (4,5) - Looks odd to me.
00:15:085 (4,5) - ^
00:52:358 (2) - Change for a 1/2 Beat.
00:53:267 (5) - ^
00:55:994 - 1,5x Multiplier ? I don't get it. For a Hard, doesn't fit.
00:56:562 (6) - Remove.
00:57:471 (2) - ^
01:02:244 (2) - ^
01:02:926 (4) - ^
01:05:199 (2) - ^
01:05:653 (5) - ^
01:06:108 (8) - ^
01:23:835 (2) - ^

[Insane]

OD +1

00:48:721 (3) - End the slider here 00:49:176 and remove 00:49:176 (4).
00:52:358 (1,2,3,4,5) - A full stream, without this sliders should look better.

-------------------------------------------------------------------

That's it xP
Aleks719
You posted 4th in queue, but 3rd is a ninja! ><" So, my mod here.

Insane
it sounds better without this whistles :
00:02:926 (2) - remove whistle
00:03:039 (3) - remove whistle from the start of slider
00:04:744 (2,3) - ^
00:06:790 (3,4) - ^
00:14:630 (3) - ^
00:14:744 (4) - ^
00:16:449 (3,4) - ^
00:49:176 (4) - remove clap
01:25:085 (2) - finish at the end sounds bad. But without it sounds bad to. Make it noiseless may be.
01:25:312 (1) - vocal ends 1/1 early then spinner end. so, you make volume 0% , but it senses, yeah. (this suggestion for all diffs)

senaya's Hard
00:20:994 (1) - finish this spinner 1/2 early
00:28:721 (3) - 3 grid left, 2 grid down
00:50:539 (6) - finish it at 00:51:221 (1/4 later), time of start is fine
00:54:176 (8) - remove note? If yes, then add finish at (7)
00:55:994 (5) - add whistle sliderslide + whistle to the end
00:56:676 (7) - remove whistle, add clap
00:56:903 (1) - add whistle at the end
00:57:585 (3) - remove whistle, add clap
01:05:539 (4) - add clap
01:05:767 (6) - 1 grid right, remove clap
01:10:653 (1) - remove clap from the spinner , add whistle
01:23:494 (1) - add whistle to the end
01:23:835 (2,3) - remove whistles
01:24:176 (4) - add whistle to the start
01:25:085 (5) - add finish

Hard
No huge problems, but too many whistles here ><

Easy
00:16:449 (3) - remove whistle sliderslide, remove whistle from the reverse and from the end. add finish to the end
00:30:540 (4) - start it 1/2 early. But time of slider end is fine.
00:39:176 (4) - remove note
Make your notes slightly symmetrically and straight. Like this, as example :
01:20:994 (4) - add clap
01:22:812 (2) - add clap

star! keep working :3 Good luck with ranking
Topic Starter
winber1
Thanks for modding. I didn't really do much to senaya's hard,except fix hitsounds and some sliders/spinner lengths. All other mods were implemented. I also just changed easy to normal, since a lot of people are saying it's too hard for easy.
Weez
General

- Uncheck letterbox during breaks (not being used)
- Add ending 4 to the tags for all diffs

Normal

00:22:358 (3) Delete that note
00:21:449 (2) Add a repeat to the slider
00:22:812 (3) Add a note here
00:24:630 (5,1) Switch the new combos

senaya's Hard

AR -2
00:04:062 (4) move it to 00:03:949 and make it end on the next white tick
00:11:335 (6) move it to 00:11:221 and same as above^
00:25:880 (4) delete note
01:12:471 (1) Make it start at the red tick

Hard
00:16:903 (3) Add a slider just like (1) and (2)

Insnae
Fine

Nice map :)
STAR POWER
theowest
Still don't get why so many Americans make beatmaps compared to the Japanese guys.. OH WELL. HAI THAR! :D

Normal:

Remove whistles here: 00:23:721 and 00:24:176. That's just what I think... ;D

Other then that.. I get find much problems. It's very good, yes! :D

Senaya's hard:

Too many spinners. But that's not a big deal.

