むずいお(´・ω・`)
thank you mod and starrJarby wrote:
Resnap your inherited sections for kiai. They're a little off right now.ok.just Resnap
A large part of the mp3 isn't mapped. You should cut it down.Fixed
Difficulty settings on Hard and Normal are very lenient. I think it would be a good idea to increase them.good idea to increase?o.o
Normal:
00:36:938 (1,2,3,4,1,2) - No hitsounds present? Odd.I put a whistle slider.
Oni:
00:42:122 (2) - For sliders like this and the like, take a look at what RandomJibberish said about beat blankets in his guide. A beautiful slider was made on the coattails of you:D Fixed
01:18:360 (6,1) - This spacing change here is a bit harsh.I put it at the same distance entirely:D Fixed
Thank you mod:DGladiOol wrote:
[General]Fixed
- Offset 1.340
[Oni]ok.I change it D;
- don't like most of the jumps, they feel really random ): Also some streams play 'weird'. Maybe change them a bit?
00:03:122 (1,1,1) - I find these new combo spams really awkward and weird to play. They don't look nice either, I'd suggest changing it to a normal pattern.Remove new combo here.
Also, 00:05:498 (1,1,1,2) - here you start with new combos, then quit it. And here: 00:10:250 (1,2,3,4) - you don't even start it D: It's too random.I put the pattern that was similar in the last time:D
00:21:538 (1) - This doesn't hear nice, there's no 1/4 music here :Soh...o.oWhat do I do in it?><
01:15:003 (5) - Add new combo.Fixed
01:15:745 (1) - Remove new combo.Fixed
01:17:231 (1,2,3,4,5,6,1,2,3,4) - Make these soft hitsounds please.Fixed
01:32:676 (1) - Move this one grid to the left.Fixed
02:07:874 (1) - Doesn't sound nice at all.I put soft sound
02:24:953 (1,2,3,4,5,6,1,2,3,4) - Soft hitsounds.Fixed
[Hard]
- Increase Approach Rate by 2.ok
Increase Drain Rate by 2..ok
Increase Overal Difficulty by 2 or 3ok
[b][Normal]Fixed
- Map this difficulty till the end please.
01:12:630 (5) - Add new combo.Fixed
[Easy]Fixed
- Delete the unused timing sections at the end please.
01:17:976 (2,3,4,5) - Soft hitsounds please.Fixed
lalarun wrote:
ワッショイ
お星様ありがとうう~hurun18 wrote:
star~☆
Thank you starr~loli_milk wrote:
;)
muyaさん!お星様ありがとうう>w<Muya wrote:
star~
Thank you mod and starr~Pokie wrote:
General
- - Offset: 1,326~1,330ms (-14~-10) I hope it's correct *I still mod with your old offset, since I'm not sure at the new one.Thank you offset pokie~>w<"
- Don't like background much -x-
EasyFixed
- - I lol'd at difficulty setting XD They're all 0 except HPD. AR+1?
