Hello everyone, and welcome to the Taiko Shift Cup! This is a Last Man Standing style tournament, with one major twist! Players will gather teams of 3 (with the option of 1 Back-Up) to face off in a 3 on 3, Knock-Out style battle! Think of it like 3 on 3 Pokemon. We’re familiar with Pokemon right? Each combatant faces each other INDIVIDUALLY! And as per the name, each team may “Shift In” their players after each round.
In previous Last Man Standing tournaments, players were assigned lives, however, in this format, you will have “Revives”. Revives will function in a way that you may ONLY use them on someone who has ALREADY LOST A LIFE! So players may only get extra lives if they have already lost a life, so to speak! This means, the final player alive, cannot use this life on themself.
This tournament is restricted to players from Rank #75-#5000 at the time of registration. Please check out the rest of the rules, as we will point out any other major format changes! We’re very excited to bring this tournament to you all! Hope you have fun!
Group Stage
Until the signups close a new map is revealed every day. We will be doing a situation similar to LMS4, where we would like to show players our Format changes, as well as the Difficulty that players can come to expect over time!
NoMod
kors k - Echo Of Forever (Starger) [Oni]
illion - AIWAGUMA (Ellyu) [Inner Oni]
Remo-con - FAKE TIME Reprise (tasuke912) [Oni]
Hidden
AAAA Chazuke - Sayonara Cosmonaut (D o t) [Oni]
Yumemido - Lyrith -Meikyuu Lyrith- (Midnaait) [Endless Labyrinth]
Yucha-P - Thieves Night Trick (qoot8123) [qoot8123's Oni]
HardRock
lapix - Nothing but Theory (Legless) [Funktion]
BUTA-OTOME - Heisei Kaisei Dottenshan (goheegy) [Oni]
Kagamine Rin - Tokyo Teddy Bear (climbb65588) [Climbb's Taiko Oni]
DoubleTime
Jesse & Joy - Si Te Vas (Krisom) [Taiko Oni]
Shano & 40mP - Natsukoi Hanabi (-Sh1n1-) [Oni]
Mami Kawada - Crossing Way (chaica) [Charlotte's Inner Oni]
FreeMod
Krewella X DISKORD - Beggars (Consouls Remix) (Remus) [Remus' Inner Oni]
Rohi - Kanata ni Mau wa Sakura no Shirabe (hs714) [714's Taiko Oni]
OISHII - UP UP MT. CAKE (Nifty) [Inner Oni]
Extra
O2i3 - A Flat Minor (Kantan) [Inner Oni]
MASAYOSHI IIMORI - BREAK OVER (komasy) [BREAK ONI]
IOSYS - Mushi Miko Unya no Happy-py (Raphalge) [Inner Oni]
TieBreaker
Camellia - ANOMALY (Nepuri) [Oni]
NoMod
kors k - Echo Of Forever (Starger) [Oni]
illion - AIWAGUMA (Ellyu) [Inner Oni]
Remo-con - FAKE TIME Reprise (tasuke912) [Oni]
Hidden
AAAA Chazuke - Sayonara Cosmonaut (D o t) [Oni]
Yumemido - Lyrith -Meikyuu Lyrith- (Midnaait) [Endless Labyrinth]
Yucha-P - Thieves Night Trick (qoot8123) [qoot8123's Oni]
HardRock
lapix - Nothing but Theory (Legless) [Funktion]
BUTA-OTOME - Heisei Kaisei Dottenshan (goheegy) [Oni]
Kagamine Rin - Tokyo Teddy Bear (climbb65588) [Climbb's Taiko Oni]
DoubleTime
Jesse & Joy - Si Te Vas (Krisom) [Taiko Oni]
Shano & 40mP - Natsukoi Hanabi (-Sh1n1-) [Oni]
Mami Kawada - Crossing Way (chaica) [Charlotte's Inner Oni]
FreeMod
Krewella X DISKORD - Beggars (Consouls Remix) (Remus) [Remus' Inner Oni]
Rohi - Kanata ni Mau wa Sakura no Shirabe (hs714) [714's Taiko Oni]
OISHII - UP UP MT. CAKE (Nifty) [Inner Oni]
Extra
O2i3 - A Flat Minor (Kantan) [Inner Oni]
MASAYOSHI IIMORI - BREAK OVER (komasy) [BREAK ONI]
IOSYS - Mushi Miko Unya no Happy-py (Raphalge) [Inner Oni]
TieBreaker
Camellia - ANOMALY (Nepuri) [Oni]
Round of 16
Download the Map Pack!
