Thanks for the check and opinion, first, take your time and read my reply. >w<
till we reach an agreement, while you can see i didnt say you are wrong, i even could do what you suggest.
yep, i know about the rule, but as you can see, i try to look for higher size from the real one but it doesnt exist...
since u've found it, sure i will cut and reedit the image into fitting res.
yeah dont worry, will delete it for next update.
thanks for the mention~ >w<)/
dont take this as an offense, im merely stating and stands still from what i map-Kamikaze- wrote:
HOWEVER.
There is a certain element of keysounding and osu!mania ranking criteria in regards to it that people confuse a lot. That is:
If you make keysounds for the exact sounds happening in the mp3 without cutting it out of the mp3, you are making a 100% blended in hitsound which is not audible enough and as a result it's not viable.
FIRST THINGS FIRST, i thought u already realize that i didnt EVEN touch the mp3 , cut and take PORTION of the mp3 into any of my hitsound files.
in short, they are COMPLETELY different files that coincidentally sound too blends but in fact,
the violin, the piano, the snare, the hihat, everything is different in my hearing, but SURE, for the first time, people might think its perfectly same as the mp3 D:
i even put more works to remade the Reverse cymbal, rescale their duration and other stuff to fits the song.
If you're making a keysounded chart, you should:
a) fully keysound it, put a blank mp3 and if you want, put a link do the version (or just the mp3) with matching offset and mp3 for players who don't play with keysounds
b) cut out parts of the song which you keysounded
c) not fully keysound it, but make the sounds stand out ever so slightly so that you can actually distinguish them.
i "CAN" :
-even make the REAL mp3 into more colorful by adding my custom song/another instrumental layer, merge it together into the song's "mp3"
(keeping the rest as hitsound) (keeping the real song, but +another layer of sound, like orchestra in more easier way to understand.)
-make it blank mp3, make another version to be downloadable
BUT, do you know that doing so
-violate the real mp3, i dont even want to edit the mp3 , or can i???? then what should i do with the metadata after that?
-make the mp3 blank, isnt it making ME MAPPING GHOST NOTE for all the keysound?
QATS still hold their stands, saying "you cant map the note even using KEYSOUND if the song doesnt have the sound"
for example bms song, doesNT have any 1/6 or 1/12 sound from the mp3, but the KEYSOUND is those extra note
qat wont let me DO THIS, if so you can already imagine what i could made with this freedom.
Do not use the argument of "others did it so why I can't do it" as well. The fact that this was allowed and ignored in most cases is not something I had any control over, but this needs to stop, hitsounding went to shit altogether on a vast majority of ranked maps from last year or so.
Not saying that that's the case here, but stating my point.
why should i? i never intend to do anything most likely SAME WITH the others, in fact
i tend to do things uniquely that no one ever did D:
just saying, that i dont even take any reference by any other previously ranked map at all... (that i dont get what u mean >.<)
i always follow the Ranking Criteria! thats why i reply all of these.
I wanna see this set ranked, hell, I can go through it and check it for bubble, but first you gotta do something about the keysounding+mp3.
honestly, this is easy task to me, yep it is... i can SIMPLY replace the hitsound with my other type sound that still similar.
or i will re edit into FLs to make each hitsound into something different... (in short, overwrite the current files could do)
BUT... BUT WHY should i... WHY!!!
i made this fully aware of the RC, im sure i didnt violate any of them.... D:
like,... is there even ANY ranked maps with SILENT/blank mp3????
yes Loctav said you CANT ever try to rank again without mp3, IN2006 is special case. that doesnt mean blank mp3 could work.
that doesnt mean, editting half of the real mp3 or so, will works as well....
(i "did" ask once, when i want to map full keysound only, no mp3 beatmap)
at least broh, give me the reason why i should change on what ive been working on for this beatmap....
till we reach an agreement, while you can see i didnt say you are wrong, i even could do what you suggest.
Wow , thanksDellvangel wrote:
Just a little help from me, hope this can help you to improve this map.That's all i think, such a nice map, good luck!
- "BG2.jpg" looks squashed on height imo, and the size itself is a bit low (1280 x 720), though it's not unrankable. Could be better if you use this http://puu.sh/shOz6/3c86a00b00.jpg (1366 x 768) or if want to cut it by yourself http://puu.sh/shOCP/24e92b54be.jpg (2400 x 1492). Btw, 1920 x 1200 is rankable now.
- Also, http://puu.sh/shOFI/1dcc58bebc.jpg and http://puu.sh/shOHu/158e73ca75.jpg , "Thumbs" (.db) files seems useless, already tried to delete them and the SB still works properly.
yep, i know about the rule, but as you can see, i try to look for higher size from the real one but it doesnt exist...
since u've found it, sure i will cut and reedit the image into fitting res.
yeah dont worry, will delete it for next update.
thanks for the mention~ >w<)/