00:23:914 (2) - Delete? Fixed
00:32:231 (7) - New comboFixed
00:33:419 (1) - Remove new comboFixed
00:37:577 - Add a note and new combo?Fixed
01:01:339 (1) - Delete, since it's too close to last spinner.Fixed
01:07:874 (5) - Place it again, due to bug reverse arrow lolFixed
Normally:
01:17:379 (T) - decrease volume on this section to 50%Fixed
01:19:755 (5) - Move 1/2 beats backward?Fixed
NormalFixed
- 00:07:132 (5,1,2) - Remove finishsFixed
00:21:240 (4,1) - I don't like this spacing, could you stack it under (4) -w-?ok.I put stacked:D Fixed
00:26:290, 00:26:884 (5) - Add whistle?Fixed
00:27:478 (1,2,3) - Remove whistles on each slider's endFixed
00:40:547 (2) - Not a good overlapping on Normal Fixed
00:56:884 - Add a note?Fixed
00:57:181 (5) - End at 00:57:775 - ?Fixed
00:59:557 (6) - Finish. Also decrease volume to 45.Fixed
01:04:904 (6) - Clap at slider's endFixed
02:04:607 - Same as 00:56:884Fixed
02:04:903 (4) - Same as 00:56:181Fixed
02:07:280 (6) - Same as 00:59:557Fixed
Hard
[list:e96db]- AR+1~2, OA+1~2, most of your combo on kiai parts suck at AR5
00:03:125 (1,2) - Doesn't look good x_x Try this:Fixed
00:04:313 (1,2) - ^Fixed
00:05:501 (1,2) - ^Fixed
00:10:696 (1,2,3,4) - 1/2 beats backward? and repeat the last slider once.Fixed
00:23:768 (5,6) - Similar to 00:03:125Fixed
00:24:956 (1,2,3) - ^Fixed
00:43:372 (6) - End at 00:43:815 - Fixed
01:38:768 (1) - DeleteFixed
01:39:065 (7) - ClapFixed
01:43:372 (6) - Change this slider to slider+circles? Suggestion. *clap at (7)Fixed
01:59:412 (2) - End at 01:59:854 - Fixed
02:26:738 (9) - New combo? and use finish at 02:27:330 - instead, just like what you use at Normal.Fixed
OniI was at a loss whether I made AR 9 or 8 D:Because AR9 was easy to look, it is AR9 now
- - AR9 doesn't fit your whole map ;w;..
Btw, I don't like this difficulty.
Non-sence streams -w-..(Not following either vocal or rhythm imo)
Big jumps in sudden..
Overmapping? I don't know ~All right.I ask other MAT:)
But nice try though~ Star
Ganbatte
Thank you modAstom wrote:
Hi~
[Easy]
-I think is much more easy of follow and play when you place circles like thisIt does not match music when I put it there.I put 00:10:832 (3) -move it to00:10:684 (3) -
[attachment=0:d86b1]exp.JPG[/attachment:d86b1]
-00:08:308 (1) - move it to 00:08:159
-00:09:496 (2) - move it to 00:09:347
-00:10:832 (3) - move it to
-00:12:021 add a circle
[Normal]
-fine
[hard]
-fine
[oni]
-=.=
-Maybe playable I think
[gow's diff]
-sry I get depressed when I don't understand the mapping.
お星様ありがとうございます>w<!!ponsaku wrote:
nice map!
応援してます
Thank you modyongtw123 wrote:
Mod by request~
Overall
The reddish combo colors are sometimes not so visible.fmm...A good color is not found XDhaha
[Easy]
I suggest you using distance spacing x1.0 (current is x0.8), as the patterns are crowded.Fixed
Although the rhythm is technically correct, it doesn't go well with the music. Please improve the rhythm.All right.i make note.
An example:SPOILER.FixedApprox.00:23:308 -
00:10:684 (3) - align with (2)? (Improvise with patterns afterward)i put add note.
01:19:149 (4,5) - replace with a slider?.Fixed
[Normal]
Same with [Easy], the rhythm needs some variation. It's monotonous as of now.
Approach Rate is too low, use at least 4. Adjust other difficulty settings too..Fixed
00:10:684 (3) - I've expected a note to land on this beat. (You can put a slider here and extend to 00:11:129, for example.).Fixed
00:29:842 (1) - end 00:32:070?.Fixed
00:36:971 (1,2,3,4) - not pretty, improvise~.Fixed
01:09:347 (6,1) - spacing.Fixed
[Hard]
Minor flow problems, but overall it's fine.XD Thank you
01:17:664 (2,3,4,5,6,7) - maybe not stacking these?Fixed
02:25:387 (2,3,4,5,6,7) - ^Fixed
[Oni]
Maybe AR8 is enough?