NoMod
TAROLIN - world.[NOT].excuse(nxc); (applerss) [world.runExecution();]
Hommarju - HYENA (MMzz) [Inner Oni]
t+pazolite - FUJIN Rumble (tpz Overheat Remix) (Dargin) [Inner Oni]
Hidden
Hitoshizuku-P x Yama - Twilight nighT (Nofool) [Oni]
brz1128 - Plumage (asuasu_yura) [Oni]
CY8ER - Natsukoi (tasuke912) [Oni]
HardRock
Chroma - Pon-Pon-Pompoko Dai-Sen-Saw! (KitajimaYN) [Yuni]
Hommarju - Crazy Jackpot (Lno) [Crazy Oni]
Thaehan - Help (DarkVortex) [Inner Oni]
DoubleTime
Rin' - Asuka (cmn_891127) [Taiko]
M2U - A Bella! (feat. Lucy) (Chromoxx) [Chromoxx' Oni]
Shawn Wasabi - Marble Soda (Stingy) [Oni Zero]
FreeMod
White Rose - Renai Yuusha (asuasu_yura) [Yura's Inner Oni]
Asterisk - Finder(Extended Mix) (EdamaMe411) [Inner Oni]
Hommarju feat. R. Cena - Chousai Kenbo Sengen (Gezoda) [Gezo's Oni]
Extra
lapix - YOLO ft. Numb'n'dub (Arrival) [Inner Oni]
Lulickma - Thank You for Calling! (Dainesl) [Dain's Inner Oni]
Sadkey - Further (Airuei Redo) (Nifty) [Discovery]
TieBreaker
Rhapsody - Epicus Furor / Emerald Sword (Midnaait) [Eternal Journey]
NoMod
TAROLIN - world.[NOT].excuse(nxc); (applerss) [world.runExecution();]
Hommarju - HYENA (MMzz) [Inner Oni]
t+pazolite - FUJIN Rumble (tpz Overheat Remix) (Dargin) [Inner Oni]
Hidden
Hitoshizuku-P x Yama - Twilight nighT (Nofool) [Oni]
brz1128 - Plumage (asuasu_yura) [Oni]
CY8ER - Natsukoi (tasuke912) [Oni]
HardRock
Chroma - Pon-Pon-Pompoko Dai-Sen-Saw! (KitajimaYN) [Yuni]
Hommarju - Crazy Jackpot (Lno) [Crazy Oni]
Thaehan - Help (DarkVortex) [Inner Oni]
DoubleTime
Rin' - Asuka (cmn_891127) [Taiko]
M2U - A Bella! (feat. Lucy) (Chromoxx) [Chromoxx' Oni]
Shawn Wasabi - Marble Soda (Stingy) [Oni Zero]
FreeMod
White Rose - Renai Yuusha (asuasu_yura) [Yura's Inner Oni]
Asterisk - Finder(Extended Mix) (EdamaMe411) [Inner Oni]
Hommarju feat. R. Cena - Chousai Kenbo Sengen (Gezoda) [Gezo's Oni]
Extra
lapix - YOLO ft. Numb'n'dub (Arrival) [Inner Oni]
Lulickma - Thank You for Calling! (Dainesl) [Dain's Inner Oni]
Sadkey - Further (Airuei Redo) (Nifty) [Discovery]
TieBreaker
Rhapsody - Epicus Furor / Emerald Sword (Midnaait) [Eternal Journey]
Quarter Finals
Download the Map Pack!
NoMod
BABYMETAL - Distortion (IceOC) [Destruction]
Sampling Masters MEGA - Kattobi KEIKYU Rider (7_7) [Gatagoto Gatagoto Oni]
DJ Mass MAD Izm* - Shakunetsu Beach Side Bunny (Consified) [Inner Oni]
Hidden
DOUBLE HELIX - Our Faith (Faithful MTL Remix) (ll-oscar) [ll-taiko St.]
