Thanks for the mod =)Yuii- wrote:
Hi there, #loun- !
You have some really nice "Widescreen Support" and "Letterbox during breaks" thing on
"ENABLE COUNTDOWN" HAHAHA... Remove that, seriously. bleh^2
[Ensalada]
Hey, baby~ uuuuh! What about HP4 to fit the spread properly? \:D/ inb4 "no". no \:D/[Platillo]
- 00:04:084 (1) - No, dude. NO, NO, NO. This slider is way too curved, for newbie players (like me) it's quite hard to catch 'em and flows quite bad with 00:04:759 (2) - . Learn to map, please. nazi :s
- 00:07:327 (1) - Nice NC, dad. Besides, don't you think 00:07:327 (1,1) - should be more spaced? At least a 1,2x ds would be okay, especially if you are willing to maintain your style in the beginning of the song. a little break before something else hurt no one, the nc stay
- 00:18:949 (5) - This sounds a biiit weird, what about placing a circle on 00:18:949 - and then the slider from 00:19:084 - to 00:19:286 - ? if I really add a slider here it'll be a 2/3 not a 1/2 but I'll not do it by consistency with the higher diff and because the break here is useful for a salad (assuming the next pattern)
- 00:20:706 (1) - This is questionable, Krah! Listen to me carefully, wait, move your keyboard to the right, it's bothering me where you have it. Okay, now. In the previous combo, you are mapping only circles, even though there's a similar audible sound to 00:20:705 (1) - so why would you place a slider? Let's suppose you leave it, try to add a Soft hitsound on tail at least, it sounds like a hit when you're only following a certain instrument instead of the drums. changed to a single note
- 00:22:192 - aDd SoMeThInG nOpE
- 00:35:705 (4,5) - Dammit, loun- ._.
- 01:18:543 (8,1) - WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO BOOOOOOOOOOOY. Remember at the beginning of the map which you mapped something similar? Well, the spacing was 2.00x. Wh-What are you trying to do? Kill me! reduced
- 01:19:084 (1) - Something similar to what I said above, you really want to add a "Soft" in the tail. same as above
- 02:00:030 (4,5) - I have my doubts on this pattern, and it's the fact that I don't find it worth emphasising as you are doing right now. Let's be honest, I'm nazi'ing too much, that's why I stopped a bit, but this is one of the things I considered as "must-changes" because of the map is build up. (5) to x96. reduced the current jump, keep the same form
- 02:59:084 (5,6) - DAMMIT, LOUN-! This is hella unexpected, MaYbE x264 for a 2,00x ds and no need to dash away? For the sake of the NewBieSsS. dash are supposed to exist on salad and you can already catch it without dash (just saying)
[French name]
- 00:20:300 (3,1) - Don't you think you should space them out? A full 1.5x ds pattern followed by a 0,69x (The 69 is worth)? That's a dramatic slowdown. I don't get the issue here. It's not the same time during (3,1) & (1,2) and the slowndown itself isn't that harsh considering the (1) movements just before
- 00:45:840 (7) - You forgot to NC or it's just me? just you
- 00:50:300 (3,1) - Another (3,1) lel.This spacing is literally ruining the pace of the song. You didn't map any 3.00x ds jump as far as I'm concerned, so why, loun-! W H Y? ~ W H Y BABY UUH HE SAID UUUH ~. What about some spicy rearrange to x48? the hdash was stupid here, removed it
- 00:52:597 - I REALLY feel that something's missing over here. What do you think of extending 00:52:327 (4) - up to that point? I know that you're following a complete different thing on (4), but even a reverse could work. Tried with the reverse and sound really weird to me ._.
- 01:03:138 (1) - You really forgot a hitsound here. Whistle + Finish would be fine as well. And consider adding a Finish for 01:03:813 (5) - too. yap
- 01:57:597 (1,2,3,4,5) - Maybe this will sound extremely stupid, but this part is as easy as the Ensalada difficulty! It's supposed to be harder, come on, a bit more of spacing, I didn't even have to move my guy to catch the spicy fruits. I don't feel like adding some difficulty here. It's just after the break so let's give to the player some time and not directly jump on him with hdash-spam
- 02:59:084 (6,7) - The same ;w; the same ;w; (this one actually works the same as the previous ones)
This diff is actually pretty neat. this map* :'(
- 00:32:462 (4,5,6) - This flows quite oddly, don't you think? I was thinking about Ctrl+G'ing (5), but that would leave a ridiculous spacing between (5,6). Maybe you can come out with some better ideas. Not really bothered by this one and the (5) ctrl+g is a no-go
- 01:57:597 (1,2,3,4,5) - Just... you... whatever. =)
- 02:00:030 (5) - x228? The clap hitsound is worth emphasising! Or maybe even more emphasis! Just look at 02:02:732 (3,4) - . Increasing the hdash itself isn't really relevant and actually not worth it ._.
- 02:59:084 (6,7) - This has less spacing increased
Alright, you know what? You're cute <3 I know