OD and DR are too high, lower them one or two notches.Fixed
01:31:773 (1,2) - Minor spacing errorFixed
01:41:575 (1,2) - ^Fixed
01:42:095 (6,1) - ^Fixed
With such high BPM, this is too hard for me @@ XD hehe me too.
[gow's diff]
This diff has many semi-hidden sliders, ex. 01:07:714 (2), 01:31:773 (2), Though there's no way to fix all of them, I'd say...well, now this is a hard diff.
00:25:981 (6) - possibly new combo? since this is a jump
00:38:456 (2,3) - this jump really necessary?
01:33:852 (7) - new combo? (jump)Fixed
01:46:179 (2,3) - same as 00:38:456 (2,3)
==========================
Improve [Easy] and [Normal], and that'd be great.
Withholding my star for now
thank you mod and starr~>w</Wiinter wrote:
Hey ;w; Sorry for the delay i.i nono:/Thank you mod>w<"/
Easy
00:10:684 (3) - uhh nazi >_< But well. Make it symmetrical to the previous beat (2 grids up)why 2 grids up?
Normal
Increase a little the O.D. and H.P. Drain Rate? ><Fixed
00:10:832 (3) - new comboFixed
01:00:733 (1) - bad spacing, it's really hard to read ._.'Fixed
01:09:941 (x) - add a note here? If you do it, place the new combo from 01:10:238 (1) to this one.Fixed
02:14:397 (4) - rotate it by 180º? (Ctrl+Shift+R) and set it like this http://puu.sh/O0J and than reverse the seletion (Ctrl+R)Fixed
Hard
01:44:545 (3,4) - change this spacing to something like this http://osu.ppy.sh/ss/52345. Looks better imoFixed
Oni
Nothing to point here >< thank you >w<"
gow's diff
Shouldn't it be called gow's Diff? Hmm, not sure about this anyways. Fixed
Well, finger killer map, so fast ;_; But really well done. Have a star :3
val0108 wrote:
Easy
00:10:684 (3) - uhh nazi >_< But well. Make it symmetrical to the previous beat (2 grids up)why 2 grids up?
So, here. 00:04:743 (3,4) - You made the spacing of (4) symmetrical to (3):
in this place I mentioned it was the same rhythm and same stuff you used (I mean beat -slider with the same diference of time and blablabla), and the spacing was diferent XD So I suggested you to make it like the other one was, just that ^.^
thank you mod and starr~>w</ Always that you need ^___^
Thank you mod and starr~James2250 wrote:
-I did this mod a little while ago so several of the things have already been said in previous mods. Do not do them again if they have already been mentioned in the last day or so. Pretty detailed so up to you what to follow
-1500kb+ background is really too much in my opinion, convert it to JPEG and try and reduce it to below 900kbFixed
Easy:
(spacing made to 1.0 I see, looks better)
OD +1, doesn't need to be on the lowest settings for this map Fixed
00:23:308 (1,2,3,4) - has an odd flow, I can't tell exactly what it is followingFixed
01:14:991 (1,2,3,4,5) - I wouldn't recommend having a finish on all these notes,remove a few of them Remove finish 01:14:991 (1,2,3,4) - Fixed
Normal:
I didn't point them all out but I suggest you go through and try and avoid too many overlapping patterns if possible (and try and get rid of most of the anti jumps)
00:05:931 (1,2,3,4,5) - might want to center this on the grid?Fixed
00:29:842 (1) - sounds better ending on previous red tick to me Fixed.i put silence
00:24:496 (5,1) - would look neater in general if stuff like this and 00:26:278 (5,1) didn't touchFixed
00:35:189 (2,5,6) - don't overlap? Looks odd when playing I changed it so that they were not piled up:)
00:58:060 (6,7) - avoid hidden repeats especially on easier difficulties Fixed
01:09:347 (6,1) - spread out moreFixed
02:05:783 (6,7) - hidden repeat Fixed
02:06:080 (7,1) - spread out more Fixed
Hard:
Try and keep a clap pattern following the music for most of the time?Fixed
Pretty low HP for a Hard, I suggest +1 or +2 ok:)Fixed
00:58:357 (1) - end on previous red tick (or silence out the end like you did on Normal)
Patterns could look slightly more organized but not badFixed
Oni:
As much as I don't like AR9 the map is nice thank you
00:04:892 (3,1) - spread these out more Fixed
01:14:248 (8,1) - don't overlapFixed
01:32:664 (1) - would look better if it didn't go under previous notesFixed
01:38:753 (1,2,3,4,5,6,7) - spread out more?Fixed
gow's diff:
For this kind of map it is odd to use the largest circles, I recommend circle size -1
00:24:793 (4,1,2,3,4,5,6) - make spacing easier to read here
01:31:179 (5,2) - try to avoid hidden repeats
some fixed
Maps don't look too bad just need some slight improvements.