Hard:

00:03:040 clap!
00:23:267 still sound weird with whistle here.. Remove them both! D:
01:25:312 the slider ticks becomes low in volume too suddenly. Add some more inherited timing sections to make it go out smother from that point. At least 2 is needed.

Great beatmap! You deserve my star very well! :D
Topic Starter
winber1
thanks for modding. i made the changes

theowest wrote:

01:25:312 the slider ticks becomes low in volume too suddenly. Add some more inherited timing sections to make it go out smother from that point. At least 2 is needed.
this map had a lot of random offset changes and stuff, so a lot of the timing sections were off lol. I was just too lazy to fix it, but now it's fixed. thanks.
soulfear
Hard
01:24:630 - add a note
senaya's Hard
00:15:994 (7) - new combo
00:18:267 (2) - new combo
00:20:085 (2) - new combo
01:07:812 (4) - new combo
01:22:358 (3) - new combo
haha5957
[General]
I Think It's too bright at the beginning, it really hurts my eye..

[Normal]

00;22:812 (3) This overlaps next slider and this doensn't look good. try curving next slider or move it
00:23:835 (4) remove whistle
00:24:630 (1) this overlaps the slider (3) (doesnt look good)

[senaya's Hard]
00:10:085(1) add clap?(start of the slider)
Other than that it looks fine

[Hard]
00:03:040 (2) remove clap
00:03:949 (4) add whistle (end of the slider)
00:05:767 (4) ^
00:06:903 (3) this is overlapped by 00:05:767(4), and this doenst look good
00:12:130 (6) overlaps next slider. this one doesnt' look that bad, still.

[Insane]

00:09:630(6,7) this overlap(slider 00:10:085(1)) really looks bad...
00:30:994 (1,2,3,4) I'm thinking this doesnt look good, but not a big problem.
01:21:449(8,1) overlapping



Still good map. star!
Vergence
Easy
00:23:267 (4) - Overlapping with 3, make it nicer :3
01:23:267 (3,4) - One grid up

Senaya's Hard
00:17:358 (1) - Remove new combo
00:35:994 (6) - New combo
Please make a Speed Up SB

Hard
00:09:630 (5) - Move it away to pervent the slider from overlapping it
Fix some of the circles because some of them are overlapping with other circles

Insane
01:23:949 (1,2,3,4,5,6) - Insane jumping
_______________________________________
Star~
kvnyaoi
★~
frost-b-spec
request modding~

[senaya]
0.48.494(5) - 1grid right(lv4)

[Hard]
0.24.403(4,5) - 1grid down(lv3)

[Insane]
0.49.858(5) - x0.0 and off gridsnap

+star
Topic Starter
winber1

DragonSparta wrote:

Senaya's Hard
Please make a Speed Up SB
My storyboarding comprehension skills are lacking, so i'm not sure what I'm supposed to do for that, how I'm supposed to do that and why I need that. lol :(

So, after talking with senaya, i just realized what you meant. After looking through the beatmap so many times, i totally forgot there was even a x1.5 section. lol, so nvm. And I think it's fine (1. I'm too lazy to make one 2. I can't make one 3. It's not too drastic of a change)

kvnyaoi wrote:

★~
:D

Thanks for modding guys.
senaya

winber1 wrote:

1. I'm too lazy to make one 2. I can't make one 3. It's not too drastic of a change
Actually, I had to do it since it's my diff (and I did it yesterday) but yeah, the difference is not that noticeable so I won't use it.
lovhin456
Hi! Here's my mod;

