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Tomofumi Tanizawa - Soufuu (TV Size)

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Topic Starter
nante
This beatmap was submitted using in-game submission on 2 lutego 2011 at 22:39:00

Artist: Tomofumi Tanizawa
Title: Soufuu (TV Size)
Source: Kimi ni Todoke 2nd Season
Tags: second opening op kuronuma sawako [shalon]
BPM: 142
Filesize: 5179kb
Play Time: 00:57
Difficulties Available:
  1. [Shalon]'s Taiko (4,89 stars, 186 notes)
  2. Easy (1,15 stars, 45 notes)
  3. Hard (4,32 stars, 93 notes)
  4. Insane (4,91 stars, 148 notes)
  5. Normal (2,48 stars, 66 notes)
Download: Tomofumi Tanizawa - Soufuu (TV Size)
Download: Tomofumi Tanizawa - Soufuu (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
6th beatmap

Thanks for S i R i R u for awesome hitcircle overlay
and [Shalon] for his great taiko diff

Please re-download if dled before 25-01-2011. Changed video, mp3 file(now 192kbps), added few custom hitsounds.
[Shalon]
lol it seems you should full-submit?

anyway, can I make a taiko diff for this map?
Topic Starter
nante

[Shalon] wrote:

lol it seems you should full-submit?

anyway, can I make a taiko diff for this map?
I'm having problems with upload, so I can't do it atm. I succeed to upload it once past last 4 days, but then I realized I forgot to add (TV Size) into the tittle and had to full sumbit again and it messed everything again.
I'll try to full sumbit it in max 5 days.


I don't know how, but I managed to do it today : )

About taiko diff: sure, go ahead. I'd love to have it. But I guess you'll have to wait until I can upload it.
rEdo
as requested

[Easy]
0:24:462 (1) - i'd delete this new combo
0:30:770 (1,2) - swap new combos
0:33:730 (1,2) - ^
0:36:260 (1) - delete
0:37:947 (3) - add
also, delete 58006 and 59684 timing sections since they're not used at all

[Normal]
0:34:570 (1) - i don't think this spinner is fitting...no, it's definetely not fitting. try to remap this part, using notes of course
0:38:370 (1) - delete new combo
0:44:285 (1,2) - swap new combos

[Hard]
0:04:990 (1,2) - move them to the left by 14 tiny-grides (i spent a lot of time to count them ahaha). why? just take a look at this, and compare (i've used a copy of 0:01:610 (1,2) ).
0:11:750 (1,2) - same thing as before, but 14 tiny-grides to the left this time.
0:26:964 (1,2) - swap new combos
0:33:297 (3) - shouldn't this slider's ending be silenced?
0:34:570 (1) - just like before...this spinner isn't fitting at all. remap this part
0:41:750 (1,2) - swap new combos
0:43:440 (1) - delete ^
0:45:130 (3) - add
0:46:832 (1) - delete
0:48:099 (3) - add
0:50:635 (1,2) - swap

[Insane]
0:04:990 (1,2) - similiar to [Hard], try to make a copy of 0:01:610 (1,2), rorate by 45°, clockwise
0:08:370 (1,2) - ^ (135° this time)
0:11:750 (1,2) - ^ (270°)
0:14:300 (1); 0:19:150 (3); 0:24:462 (2) (and much more) - those are only examples where hitclaps should be deleted...try to keep them in this pattern: (1/2; o o x o o x x o)
0:47:043 (1) - delete new combo


[General]
...wow, a lot...A LOT OF red lines. are they surely necessary? i'm pretty sure that this song really has one, constant bpm that's 142-ish. try to get it right, or ask someone else to do it.

ganbare!
Lybydose
Only one section

BPM: 142
Offset: 784
Topic Starter
nante

rEdo wrote:

as requested

[Easy]
0:24:462 (1) - i'd delete this new combo
0:30:770 (1,2) - swap new combos
0:33:730 (1,2) - ^
0:36:260 (1) - delete
0:37:947 (3) - add
also, delete 58006 and 59684 timing sections since they're not used at all

