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ClariS - Irony

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Topic Starter
vincerio

- Peaceful Melody - wrote:

where is normal ?
@_@

after easy jump to insane lol
XD

np
compared with another...this map easier diff is a bit act as normal itself... make a new normal one seem quite a pretty boring diff =3=
Topic Starter
vincerio
Hi Hi Lissisi xD
/me hugs ><~

Lissette wrote:

Hihi vinini~ *.*

Siscon
00:21:941 (8,1) - i found this jump a bit far, maybe if you place 8 like the prev slider http://puu.sh/FXu will make it nearer
01:53:285 (1,2,3,4) - this combo kinda threw me off, dunno try making it more like a unit
03:50:150 (1,2,3,4,5,6) - didnt like this combo in jump, feels kinda odd ><
<3

regenz 's Lolicon X
00:58:210 (5,6,1) - spacing, 6 should be a bit farther
01:12:538 (5,6,1) - same
01:23:061 (4) - new combo
01:55:150 - useless timing section
02:30:897 (1,2) - 1 remove new combo, 2 add new combo
03:39:180 (6) - wrong spacing, and add one repeat
03:40:299 (7) - remove one repeat
03:43:434 (3) - new combo
kinda bother me that spacing and slider velocity are higher on this difficulty that the "hardest" one, but since is a guest diff, i think can pass ><

indyinyou's Baka
00:40:299 (5) - new combo
00:48:807 (6) - same
00:58:210 (1) - to near to the spinner's end for easy ><
01:45:673 (6) - new combo
02:27:762 (5,1) - 1 remove new combo, 5 new combo
02:34:255 (1,2) - 1 remove new combo, 2 new combo
03:18:359 - new combo
03:46:568 (6) - start combo here

Star~
All fixed ><

thank you so much! ^^
bufo
พี่เอส...พี่ชายสุดรัก เท่ากับคนบ้าาาา หิหิ >/////<
Lissette
Enable Epilepsy warning in regenz 's Lolicon X and disable Letterbox during breaks or enable in other difficulties, as your wish, just make them the same in all diffs ^^
Backstep
สูบไปก่อนละกันเน้อ ~
Matsuri_old
รูปน่ารักดีแฮะ สู้ๆจ้า > w <
Topic Starter
vincerio

Lissette wrote:

Enable Epilepsy warning in regenz 's Lolicon X and disable Letterbox during breaks or enable in other difficulties, as your wish, just make them the same in all diffs ^^
fix~~ ^^
Topic Starter
vincerio
comboburst fix~ :)
Lissette
I was just about to bubble your map, but just noticed that in indyinyou's Baka and Siscon difficulties sipnners dont have the new combo, is an Editor bug, to fix it, re-make all those spinners ><

After that call me back, please, and sorry for the delay T.T
indyinyou
ok fix add newcombo all spin :arrow:

Download: ClariS - Irony (vincerio) [indyinyou's Baka].osu
Topic Starter
vincerio
fix all ^^

thank you so much ^^
l3lueskyiiz
:)
po456asd
STAR!
Derekku
Sorry for taking so long to get to this.

*Your offset isn't on the downbeat of the measure, so use 1344 instead.
*Kiai should almost always be on a white tick. You seem to have done this right for the choruses, but the few kiai fountains at the beginning of the song are on blue tick which will look noticeably off when playing.

[Skin]
*approachcircle: Why is this 182x182 instead of 128x128?
*If you're going to include an approachcircle and hitcircleoverlay, then you will also need to include a hitcircle (even if it's the default one).
*The sides (top/bottom/left/right) of the cursortrail are a bit chopped off and look strange when the cursor is stationary.
*pause-overlay: Could probably be cropped down to 800x600.
spinner-circle: Sides are chopped off.
*Having the spinner-background be a regular image makes the spinner-metre look strange: http://puu.sh/PJu
*Also the cursor-trail looks strange when spinning.

[Storyboard]
*All 800x600 images could be optimized by resizing them to 640x480, but it's not absolutely necessary. (You would need to change all of your 0.8 scales to 1.0, though)
*Not sure why you manually animated your images when you could have done them much easier via scripting: viewtopic.php?f=20&t=1869
01:11:755 - sisxsis.jpg fades in too early, thus giving the map a higher SB load and possibly inducing lag. Make sure that this image and the one before it fade in/out at the same time to prevent too many images being on-screen at once.
01:19:031 - erogetutor.jpg does the same thing here
01:22:837 - and kirinoegao.jpg; also, fade this image out instead of just making it disappear. You may have a spinner in each difficulty, but the storyboard will still be seen in ctb/taiko and will look weird.
02:09:628 - expected minamichap1.jpg to fade in when the chorus starts; not 1 1/2 beats beforehand.
02:39:180 - The second break here is a bit boring being just black. :/
03:28:210 - Again, just because an image is behind a spinner doesn't mean you shouldn't fade it in properly. Fade in nekomimi.jpg properly, please.
*The ending could also be faded out better instead of just jumping back to the map's background.(By the way, you can easily remove the map's background from ever showing up while still being shown on the song selection screen. That way, you can fade the maps to black at the end rather than jumping back to the random bg.

The main problem with your storyboard is that images don't fade in/out at the same time, but that can be expected when using the storyboard editor. You could really help yourself by learning how to do storyboard by scripting, and it would make everything look much neater/precise (and possibly ease some lag on the animated backgrounds). Good luck!
regenz
ท่าทางอีกจะนาน OTL สคินตรงไหนให้ปรับพีเอมมาละกันนะ WOW รัวๆอยู่
regenz
New comboburst



Topic Starter
vincerio
Hi hi ^^

Derekku wrote:

Sorry for taking so long to get to this.