General;
- Everything good here

Skin;
- You need to put a spinner-approach circle on the folder

Normal;
- 00:21:449 (2,3,4) >> I don't like how these overlap eachother
- 00:27:358 >> Extend to the next white tick or add a repeat
- 00:29:630 >> Replace for a slider that ends on the next white tick

senaya's Hard;
- Good ~

Hard;
- 00:32:358 >> One grid up

Insane;
- Some pattern seems hard to read, anyways, okk

* Star ~
Roddie
Hi

I got a new PC. Now I can mod your map. Now, here we go. 8-)

Normal:
  1. 00:47:585 (3)-Add a whistle on the beginning. Trust me, It would be best if you do that. ;)
  2. 01:13:267 (3)-This finish here doesn't fit, in my opinion. =/ Remove it.
senaya's Hard:
  1. 00:17:812 (8)-Either add a finish on the end or add a timing point (green line) on there, set it as a Normal for the Sample Set, put the volume at 30%, and then add a finish on the end. I think the second option is the best way to go, in my opinion. If you do select the second option, then add a timing point on 00:18:040, set it as a Soft for the Sample Set, and then put the volume at 60%.
  2. 00:25:540 (3)-Add a whistle on the end.
  3. 01:05:539 (4)-I think you forgot to add a clap here. :P So, get to it!
  4. 01:08:153 (2)-Add a clap on the end.
  5. 01:09:176 (1)-Add a clap on the beginning.
  6. 01:10:539 (6)-Why didn't you add a finish here? D:
  7. 01:14:630 to 01:23:721-Add some more hitsounds please. :(
Hard:
  1. 01:10:540 (5)-Add a finish.
Insane:
  1. 00:03:040 (3)-Add a clap on the beginning. :P
  2. 00:55:994 (1)-Add a finish on the beginning.
  3. 01:10:539 (6)-Add a finish.
Nicely done~

Good luck getting this ranked!

Star! :D
HakuNoKaemi
Color Legend
Colors Legend
You HAVE to do this
You should do this
You Could do this
[General]
Offset +30 ms, notes sounded off >.<
Spinner-background seemed to be not the same as the background, use this >.< http://up.ppy.sh/files/spinner-background-15.png

[Normal]
00:54:630 (1,2,3,4) - try in this mode :

00:56:449 (1,2,3,4,5,1,2,3,4,1,2,3,4,1,2) - techically good but imho a bit repetitive and it's kiai time too ... try with some 1/1 or 1/2 slider in some part
01:07:130 (x) - Add Hit Circle?
01:10:312 (x) - ^

01:11:706 (x) - Add 1/2 Slider
01:13:494 (x) - Add Hit Circle
01:19:403 (x) - ^
01:21:221 (x) - ^
01:23:721 (x) - Add 1/2 Slider

[Senaya's Hard]
01:20:312 (5) - two less repeat?
[Hard]
00:22:130 (5) - Add Hit Circle?

Star
[Insane]
HP +1 , CS + 1 ( Smaller circles )

James2250
-The white.png you are using at the beginning doesn't seem to cover the entire screen if you want to try and fix that (http://osu.ppy.sh/ss/54182)
-The current sliderslide does not really fit with this map (on normal or soft sections) in my opinion. I suggest you make a custom quiet one
-Some of your normal timing sections sound slightly too loud for the song (like the first one you use)
-Made sure there is a spinner approach circle in the folder (even if it is just the default one)
-I would put the offset at approx 3275 so it follows the main beat of the song
-Looks like "nai" at the end of the source is meant to be capatilized
-Interesting finish hitsound used here

Normal:
00:21:449 (2,3,4) - pattern would look neater if not overlapping

senaya's Hard:
Tick rate 2 seems to work more in my opinion
00:06:903 (1) - pretty short spinner for a Hard
00:15:540 (6) - add a whistle?
01:05:539 (4) - add clap to follow your pattern
Last section of the map could use some more hitsounds