[Normal]
0:34:570 (1) - i don't think this spinner is fitting...no, it's definetely not fitting. try to remap this part, using notes of course
0:38:370 (1) - delete new combo
0:44:285 (1,2) - swap new combos

[Hard]
0:04:990 (1,2) - move them to the left by 14 tiny-grides (i spent a lot of time to count them ahaha). why? just take a look at this, and compare (i've used a copy of 0:01:610 (1,2) ).
0:11:750 (1,2) - same thing as before, but 14 tiny-grides to the left this time.
0:26:964 (1,2) - swap new combos
0:33:297 (3) - shouldn't this slider's ending be silenced?
0:34:570 (1) - just like before...this spinner isn't fitting at all. remap this part
0:41:750 (1,2) - swap new combos
0:43:440 (1) - delete ^
0:45:130 (3) - add
0:46:832 (1) - delete
0:48:099 (3) - add
0:50:635 (1,2) - swap

[Insane]
0:04:990 (1,2) - similiar to [Hard], try to make a copy of 0:01:610 (1,2), rorate by 45°, clockwise
0:08:370 (1,2) - ^ (135° this time)
0:11:750 (1,2) - ^ (270°)
0:14:300 (1); 0:19:150 (3); 0:24:462 (2) (and much more) - those are only examples where hitclaps should be deleted...try to keep them in this pattern: (1/2; o o x o o x x o)
0:47:043 (1) - delete new combo


[General]
...wow, a lot...A LOT OF red lines. are they surely necessary? i'm pretty sure that this song really has one, constant bpm that's 142-ish. try to get it right, or ask someone else to do it.

ganbare!
no to changing placement of fist 8 notes in Insane, hitclap pattern change. Rest fixed. Thanks ^^

Lybydose wrote:

Only one section

BPM: 142
Offset: 784
I've already thanked you on irc, but again: thanks!
ziin
beautiful.
[general]
ignoring timing problems.lolfixed
Take off whistles at the beginning, use default soft sound, switch to custom override at 00:14:199
00:59:054 end spinner on each map here or don't use one, or use a slider until 00:58:460 (where he stops singing. Everything else after that is echo)

[normal]
00:37:105 (1,2) right 1

no kd
Topic Starter
nante

ziin wrote:

beautiful.
[general]
ignoring timing problems.lolfixed
Take off whistles at the beginning, use default soft sound, switch to custom override at 00:14:199 ok
00:59:054 end spinner on each map here or don't use one, or use a slider until 00:58:460 (where he stops singing. Everything else after that is echo) I'd add a spinner in easy too, but it's too short for this diff

[normal]
00:37:105 (1,2) right 1 ok

no kd
lol, why not kudosu? It was useful, so here's a reward :)
aesopl19193
All my comments are suggestion only, feel free to ignore them

[Easy]
00:42:614 (2) - It touch the HP bar, odd feeling

[Normal]
00:19:375 (3) - move to 00:18:953 ?
00:57:826 (1) - replace with a slider end at 00:58:248 ? because there are no music after 00:58:248....

[Hard]
00:58:037 (1) - same as normal

[Insane]
Overall Difficulty +1/2 ?
00:58:037 (1) - same as

Good map and song
and I like the anime :)
star
Topic Starter
nante

aesopl19193 wrote:

All my comments are suggestion only, feel free to ignore them

[Easy]
00:42:614 (2) - It touch the HP bar, odd feelingI don't think it's bad, but if someone else complains, I'll change it

[Normal]
00:19:375 (3) - move to 00:18:953 ?I added an additional note. Moving it to half beat when everything else is placed on full beat would be confusing
00:57:826 (1) - replace with a slider end at 00:58:248 ? because there are no music after 00:58:248.... that's why spinner's silenced :)

[Hard]
00:58:037 (1) - same as normal

[Insane]
Overall Difficulty +1/2 ?ok
00:58:037 (1) - same as

Good map and song
and I like the anime :)
star
thanks :D
ziin

ziin wrote:

Take off whistles at the beginning, use default soft sound, switch to custom override at 00:14:199
you've still got the whistles at the beginning. Also, one of the dangers of not forcing a sound is that if someone's using a skin it could sound weird (just use EBA...), however softhit is usually very soft on all skins (whistles, however are not always).