EBIMAYO - GOODRAGE (asuasu_yura) [Oni]
slushii - To Say Goodbye (Original Mix) (Surono) [Ura Oni]
HardRock
tarolabo - Zeitmesser (nananass) [Zeitmesser
Mazare(Camellia feat. kradness, Nanahira and yukacco) - Mazare Party (Y O U T A) [TaiKo ParTy]
onoken - ZADAMGA (agu) [Inner Oni]
DoubleTime
Atoguru - UNDER WORLD (Kirasame-Marisa) [Yia's Taiko]
Mili - Meatball Submarine (Bowashe) [Oni]
Nakamura Mamechiyo - Kare Kano Kanon (mjw5150) [Taiko Oni]
FreeMod
sasakure.UK feat. Hatsune Miku - SAMPLING MONSTER (HiroK) [INNER ONI]
High Speed Music Team Sharpnel - Exciting Hyper Highspeed Star (Zetera) [Inner Oni]
Eity - M1R4CL3 M1M1K4 (yyyyyyyyyyypetu) [M1R4CL3 PE2]
Extra
Jaroslav Beck - Legend (feat. Backchat) (Nofool) [Special Oni]
Katagiri - Heisei Memehunters (Legless) [we live in a society]
Frums - memoryfactory.lzh (Nifty) [inneroni.rar]
TieBreaker
t+pazolite vs RoughSketch - GRK Spice (tpz Overheat Remix) (Backfire + -Kazu-) [Taikocalypse DX]
NoMod
BABYMETAL - Distortion (IceOC) [Destruction]
Sampling Masters MEGA - Kattobi KEIKYU Rider (7_7) [Gatagoto Gatagoto Oni]
DJ Mass MAD Izm* - Shakunetsu Beach Side Bunny (Consified) [Inner Oni]
Hidden
DOUBLE HELIX - Our Faith (Faithful MTL Remix) (ll-oscar) [ll-taiko St.]
EBIMAYO - GOODRAGE (asuasu_yura) [Oni]
slushii - To Say Goodbye (Original Mix) (Surono) [Ura Oni]
HardRock
tarolabo - Zeitmesser (nananass) [Zeitmesser
Mazare(Camellia feat. kradness, Nanahira and yukacco) - Mazare Party (Y O U T A) [TaiKo ParTy]
onoken - ZADAMGA (agu) [Inner Oni]
DoubleTime
Atoguru - UNDER WORLD (Kirasame-Marisa) [Yia's Taiko]
Mili - Meatball Submarine (Bowashe) [Oni]
Nakamura Mamechiyo - Kare Kano Kanon (mjw5150) [Taiko Oni]
FreeMod
sasakure.UK feat. Hatsune Miku - SAMPLING MONSTER (HiroK) [INNER ONI]
High Speed Music Team Sharpnel - Exciting Hyper Highspeed Star (Zetera) [Inner Oni]
Eity - M1R4CL3 M1M1K4 (yyyyyyyyyyypetu) [M1R4CL3 PE2]
Extra
Jaroslav Beck - Legend (feat. Backchat) (Nofool) [Special Oni]
Katagiri - Heisei Memehunters (Legless) [we live in a society]
Frums - memoryfactory.lzh (Nifty) [inneroni.rar]
TieBreaker
t+pazolite vs RoughSketch - GRK Spice (tpz Overheat Remix) (Backfire + -Kazu-) [Taikocalypse DX]
Semi Finals
Download the Map Pack!
NoMod
C-Show - U.N. Owen was her? (TO-HOLIC Mix) (Backfire) [Climbb & Backfire's Taiko Oni]
Kobaryo - Beat The Drum Hard (Kobaryo's FTN-Remix) ([-Yuno-]) [Demonic Oni (Backfire's FTN-Remix)]
Shiraishi - Shinsekai (Lno) [God Oni]
Hidden
Hino Isuka - Dreamin' Attraction!! (karon8) [Oni]
YUC'e - intro-duck-tion!! (komasy) [con-clu-sion!!]