Hard:
Use tick rate 2 seeing as Insane does?
00:06:903 (3) - switch pattern around so it doesn't overlap with previous combo?
00:28:721 (1) - move up slightly so it doesn't touch 4
00:33:267 (1,2,3,4,5) - the spacing on this section doesn't really fit with the song..
00:57:812 (5) - new combo to follow pattern
01:02:130 (3,1) - avoid overlaps like these

Insane:
Again not a big fan of the small spacing used in the middle of the map
00:26:449 (7) - repeat is pretty much hidden due to previous notes
00:40:767 (2,3) - odd place for a jump
01:08:721 (7,1) - anti jump doesn't look good
01:21:335 (7,1) - go through and try and fix like overlaps like vcif possible

Not the best difficulty spread, would be nicer if a difficulty could be closer to the Normal but it isn't terrible
Some patterns could be slightly neater but not bad in general, deserves a star~
eldnl
[General]

The tags must be the same in all diff's
The size of background is different of spinner-background. Please change to 1024x768

Normal

00:18:267 (3) Remove finish and add clap
00:18:721 (4) Remove clap and New Combo
00:19:176 (1) Add Clap and Remove new combo
00:19:630 (2) Remove Clap
00:20:085 (3) Remove finish
00:20:540 (4) Remove Clap and New combo
00:20:994 (1) Remove new combo
00:21:903 (2) Add clap in the center of slider and remove clap in the end
00:22:812 (3) Add Clap
00:23:721 (4) Add clap in the center of slider and remove clap in the end
00:24:630 (1) Remove clap and add Clap in the start
00:25:540 (2) ^
00:26:449 (3) ^
00:27:358 (4) ^
00:29:630 (3) Add clap in the end of the slider
00:30:540 (4) Remove clap and add Clap in the start
00:31:903 (1) Remove new combo
00:32:358 (2) New combo
00:55:994 (4) New combo
00:56:449 (1) Remove new combo

[senaya's Hard]

00:06:903 (1) Slider end in 00:08:040.

Good.

[Hard]

00:08:040 (5) New combo
00:08:494 (1) Remove new combo
00:33:267 (1~) This is not right
00:55:994 (4) New combo
00:56:449 (1) Remove new combo
01:04:176 (4) New combo

[Insane]

Try to raise the difficulty of 4.89

00:33:267 (1~) You can do better !
01:00:312 (4,1) Spacing
01:08:721 (7,1) Spacing

st4R.
Leorda
Hi hi

General
1) [Hard] and [Insane] is unrankable on stack leniency, you have to raise it at least 2 or 3 ticks
2) Your difficulty spread is horrible, the difficulty spread is E-I-I-I. You have 3 Insanes and 1 Easy, so you should have 1 Normal/Hard diff or change it to E-N-I-I by remap the difficulty one of them

Storyboard
1) On white in 00:00:000, move it or scale them, because you missed the spot in up-side and right-side. Here the proof that you missed the spot http://osu.ppy.sh/ss/56923
2) Where is Ayase.jpg? Seems it's useless. Remove it, if useless http://osu.ppy.sh/ss/56929

Normal
00:10:994 (2) - Make curve? Since the previous slider is parallel, it could be like blanket combo if you do it
00:20:085 (3) - Remove finish?
00:26:449 (3) - Really don't like overlapped by 00:24:630 (1)
00:56:893 (T) - Remove this please, it's unesescary
00:57:729 (T) - ^
01:10:454 (T) - ^


senaya's Hard
00:09:290 (4) - Move 1 grid up, sorry nazi shit~
00:17:358 (8) - New combo?
00:18:267 (1) - Remove new combo?
00:20:085 (1) - ^
00:32:358 (1,2,3,4) - Make a diamond pattern?
00:35:994 (1,2,3,4) - ^
01:05:539 (4) - You forgot to put clap here.....
01:08:153 (2) - Clap at end?
01:09:176 (1) - Clap at start?
01:10:540 (6) - Finish?

