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Ag_U wrote:
Nao Tomori wrote:
u can just change the cs in the editor tho
Which makes the map unranked doesn't it?
Ag_U wrote:
Essentially this would mean a static multiplier to CS value (maybe 1.35x or 1.4x, instead of HR's 1.3?). [...] Having a mod to make circles harder to hit without the required extra tapping-accuracy/reading skill of HR [...]
xenal wrote:
Mappers set the ar value they think fits the map the most, NOT for comfortable. If I want to map a 6* build around ar8, and everyone can change this value because they don't like it, what's the point of mapping it like that in the first place. This would break many maps.
Hey we can have rhythmic cursor jumping in 2D (ctb is more 1D)xenal wrote:
Osu! isn't a aim practice game, it's a rhythm game. The premise of the game is to click circle to the beat, not aim to the beat (that's more like ctb). Mappers choose adequate CS for their map to reflect their intention (or just throw a number because they don't care).