Rabbit Bat - rainy beauty (Charlotte) [Breeze]
HardRock
Aoi - to soar (maziari1105) [Oni]
Camellia - Kono Hoshi de.... (Raphalge) [Dreamscape]
goreshit - Bad Habits (SKSalt) [Inner Oni]
DoubleTime
xi - Death Piano (HashishKabob) [Taiko Oni]
Dirty Androids - Seaside Labyrinth (MMzz) [Inner Oni]
IOSYS - Chanteikku Sanyousei no Itazura Daisensou (Mr Color) [Taikolor]
FreeMod
CHARAN-PO-RANTAN - Anoko no Jinta(TAROLIN Remix) (KitajimaYN) [Yuni's JinTaiko]
ARForest - Metheus (Arrival) [Inner Oni]
MASAKI - Scarlet Lance (ll-oscar) [ll-taiko]
Extra
DJ M1SO - Koi(Otaku No.1 Bootleg) (rezi888) [Taaaaaaaaaaaaaaiko]
Dark PHOENiX - Hartman no Youkai Shoujo (JhowM) [Extra]
Various Artists - PEPPY FIX TAIKO STAR RATING PLEASE for a happier (ARGENTINE DREAM) [osu!taiko]
TieBreaker
Venetian Snares - Frictional Nevada (-Kazu-) [Inner Oni]
NoMod
C-Show - U.N. Owen was her? (TO-HOLIC Mix) (Backfire) [Climbb & Backfire's Taiko Oni]
Kobaryo - Beat The Drum Hard (Kobaryo's FTN-Remix) ([-Yuno-]) [Demonic Oni (Backfire's FTN-Remix)]
Shiraishi - Shinsekai (Lno) [God Oni]
Hidden
Hino Isuka - Dreamin' Attraction!! (karon8) [Oni]
YUC'e - intro-duck-tion!! (komasy) [con-clu-sion!!]
Rabbit Bat - rainy beauty (Charlotte) [Breeze]
HardRock
Aoi - to soar (maziari1105) [Oni]
Camellia - Kono Hoshi de.... (Raphalge) [Dreamscape]
goreshit - Bad Habits (SKSalt) [Inner Oni]
DoubleTime
xi - Death Piano (HashishKabob) [Taiko Oni]
Dirty Androids - Seaside Labyrinth (MMzz) [Inner Oni]
IOSYS - Chanteikku Sanyousei no Itazura Daisensou (Mr Color) [Taikolor]
FreeMod
CHARAN-PO-RANTAN - Anoko no Jinta(TAROLIN Remix) (KitajimaYN) [Yuni's JinTaiko]
ARForest - Metheus (Arrival) [Inner Oni]
MASAKI - Scarlet Lance (ll-oscar) [ll-taiko]
Extra
DJ M1SO - Koi(Otaku No.1 Bootleg) (rezi888) [Taaaaaaaaaaaaaaiko]
Dark PHOENiX - Hartman no Youkai Shoujo (JhowM) [Extra]
Various Artists - PEPPY FIX TAIKO STAR RATING PLEASE for a happier (ARGENTINE DREAM) [osu!taiko]
TieBreaker
Venetian Snares - Frictional Nevada (-Kazu-) [Inner Oni]
Finals
Download the Map Pack!
NoMod
Shiron - Deadly Dolly Dance (Kqrth) [Doll Play]
Ariflare - C Y B E R N E T I C (applerss) [C Y B E R O N I]
Takuya Namba - Deep Blue Break (Backfire) [Carnivale]
Hidden
cosMoP@Bousou Ultimate - XyHatte (ll-oscar) [ll-taiko St.]
Mastermind(xi+nora2r) - Dreadnought (Sayaka-) [Inner Oni]
The Doors - Riders on the Storm (Infected Mushroom Remix) (Grimbow) [Grim's Ura Oni]
HardRock
S-C-U x U1 overground - Tenkuu no Hana (kanopu) [Caelum]
Kano - Sukisuki Zecchoushou (asuasu_yura) [Oni]
ke-ji feat. nanahira - Ange du Blanc Pur (katacheh) [Taiko]
DoubleTime
TeamGrimoire+Amaneko - croiX (hs714) [Taiko Oni]
AKINO with bless4 - Yuki no Youni (Volta) [Oni]
Eluveitie - King (frukoyurdakul) [Inner Oni]
FreeMod
BVB - My Awesome Flat Chest On The Ground (404AccNotFound) [My Awesome Flat Chest]
Freezer - F**kin' Life (yea) [Lunatic Oni]
Yu_Asahina feat Ritsuka - HAELE III ~Angel Worlds~ (Extended ver.) (ll-oscar) [ll-taiko St.]