If you didn't forget to do this and you purposefully left them there, then I would leave the whole song on custom override. Slider sounds are notoriously difficult to see/find/get rid of though.
Topic Starter
nante

ziin wrote:

ziin wrote:

Take off whistles at the beginning, use default soft sound, switch to custom override at 00:14:199
you've still got the whistles at the beginning. Also, one of the dangers of not forcing a sound is that if someone's using a skin it could sound weird (just use EBA...), however softhit is usually very soft on all skins (whistles, however are not always).

If you didn't forget to do this and you purposefully left them there, then I would leave the whole song on custom override. Slider sounds are notoriously difficult to see/find/get rid of though.
I changed custom soft hitwhistles to standard soft hitwhistles at the few first notes(these double sounds). I thought it was what you meand. Even if it wasnt, I like the way it is now. Without whistles it feels like something is missing. Just like you said - most of skins have soft soft-hitwhistle, so there shouldn't be any problem anyway.

Also thanks for your pink star :D
Kuroneko-sHerald
Kimi ni Todoke <3

[General]
mp3 is 320 kbps but the max allowed is 192 kbps.
I've done it for you : Download here

[Easy]
HP Drain Rate, OD and AR +2 please

[Normal]
OD +1?
00:34:586 (1) - Start it at 00:33:741 -

[Insane]
OD and/or HP Drain Rate +1?

Really nice map :)

Star~
Topic Starter
nante

Kuroneko-sHerald wrote:

Kimi ni Todoke <3

[General]
mp3 is 320 kbps but the max allowed is 192 kbps.I had one which was 192, but then decided to make it louder and forgot to change kbps to 192 again... Gosh... Thanks a lot
I've done it for you : Download here

[Easy]
HP Drain Rate, OD and AR +2 pleaseok

[Normal]
OD +1?nope
00:34:586 (1) - Start it at 00:33:741 - I was considering this while inserting the spinner, but it was kinda dull when it started without music and went through music suddenly, so decided to start it with music, so I won't be changing this

[Insane]
OD and/or HP Drain Rate +1?nope

Really nice map :)

Star~
Thank you for mod and star :)
wmfchris
[Insane]
00:19:164 (3) - up+right 1 lv4 grid
00:25:291 (4,1) - spacing?
00:25:713 (2,3) - try (3) 1/2 backward, or similar pattern like this
00:36:910 (1,2) - try to stack properly

[Hard]
00:25:713 (4) - right 4 lv4 grids

seems quite nice
star~
Topic Starter
nante

wmfchris wrote:

[Insane]
00:19:164 (3) - up+right 1 lv4 grid
00:25:291 (4,1) - spacing?
00:25:713 (2,3) - try (3) 1/2 backward, or similar pattern like this
00:36:910 (1,2) - try to stack properly

[Hard]
00:25:713 (4) - right 4 lv4 grids

seems quite nice
star~
uh quite nazi mod ^^ Those spacing issues are left after timing change, so no wonder. Fixed all of them, thanks. Fixed stacking too. Didn't change 00:25:713 (2,3) cuz there is nothing to follow there.
Thank you for the mod and the star :)
[Shalon]
Topic Starter
nante

[Shalon] wrote:

Finished ;)
And added ^^ Thanks a lot :)
Sandpig
hi :D

(>'(oo)')> my mod <('(oo)'<)


Insane

00:01:629 (1,2,1,2,1,2,1,2) - I'd prefer if you have more notes here. try making it more like a Insane.


