LKs wrote:
整体难度分布稍显拥挤 建议最简单难度下到3.2左右为宜
offest很好
touhou放source OK
tag里不能用标点 OK
这skin是从mafia那里借鉴来的吗 是借鉴来的,但不知道是不是mafia的...是不是要写声明Normalmafiamaster wrote:
Some custom skin parts: DJNightmare & MoonFragrance.
[00:26:633] 这里Whistle slider结尾的删去 DONE
[00:27:491] 两头全Whistle 结尾加一个finish DONE
[00:33:062] 选中slider 最右边的point 向上四个格 中间的point 向上一格 DONE
[00:34:133] Whistle DONE
[00:45:062] 这里两个slider不太好 不要让他们的body粘站在一起 考虑reset 已RESET
[00:54:491] 这里不要Whistle DONE
[第一个ki-ai] 都不太给力 间距问题比较大 slider摆放相比之前不够合理 第一个KIAI部分已REMAP
[01:26:848] 要避讳这种微M形slider 转变成S形 DONE
[01:53:633] finish降低音量15~18% 后面复制的那个一样 DONE
[02:22:348] 变成标准间距 向下几个格子 已重排
[02:32:205] 不好看 RESET了
Hard
[01:23:407] 用Whistle不是clap DONE
..x_x
第一段的音效照着你那片绿线密集区的做法即可 现在这样反而不好 音效已重下
[03:12:479] 这2个Whistle不需要 太刺耳 DONE
提一句比较深远的就是 任何好map绝对不是给人看瞎眼听瞎耳才叫好 那只叫做蛋疼
只有被广大人民群众理解的 才是好的
说的有点虚 具体就是比如你这个hard开头的音效 能看出你想做丰富的想法 但是适得其反了有点 就是乱了节奏
反而不如24clap来的舒服 所有音效都是在让人抓住节奏的基础上 再进行创新丰富的(但是现在osu能做到前一点的人也不多了)
音效也要有节奏 有节奏才能被玩家理解 玩家理解了 map的目的才达到了 所以map的难点在与怎么做出又能被轻松认识透彻又令人想象不到的 还要是经证实的好的设计
Lunatic
[00:37:764] whistle? DONE
[00:42:764] 这东西比较危险 RESET完毕
~[01:03:746] 这之前的一系列的clap降低音量15% DONE
[01:43:764] 声音太大 DONE
[02:18:050] 音量 后面复制的同 DONE
音量的控制需要注意
这张map里看到你很多想法 不错的想法 基本东西也都有
以后要注意的就是一个度的问题 所谓真理也是有范围的 哪怕向同一个方向多出一步 真理也可能变成谬误
以后的map 加什么 不加什么对你来说已经没什么问题 问题在于加多少 加多大的量 把握好这个
star
artpiggo wrote:
For Ranked, you have to make under 3 star map too
Normal
00 42 491 wrong distance snap fix
01 08 205 ^ fix
01 06 062 wrong distance fix
Hard
03 30 693 finish sound, i think
03 31 550 ^
03 31 979 ^
03 38 621 ^
03 39 907 ^
04 07 336 ^ I don't think soft finish sound fit this peaceful paragraphs > <
04 08 193 ^
04 10 764 ^
04 11 621 ^
04 36 264 clap done
05 01 336 maybe x2 BPM multiplier I shorten the silder and add a note instead of using a red line ^ ^
Star !