*Your offset isn't on the downbeat of the measure, so use 1344 instead. fixed
*Kiai should almost always be on a white tick. You seem to have done this right for the choruses, but the few kiai fountains at the beginning of the song are on blue tick which will look noticeably off when playing. fixed

[Skin]
*approachcircle: Why is this 182x182 instead of 128x128? - delete
*If you're going to include an approachcircle and hitcircleoverlay, then you will also need to include a hitcircle (even if it's the default one). - delete
*The sides (top/bottom/left/right) of the cursortrail are a bit chopped off and look strange when the cursor is stationary. - delete
*pause-overlay: Could probably be cropped down to 800x600. - fixed
spinner-circle: Sides are chopped off.
*Having the spinner-background be a regular image makes the spinner-metre look strange: http://puu.sh/PJu
*Also the cursor-trail looks strange when spinning.

[Storyboard]
*All 800x600 images could be optimized by resizing them to 640x480, but it's not absolutely necessary. (You would need to change all of your 0.8 scales to 1.0, though)
*Not sure why you manually animated your images when you could have done them much easier via scripting: viewtopic.php?f=20&t=1869 - ah too late xD next time
01:11:755 - sisxsis.jpg fades in too early, thus giving the map a higher SB load and possibly inducing lag. Make sure that this image and the one before it fade in/out at the same time to prevent too many images being on-screen at once. - fixed
01:19:031 - erogetutor.jpg does the same thing here - fixed
01:22:837 - and kirinoegao.jpg; also, fade this image out instead of just making it disappear. You may have a spinner in each difficulty, but the storyboard will still be seen in ctb/taiko and will look weird. - fixed
02:09:628 - expected minamichap1.jpg to fade in when the chorus starts; not 1 1/2 beats beforehand. - fixed
02:39:180 - The second break here is a bit boring being just black. :/ ;w;
03:28:210 - Again, just because an image is behind a spinner doesn't mean you shouldn't fade it in properly. Fade in nekomimi.jpg properly, please. - fixed
*The ending could also be faded out better instead of just jumping back to the map's background.(By the way, you can easily remove the map's background from ever showing up while still being shown on the song selection screen. That way, you can fade the maps to black at the end rather than jumping back to the random bg.- fixed

The main problem with your storyboard is that images don't fade in/out at the same time, but that can be expected when using the storyboard editor. You could really help yourself by learning how to do storyboard by scripting, and it would make everything look much neater/precise (and possibly ease some lag on the animated backgrounds). Good luck!
Thank you very much for storyboard modding :)

*update*
*add regenz combo-burst*
*fixed some SB imagebug*
*fixed some fade in/out timing*
*remove lighting*
*delete some unused Sb script (due to some img removed)
Raging Bull
I seem to have a really hard time loading this map for some reason. And when I do get to play it, it seems off beat.
Topic Starter
vincerio
I have no problem with it...
delete my local map and re-dl
everything fine~

pls check your PC =w='''
Lissette
Loving the new combobursts *.*

Bubble~
Raging Bull

vincerio wrote:

I have no problem with it...
delete my local map and re-dl
everything fine~

pls check your PC =w='''
Yea. Deleted map and redownloaded it. Had the same problem. Probably just my PC. Star anyways! :D
Derekku
*Still seeing kiai at the wrong spots.
*indyinyou's Baka is too difficult to be the easiest diff in the set.
*Still seeing issues with the storyboard.

I'll do a full mod when I have time. :x
indyinyou
ดิฟตูนเขาว่าไรอะ หมอ บอกว่ายากเกินเหรอ = =
Topic Starter
vincerio

indyinyou wrote:

ดิฟตูนเขาว่าไรอะ หมอ บอกว่ายากเกินเหรอ = =
อืมม -__-''
indyinyou
ต้อง remap ไหมเนี่ย OTL :cry:
Topic Starter
vincerio

indyinyou wrote:

ต้อง remap ไหมเนี่ย OTL :cry:
ดัดโน๊ตออกจากนี้อีกนิด ดูท่าตูจะได้ re-sb มากกว่า :lol:
Mikkuri
star ~
Topic Starter
vincerio
update!!
a lot fo changes
indyinyou
แก้ เอาขีดแดงออกเยอะเหมือนกันแหะ

แร้งไวๆเด้อ :arrow:

Download: ClariS - Irony (vincerio) [indyinyou's Baka].osu
CCHV-16
Good map and very good SB,star~
net45291
ขอให้แรงค์ไวๆนะครับพี่เอี่ยว >w< Star!!
Firo Prochainezo
Here is a little mod.

I find the beats a little bit late. Maybe try with 1,325 OFFSET? If it's right, don't forget to resnap all the notes!
00:51:476: Why did you add kiai time in here? It doesn't fit the music, in my humble opinion.
kyowiichan
' O ' ~

star~~~~
viewsmart123
star :lol:
Iluhiwizel
(เหมือนจะ)โดนบังคับ orz
AngelHoney
:) :) :) :) :)
Yua
SB lover >w< b
Frostmourne
ดาว ;)
OzzyOzrock
wow surprised nobody offered to make a tiko in all 6 pages xD
[lX_ALiCE_Xl]
... :?:
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