Hard

fine


Normal

00:34:586 (1) - consider starting it from 00:33:741 (it seems better if you use more circles and sliders instead of a spinner here)

by the way, it looks like a Easy...


Easy

fine


ok all nice and there is no need to point out something nazi....but I don't think you need both Normal and Easy because they are similar to me x.x. and maybe you can make Insane harder?

that's all, star 8-)
Topic Starter
nante

Sandpig wrote:

hi :D

(>'(oo)')> my mod <('(oo)'<)


Insane

00:01:629 (1,2,1,2,1,2,1,2) - I'd prefer if you have more notes here. try making it more like a Insane. Ok, I've made, but I'll probably change it back since I don't really like the way it is now and don't have any idea to map it any other way


Hard

fine


Normal

00:34:586 (1) - consider starting it from 00:33:741 (it seems better if you use more circles and sliders instead of a spinner here)

by the way, it looks like a Easy...AR+1, Circle Size -1, OD +1, HPdrain +1


Easy

fine


ok all nice and there is no need to point out something nazi....but I don't think you need both Normal and Easy because they are similar to me x.x. and maybe you can make Insane harder?

that's all, star 8-)
thanks :)
Colin Hou
[General]:
  1. 9C1567DCd01.mp3 convert this to 128~192kbps plz. don't forget to get a new offset cuz it do change after the converting.
[Insane]:
  1. 00:39:657 (7) - end at 00:40:079 and add a note at 00:40:291 hears better
  2. 00:34:164 (2) - put them apart at least, very comfusing
  3. 00:58:037 (1) - start at 00:57:931, and ending point 00:58:671? this is a total quiet spinner you know
[Hard]:
  1. 00:58:037 (1) - remove? or do the change i said in Insane
[Easy]:
  1. 00:57:826 (T) - end the KIAI here
[Normal]:
  1. 00:57:826 (1) - ahh, remove?
that's all. star~
Gonzvlo
General
  1. Offset: 782 sounds better, try it.
  2. Such a short map, not much to mod plus the map is very solid.
  3. Audio lead is different on Hard.
  4. Remove Countdown because it's not used.
  5. Quote: "Last Modder": Mp3 is 320kbps, So re-encode it or find a new one.
Easy
  1. This is pretty easy so maybe AR +1
  2. 00:35:852 (2) - I feel a circle is missing here, It sounds good with the vocals, consider adding it.
  3. 00:57:824 (4) - Turn this into a slider and make it end here: 00:58:246
Normal
  1. Suggestion: Reduce OD 1 tick
  2. 00:11:769 (1) - Horizontal flip to fix this spacing. (It's too close to the last slider in compare with the last patterns)
  3. 00:57:826 (1) - So yeah this should end here: 00:59:305.
Hard
  1. 00:34:586 (1,2,3) - Hitsounds~ (Claps)
  2. 00:57:826 (1) - So yeah this should end here: 00:59:305.
[Shalon's Taiko]
  1. It's highly suggested to have difficulty setup like this for Taiko
Insane
  1. 00:17:262 (2,3) - Stack this correctly. (Turn grid snap off to fix it)
  2. 00:24:023 (2,3) - ^
  3. The same suggestion about the spinner.
Have a Star.
gdeath
Nice map and i'm fine with all of them.

