mark
随便看了下.
Easy现在好像是规定要用1/1.
Normal还说得过去,可以不用理
Zero's hard的质量不错,但还是有unrank的梗(22号下午我再mod),总体难度偏向简单insane.(这作图技术进步速度好像飞升啊)
Insane的话...你现在阅历已经多很多了,我推荐你现在remap.
旧的in不要动(随便改个名扔一边)要是新做的质量比以前的好,你就把新做的in替换掉旧的.
GL
其实我现在看自己的Insane也觉得很烂lkx_shore wrote:
困......上次忘了再回来检查....我还是再看看全图.
mark
随便看了下.
Easy现在好像是规定要用1/1.
Normal还说得过去,可以不用理
Zero's hard的质量不错,但还是有unrank的梗(22号下午我再mod),总体难度偏向简单insane.(这作图技术进步速度好像飞升啊)
Insane的话...你现在阅历已经多很多了,我推荐你现在remap.
旧的in不要动(随便改个名扔一边)要是新做的质量比以前的好,你就把新做的in替换掉旧的.
GL
Thanks for your advice XDNanika133 wrote:
A small mod
As usual, only suggestions, I don't force you...
Normal:
00:11:409 (1) - Stack it maybe on 00:10:193 (2)? ok
00:29:044 (1,2,3) - Don't like how it is, more spacing between the notes? Sorry,because Normal must keep the same spacing
00:42:220 (1,2) - Symmetry please. ok
01:15:058 (6) - Take it down Like that maybe I stretched it
01:29:653 (2) - Appreciatively x:156 y:64 Considering about the symmetry,some early notes moved to fit them
01:38:774 (6) - Up Sorry,because Normal must keep the same spacing
01:49:923 (3) - Bad flow, move it to the left ok
Normal: Maybe you mean the diff of 'Zero's Hard' ? I'll tell him
00:17:084 (1,2) - Exchange their places.
00:39:382 (2,3,4) - Don't stack please
01:37:355 (5,6,7,8,9,10) - Really weird jumps
01:59:652 (9) - Stack or put it away
Insane:
00:08:773 (1,2,3) - Align them maybe? ok
00:51:948 (4) - Why not round like 00:50:530 (1)? cuz this slider is not as long as that,so it can only be shaped like current
01:47:286 (1) - ^ because I see it more like a rugby ball... fixed
02:05:125 (4) - Symmetry ok
That's all![]()
Hope I was usefull
Sherry wrote:
hi, sorry to have written in Japanese.
EasySPOILER00:12:625 (1) - 00:14:247 (2) 次のcircleへの方向が悪いので、カーブを直す ok
00:15:057 (3) 下に移動した後、上方向は変わりすぎなので左上ぐらいにするまあ、そんなにはないと思います
00:17:490 (3) ずれているので、もう少し下 or 右下に配置 (move circle to lower right)正確な場所がよくわからないので、ちょっとそう移動しました
01:26:409 (1) 01:23:976 (1) にあわせて中央にしましょう (move center) ok
01:26:409 (1) - 01:28:030 (1) きれいに重ねたほうがいいと思います。 01:28:030 (1)を右に移動?(overlay) ok
NormalSPOILER-----
General
00:06:949 (1) - 00:11:004 (4)
00:23:571 (4) - 00:26:815 (7)
00:30:463 (1) - 00:34:923 (4)
01:02:895 (1) - 01:05:530 (3)
01:09:383 (1) - 01:16:680 (3)
配置がゆがんでいます。(Rearrangement)
-----
00:11:409 (1) ニューコンボを消す (remove new combo) ok
00:12:626 (3) ニューコンボ (new combo) ok
00:15:463 (1) - 00:17:085 (3) 重ねる、難しくなるようなら配置を変える ok
00:45:869 (5) new comboこのかずのNotesはやり直しました
00:47:896 (1) remove new combo ^
00:48:301 (2) new combo^
00:54:787 (1) このサークルを消して一休みするなどを所々いれるといいかもしれません。 (remove circle and next new combo)いいえ、SEがありますから
02:06:545 (7) new combo?
02:08:166 (1) remove new combo?
02:10:193 (3) new combo?