Deserves a star~
All right >w<!Thank youWiinter wrote:
Just to explain...val0108 wrote:
Easy
00:10:684 (3) - uhh nazi >_< But well. Make it symmetrical to the previous beat (2 grids up)why 2 grids up?
So, here. 00:04:743 (3,4) - You made the spacing of (4) symmetrical to (3):
in this place I mentioned it was the same rhythm and same stuff you used (I mean beat -slider with the same diference of time and blablabla), and the spacing was diferent XD So I suggested you to make it like the other one was, just that ^.^
thank you mod and starr~>w</ Always that you need ^___^
Thank you starr~bktan>w<!bktn wrote:
nice map :::::
Thank you modRukarioman wrote:
General:
- I think you should rename "gow's Diff" to "gow's Insane". It just sounds so weird.Fixed
Easy:
Why is this not mapped to the end? I'd really like this diff to be mapped until the end like the other diffs.Because this as for EASY is because is it
Normal:
00:10:832 (1,2,3) - I'd like these 3 one 1/2 tick earlier. Sounds way better. Watch out for the spacing later though.
Hard:
00:40:090 - Add a note here? Flows better with the lyrics IMO.Fixed
This feels already pretty close to an Insane IMO.
gow's Diff:
00:25:832 (5,1,2,3,4) - Now these jumps feel really random. I tried to test that part a bunch of times and it really feels awkward.
01:06:674 (1,2) - This feels very unnatural and forced. Plays pretty bad.
01:13:209 (3,4,5) - Also pretty confusing spacing. Plays also pretty bad.
01:33:704 (1,2,3,4) - The same thing like I said about the first jump.
02:20:931 (3,4,5,6) - This is also pretty confusing. Again plays pretty bad.
I'm sorry that I was a bit harsh about these jumps but they are really confusing to play.^^some fixed
Oni:
This looked fine to me.thank you >w<
Pretty nice mapset.
thank you mod and starr~>w<!NatsumeRin wrote:
[General]
I'm not sure about the diff spread... orz. good luck. XD
[Easy]
really easy 0 0 better if you could map the whole song.
slider tick rate:1Fixed
01:17:961 (2) - remove whistleFixed
[Normal]
00:10:684 (1) - start 1/2 earlier. (still end at current point)Fixed
00:51:526 (1,2) - add sliderwhistle to keep consistencyFixed
00:58:357 (7) - soft whistle at the end (volume = 40)Fixed
01:37:565 (1) - end 1/2 earlierFixed
01:59:248 (1,2) - same as 00:51:526 (1,2)Fixed
02:06:080 (7) - same as 00:58:357 (7)Fixed
don't copy&paste that muchXDhehe
[Hard]
00:15:585 (2) - maybe you should keep the whistle pace?Fixed
01:05:189 - add a note?Fixed
01:06:228 & 01:06:526 - add notes?Fixed
01:49:892 (2,3,4,1,2) - i don't like stacks like thisFixed
...many many stacks...
