bla wrote:
for aim speed something that makes hand burn or is at your limit (focus on raising the bpm of jumps you can do). Make sure it isn't playable by flowy aim (aiming a shape and not really focusing on individual circles). Back and forth or stars are pretty good, anything that forces you to stop at notes.
there might be some training maps, but you might have to make your own.
Ohh, i got you! I should stop play squares spinning xDDD (Just joking, but time ago i have played like that.)
Thinking on it i will need to use follow points to make sure i don't spin on the faster jumps xD Mouse drift make me shape at faster patterns, maybe i should up dpi a little. But use follow points at same time make me flow instead snipping what couldn't be good at all improving the reading of circles. Ummm. Also flow give me more consistence because i use the rythm to aim.
A little confused about how to do it properly, but i think you give me a good way to work on my hand speed.
N0thingSpecial wrote:
Play more speed maps literally anything that has to do with speed, hell even relax DT a fukin 5* map.
At my skills level right now that only going to make me lose consistence. I'll try it with something what i can read so i'm not cursor dancing around circles xDDD. To hard for me mate
.
If you can give me easy maps to read i can try it.
repr1se wrote:
spam DT
Any map recomendation? I delete maps so i have mostly only high bpm maps. They are to hard to read for me to DT them.
Thank's you.