02:11:612 (1) remove new combo?All fixed
02:12:220 (2) どうせなら中央揃え ( not center )このぐらいでは大丈夫だと思います
Zero's Hard
- これ、GDなのでGuestにお伝えします
SPOILER-----
General
コンボが長い (it long combo)
00:02:693 (1) - 00:03:706 (1) スタートはじめにこれは難しすぎます。Hardの難易度ではありません。 (this is Insane which is not Hard)
00:04:112 (2) - 00:04:517 (3) 遠い違和感のあるジャンプです (it far ,not jump)
00:08:166 (3) - 00:08:368 (4) 同じ ( same)
少し距離を短くするといいかもしれません。 (it over 2.0x please change under 2.0x)
-----
InsaneSPOILER-----
General
1. 全体的にジャンプ単発が多い。 近い単発と遠い単発で差をつけるときれいになると思います。実はこれ、試作品なのでこのままで置くと思います。あまり変更したくないです
2. 重ねたほうがいいところが数多くあります。見直してみてください。 ex( 00:09:381 (3) - 00:11:003 (2) )ok
-----
NewSPOILER-----
General
Insaneと難しさおよび開始のパターンが同じです。 作りかけ? (change Difficulty)原因は上の言うのです
-----
Nanika133 wrote:
SPOILERfixedNormal: Oh my diff is so simple that it looks like a Normal =.=
00:17:084 (1,2) - Exchange their places. nope, I want to make those notes clockwise
00:39:382 (2,3,4) - Don't stack please changed placement
01:37:355 (5,6,7,8,9,10) - Really weird jumps attcually it was decortely designed =.=
01:59:652 (9) - Stack or put it away stacked properly
Thx for your mod~
My diff has been updated by qkenanSherry wrote:
SPOILERfixedZero's Hard
-----
General
コンボが長い (it long combo) fixed, Add NC totally again fromthe start to the end
00:02:693 (1) - 00:03:706 (1) スタートはじめにこれは難しすぎます。Hardの難易度ではありません。 (this is Insane which is not Hard) changed pattern
00:04:112 (2) - 00:04:517 (3) 遠い違和感のあるジャンプです (it far ,not jump) hmm, I intended to make gap-jumps like this, so.. sorry for not changing
00:08:166 (3) - 00:08:368 (4) 同じ ( same) ^
少し距離を短くするといいかもしれません。 (it over 2.0x please change under 2.0x) the BPM is not high and the sv neither, so 2.5x is not that unfriendly I think. I've got some friends playtested this and it worked out fine for players who are not pro
-----
Thx for your mod~
Banana wrote:
Hi~ Banana here from QQ (啦啦啦
[General]
normal:
PreviewTime: 28746
Tags:Astronaut Simple Plan
other:
PreviewTime: 28804
Tags:Astronaut Simple Plan Get Your Heart On! Zero__wind
Astronaut 以及 Simple Plan 已经是Artist 和Title了 从tag中删除
专辑名填tag, Source 留空 fixed
已经用不到的bookmark可以考虑删了 我强迫症犯了挑一下啦啦啦~_(:з」∠)_
[New]
这次挑细节(slap 不是 就是把没注意的高级玩意拿出来说一下..
00:04:517 (2) - blanket包的时候稍微花点功夫修一下 而且这个滑条尾巴和上一个combo的(5)靠的比较近 视觉暂留什么应该是懂的 于是我改成了这样,包圆弧可以参考收缩那个圈 fixed,有时候懒了就没做到非常贴切._.
再啰嗦两句 mod接多了找泡的时候 没什么可挑的话 排列细节看着舒服的话比较容易泡 还没见过泡的路过
00:07:963 (6) - 既然是绕圆弧了 干脆把上面的复制粘贴然后转180°跳一下?这边似乎跳着打着舒服180°直接成对角跳了诶……只稍微增大了这两个slider的间距
00:08:976 (8) - 咱也直白点..嗯 不喜欢这种stack 而且在一句结尾的时候移动方向突然反着拐回去有点不合适 推荐的位置是下一个combo的(5)no,‘sel~f’,这样跳未尝不可,而且之前是2/2的Slider,之后还有一个空拍,并不难
00:16:679 (2) - 我不喜欢这种stack 嘛 用的好确实打起来会有乐趣 不过移动角度应该是比stack这种排列上的东西优先度高 有那么多地方可以放为什么一定是stack 比如这里 我就想把它放到 x:488 y:231 去no,这点小地方堆叠真不算什么啊……
嘛 倒是可以理解成咱用stack用的不好所以才这么说 ...
细节问题:00:16:476 (1) - stack的话 可以把这个删了然后重新摆 滑条也是 这边开头拉过去然后ctrl+g 我强迫症又犯了待定
突然想起来有点事..然后这次先不要给kd 下次我补起来再说
THX for you modPROGUY wrote:
Hi there, from my mod queue.
[General]
I noticed that the spinner at 02:15:056 (1) in all diffs (except Zero's Hard) ends at 02:16:679. I think it would be better if it ended at 02:18:301 instead.i made the spinner earlier
[Easy]
00:50:733 (1) Copy and paste this slider here?remapped
00:54:787 (1) Move the start of this spinner to 00:55:598?:arrow:
01:16:679 (4) New combo.ok
[Normal]
00:15:869 (2) Move this to (92, 70), like this: http://osu.ppy.sh/ss/555264:arrow:ok
00:17:085 (3) Why not stack this on top of 1? Decrease the stack leniency if you don't want the "stack effect" to occur.ok
00:20:733 (5,6) Distance between them is x1.11. Please move them closer a little.ok
[Insane]
00:55:395 (1) Move start of spinner to 00:55:598 and add a circle here with same position as 00:54:786 (1)?
01:11:814 (6) New combo.
01:12:219 (1) Remove new combo.
01:22:557 (2,3) Ctrl + G.Sorry I deleted this diff,the previous ’new' replaced it as Insane
I hope this helps! Good luck!
CrestRising wrote:
Hi there, from my queue.
* = Slightly more suggested than others.