When you have under-3 star map, I'll give you pink star , because I really love your hard diff ^^easy done
谢谢selee大人的MOD~Selee wrote:
[General][Normal]
- Tags: remove "nomico"(It's already in artist), add "HARMONY" (Album I think..) "Masayoshi Minoshima" (Arranger)搞定
(Vocal:nomico
Arranger:Masayoshi Minoshima
原曲:アリスマエステラ)
BG resize to 800*600? )搞定SPOILER[attachment=0:602e8]bg.jpg[/attachment:602e8]
hmm, 6 min mp3? Well, I suggest to crop the mp3 from beginning till 02:45:062...Sigh... 需要把最后1分钟剪了么,LUNA前面有货不能剪的说
Lead-in: 0ms (Because you didn't use the beginning part..))搞定
Remove all countdown...doesn't fit well)OK
Same combo color?)已same
Same stack leniency?)改好了
Please don't abuse BPM change...Too many unexpected BPM changes...)多余绿线已删除
You don't necessary to have the skin elements...Just go storyboarding and choose TOUHOU for Skinning--Preferred Skin ...之前没想到可以这么弄...
Add normal-hit as custom hitsound?
[attachment=1:602e8]soft-hitclap.rar[/attachment:602e8]已替换
Use more normal-finish during kiai?
Same kiai in all diff?
The slider velocity and distance spacing is a little high for newbies..改名NORMAL+然后做了一份EASY
Too many copy paste parts ._. .....OK
- 00:33:062 (3) - any point to slow down here?...已取消0.5
00:40:348 (1) - Move left a littleOK
00:42:491 (1) - Remove new combo?
00:46:776 (1) - ^
00:45:062 (3) - Add new combo
00:47:633 (3) - ^
01:05:633 (1,2) - Spacing
01:19:347 (1,2) - ^
01:21:062 (4,1) - ^
01:29:205 (1,2,3,4,5,6) - hitsounds?
都改好了^ ^
02:31:348 (4) - Finish begin? OK
02:34:776 (1) - Finish?
[Hard]
You can't use stack leniency like this..At least 2 tick plz.
Map the first part?那样会爆分的...
02:51:907-03:09:050 Why don't you use custom hitsound to save more time..做完才想到的...
Much better than I expected, lol
Nice hitsounds~
some suggestions:全改好了
- 01:29:621 (5) - clap end
01:30:264 (6) - whistle
04:33:050 (2) - Shorten it for 1/4 beat and add normal-finishes觉得这样也可以的说,最后的finish+了
04:47:621 (1) - Finish
04:52:336 (3,4,5) - Stacking (Disable grid snap, and use 0.0x distance spacing
[Insane]
Please don't silence any notes...这里本来不是有货么...
- 00:58:764 (1,2,3,4,5,6,7,8) - please don't silence any of them...
02:19:336 (1,2,3,4,5,6,7) - ^...
01:50:193~02:03:478 (T) - soft-finishes are too loud here imo..
02:44:514~02:45:050 (T) - hmm map something here?
其他的都改好了
划水不解释...╮(╯_╰)╭
Dusty wrote:
captalize"touhou"-> "Touhou"
[Easy]
02:07:344 (5,1) - jump is crazy! FIX
02:12:487 (3) - not stacked right, delete and re-add?FIX
[Normal+]
You can just call it "Normal" I think, especially since you already have an Easy I think this diff is a little hard than normal...
