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HTT- Honey sweet tea time

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Garven
IRC modding. Hitsound nazi's and a small spacing error in Easy. Good to go now!

:U

SPOILER
02:21 <Garven> : *poke*
02:21 <Sumisola> : ??
02:21 <Sumisola> : HI
02:21 *Garven is editing (HTT - Honey sweet tea time)[http://osu.ppy.sh/s/23467]
02:21 <Garven> : Do you think you can get a spinner approach circle that doesn't blend in so much with the spinner background? It's kind of hard to see.
02:21 <Garven> : ><
02:22 <Sumisola> : ok,let me see
02:25 <Garven> : Okay, so far in Easy:
02:25 <Garven> : Missed slider ticks 01:48:535 -
02:25 <Garven> : 03:02:353 (1,1) - Spacing
02:25 <Garven> : Otherwise fine
02:25 <Sumisola> : Garven,spinner approach
02:25 <Sumisola> : how about red?
02:25 <Garven> : That'd work
02:26 <Garven> : It'd go with the red けいおん! text too
02:29 <Garven> : Gah, disoy isn't on. ;_;
02:29 <Sumisola> : Miss ticks and spacing----checked
02:29 <Garven> : He mixed up his claps and whistles during the second chorus.
02:30 <Garven> : Thrid chorus, rather
02:30 <Garven> : third*
02:30 <Garven> : 00:48:898 (1) - Missed claps?
02:30 <Sumisola> : what do you mean?
02:30 <Sumisola> : let me see
02:30 <Sumisola> : checked
02:30 <Garven> : 02:53:625 (1) - From here, he did clap - whitsle - clap - whistle, but at the other two kiai times, he did whitsle - clap - whistle - clap
02:32 <Sumisola> : Garven,the spinner approach,I make it black...is that ok?
02:32 <Garven> : Black would be okay too, though I think red would be better.
02:32 <Garven> : As long as you can see it. :3
02:33 <Sumisola> : I make it red...
02:34 <Sumisola> : 02:53:625 (1) - you mean I should did w-c-w-c at this kiai?
02:34 <Garven> : In Sweet: 01:43:262 (5) - Add whistle to slider body like you did in earlier parts?
02:34 <Garven> : Yeah
02:34 <Garven> : It's backwards, hehe
02:34 <Garven> : If you listen to the other ones, he has it the other way.
02:36 <Sumisola> : spinner app----checked
02:37 <Garven> : That's about it. Let me know when you get everything uploaded and I'll check it one last time. ;)
02:37 <Sumisola> : Garven
02:37 <Garven> : ?
02:37 <Sumisola> : I mean Disoy
02:38 <Sumisola> : 02:53:625 (1) - Do you mean the whole kiai add the hitsound like w-c-w-c
02:38 <Garven> : If you listen to the other kiai parts, you'll hear that is how he did them.
02:38 <Garven> : It'd be best if you have them all the same for consistency.
02:38 <Garven> : Because right now it sounds like an accident. :x
02:39 <Sumisola> : ok,I know that
02:39 <Sumisola> : I fix it
02:39 <Garven> : ok
02:41 <Sumisola> : ok
02:41 <Sumisola> : fixing Disoy

03:21 <Sumisola> : OK,Garven.Everythink is done
03:21 <Sumisola> : check it
03:29 <Garven> : Ah, okay
03:32 <Garven> : On disoys:
03:32 <Garven> : 03:04:898 (1) -
03:32 <Garven> : It seems to go off again here
03:32 <Sumisola> : go off?
03:32 <Garven> : clap whistle clap whistle
03:32 <Garven> : instead of whistle clap whistle clap
03:33 <Garven> : Just that small section though
03:33 <Garven> : The rest is good
03:34 <Sumisola> : OK,I will let him fix it

03:45 <Sumisola> : OK,check it
03:45 <Garven> : k
03:46 <Garven> : Good. :D
mengjian1998
star
hez
~star。。。
A-ojisan
消除黑历史。。hhh
Okamiroy
star~~ :)
Green Damoe
:p
Topic Starter
Sumisola

a519172361 wrote:

能合体吗?

老板!这混蛋是个基佬....我举报他!
roverchan
玩了下,tasteles]跟sweet都不错..
个人觉得lite可以参考一下以下的..
00:18:469 (2) - 往左一格?
00:58:890 (2) - 往左下一格?
01:01:890 (3) - 往左一格?
01:02:364 (6) - 往右一格?
01:06:153 (1) - 请让auto君转超过2000分
01:08:680 (1) - 同上
02:03:943 (6) - 向左一格?
02:04:417 (9,10,11) - 向右一格?
02:06:311 (5) - 向下两格?
02:06:469 (6,7) - 向下一格?
02:49:259 (3,4) - 向右一格?
02:53:522 (1) - 向左一格?
Topic Starter
Sumisola

roverchan wrote:

玩了下,tasteles]跟sweet都不错..
个人觉得lite可以参考一下以下的..
00:18:469 (2) - 往左一格?
00:58:890 (2) - 往左下一格?
01:01:890 (3) - 往左一格?
01:02:364 (6) - 往右一格?
01:06:153 (1) - 请让auto君转超过2000分
01:08:680 (1) - 同上
02:03:943 (6) - 向左一格?
02:04:417 (9,10,11) - 向右一格?
02:06:311 (5) - 向下两格?
02:06:469 (6,7) - 向下一格?
02:49:259 (3,4) - 向右一格?
02:53:522 (1) - 向左一格?
谢谢建议
CSY the corrupt
ForGotTEn
基佬泥豪·~
sasini
捣蛋 捣蛋的!
hlldevil
姨妈洗铁路~~~~
jixun66
我是来给星星的 :)
6800cube
支持!
[A]ojisan
star
chihiro_yaya
砸星星._.
duzitong
:)
Sui_old_1
:oops: 纯支持
Neptunus
OH YEAH!
Lambda Delta
star~~> < :)
Kyonko Hizara
:)
Rucker
Star :D
Card N'FoRcE
- General: (Considerations and things you need to check/fix for the whole map)
  • Remove "htt" frm tags. Add "ho-kago hokago tea time" in the tags instead.
    Offset 544 (+9 from current offset)
    Nice skin, but i think that the hitbursts don't fit well with the other "drawing-styled" stuff like hitcircles and HP bar.
- Tasteless:
  1. .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    01:07:989 - 02:22:171 - 03:13:080 - add a beat here? You usually have a beat for this kind of pattern in the map, why not here too?
- Disoy's Normal:
  1. .Opinions: (Just some thoughts, I'd personally like if you follow them)
    Give the difficulty name some adjective about sweets like the other difficulties? :x
  2. .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    Overall Difficulty and especially Approach Rate are really low for this map. I suggest AR+2 and OD+1 (possibly HPdrain+1 too).
    00:38:353 (1,2,3,4) - this is confusing due to the really low approach rate. There are quite a lot of patterns like this. Anyway, if you increased the settings as i told you above all these patterns will be ok.
    02:13:625 (5) - the ending of this slider has a normal hitsound, is it intended?
- Sweet:
  1. .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    00:50:898 (7,1) - kinda sudden and unnatural jump, flip 00:51:262 (1,2,3,4) horizzontally?
    01:28:171 (5) - 01:29:625 (3) - normal hitsound again, I'm asking because they don't seem intentional at all.
Edit: feel free to ask me for a recheck after checking this modding.
Disoy
Topic Starter
Sumisola

Card N'FoRcE wrote:

- General: (Considerations and things you need to check/fix for the whole map)
  • Remove "htt" frm tags. Add "ho-kago hokago tea time" in the tags instead. checked
    Offset 544 (+9 from current offset) checked
    Nice skin, but i think that the hitbursts don't fit well with the other "drawing-styled" stuff like hitcircles and HP bar.
- Tasteless:
  1. .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    01:07:989 - 02:22:171 - 03:13:080 - add a beat here? You usually have a beat for this kind of pattern in the map, why not here too?
checked

- Disoy's Normal: All checked
  1. .Opinions: (Just some thoughts, I'd personally like if you follow them)
    Give the difficulty name some adjective about sweets like the other difficulties? :x
  2. .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    Overall Difficulty and especially Approach Rate are really low for this map. I suggest AR+2 and OD+1 (possibly HPdrain+1 too).
    00:38:353 (1,2,3,4) - this is confusing due to the really low approach rate. There are quite a lot of patterns like this. Anyway, if you increased the settings as i told you above all these patterns will be ok.
    02:13:625 (5) - the ending of this slider has a normal hitsound, is it intended?
- Sweet:
  1. .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    00:50:898 (7,1) - kinda sudden and unnatural jump, flip 00:51:262 (1,2,3,4) horizzontally? I think what I change it would be fit
    01:28:171 (5) - 01:29:625 (3) - normal hitsound again, I'm asking because they don't seem intentional at all.
checked


Edit: feel free to ask me for a recheck after checking this modding.

yeah~~Thank you very much!!! :) :) :)
Card N'FoRcE
Coolz, rebubblin' (ノ ̄∇ ̄)ノ 彡
Topic Starter
Sumisola

Card N'FoRcE wrote:

Coolz, rebubblin' (ノ ̄∇ ̄)ノ 彡

Thanks!!
Alace
Well made mapset
ranked
OzzyOzrock
omg omg omg omg omg

too bad it's sleepy time orz
kanpakyin
Congrats...
TiggerZz_old
='] yepppp
Yu Zero
I'd like this song.. and also beatmap is completely nice :)

sTaR :shock:
soulfear
恭喜~
Snowy Dream
什么叫做图快,有效率。。orz
我现在想删游戏。
Shohei Ohtani
I'm going to assume the song is intentionally uncapitalized. . .

Also, lol 2 pages of "star~"
Selee

CDFA wrote:

I'm going to assume the song is intentionally uncapitalized. . .

Also, lol 2 pages of "star~"
Yep, it's uncapitalized for sure. I searched it for 30 min when I mod this map.

About stars...who cares ...
rusyaidi01
8-)
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