/me shoots star.
Topic Starter
nante

Colin Hou wrote:

[General]:
  1. 9C1567DCd01.mp3 convert this to 128~192kbps plz. don't forget to get a new offset cuz it do change after the converting.
[Insane]:
  1. 00:39:657 (7) - end at 00:40:079 and add a note at 00:40:291 hears better ok
  2. 00:34:164 (2) - put them apart at least, very comfusing I made specialy to be confusing, so nope until few more people don't like it
  3. 00:58:037 (1) - start at 00:57:931, and ending point 00:58:671? this is a total quiet spinner you know Only changed the beggining, it would be really short and hard to play if I shortened it. Auto-play can barely get 2k, so it'd be barely rankable.
[Hard]:
  1. 00:58:037 (1) - remove? or do the change i said in Insane changed into a slider
[Easy]:
  1. 00:57:826 (T) - end the KIAI here AFAIK kiai time has to end and begin at the same time in all diffs
[Normal]:
  1. 00:57:826 (1) - ahh, remove? changed into a slider
that's all. star~ thank you a lot

Gonzvlo wrote:

General
  1. Offset: 782 sounds better, try it.
  2. Such a short map, not much to mod plus the map is very solid. I'm glad :)
  3. Audio lead is different on Hard. fixed
  4. Remove Countdown because it's not used.nice catch, thanks
  5. Quote: "Last Modder": Mp3 is 320kbps, So re-encode it or find a new one.
Easy
  1. This is pretty easy so maybe AR +1yeah, exactly, EASY ^^ - nope
  2. 00:35:852 (2) - I feel a circle is missing here, It sounds good with the vocals, consider adding it. ok
  3. 00:57:824 (4) - Turn this into a slider and make it end here: 00:58:246 ok
Normal
  1. Suggestion: Reduce OD 1 tick ok
  2. 00:11:769 (1) - Horizontal flip to fix this spacing. (It's too close to the last slider in compare with the last patterns) ok
  3. 00:57:826 (1) - So yeah this should end here: 00:59:305.
Hard
  1. 00:34:586 (1,2,3) - Hitsounds~ (Claps) ok
  2. 00:57:826 (1) - So yeah this should end here: 00:59:305.
[Shalon's Taiko]
  1. It's highly suggested to have difficulty setup like this for Taiko
Insane
  1. 00:17:262 (2,3) - Stack this correctly. (Turn grid snap off to fix it) ok
  2. 00:24:023 (2,3) - ^ ok
  3. The same suggestion about the spinner.
Have a Star. thanks a lot for the mod and the star :)

gdeath wrote:

Nice map and i'm fine with all of them.

/me shoots star.
thanks for checking and the star :P
I'm not commenting offset/mp3 suggestions since I already have an 192kbps mp3(thanks to Kuroneko-sHerald) and I'm just not full sumbiting it since it can screw files(I have uploading problems) and I still have a few mods pending. I'll change it when it'll be the time to call a MAT/BAT :)
Keksi
Keksi's Mod

[General]

Nice and short map :)) About The timing . I only really had to rack my brain over it!

I am sorry but i don't find any problems in this map .

Hope it will be ranked soon!


star~
Topic Starter
nante

Keksi wrote:

Keksi's Mod

[General]

Nice and short map :)) About The timing . I only really had to rack my brain over it!

I am sorry but i don't find any problems in this map .

Hope it will be ranked soon!


star~
thanks for checking ;)
Tenshi-nyan
Grid Level 4 ---------> :O

Insane
nice~

Hard
00:42:615 (3) - add clap?
00:49:376 (4) - ^
00:51:911 (1) - claps on begin and end
00:53:179 (2) - clap on repeat
00:56:982 (3) - clap on begin

Normal
sliders in the beginnig are boring.
00:19:375 (4) - The tick could need a clap. Do something about this D:
00:26:981 (1) - ^
and some other points
00:38:389 (4) - remove clap
00:44:727 (1) - remove clap in the beginning, put it to the end of the slider
00:53:600 (3) - add clap
00:55:291 (2) - ^
00:56:981 (4) - ^

Easy
00:14:728 (1) - add clap to end
00:15:996 (2) - remove clap

That's it~ star'd
Topic Starter
nante
Thanks, fixed
Fenya
Hi~
I liked the map and I also like the song :3~
So...