Not important though
*star
全部修改完毕,放角落纯属个人的恶趣味而已NatsumeRin wrote:
recheck as request:
[Easy]
02:30:478 (1,2) - spacing
[Normal+]
00:28:764 (1) - remove new combo
00:49:764 (4,6) - whistle
02:03:050 (1,2,1) - spacing
02:45:050 (1) - 就放正中间吧。。。Easy也是。。我没明白放右上到底有啥含义。。
[Hard]
[attachment=0:cf6bf]nomico - Alice Maestera (CCAV-9) [Hard hitsounds].osu[/attachment:cf6bf]
那段我重排了下
[Lunatic]
大概我没看到什么问题
Thx~Reiji-RJ wrote:
Hi~
General[Easy]
- 00:55:336 - don't like kiai time here, I suggest to do it here: 00:27:907. But it's your call~
done
- 00:27:907 (1) - finishdone
- 00:31:336 (1) - ^done
- 00:37:336 (x) - add a note?> <
- 00:37:764 (x) - ^> <
- 00:38:193 (1) - finish?done
- 00:41:621 (2) - finishdone
- 00:45:590 (1) - ^ done
- 00:55:336 (1) - finishdone
- 01:08:193 (x) - make time section (green line) after this beatdone
- 01:22:764 (1) - finishdone
- 01:37:336 (2) - put this slider on 01:37:121 and extend to 01:38:621done
- 01:50:193 (1) - finishdone
- 01:57:050 (1) - ^done
- 02:03:907 (1) - ^done
- 02:10:764 (2) - ^done
- 02:17:621 (1) - ^done
- 02:21:050 (1) - ^done
- 02:24:479 (1) - ^done
- 02:31:336 (2) - ^done
- 02:40:764 (x) - add note?> <
- 02:41:193 (x) - ^> <
- 02:45:050 (1) - finish
[Normal]
- uuh, slider velocity is the same as in [Hard], may be decrease it? Don't know.. So I call this diff normal+ ^ ^
done
- 00:27:907 (1) - finishdone
- 00:31:336 (1) - ^done
- 00:41:621 (3) - finishdone
- 00:45:590 (1) - ^> <
- 01:22:764 (3) - finish> <
- 01:36:479 (3) - finish> <
- 01:54:479 (5) - delete finish in the end of sliderdone
- 02:01:336 (5) - ^done
- 02:03:907 (1) - finish> <
- 02:17:621 (1) - ^done
- 02:01:050 (1) - ^done
- 02:31:336 (5) - ^done
- 02:34:764 (3) - ^
[Hard]
- Eeh, why about 1 minute is blank in the beginning? :c If don't,This will be app > <
> <
- 01:22:764 (3) - finish in the end of sliderdone
- 01:36:479 (3) - ^ in the beginningdone
- 01:57:050 (1) - ^done
- 02:03:907 (3) - ^done
- 02:17:621 (1) - ^done
- 02:31:336 (1) - ^done
- 03:53:621 (1) - ^done
- 04:03:907 (1) - may be extend to 04:06:907?done
- 04:21:050 (3) - finish> <
- 04:24:479 (1) - ^
[Lunatic]Good map, star~
- 00:55:336 - may be reduce sound volume?done
- 01:22:764 (3) - finish in the end> <
- 01:36:479 (1) - finish in the beginning> <
- 02:17:621 (1) - ^done
- 02:32:193 (9) - new combo?done
- 02:18:586 (x) - why kiai stops here? :c fix
- 03:12:479 (3) - finish? done
- 03:26:193 (4) - ^ done
- 04:00:479 (3) - ^ (?) > <
- 04:07:336 (1) - ^done
- 04:10:764 (1) - ^done
- 04:17:621 (2) - ^> <
- 05:02:193 (x) - add note? done
And good luck
Mustaash wrote:
It's unrankable : 6mins... hard total play time only 199s,won't be
[BakaHard]
01:48:264 (8) - New Combo? done
02:15:479 (1) - end the spinner here : 02:17:193 - done
also, nice first work!
Thx very much~Hellzero wrote:
Easy
Fine~
Normal
00:27:058 (3,4) - spacing Nice
00:34:772 (7,8) - stack end Nice
01:26:629 (4,5) - 1 grid up Nice
BakaHard
01:27:486 (6,7) - 1 grid right Nice
03:20:629 (8,9,10,11,12) - ^ Nice
03:28:772 (1) - 1 grid up and 1 right? Nice
04:07:344 (1) - finish? Great
04:10:772 (1) - ^ > <
Lunatic
Timing:
01:08:629 - end kiai here Nice
01:50:201 - start kiai here Nice
02:20:675 - remove timing point Well
02:20:844 - ^ Well
02:22:558 - ^ Well
02:30:487 - ^ Well
02:30:701 - ^ Well
02:31:344 - start kiai here Well
02:41:629 - end kiai here Well
04:34:772 - start kiai here Well
04:47:629 - remove timing point Nice
04:48:487 - start kiai here Nice
04:16:558 (6,1) - stack Nice
Star~