[General:][Easy:]
* Unsnapped timing points (in the format: current timing points => correctly snapped timing points) These may or may not apply to all difficulties, but they were in some and they need to be snapped:
00:28:804 => 00:28:841
01:00:425 => 01:00:463
01:57:119 => 01:57:220
02:15:020 and/or 02:15:108 => 02:15:057fixed
I think it would lead to a better introduction if the difficulties started at 00:03:301 instead, since that's where the guitar starts. Just a thought.[Normal:]
00:09:787 (2) Maybe have a 1 beat slider and then a circle a beat later, instead of a 2 beat slider.ok
00:11:003 (3) Extend this by a beat? It kind of feels odd having a three beat gap, coming from 2 beat gaps earlier.ok
* 00:27:625 (1) I feel that it would be much better if this was extended to 00:29:652
01:20:733 (3,4) Its generally not a good idea to have more than one repeat on a slider in an Easy or Normal. Also, you could have made these symmetrical, if you decide to keep it that way.ok
* 01:28:030 (1,2,3) Keep it in a triangle like 01:26:409 (1,2,3) for the sake of consistency.i think make them a little different better
01:37:760 (5) Just a thought, but you could make a diamond shape with this, 2,3, and 4 like this (Not perfect, but you'll get the idea).yeah,sure
01:41:814 (1,2) I think that 2 should be the new combo, not 1.no,combo followed by vocal also ok
01:45:057 (1,2) ^:arrow: ok
01:56:409 (1,2) Kind of like I suggested in the beginning, deleting these two might lead to a better introduction from the break.not big problem
* 02:00:057 (3,1) I think a better rhythmic pattern would be (circle-2 beat slider-circle) instead of (2 beat slider-1 beat slider). If this is done right, it would still take up the same amount of space.ok
[Insane:]
00:03:503 If you are going to keep the introduction, I suggest that you add a circle here since you're following the lyrics and there's a lyric here so without one (or without something to occupy the space), it doesn't feel right.ok,remapped
00:12:626 (1,2,3,1,2,3,4) Just a thought, but it might be better if you continued to follow the guitar here to keep consistency with the verse.vocal better
00:18:706 It would follow the guitar better if you added a circle here. It feels too empty without one and doesn't feel right.ok
00:38:976 (3,4) See 01:20:733 (In Easy)ok
00:43:841 (3,4) Maybe this might be a better rhythm?ok
00:56:409 (5) You should probably change the rhythm to a 1 beat slider and then a circle a beat later instead of a 2 beat slider.ok
01:04:314 (1) Something doesn't fit right with the rhythm. I suggest than you delete this slider, and add two circles (at 01:04:112 and 01:04:517 )no
01:09:383 (1,2,3,4) See 00:12:626 AboveI can't hear guitar here XD
01:16:680 (3) Kind of nazi, but I think it might look better if this was on the same y-axis as 2.ok
01:19:923 (3) Maybe make a zig-zag type pattern like this?yeah~
01:44:044 It might improve the rhythm if there was a circle here, and then 01:45:058 (1) was left with just a circle at the start point instead of a 1/2 repeat slider.Oh,that's Nice!
01:51:545 (1) I don't feel like this spinner fits too well.ok,shorten it
01:56:410 (1) Like I've said previously, it might improve the introduction from the break if this was deleted, or at least just leave a circle at the endpoint.not big problem
01:57:220 (1,2,3,4,5,6) and 02:00:058 (1,2,3,4) I think it might be better if these were consistent in rhythm, but it might be fine as is. It was just bugging me.fixed
* 02:05:734 (5,6) These should probably be stacked to keep consistency with 02:04:112 (2,3)ok
Sorry for taking so long, I was kind of busy. Good luck with mapping.
00:03:706 (1) If you are going to keep the introduction, I think it would look better you would continue the zigzag pattern here from 00:02:693 (1,2,3,4,5)no, for jump
00:06:139 (1,2) This seems weird stacked. Maybe either unstack this or stack this with 3.remapped
00:06:747 (4) I'm not sure if that big of a jump is needed. You can use the 1.8X distance space if you want, but it might not be too important, I just thought I might as well point that out.shortened the distance
00:12:625 (1,2) Maybe just stack with 3?no need to do so
00:29:145 (2) This isn't needed, so I suggest that you just remove it. (Although I do personally like it as is)moved
00:30:564 (4) ^no
* 00:32:895 (2,3) Imo, it would sound better if these were shortened to the red ticks. It sounds too weird when ending on the blue ticks.the ends have been slienced
* 00:39:787 (4,5,6) There is no reason (that I could see) why the endpoints should be silenced, ESPECIALLY when it wasn't done on 00:39:382 (3)some time points for slilence removed
00:39:382 (3) to 00:55:598 This feels too empty. Add something please.yeah,added
* 01:36:139 (1,2,3) See 00:39:787 Above, except that 5 obviously doesn't need to be silenced so you can ignore the last part.
Honestly, I think you over mapped it a little with all those unneeded triplets (like the ones discussed earlier). Try and only use them where you see them fit with the music/rhythm (if they are all going with the rhythm, then sorry about that.)
In fact I'm considering about the problem,I'll try to pay attention to it
非常抱歉没有接受yanlu神麻婆的建议!大概因为我们做得完全是两张图吧……不过还是飞非常感谢!yanlu wrote:
[Zero's Hard]
00:04:720 (2)- dele改成00:04:922- 的note 没有改=。=想保持和后面一致的空拍-跳的结构
00:06:341 (1,2,3)- 不好讀(擋住了)..可以試排在別的地方 这个其实是为HDmod设计的=。=none的话……都能打hard了 这点遮挡还带NC的应该大丈夫吧 而且我完全是顺手摆的=。=顺时针转个圈而已
00:07:355 (5)- 後移然後 00:07:355- note?