Star~ :)
Topic Starter
nante

Fenya wrote:

Hi~
I liked the map and I also like the song :3~
So...

Star~ :)
thanks :)
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
you used a lot green lines with soft C1 sample to mute the slider slide, but not get a good effect (because you can still hear the slide voice at the slider's beginning and the end).
what i can suggest for you is to add a muted soft-sliderslide2.wav to the folder and change your "S" to "S C2", hope it will help.

a little curious about the "last slider", it's nice, but why edded at different point from different diffs...? 0 0
kiai is a bit long... use a re-kiai technique? (end kiai at about the half and then 1/2 or 1/4 after that restart kiai)

[Easy]
00:42:615 (2) - add finish at the end? (remove finish at 00:43:883 (1)'s beginning if you think the echo is annoying)

[Normal]
00:14:305 (1) - remove clap at the beginning?
00:43:037 (2) - switch the whistle place (at the beginning not the end), to keep the consistency with 00:40:502 (1)'s reverse. (according to the vocal)
00:44:727 (1) - whistle at the beginning?

[Hard]
00:29:939 (1) - remove new combo?
00:33:320 (3) - add finish at the beginning? (and maybe lower the volume at the next 2 notes?)
00:42:615 (3) - miss a clap at the beginning?

[[Shalon]'s Taiko]
00:15:045 - add kat?
00:26:137 - add don?
00:41:770 (114) - remove "big", cause there's no actual vocal.
00:43:038 (121) - maybe add big don here?


[Insane]
00:01:630 (1,2,3) - not sure about the triples like this (since the 2nd and 3rd circles are nearly muted), change to a slider? well... if it's just for increase the difficulty then i won't agree.
00:37:334 - add a circle?
00:53:496 (6) - remove?

nice song and map.
[Shalon]
Topic Starter
nante

NatsumeRin wrote:

Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
you used a lot green lines with soft C1 sample to mute the slider slide, but not get a good effect (because you can still hear the slide voice at the slider's beginning and the end).
what i can suggest for you is to add a muted soft-sliderslide2.wav to the folder and change your "S" to "S C2", hope it will help.

a little curious about the "last slider", it's nice, but why edded at different point from different diffs...? 0 0
kiai is a bit long... use a re-kiai technique? (end kiai at about the half and then 1/2 or 1/4 after that restart kiai)

[Easy]
00:42:615 (2) - add finish at the end? (remove finish at 00:43:883 (1)'s beginning if you think the echo is annoying)

[Normal]
00:14:305 (1) - remove clap at the beginning?
00:43:037 (2) - switch the whistle place (at the beginning not the end), to keep the consistency with 00:40:502 (1)'s reverse. (according to the vocal)
00:44:727 (1) - whistle at the beginning?

[Hard]
00:29:939 (1) - remove new combo?
00:33:320 (3) - add finish at the beginning? (and maybe lower the volume at the next 2 notes?)
00:42:615 (3) - miss a clap at the beginning?

[[Shalon]'s Taiko]
00:15:045 - add kat?
00:26:137 - add don?
00:41:770 (114) - remove "big", cause there's no actual vocal.
00:43:038 (121) - maybe add big don here?


[Insane]
00:01:630 (1,2,3) - not sure about the triples like this (since the 2nd and 3rd circles are nearly muted), change to a slider? well... if it's just for increase the difficulty then i won't agree.
00:37:334 - add a circle?
00:53:496 (6) - remove?

nice song and map.
Thanks a lot for the mod, I've fixed it right away but just I didn't feel like posting and now I forgot what I fixed and what I left(but mostly I agree with your mod).

[Shalon] wrote:

fixed ;)
thanks, updated;)
nimi
Hey :)

Easy
00:42:615 (2) - instead of this normal slider, I think it sounds better to make a shorter one with a repeat (I mean this http://puu.sh/Lza)

Insane
00:30:362 (4) - new combo?
00:48:108 (8) - change this spacing to something like this http://osu.ppy.sh/ss/50850?

