Overall- change offset to -666ms
- remove countdown on all diffs
- In custom sampleset1 you got a silenced soft-hitnormal which is not allowed and the soft-hitclap2 doesn't really fit the song, imo. Also some diffs use silenced sliderslides in the intro part, some don't. It all should be a bit more consistent.
- Since [Light Short] ends earlier than the other diffs, I would make the SB diff specific, and change it for [Light Short]. Revome all SB after the end of this diff and put the "Thank you for playing" here.
[Light Short]consider reducing hp drain by 1 here
00:19:828 (1) - reduce the volume of this spinner (put the inherited timing point from 00:22:501 to the start of the spinner and reduce the volume)
01:46:263 (3) - starting from here you changed the clap rhythm, best is to put them on 2nd and 4th white tick (you changed from this to 1st and 3rd tick rhythm)
[Kiva]00:05:273 - I don't see a reason for the change to 40% volume here, you should remove this timing point
00:07:055 (1) - remove new combo
00:30:521 (6) - add whistle on the end
00:37:946 (2) - same here
00:39:432 (2) - remove whistle
00:46:857 (1,2,1) - this is one
example, you got some combos that seem spilt up in smaller combos on the wrong place (In this case I would remove it from 00:48:045 (1) and put it on (2) or (3))
00:51:731 - The speed up feels too early, you should keep 50% speed until 01:01:115. Also the volume should stay the same as before here
01:10:739 - Again, why the lower volume
01:22:501 (1) - another example for the combo problem
01:29:333 (1,2,3,1,2,3,4,5,6,7,8,1) - sounds empty without hitsounds
01:39:251 - And lower volume again (I would remove it, considering it's the corus of the song)
etc
Spacing seems fine on most parts in this diff, but as mentioned you got inconsistent combos and hitsounds you should take care of (and I mean on the whole diff, not only on the examples I posted).
Also snap timing points to to the timing after you fixed/removed those unneeded ones with lower volume (the 2nd half of this diff doesn't have any timing points).
[Hazy]I don't know about the clap hitsounds before the first break... I'd prefer whistles
some combos seemed a bit too long
04:01:709 - put the volume for this a bit higher, 0% is unrankable now (5% is the minimum you can get now)
[Yuki YukI]set a preview time (PreviewTime: 98519)
snap the timing points here too (at least the ones with speedchanges)
00:53:986 (1) - sliders like these are too confusing, since you cant read it properly (this is not allowed btw)
02:35:570 (1,2,3,4,5,6) - quite many finish sounds here
[Taiko]please snap the inherited timing points to the timing (at least the kiai parts)
00:11:700 - You have 2 timing points here only with different volume, so remove 1 of them
04:01:709 (66,67,68,69,70,71,72,73) - this whole section is not timed, i suggest to make this diff end earlier
I'm pretty sure this mod is not complete, but since there is much general stuff to fix I think you should first check it on your own thoroughly. Spacing wise there is not much to complain about, but there are just too many inconsistencies and technical problems.