[gow's Insane]
00:21:674 (2,6) - whistle
00:25:387 (2,3,4,5,1,2) - ....wtf
00:38:605 (3) - make it left a bit (2 grids maybe), looks better
01:17:961 (2,2,4) - personally i don't think finish fits here.
01:46:327 (3) - same thing..
02:25:684 (2,2,4) - ^^
[Oni]
00:12:615 - add a noteFixed
00:13:803 - ^Fixed
00:14:991 - ^Fixed
02:18:704 (1) - ctrl+r
well... i won't support so many long sliders in a Insane diff.. = = this is harder than gow's Insane, but less max score... so a little strange.
Thank you for modding so in detail >w<"!orioncomet wrote:
[Oni]
- OD +2 (for make the score higher then gow's Insane) however this diff look harder then gow's insane, maybe because of higher AR or +1AR, +2OD, +2HP to gow's diff [for make some diff look much harder @_@!oni>OD+1drain+2
00:38:011 (5) - hidden silder (hard to read) このスライダパターンでアンランクされた譜面が過去にあります。 fix it to easy to read more then this, or make to something like this http://photobucket.com/screenshot047.jpgOMG...ok.i put is here:3 http://gyazo.com/328f653879ff14853d5c24730f7810f6.png Is this all right?>o<;;
00:45:288 (7,8,9,10,11) - move them down 1 grid lvl3 and right 1 grid lvl3, look much cleaner when playingFixed
01:19:001 (4) - make it curved like this http://osu.ppy.sh/ss/53317 ?Fixed
01:37:417 (4) - hidden silder, or make to something like this http://photobucket.com/screenshot048.jpgI put is here. http://gyazo.com/2e50122d6da5bb50b367a47765168e7a.png
01:39:347 (3,4,5,6,7) - move them to http://photobucket.com/screenshot049.jpg look much better when playing.
01:53:011 (7,8,9,10,11) - move them down 1 grid lvl3 and right 1 grid lvl3, look much cleaner when playingFixed
02:12:763 (1,2,3,4,5,6,7) - move them down 4 grid lvl3, look much cleaner when playingFixed
02:16:179 (3) - move it to http://photobucket.com/screenshot050.jpg, for not making 02:16:625 (4,5,6,7) to be notes that hidden under silder.i put is here:3. 02:15:585 (1) - http://gyazo.com/79fcc1cfa372bbe5376cd17f0dc9aaea.png 02:16:773 (1) - http://gyazo.com/60172782e9eb8f3ae020ac873369603d.png
02:26:724 (4) - make it curved like 01:19:001 (4) -Fixed
[Normal]
- HP -1 and OD -2? or make star rating of this diff lower then 3.50HP-1 OD-2 Fixed
01:14:991 (1,2,3,4,5,6,7,8) - make some of them to silder?Fixed.http://gyazo.com/e4778897f05be75a2ce35e132ae3996e.png
01:51:823 (3,4,5,6,7,8) - ^Fixed http://gyazo.com/9916764320d65b0e6d04799beaa70257.png
02:10:832 (6) - new combo?Fixed
02:15:585 (7) - ^Fixed
02:20:337 (5) - ^Fixed
[Hard]
- could you make this diff to be H icon on the beatmap listening(web site)? because this mapset have 3I which is not allowIs it an by all means to make H?>w<;;
00:40:387 (4) - hidden silder when playing ;w;Fixed http://gyazo.com/221e18431532c4e5bc62d9f7b0e72cf6.png
[gow's Insane]
- Circls size -1?no.but, I can change it
01:47:367 (4,5,6,7,8) - move them down 2 grid lvl 3, look much better when playing Fixed
maybe make a score of Oni diff and gow's Insane a bit more different then this.
i'd suggest you to make Oni diff to be a hardest diff for this mapset if possible.
low a score on gow's insane or make a score on Oni a bit higher.ok oni>12,000,000score.gow'sInsane>14,000,000