Hard
00:17:272 (T) - 0,5x BPM Multiplier here are unnesescary, 0,5x BPM Multiplier are used for slider only, so remove it
00:33:267 (1,2,3,4,5,1,2,3,4,5) - Pretty confusing of this
00:57:742 (T) - Remove this timing sections, since it's duplicate for 00:55:984
01:03:537 (T) - Please remove this timing, it's useless. If you meaning for sliderticks, it can't hear the slider ticks. After you remove it, remove the timing section at 01:03:765


Insane
Fine

THIS MAP MUST HAVE A VIDEO!!!!
Topic Starter
winber1
Thanks for modding, fixed pretty much all of it. And i don't know how to get rid of Ayase -.- lol. and yeah, i kinda did realize the difficulty spread is messed up. my beatmapping knowledge was not as expansive as it is right now, and i never really asked senaya for a particular difficulty, i just let him make whatever he wanted.

( i will also change that middle spot with the small spacing, since so many people don't like it, but i'll think of something to do with it later. It hasn't been changed yet).
Topic Starter
winber1
made hard (somewhat) easier. At least it says "H" for hard now! xD.
Kurosanyan
[General]
  1. Tags: Maybe you should remove "4"? Also add senaya on all diff and tags are different on Insane
  2. White.jpg is wrong, it should be 800x600 (there's a ugly bar of background appearing :( )
  3. Not really important but you should renasp kiai time points on the beats.
  4. I think the last spinner should end at 01:28:959 - on all the diff
[Normal]
  1. Offset is different here :o
  2. 00:11:913 (3) - One more repeat fit better with the beat imo
  3. 00:18:277 - This timing point should start at 00:17:822 - Also audio should be like for the kiai time, it's a bit too loud. Also I don't see why the HS change here since the music doesn't change at all, but I think it's ok.
  4. 00:33:163 - This timing point should start at 00:32:368 -
  5. 00:46:913 (1,2,3) - This stack is annoying for a Normal, you should move (1) somewhere else
  6. 00:52:368 (1,2) - Sounds weird like this, maybe you should add a repeat on both of them or find something else, maybe beats only on the white ticks.
  7. 00:56:004 (4) - Too close from the previous note, but I don't think it's so important.
[Hard]
  1. Weird, I made a lot of stupid miss in this diff, maybe because of the spacing, don't know.
  2. 00:18:168 - This timing point should start at 00:17:822 - Also audio should be like for the kiai time, it's a bit too loud. Also I don't see why the HS change here since the music doesn't change at all, but I think it's ok.
  3. 00:33:168 - This timing point should start at 00:32:368 -
  4. 00:38:736 (3,4,5) - Anti-spacing but it seems okay when you play it.
  5. 00:55:021 - This timing point change nothing, remove it?
  6. 01:09:191 (1,2) - This isn't really nice :/...but well don't know if it really can be better.
  7. 01:14:645 (5,6) - Those notes are weird because of the vocal, maybe you shouldn't stack?
  8. 01:25:100 (2) - The timing points and the HS for this slider fit perfectly on the Insane, why don't you do the same?
[senaya's Hard]
  1. Hmm no custom hitsounds? Well I think it's ok if you don't use them anyway but...
  2. 00:03:282 (2,3) - Fix spacing here?
  3. 00:57:742 - This timing point change nothing, remove it?
  4. That's all! This diff is great! :)
[Insane]
  1. Seems like there's some spacing errors on your map (I'm not talking about the jumps and anti-jumps of course) you should check it.
  2. Remove letter box in breaks
  3. Colours are not the same on this diff :/
  4. 00:18:168 - This timing point should start at 00:17:822 - Also audio should be like for the kiai time, it's a bit too loud. etc.
  5. 00:24:873 (5,2) - This isn't really nice :/ You should stack them or space them more.
  6. 00:27:827 (1) - Notes under a slider are bad, anyway the spacing is wrong :|
  7. 00:31:691 (4,2) - This isn't really nice :/ You should stack them or space them more. But this one looks a bit better.
  8. 00:33:168 - This timing point should start at 00:32:368 -
  9. This one is great too! :)
Really a cool map, have a star o/*
OzzyOzrock
[Normal]
01:00:549 (1,3) - I don't think these need finishes
Sliders are a bit fast for the spacing.

