m4m <3
Lost Oni
pretty well-mapped and consistent, so i will point out something various or snapping issues etc.
*01:47:921 - you could make here a bit different and various from 01:42:647 -, so i suggest you to change 01:48:580 (6,7,8,9) - to kkddk and 01:49:899 (16,17,18,19) - to ddddk so it will be denser than previous part of this section
*01:55:834 - ~ 01:57:152 - guitar pitch goes higher, so how about changing kdddk patterns to kkddk, so you could express that it's higher than 01:53:196 -
*02:03:086 - 1/3 drum starts here, not 02:03:416 -
*03:06:795 - splitting stream is confusing. when drum goes strong, the stream stops suddenly. so i suggest you to fill here :c
*05:33:745 - as i mentioned, 1/3 snapping should start here
*05:55:833 (19,20,21,22,23,24,25,26,27) - you didn't use finisher at the end of any stream all around the map except here, so it's against concept of the map. ddddkkk D would fit as well.
that's it i guess, i hope my mod helps =w=
Lost Oni
pretty well-mapped and consistent, so i will point out something various or snapping issues etc.
*01:47:921 - you could make here a bit different and various from 01:42:647 -, so i suggest you to change 01:48:580 (6,7,8,9) - to kkddk and 01:49:899 (16,17,18,19) - to ddddk so it will be denser than previous part of this section
*01:55:834 - ~ 01:57:152 - guitar pitch goes higher, so how about changing kdddk patterns to kkddk, so you could express that it's higher than 01:53:196 -
*02:03:086 - 1/3 drum starts here, not 02:03:416 -
*03:06:795 - splitting stream is confusing. when drum goes strong, the stream stops suddenly. so i suggest you to fill here :c
*05:33:745 - as i mentioned, 1/3 snapping should start here
*05:55:833 (19,20,21,22,23,24,25,26,27) - you didn't use finisher at the end of any stream all around the map except here, so it's against concept of the map. ddddkkk D would fit as well.
that's it i guess, i hope my mod helps =w=