Extra
C-Show - ERROR CODE (HiroK) [Reading Not Found]
Katagiri - Soundcloud, do not die! (Rafael Nadal) [Ura Oni]
Ruby My Dear - Spectacle (Ulqui) [Inner Oni]
TieBreaker
odaxelagnia - #sawg (Wan Bushi Remix) (Ulqui) [#creativename]
NoMod
Shiron - Deadly Dolly Dance (Kqrth) [Doll Play]
Ariflare - C Y B E R N E T I C (applerss) [C Y B E R O N I]
Takuya Namba - Deep Blue Break (Backfire) [Carnivale]
Hidden
cosMoP@Bousou Ultimate - XyHatte (ll-oscar) [ll-taiko St.]
Mastermind(xi+nora2r) - Dreadnought (Sayaka-) [Inner Oni]
The Doors - Riders on the Storm (Infected Mushroom Remix) (Grimbow) [Grim's Ura Oni]
HardRock
S-C-U x U1 overground - Tenkuu no Hana (kanopu) [Caelum]
Kano - Sukisuki Zecchoushou (asuasu_yura) [Oni]
ke-ji feat. nanahira - Ange du Blanc Pur (katacheh) [Taiko]
DoubleTime
TeamGrimoire+Amaneko - croiX (hs714) [Taiko Oni]
AKINO with bless4 - Yuki no Youni (Volta) [Oni]
Eluveitie - King (frukoyurdakul) [Inner Oni]
FreeMod
BVB - My Awesome Flat Chest On The Ground (404AccNotFound) [My Awesome Flat Chest]
Freezer - F**kin' Life (yea) [Lunatic Oni]
Yu_Asahina feat Ritsuka - HAELE III ~Angel Worlds~ (Extended ver.) (ll-oscar) [ll-taiko St.]
Extra
C-Show - ERROR CODE (HiroK) [Reading Not Found]
Katagiri - Soundcloud, do not die! (Rafael Nadal) [Ura Oni]
Ruby My Dear - Spectacle (Ulqui) [Inner Oni]
TieBreaker
odaxelagnia - #sawg (Wan Bushi Remix) (Ulqui) [#creativename]
Grand Finals
Download the Map Pack!
NoMod
PHQUASE - Plain Asia -PHQ remix- (TKS) [Lunatic Asia]
katagiri - Penguins Prank Party (KitajimaYN) [Baking Bass Break]
Disarmonia Mundi - Clay of Hate (Mew104) [Defiance]
Hidden
Lacer8 - Nyaaaa =^w^= (Myckoll) [Oniiii =^w^=]
Rainbowdragoneyes - Ancient Slumber (Nofool) [Inner Oni]
Project B- - Tyouseisyounen no tame no Tyoutasai na Tyoukotennteki Tyoubukyoku (Lno) [Ura Oni]
HardRock
YUC'e - Chemical Cookie (-Kazu-) [Inner Oni]
t+pazolite - Renegade Fruits (JUDYDANNY) [Taiko Iscaliot]
Camellia - Tornado (Nofool) [Irma]
DoubleTime
Yunomi - Wakusei Rabbit (feat. TORIENA) (yuzu__rinrin) [yzrin's Rabbit Oni]
Takafumi Sato - Kimi to Hibiku Harmony vs. Maou no Showtime (Eeneehaww30PH) [Eenee's Taiko ONI]
kors k - Monkey Business (lapix Remix) (Arrival) [Oni]
FreeMod
t+pazolite - Ka wa Taredoki no Yuuwaku (ekumea1123) [Inner Oni]
Sakamoto Eizo x Takahama Yusuke - UNDEAD HEART (IKARI NO Warriors) (ARGENTINE DREAM) [Daitatsujin]
Xenoglossy - 63HiiraossHuikgoeH53 (Liz7) [( ? o ? )]
Extra
Katagiri - Vocaloid wa Omaenokoto Kirai (applerss) [Confusing]
Panda Eyes & Teminite - Highscore (Nwolf) [Mad Oni Reprise]
LOLI RIPE - All I wanna do is touch your power points (Jaye) [Helen]
TieBreaker
Deftones - Knife Party (Final Sketch Remix) (-Kazu- & Ulqui) [Saudadic Oni]
NoMod
PHQUASE - Plain Asia -PHQ remix- (TKS) [Lunatic Asia]
katagiri - Penguins Prank Party (KitajimaYN) [Baking Bass Break]
Disarmonia Mundi - Clay of Hate (Mew104) [Defiance]
Hidden
Lacer8 - Nyaaaa =^w^= (Myckoll) [Oniiii =^w^=]
Rainbowdragoneyes - Ancient Slumber (Nofool) [Inner Oni]
Project B- - Tyouseisyounen no tame no Tyoutasai na Tyoukotennteki Tyoubukyoku (Lno) [Ura Oni]
HardRock
YUC'e - Chemical Cookie (-Kazu-) [Inner Oni]
t+pazolite - Renegade Fruits (JUDYDANNY) [Taiko Iscaliot]
Camellia - Tornado (Nofool) [Irma]
DoubleTime
Yunomi - Wakusei Rabbit (feat. TORIENA) (yuzu__rinrin) [yzrin's Rabbit Oni]