(或是00:06:949 (4)- 反折一次) 这个提案我觉得比上面的好
00:12:017 (4)- 往後移然後原來的地方加個note 这个还要下面那条我都按着你说的改了 然后发现你是想跟歌词里的单词发音……但是我跟的是伴奏=。=所以不太想打乱了节奏型……
00:13:030 (1,2,3)- 試試(刪掉1.2然後3後面)做成這樣.. http://puu.sh/1JQcs
yanlu wrote:
Hi~
mod from my Mod Queue~[overall]
offset要不要設在 1273 比較符合你現在nc的配置而且是跟著人聲下虽然nc跟人声,但是节奏还是跟的吉他,所以不打算动
不過有些nc還是有點亂...
一般來說一次或兩次長白線下個nc
不過如果有跳或是其他特別變化可以在加nc來提示我会注意的
關於BG的大小...1024*768比較適合
還有你沒有bg2.bg3...就叫"BG"好嗎lol随手写的名字而已lol
幫你稍微切了.但因為這圖本身解析不高所以...原图分辨率还是很高的,我自己加了黑边之后才修成现在的分辨率,现在osu对bg的支持也很奇怪有时候会拉伸有时候又不会……所以先这样不动好了……
[Insane]
00:06:544 (3,4)- 突然的跳?稍微改近了一些
00:08:976 (8)- 放在7下面會擋也沒有規律 所以對玩家來說很不好讀没觉得有啥不好读……毕竟之前都是1/2节奏啊
00:11:003 (5,6)- 6既然前面是空拍 不如繼續下在白線上(note)Added
00:15:057 (7)- 同00:08:976 (8)- 所說,建議不要擋住 而且這裡是否該NC..?已NC,但是不打算改遮挡
00:16:476 (1,2)- 沒有疊好阿试着对准了一些……不过已经不大看得出来了吧?
00:19:720 (2)- 擋no
00:22:355 (2)- 擋...做的跟3同方向不是很好嘛"放在了Slider头上
00:23:976 (5,1)- 接的很奇怪诶?
00:25:395 (3,4)- 突然跳修整了前几个note的spacing,统一了一下
00:31:476 (7)- 放別的地方吧no
00:42:016- 感覺空拍 而且..下一個距離這麼遠OAQ?!就是远才空了一拍……
00:43:637- 可以加個noteok
00:45:057 (2)- 改成跟1一漾長的sliderok
00:47:185 (2)- 刪掉? 然後00:46:881- 加個noteok
00:50:632 (2)- 多餘的...dele?ok
00:51:745- 為何要降低vol...感觉配合Slider会好听一点……
01:17:490 (4)- 間距不對..fixed
01:18:503 (7)- ..擋no
01:16:273 (7)- ^fixed
01:16:476- add noteok
01:25:902 (2)- deleok
01:32:084 (3)- 擋...為什麼你都喜歡這麼遮呢;<因为接下来世界是几个连着的1/2嘛,而且这个梗也不是第一次了
01:32:490 (5,1)- 突然的跳改近了一点
01:47:591 (5)- 不必要的notedeleted
01:51:949 (1,2,1,1,2,3,1,1,2,3,1)- 這是怎麼弄的0.0...教教我w 间距放大就是每摆一个circle就加0.1x的ds,缩小则反之……感觉是没什么用处的小技巧呢……
(想法很好可是...沒必要因為finish而nc orz) 应该……不要紧吧?
01:54:179- 01:55:193- 刪掉break time? (在時間軸右鍵)no,我有很强烈的“这里一定是break!”的感觉_(:з」∠)_
01:55:598 (1,2,3)- 呃....不知道怎麼說=A=改了
02:12:625 (1,2,3,4,1,1,2,3,1,1,2,3,1)- 同前面
排版需要再多試試>_< 加油有進步空間!! 谢谢~我会努力的!
要吃飯了...有空再mod吧 >_<
有任何問題歡迎問我~
good luck!
Banana wrote:
书接上回(你够了..拖这么久居然还敢过来
[Insane]
00:31:679 (7) - 会被前面的击打判定挡住arrow,会被挑unrankable
00:39:990 - 完全消音slider尾巴也是会被挑unrankable...[/color](嘛,rules这么麻烦我只是提一下..妥协一下改40%好了):arrow:fixed
01:53:926 - 没用到的绿线fixed
00:52:354 (7) - 我十分想吐槽没stack好的各种note 删了再放一个 如果是和滑条尾巴stack 滑条从要stack的地方出发重新拖一次然后选中ctrl+g 这种细节自行check谨遵指导
01:41:003 (1) - 反人类fixed
[Normal]
00:02:693 (1) - 作为normal其实可以直接1/1滑条直接删掉了,决定从吉他声开始
00:13:233 (2) - whistle怎么断了?红线也得放 (最偷懒的whistle下发是全红线我会乱说):arrow:SEfixed
00:49:922 (4) - edit有一种功能叫旋转 crtl+shift+r 120°ok
01:04:314 (1) - 可以考虑将开头改圈 然后原来尾巴的地方拖一滑条到下一个滑条的位置 节奏变化太大的normal会不好刷ss虽然有变化,但是是滑条所以没啥影响吧
01:57:220 - 烧了这根草fixed
[Easy]全部绿线改一倍速然后sv1.2 改了……但是似乎节奏也不对了……
01:55:357 - 烧草 ok
喵...
