Likely the result of trying to hit multiple slider ends at the same time. For these cases perhaps it's worth calculating the highest realistic result and setting that 1000. No way is a player going to PF many of those sliders, so expecting 100's on those would be the equivalent SS.asaki12345 wrote:
Wsk wrote:
not sure if it's been reported before but the loved mayday map breaks aim http://osuskills.tk/user/FlyingTuna/skill/agility
Same thing happened on my end. RIP Berserk
http://osuskills.tk/user/asaki12345/skill/agility
TODO: Ignore the slider ends in the agility calculation if multiple occur at the same time