Takafumi Sato - Kimi to Hibiku Harmony vs. Maou no Showtime (Eeneehaww30PH) [Eenee's Taiko ONI]
kors k - Monkey Business (lapix Remix) (Arrival) [Oni]
FreeMod
t+pazolite - Ka wa Taredoki no Yuuwaku (ekumea1123) [Inner Oni]
Sakamoto Eizo x Takahama Yusuke - UNDEAD HEART (IKARI NO Warriors) (ARGENTINE DREAM) [Daitatsujin]
Xenoglossy - 63HiiraossHuikgoeH53 (Liz7) [( ? o ? )]
Extra
Katagiri - Vocaloid wa Omaenokoto Kirai (applerss) [Confusing]
Panda Eyes & Teminite - Highscore (Nwolf) [Mad Oni Reprise]
LOLI RIPE - All I wanna do is touch your power points (Jaye) [Helen]
TieBreaker
Deftones - Knife Party (Final Sketch Remix) (-Kazu- & Ulqui) [Saudadic Oni]
Management and Organization: Backfire, FlamingRok and Lno
Map-Poolers: Backfire, Babysnakes and Lno
Referees: Cactusthegreat, Grimbow, eiuh, Akali393394, janitoreihil
Streamers: Heamburger
Commentators:Backfire, Binsu, Frukoyurdakul
Wiki: fajar13k
Registration Period: May 11th until June 2nd (9 AM UTC)
Tournament Start: June 9th
Tournament End: July 15th
First Place Prize: A unique profile badge for each member of your team!
Teams have to be sent to Backfire in a forum PM. Refer to the Rules "2. Tournament Registration" to make sure you use the correct PM title (the tournament name or LMS!) and form. Please include a timezone that should be used for scheduling and preferred match times. You can look up time zones here.
Individual players looking for a team, or teams looking for more players, are free to join the official LMS discord to do so!
Please read the rules carefully and thoroughly!
1. General Rules
1.1: Taiko LMS : Shift Cup is a 3v3 team tournament, with the aspects of knock-out rules, and double elimination bracket.
1.2: The maps for each round will be announced by the mapset selector in advance on the Sunday before the actual matches take place.
1.3: Match schedule will be settled by the Tournament Management.
1.4: If no staff or referee is available, the match will be postponed.
1.5: Usage of the Visual Settings options are allowed.
1.6: If the game ends in a draw, the tiebreaker will be played.
1.7: If a player disconnects, their score is treated as being 0.
1.8: Maps cannot be reused in the same match unless the game was nullified.
1.9: If less than 3 players attend, your Revives will be limited by 1 less, per the round.
1.10: The Revive System functions are as follows:
- During Group Stage, each team is given 1 Revive
- During Round of 16 and Quarterfinals, each team is given 2 Revives
- During and after Semifinals, each team is given 3 Revives
1.13: Unexpected incidents are handled by the tournament management.
1.14: Any modification of these rules will be announced.
1.15: Note that the players who get knocked out during a match is only gone temporarily, during the match. If their team advances, they can participate in the next match their team plays in.
1.2: The maps for each round will be announced by the mapset selector in advance on the Sunday before the actual matches take place.
1.3: Match schedule will be settled by the Tournament Management.
1.4: If no staff or referee is available, the match will be postponed.
1.5: Usage of the Visual Settings options are allowed.
1.6: If the game ends in a draw, the tiebreaker will be played.