Thx for you and your mod~inverness wrote:
Mod request from our queue ヽ( ・∀・)ノGuideRed is unrankable and must be fixed.
Pink is you should apply this to any similar notes/parts/patterns/whatever it was stated on it.
Mods with question marks (?) are only suggestion/opinion. You're free to choose whether you're going to apply it or not.
GeneralEasy
- Storyboard lyrics contains unecessary transparency. Crop them as minimal as they could.
- Some of the storyboard lyrics blends too much to BG and render it rather invisible, fix please. Maybe try adding drop shadow/glow/stroke or smf like that?
I'll look for some time to make it.Modifying pictures takes time.
Normal
- 00:29:652 - end - Slider ends are unsnapped. Seems that you make an SV change and then changed it after you make the sliders, so now it rendered wrong. Be careful when utilizing SV changes, ok.
I'll pay attention.All fixed
- 00:03:706 (1) - RNC
ok
- 00:04:517 (2,1) - Stack these?
ok
- 00:24:382 (4) - Curve assymetric. Fix please.
fixed
- 00:35:328 (4) - ^
fixed
- 00:53:166 (3) - Clap on slider start?
yeah,I just forgot
![]()
- 01:55:193 - Remove break here?
not necessary
No problems found.
Insane
No problems found.
I love the song :3 so I'm giving you my star o3o
(╯ ´ ・ω ・`)╯ 彡 ☆
Good luck!
Thx for you and your mod~-Kirito wrote:
Hi From Mod team/M4M(Taiko/Osu), guest diff (Taiko/Osu/CTB)Please ignore my modding!
[Easy]
00:29:652 - ~ End - To align the slide line.Yeah,All fixed
[Normal]
00:09:383 (1) - NC remove
00:10:193 (2) - NCnot necessary
00:18:098 (1) - Arrow Remove?no,to follow the guitar
00:19:922 (5) - NC?ok
01:00:869 (2) - Slide the tail Clap add
01:02:895 (1) - Slide head Clap add
01:04:314 (1) - Slide the tail Clap add
01:06:139 (1) - Clap
01:07:761 (4) - Slide head Clap add
01:09:383 (1) - ^
01:12:625 (2) - Clap
01:13:030 (3) - Slide head Clap and tail FinishFinish Added
01:19:923 (3) - Slide head FinishFinish Added
01:20:734 (4) - Clap
01:22:356 (1) - Slide head Clap
01:23:166 (3) - Slide head FinishFinish Added
02:13:436 (6) - NC and Silde all finish?ok
Sorry but I don't like the clap for normal here,'cuz I think them a little too noisy
[Insane]
01:16:780 (2) - remove? (Nothing bit)ok
Then please Clap work.
Ranked Hope!
Thx for your mod !BounceBabe wrote:
Hi from the Queue!
General SB
"In this search" is correct lyrics of "Lyric_In the search for someone else .png"
"I'm deafened by the silence" is the correct lyrics of "Lyric_I'm deaf from all the silence .png"these fixed
I suggest to make the lyrics white or more bright since you cant see the text fullyafter I replied to inverness's mod, I've made the lyrics brighter and surrounding with little light.I don't think lyrics need to be bright enough, becauze it might disturb the playing
Easy
00:07:760 (1) - Remove NC
00:21:544 (1) - ^ add on next element
00:49:922 (5) - NC
00:51:544 (1) - Remove NC
00:49:922 (5) - NC remove next
01:50:328 (5) - ^All done
Normal
00:54:382 (4) - Stack this with the preview circle
00:56:409 (1) - Remove NCall done
HardI'm waiting for the guest's response
SPOILER00:02:895 (2,3) - Ctrl + G them to make a better transition
00:37:760 (3,4) - Delete these and put the next slider here 00:37:760 - to fit up with the vocal 00:38:976 - Then add a circle here
00:42:220 (1) - Imo this is a too big jump, Ctrl + G it and move it up
00:59:651 (2,3) - Like 00:02:895 (2,3) -
01:07:355 (1) - Spacing, dont make such an antijump
01:45:868 (1) - Move this a bit lower, since its going into the HP Bar
02:12:828 (1,2,3,1) - This is totally invisible, move them up or down where you can see them better
02:15:159 (1) - Let this spinner end at 02:18:301 - since you did on other diffs too
Insane
00:39:280 (2) - Delete this note, doesnt fit
00:42:220 (1,2,3) - I suggest to make a 1/2 reserved slider instead of this patternfixed
00:51:747 (5) - Vocal starts at 00:51:949 -fixed
00:53:267 (4) - Delete this circle, doesnt fit here
01:09:280 (2) - ^
01:12:321 (3) - ^
01:29:652 (1,2,3,4) - Sorry but did you map here totally blind? This doesnt fit at all and breaks the flow fullyok
02:05:632 (4) - Delete this circle
02:07:862 (2) - ^
02:11:105 (6) - ^all unnecessary circles removed