[Hard]
00:31:918 (1) - Finish
01:00:554 (1) - no finish
01:01:464 (1) - ^

rest is alright, I guess

[Senaya's]
Gah, good enough.

[Insane]
The speeds ups you have are really random and unexpected. This applies to your other diffs too.


orz
ziin
[general]
oh, what terrible spinner background. I did my best to recreate yours, but if you can't stand the colors, just redo it and use mine as a guide. http://puu.sh/11UB
00:32:373 - reset the metronome here. The previous measure was 5/4.
As far as I can tell, you shouldn't ever have a beat on a blue tick (1/4th). The snare drum is being brushed in a swing rhythm which snaps to the 1/6th. I just would avoid ever using blue ticks. Then again I don't like mapping stuff that doesn't exist in the music, and too many people on osu don't seem to care about rhythm.

[normal]
00:29:646 (3,4,5,6,7) - these don't seem like they fit. I think either a spinner or a long slider would work better in there than 5-7.
00:55:100 (2,3) - generally you use repeating sliders for the offbeat stuff in easier difficulties.
01:24:191 (5,1) - long slider, circle would sound better IMO.

[hard]
00:03:055 (3,4,5,3,4,5) - any reason you're using sliders when the vocals aren't holding a note?
00:18:509 (1,2,3,4,1,2,3,4) - all these offbeat sliders (sliders that start on red tick) are painful for me.
00:31:009 (1,2,3,4,1,2,3) - okay I hear it now, but it should be noticeably softer? Not silent of course.

[senaya]
nothing jumped out at me

[insane]
00:03:055 (3,4,5,3,4,5) - any reason you're using sliders when the vocals aren't holding a note?
way too many offbeat sliders.
Andrea
[Normal]

00:54:646 (1,2,3,4) - Not a very big fan of this pattern honestly, it's a bit too hard for the easiest difficulty imo.
01:24:191 (5) - New combo.
01:24:873 (1) - Remove new combo.


[Hard]

Tags on this difficulty are different from the other difficulties.


[senaya's Hard]

00:36:009 (1) - Remove this finish, doesn't follow anything.
01:06:009 (7) - New combo.
01:06:919 (1) - Remove new combo.


[Insane]

Disable the letterbox during breaks.


01:13:282 (5) - New combo.

Also, since you're here add the Epilepsy warning on every difficulty.

I'm not a big fan of the custom spinner, though.

Over than that, not bad.
Topic Starter
winber1
Yea... sorry, i have no skinning abilities whatsoever. Just kinda weird seeing the custom spinner i had, so i tried doing something with the spinner... I fixed everything that didn't have to do with red tick sliders (sorry ziin. :(). Thanks for mod and star :D.

Also, I thoughtt i had epilepsy warning on all of them...? I don't know what happened to the download, but all difficulties had epilepsy warning in my files that I have. Well, hopefully, this submission will fix that.
Andrea
Map looks pretty good now, just another thing...

"spinner-background.png" is 1024x692 while "spinner-metre" is 1023x692.

Make them the same size?

Fix that with a full submission and I will happily bubble this.
Topic Starter
winber1
Fixed, Thanks!
Andrea
Looks good!

Bubbled~
Topic Starter
winber1
yay, thanks for bubble :D


EDIT: I seemed to have accidentally popped it lawlawlawlawlawlawlawlawlawl.
Kotone
I'm late
star :o
Card N'FoRcE
(ノ ̄∇ ̄)ノ 彡

Grats for your first ranked map :P
Topic Starter
winber1
awesome! :3 thanks!
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