1.7: If a player disconnects, their score is treated as being 0.
- 1.7.1: Unless the disconnected player has a screenshot with their final score, or the server saved their score before disconnection, so we can compare it to the others.
1.7.2: The second exception is when the player is disconnected in first ten seconds of a map. In that case, there will be a rematch. This may only occur once per map, and once per player.
1.8: Maps cannot be reused in the same match unless the game was nullified.
1.9: If less than 3 players attend, your Revives will be limited by 1 less, per the round.
1.10: The Revive System functions are as follows:
- 1.10.1: You can only revive OTHER eliminated members of your team. Not yourself.
1.10.2: You may not choose to revive yourself if playing as the last member (1 vs 3, for example)
1.10.2: Players may swap freely between each other for each map
1.10.3: More information to the Revive system are in section 3 "Stage Instructions" and 4 "Match Instructions".
- During Group Stage, each team is given 1 Revive
- During Round of 16 and Quarterfinals, each team is given 2 Revives
- During and after Semifinals, each team is given 3 Revives
- 1.11.1: If a player loses a map they are knocked out and cannot participate in the same match unless revived.
1.11.2: The player who is revived may not participate in the match on the same turn they are revived, except in the instance that the team waits to use their revives after all players have been eliminated.
1.11.3: Each player may only be revived once per match.
1.11.4 (Elimination Stages Only): Revives may only occur AFTER that round's map has been chosen.
1.13: Unexpected incidents are handled by the tournament management.
1.14: Any modification of these rules will be announced.
1.15: Note that the players who get knocked out during a match is only gone temporarily, during the match. If their team advances, they can participate in the next match their team plays in.
2. Tournament Registration
2.1: Your team needs at least 3 players to participate.
2.3: The maximum amount of teams is 32.
2.4: For a team to sign up, the captain must PM the Tournament Management.
2.6: All successfully registered teams will be published once they have been confirmed with the captains.
- 2.1.1: The maximum size of a team is 4 players.
2.1.2: Teams are not bound to country and can include players from various countries. Schedules will give teams with single or close time zones higher priority over ones with several, spread-apart time zones (for example having a team with players from America, Europe and Asia will be low priority).
2.1.3: You must specify a captain who will represent a team.
2.1.4: Every player will be informed via PM about the team registration. Don't register teams without all players agreeing!
2.3: The maximum amount of teams is 32.
2.4: For a team to sign up, the captain must PM the Tournament Management.
- 2.4.1: Individual players may also PM the Tournament Management if they are not part of a team yet. The Tournament Management will inform every individually registered player near the end of the registration period about other players..
2.6: All successfully registered teams will be published once they have been confirmed with the captains.
- 2.6.1: Captains will get notified when their roster has been accepted or rejected.
2.6.2: Upon rejection, one of the tournament staff members should explain the reason why your team has been declined.
3. Stage Instructions
3.1: In the first stage (Group Stage), the teams will be divided into 8 groups of 4 teams.
3.3: Rankings of each group are determined by sorting the results of each team's performance in the following priority:
3.5: Following stages are Knock-Out Stages. This means that the winner moves to the next stage and the losing team gets put into the loser brackets.
3.6: Winning condition: In all rounds, you need to knockout all players from the opponent team. The lowest scoring player of every played map gets knocked out from the match. The team that loses all players after consuming all Revives first loses the match.
- 3.1.1: If less than 32 teams arrive, the grouping will be set up differently.
3.3: Rankings of each group are determined by sorting the results of each team's performance in the following priority:
- 3.3.1: More Matches Won.
3.3.2: Have higher {(the number of maps won) - (the number of maps defeated)}.
3.3.3: Most maps won.
3.5: Following stages are Knock-Out Stages. This means that the winner moves to the next stage and the losing team gets put into the loser brackets.
3.6: Winning condition: In all rounds, you need to knockout all players from the opponent team. The lowest scoring player of every played map gets knocked out from the match. The team that loses all players after consuming all Revives first loses the match.
- 3.6.1: Revive distribution is handled according to 1.11 (General Rules).
4. Match Instructions
4.1: A referee (or tournament manager) will create a multiplayer room 10 minutes in advance. Players must gather during this period.
[list:1337]4.1.0: The room will be locked. The password and multiplayer invite will be sent to the two captains as soon as possible.