Send me a PM once youre done
Banana wrote:
SPOILERThx for your mod书接上回(你够了..拖这么久居然还敢过来
[Zero's Hard]
音效音量有必要再调整 第一条kiai前后没理由差这么多 后面稍微大了 前面小了很多 后面比前面大才是对的 因为verse1根本没有鼓点而verse2有 不是么
01:17:490 - 若干无用绿线 又加了几条 这样就有用了 不知道当时怎么会做乱套了
00:06:341 (1) - (1,2,3)等边三角形? fixed
00:24:382 (6) - 这么一串都whistle好吵,长白线的地方加个绿线改s音效 还好 我已经特意为了whistle降低音量了
00:50:125 (4) - 往右下移 (5)反向 fixed
00:52:760 (4) - 一样的间距 节奏不同 前面00:39:179 (1,2) 看起来还不太容易坑 这边各种stack就ng了 改起来也不是很难建议还是改了 fixed
01:17:490 (1) - 反人类 大改
01:27:220 (2) - ng的间距(大概看了下 这里开始有很多读图不清楚的地方 请test三次然后self check) 改了一个地方 其他的还好 我从来都会自己测很多次的 而且是开HD测
inverness wrote:
SPOILERThx for your mod~Zero's Hardchanged pattern
- 00:16:274 (5) - Drum finish on slider end? you're right I think I mistapped a W as an E
- 00:23:166 (5) - Drum finish on slider start? nope, I don't feel like that
- 00:24:382 (6) - Whistle sounds unfitting here o3o =.= I think it's alright, I lower the volume of it after all
- 00:27:625 (8) - ^ also not changing
- 00:39:179 (1,2,3) - Totally no, this is jump annd then anti-jump. Breaks flow too much here Q^Q they used to stack, and was critisized, and they seperate, still NG...I'll reconsider abotu the jump. Not coming up with good ideas now
- 00:46:882 (3) - Move to 00:47:084 - and remove repeat? atually you got the same opinion with me. I was just thinking about changing it like this
- 01:21:139 (7,8) - Again, whistle sounds unfitting. not changing
- 01:26:409 (1,2) - spacing changed pattern
- 01:26:409 (1,2,3) - overlap o3o now they might be OK
- 01:50:733 (1,2,3,4,1,2,3,4,1) - confusing imo not really, theyre just clockwise
- 02:11:003 (3,4) - spacing
-Kirito wrote:
SPOILERThx for your mod~[Hard]
01:49:720 (3,4) - Interval this is consistent to the former jumps, with 2.50x
very good^_^
all doneBounceBabe wrote:
SPOILERThx for your mod~Hard
00:02:895 (2,3) - Ctrl + G them to make a better transition sorry I don't feel like that
00:37:760 (3,4) - Delete these and put the next slider here 00:37:760 - to fit up with the vocal 00:38:976 - Then add a circle here
00:42:220 (1) - Imo this is a too big jump, Ctrl + G it and move it up[/color] yeah your're right, fixed in another way
00:59:651 (2,3) - Like 00:02:895 (2,3) - also not changing, sorry
01:07:355 (1) - Spacing, dont make such an antijump
01:45:868 (1) - Move this a bit lower, since its going into the HP Bar change the slider's shape a bit and now it's fine
02:12:828 (1,2,3,1) - This is totally invisible, move them up or down where you can see them better I suppose it's only for the HDmod player the notes with differnet combo color with the slider may not be so confusing in Hard diff I think.
02:15:159 (1) - Let this spinner end at 02:18:301 - since you did on other diffs too[/color] fixed, honestly I didn't even notice this consistency problem
[b]
[/color]
Thx for your moddingGero wrote:
Hello M4M Mod :3
[Easy]
(*) 00:04:517 (3) - This note is not making a perfect blanket, would recommend to move x:300 and Y:168
if you do this check the snap distance of the following notesfixed
(*) 00:05:328 (4) - BAD FLOW , This note might confuse new players would recommend moving to another part.moved to left
(*) 00:08:571 (2) - another BAD FLOW return to the place where they had placed notes, bad flow, plays very badly recommend moving forward and not backwardas the previous notes moved so these remain current position
(*) 00:19:112 (1) - ^Anyway I changed
(*) 00:11:814 (5) - you could form a nice pattern if you moved the slider ax: 306 Y: 180 looks better :3fixed
(*) 01:39:382 (1,2,3,1) - personally hate this for an easy :Snot big problem
[Normal]
(*) 00:05:328 (4) - This note is being covered by this 00:04:112 (2) -It seems not being covered ?
(*) 00:34:923 (4) - ^moved a little
(*) 00:18:706 (2) - I do not like to recommend anything this pattern moving from placemoved a little
(*) 00:26:815 (8) - This note move it to X: 447 Y: 176 to form a perfect stackfixed
(*) 00:48:301 (2,3,4) - this is not a perfect stack Check it pleaseI tried to stack them and seems ok
Good Lucky For The Map
Thx for you mod~Guy wrote:
hi~ m4m!
[General]
don't forget change bpm after resnap all notes.
