I wanted to check on the current state of my beatmap "Kids" by OneRepublic. Last time I asked whether the spacing was an issue, and I think I am more accustomed to the speed.
I got into 1:15:00 of the song, and I just wanna check whether it's fine.
The song: https://osu.ppy.sh/beatmapsets/960089#osu/2010037
Some notes on what I did and some questions in no particular order:
Sorry for this wall of text. But please check it . Thanks!
I got into 1:15:00 of the song, and I just wanna check whether it's fine.
The song: https://osu.ppy.sh/beatmapsets/960089#osu/2010037
Some notes on what I did and some questions in no particular order:
- It was recommended that I change the bpm to 100, but I kept it at 200 bpm for now just to not get the annoying 1/8 warning. Also, I heard some people won't mod the beatmap if it's under a certain bpm, will this become an issue?
- I have the spacing based on the "intensity" (big words ) of the song. For example, quieter or less exciting parts have smaller spacing than louder and more exciting ones.
- I have the spacing before a drumbeat be a significant distance away to represent the drumbeat.
- I changed the comboburst sprite to another furry , it's several pixels wide and I wanted to check whether it's too wide.
- I'm having trouble getting the volume right as it gets louder. For example, I am having to change the hitsound volume by a large amount. I want to make sure that the hitsounds are audible, but not annoying (especially the normal ones).
- Should I map the guitar sounds where it's just being strum repeatedly. It's the one that isn't a big strum, but the little ones (can you tell I'm not a guitarist ).
- At around 1:00:00 section, is there a way to make that sound more interesting other than the groups of 3 I have?
- If you find anything else wrong with it, also note it.
Sorry for this wall of text. But please check it . Thanks!