The Ban/Protect Rule
(H/T Lieniitte for the core idea!)
What?
There should be a rule in tournaments where each team gets to choose (H/T Endaris and Sinaeb for that idea) whether to ban maps or "protect" them. Maps that are protected cannot be banned, and maps that are banned cannot be protected. For example if you have 2 bans/protects, you can either ban/protect two maps, or ban one and protect one.
Also, Kaeldori and mmv says they'll try it out in the next tournaments they host!
Also, apparently protects were used in the Mod Wars tournament. this1guy says it worked well, and players didn't have trouble understanding the rules.
Also, apparently Will's Specialty Tournament had a rule in which bans could be used to "unban" the map that your opponents banned. youi says it worked well, and points out that it wouldn't really work unless the teams are given at least 2 bans each.
Why?
Two main reasons:
• Playing osu is most fun when you get to do what you're best at, and the current mainstream banning mechanic prevents both teams from doing exactly that.
• Watching osu is most fun when you get to watch players show off their best performances, and the current mainstream banning mechanic prevents the viewers from seeing exactly that. This seems especially important for OWC tournaments.
• Edit: Endaris offers "Niche skills aren't rewarded at all right now. If someone has a niche skill it is always going to be banned and the person with the most "meta" skillset will prevail."
(Also because everyone will ban the single AR8HD map against Norway in OWC2019, and that's just a shame!)
Perhaps the main benefit of being able to ban maps is to nerf "one-trick-pony" players, and to favour players who have a wide skillset. I think this is a good thing, but I think the main way to achieve that should be to have a varied mappool and a larger Best-Of winning condition (e.g. BO9). I think the argument for allowing players to play at least the single map that they're best at, is strong enough that it outweigh this consideration against it.
How?
If teams get to choose whether to ban or protect, then the first team to ban/protect can ban the opponent's favourite map. To prevent this, the winner of the roll are given the option to protect a map before the loser of the roll starts picking their ban/protect, and then they both just take turns banning/protecting.
1. Teams roll. In this example, Team A wins the roll.
2. Team A are given the option to protect a map.
3. Starting with Team B, both teams now take turns either banning or protecting maps, until they have used up their moves. (And if team A chose to protect a map in step 2, they only have one move left.)
2. Team A are given the option to protect a map.
3. Starting with Team B, both teams now take turns either banning or protecting maps, until they have used up their moves. (And if team A chose to protect a map in step 2, they only have one move left.)