- i think you wrong BPM. BPM is 148.000
current BPM is just 148
[Insane]
[Normal]
- 00:06:747 (4) - move to x:196 y:288. more beautiful placement.
ok
- 00:08:368 (7,8) - move to x:28 y:140. ^
ok
- 00:11:206 (6) - like this?
no, for jump
- 00:15:057 (1) - this placement is strange. move to 00:14:449 (6) - slider's end.
no,I want to put it there
- 01:01:882 (4) - stack in 01:01:274 (2) -
ok
- 01:33:706 (4,6) - Incomplete stack.
ok
- 01:46:476 (2) - add clap slider end.
ok
- 01:50:530 (2) - Incomplete stack.
ok
[Easy]
- 00:09:383 (1) - remove NC
ok
- 00:10:193 (2) - NC
ok
- 00:11:409 (5) - Incomplete stack.
ok
- 01:45:057 (1,2) - bad spacing
fixed
that's all~
- 00:02:895 - ~ 00:28:841 - why you not use hitsound? you used whistle in Insane diff.
Added
- 01:26:409 (1) - add finish.
ok
- 01:54:326 - remove green line.
ok
good luck
Gero wrote:
SPOILERThx for your mod~[Hard]
(*) 00:02:693 (1,2,3,1,2,3) - I think this is too uncomfortable to play u.u changed to another way
(*) 00:22:557 (2,3,4,5) - I LIKE THIS *W* glad for that~
Nice Diff Zero :3thx~
Guy wrote:
SPOILERThx for your mod~[Zero's Hard]
yeah, that is a problem, I did small placement changes to the notes, and now it may be better. Hope it iwill be OK now.
- 00:09:382 (5,6) - not match with song. suggestion
00:09:382 - 1/2 slider and 1 repeat,
00:09:990 - add note.
fixed, nice suggestion
- 01:12:220 (3) - add clap of slider end. you're right, I missed that
- 01:22:760 (4,6) - hide repeat allow by (4)'s hit burst. maybe unrankble staff.
Dark Fang wrote:
HAI
[General]
about KIAI Time in your Insane diff, why don't you end at 01:53:976 - like other diffs?oh my mistake,fixed
unify your combo colours in Insane difffixed
01:26:409 - 100% volume is too loud. reduce volume pleasefixed
[Easy]
00:06:544 (2) - adjust this slider to be cover around (1) circlefixed
00:42:625 (2) - too close from 00:41:003 (3) - . move right a little distance with next notesok
01:34:517 (3) - this slider looks unbalanced from whilom notes. move to (316,140) please. that looks more prettyfixed
01:37:355 (4) - well... honestly I don't like this pattern.. so it's just suggestion. this circle too close from start of trianglemoved a little
01:59:247 (2) - same opinion as 00:06:544 (2) - try cover around that circle perfectlyfixed
02:10:193 (1,2,3) - that pattern looks bad. you can try make more pretty. cuz this diff is Easyfixed
[Normal]
00:20:733 (2) - that overlap pattern is good idea! but you use that pattern. accordingly distance is inconsistent. consider thatfixed
01:57:220 (1,2,3) - it's great idea. but that's too hard use in this diff. suddenly became difficult than beforesorry I think it's fine
02:00:057 (1,2,3) - same opinion as above^
[Insane]
if you use Stack Leniency 5, your map will be more pretty.or 10 Leniency is your plan?seems almost no big changes...anyway followed your advice
01:36:139 (1,2,3) - that's good idea too. but that pattern too suddenly to read for players. consider that.Since it's Insane then not big problem
01:57:625 (2) - use Ctrl + G ? I think if you try this, that flow more good for play.fixed
02:02:084 (1,2) - same opinion as 01:36:139 (1,2,3)as above
Unsnapped inherited timing pointsfixed
SPOILERgood map01:25:560 -
01:25:661 -thx~
I like this band lol
Thx for your mod~Dark Fang wrote:
HAI
[Zero's Hard]
00:04:517 (1,2) - that pattern will be confuse players. I recommend remove (1) circle and adjust timeline like Sorry I love this gap-jump pattern, not changing
00:11:003 (1,2) - same opinion as above. players confused by this pattern cuz note color and distance. neither
00:12:017 (4) - adjust this slider be cover round 00:10:598 (7) - this circle. feel like I see, fixed
01:23:166 (6) - well... this slider's arrow was covered by 01:22:760 (4) - circle's hit effect. that's too difficult for change. Tenporarily changed sv from 0.75x to 1.0x for the slider and everything's alright now
02:12:828 (1,2,3) - eh... that's so confusion pattern for play. don't overlap with slider[/color] Although I think they're only for HD mod players... but changed because this is pointed more than once.
well.. this is good map. but as we can see, that jumps too difficult for Hard diff - that looks like Insane - .consider that, reduce difficulty It will be fine imo, because the basic difficulty setting in F4 is low I think. I prefer to make a Hard diff which is easy to pass but challenging to FC, so I made this.