4.1.1: Captains MUST SPECIFY THE THREE MEMBERS who will participate in the match before rolls. Team Size is 4, so choose 3, one must sit out. This is to ensure that teams have a back-up player, in case of emergency or sickness.
4.1.2: Room settings are Taiko, Team-Vs., Win Condition: 'Score V2'. Room name must be "Shift Cup: TeamBlue vs TeamRed"
4.1.3: The team mentioned first in the room name must be the blue team, the team mentioned second in the room name must be the red team.
4.1.4: Blue team must occupy slot 1. Red team must occupy slot 2.
4.1.5: The setup at the start of the match must remain consistent throughout.4.2: Each team is allowed to select one warm-up map.
[list:1337]4.1.0: The room will be locked. The password and multiplayer invite will be sent to the two captains as soon as possible.
4.1.1: Captains MUST SPECIFY THE THREE MEMBERS who will participate in the match before rolls. Team Size is 4, so choose 3, one must sit out. This is to ensure that teams have a back-up player, in case of emergency or sickness.
4.1.2: Room settings are Taiko, Team-Vs., Win Condition: 'Score V2'. Room name must be "Shift Cup: TeamBlue vs TeamRed"
4.1.3: The team mentioned first in the room name must be the blue team, the team mentioned second in the room name must be the red team.
4.1.4: Blue team must occupy slot 1. Red team must occupy slot 2.
4.1.5: The setup at the start of the match must remain consistent throughout.4.2: Each team is allowed to select one warm-up map.
- 4.2.1: During Group Stage warm-ups must not exceed 4:00 minutes. In the following stages the warm-up can be up to 6 minutes long if both teams agree.
4.2.2: Offensive songs may be blocked by referees.
- 4.3.1: Each team is allowed to ban one map out of the entire map pool with the exception of the tiebreaker, which cannot be banned. Each team has to use their ban.
5. Mappool Instructions
5.1: Each stage will receive its own mappool.
5.2: Each map-pool consists of 7 brackets: NoMod, Hidden, HardRock, DoubleTime, Free Mod, Extra and Tiebreaker.
5.3: Each map-pool consists of 18 maps in total.
5.4: Each map-pool has one tiebreaker.
5.6: The Hidden, HardRock, and Double Time bracket will be played with the respective mods activated.
5.7: The Free Mod bracket will have Free Mod activated. The players can pick Hidden, HardRock or both. Players are required to play with a mod.
5.8: The size of every Mod bracket will be 3 across all stages of the Tournament.
5.10: The mappool will be released after the last match of the previous stage has been played.
5.2: Each map-pool consists of 7 brackets: NoMod, Hidden, HardRock, DoubleTime, Free Mod, Extra and Tiebreaker.
5.3: Each map-pool consists of 18 maps in total.
5.4: Each map-pool has one tiebreaker.
- 5.4.1: The tiebreaker will be played without mods activated.
5.4.2: In the freak event of a tie on the tiebreaker, the tiebreaker will be replayed under FreeMod conditions.
5.6: The Hidden, HardRock, and Double Time bracket will be played with the respective mods activated.
5.7: The Free Mod bracket will have Free Mod activated. The players can pick Hidden, HardRock or both. Players are required to play with a mod.
5.8: The size of every Mod bracket will be 3 across all stages of the Tournament.
5.10: The mappool will be released after the last match of the previous stage has been played.
6. Scheduling Instructions
6.1: Each stage will be held on a single weekend.
6.2: Matches in Group Stage may overlap.
6.3: Scheduling will be handled by the Tournament Management. Schedules and mappools will be released on the Sunday before the first matches of the actual stage. The Tournament Management will try to create the schedule to respect the participant's time zone.
6.4: Captains are responsible for their teams’ availability. The greater team size exists to ensure every team can provide at least three players for each match.
6.2: Matches in Group Stage may overlap.
6.3: Scheduling will be handled by the Tournament Management. Schedules and mappools will be released on the Sunday before the first matches of the actual stage. The Tournament Management will try to create the schedule to respect the participant's time zone.
6.4: Captains are responsible for their teams’ availability. The greater team size exists to ensure every team can provide at least three players for each match.
If there are any questions about the rules, please either post in this thread, or contact a Tournament Manager privately!
Have fun!