MoodyRPG wrote:
SPOILERThx for your mod~Zero's Hard
- 01:19:922 (5) - The others notes have the same spacing too, why you make this slider with the same spacing?, also add a new combo fixed
Kawayi Rika wrote:
SPOILERThx for your mod~[Zero's Hard]
- 00:39:179 (1,2,3) - Too weird jump with 1/2,1/1 rhythm in hard diff. when they stack, NG... no they jump, NG either... OK then they become obeying DS now =.=
- 01:05:733 (3) - Unsnapped slider (end point). oops! How did I do this
- 01:22:760 (4,6) - Overlapping with slider body,looks much better,like this. OK fixed, though I'm really afraid of the overlapping with the reverse arrow
- 01:26:206 (3) - Not perfect stack on 01:24:382 (8) - end point. fixed
MoodyRPG wrote:
I want to be an Astronaut o/
GeneralEasy
- Disable the letterbox during breaks
Normal
- - 01:43:436 (4) - I'm not really fan with these type of sliders, try something like this
fixed
- 01:49:922 (4) - This note is making a overlap with the previous object, maybe move in another place?just a little,no big problem
- 01:51:544 (2) - You forgot to add a clap here?fixed
- 02:10:193 (1) - Replace this whistle for a finish, sounds betterfixed
- - 00:54:990 (3) - This pattern is hard to be a Normal, my suggestion is delete this note
ok
- 01:23:976 (1) - Move this spinner to the red tickI'm not sure what you mean...so no change
- 01:41:003 (3) - Make this slider consistent with the others slidersfixed
- 01:44:044 (3) - Ups, another note, as I said is hard to newbies players in my opinion, remove itNo,I think even it being a little hard but exactly fits the rhythm.And I really like this pattern
- 02:10:193 (1) - Replace this whistle for a finishfixed
InsaneMap needs more work, but for now good luck
- - 01:42:220 (2) - Reduce the spacing here, the rhythm is too quick
fixed
- 01:43:841 (2) - Same ^fixed
- 01:57:625 (2) - ^fixed
Kawayi Rika wrote:
Hi ~ qkenan ~![]()
Mod time for my Queue ~
Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions[Insane]
- 01:26:409 (1) - Move to X:334 Y:29,looks better.
fixed
- 01:33:098 (2,4,6) - These note spacing looks weird,increase some pls,like this.
fixed
- 01:47:693 (5) - Make no touch parttern with 01:47:287 (4),like this.
fixed
[Normal]
- 00:42:220 (1,2) - Try make a symmetry to here.
fixed
- 01:23:976 - Add a note to here and spinner should start on 01:24:382.
fixed
[Easy]
- 00:29:652 - Missing Add finish to here,also Add new combo pls.
fixed
- 01:29:652 (1,2,3) - Spacing error.
fixed
- 01:52:355 (4) - Add new combo to here,fits with lyrics.
ok
OK ~ Hope this can help you ~
Good luck with rank ~
All fixedSonnyc wrote:
Easy:
00:15:057 (3) - Delete Whistle
00:21:544 (1) - Whistle should be at the end
01:42:625 (2) - NC starting here will be better, considering the slider pattern
Normal:
00:23:976 (5) - NC
01:09:991 (2) - I suggest to put NC at here, since you follow lyrics from here
01:10:396 (3) - Whistle
01:10:802 (4) - Whistle at the reverse
01:29:247 (1) - Why 1.20x?
Insane:
00:35:733 (3) - Make this a line with (1,2)
00:54:179 (6) - Place at the end of (5)
01:33:909 (5) - ctrl+G for consistency of mapping
01:52:355 (1,1) - I can't hear these clearly. Maybe raise volume
Sonnyc wrote:
Zero's Hard:
01:38:976 (2,3) - Slider? Sorry I intended to do so, I think they're already fine now
02:11:408 (4) - NC maybe not, because it's in the sentence with the former objects
Sorry, nothing major founded Also thx for your effort
Thx for your mod~kajiyatta wrote:
Zero's Hard
nice diff :3 thx~
Placement
00:39:382(2) I suppose this huge jump seems a bit difficult. Yeah, the jumps are gone
01:11:003(6) maybe this part doesn't need jump because the vocal & music seems calm. I just want to keep a consistent pattern
Rhythm
01:38:976(2,3) delete these notes and replace slider better imo hmm, I don't feel like to do this changing, as either of them is OK
Hit Sonud
01:45:868(1) maybe add finish or clap at head? a finish is OK, I want the claps be added regualarly
我不会接很多mod的XD……当然你自己的图收到的mod另算wZero__wind wrote:
24号至28号失踪5天
http://puu.sh/1RyPk
这个是最新的修改稿
目测回来之后要改图致死
Thx for your mod~kajiyatta wrote:
Reply to Kajiyatta's modM4M request from your queue
General
almost suggestions
Easy
Placement
00:11:003(4,5) a bit curved like this? ok
00:41:003(3) to be nice flow , maybe like this? ok
00:42:220(1,2) swap NC? unnecessary..
01:36:139(1,2,3,4,5) to avoid stack seems good for newbie, e.g) ok
Rhythm
01:00:463 unnecessary green line ok
Hit Sonud
01:00:463(1) add finish at head
01:12:625(5 add finish at end
02:15:157(1) to become a lower volume better. all fixed
Normal
Rhythm
00:55:193(2,3,4) abit werid for me, so maybe it will be better ok
Hit Sonud
02:03:301(1) delete whistle at end and add finish ok
02:15:260(1) same as Easy ok
Insane
Placement
00:50:125(6) Ctrl+G? unnecessary
01:36:544(2) ^ ok
01:13:436(7,1) swap NC ok
Rhythm
01:41:358 unnecessary green line
01:47:541 ^
01:47:642 ^
01:51:848 ^
01:53:672 ^
02:15:057 ^ all fixed
00:11:049(6,7) maybe like this? Sorry but I keep the current
Hit Sonud
01:19:923(4) whistle→finish ok
01:57:220(1) add a fnish at head ok
overall fine. good luck & star~
lkx_Shore wrote:
Where is your 1stmap rank