Uhh, couldn't find much... XD It's a great mapset with this adorable skin. I just think you could improve more the begining >_< Anyways, starr'd. ^.^
Weez
Guess I should have modded this earlier >.<

MP3 file should be between 128-192kbps

Nice map and cute song :P
Star Power
Topic Starter
nante

Wiinter wrote:

Hey :)

Easy
00:42:615 (2) - instead of this normal slider, I think it sounds better to make a shorter one with a repeat (I mean this http://puu.sh/Lza)

Insane
00:30:362 (4) - new combo?
00:48:108 (8) - change this spacing to something like this http://osu.ppy.sh/ss/50850?

Uhh, couldn't find much... XD It's a great mapset with this adorable skin. I just think you could improve more the begining >_< Anyways, starr'd. ^.^
didn't use any, but thanks for checking

Weezy wrote:

Guess I should have modded this earlier >.<

MP3 file should be between 128-192kbps

Nice map and cute song :P
Star Power
thank you for the star
vincerio
hi hi
Here my suggestions

[Overall]
video - don't forget to mute the video sound :3
timing section - don't exactly placed sound changing timing section lines on a note. It's a bit odd to hear when people do early clicking at this note
like in 00:14:306 - 00:34:165 -
color - bright yellow and white one is kinda similar .. use more dark yellow, or re-arrange the combo colour (replace other color between yellow and white)
like red->white->purple->yellow = solved :3

[Easy]
00:23:179(2) - move end of slider up for a grid to make it symestry
00:33:320(2) - move left 1 grid lv4 stack the same place as 30:785(3)?
00:42:615(2) - off screen... not a big deal but beginner's mouse can go out from playing window lol...

[Normal]
00:34:;587 - fine...start kiai time with a spinner is not a good idea

[Hard]
00:23:813(1) - hm~fine... but a bit offscreen... how about replace this one~ ( you have a lot of space to deal with that )
00:42:193(1) - remove new combo here
00:42:615(3) - new combo here
00:45:151(3) - move the end of slider up a bit (for more smooth symestrically curve)

[Shalon]
vincerio doesn't know how to deal with taiko xd

[Insane]
00:48:108(8) - a bit offscreen?
00:57:932 - start at 58:038?

very nice :3
good luck~
Topic Starter
nante

vincerio wrote:

hi hi
Here my suggestions

[Overall]
video - don't forget to mute the video sound :3 AFAIK this is rankable and only for decreasing file size. I tried deleting the song, but didn't get smaller filesize, so I'm leaving with sound.
timing section - don't exactly placed sound changing timing section lines on a note. It's a bit odd to hear when people do early clicking at this note yeah happened while offset change ;d fixed now
like in 00:14:306 - 00:34:165 -
color - bright yellow and white one is kinda similar .. use more dark yellow, or re-arrange the combo colour (replace other color between yellow and white) I don't think they're similar, leaving as they are
like red->white->purple->yellow = solved :3

[Easy]
00:23:179(2) - move end of slider up for a grid to make it symestry ok
00:33:320(2) - move left 1 grid lv4 stack the same place as 30:785(3)? ok
00:42:615(2) - off screen... not a big deal but beginner's mouse can go out from playing window lol... ok

[Normal]
00:34:;587 - fine...start kiai time with a spinner is not a good idea So many people had complained about this spinner already so I'm chanigng it...

[Hard]
00:23:813(1) - hm~fine... but a bit offscreen... how about replace this one~ ( you have a lot of space to deal with that )ok
00:42:193(1) - remove new combo hereno
00:42:615(3) - new combo hereno
00:45:151(3) - move the end of slider up a bit (for more smooth symestrically curve)ok

[Shalon]
vincerio doesn't know how to deal with taiko xd

[Insane]
00:48:108(8) - a bit offscreen? just a bit, it looks ok while play mode though so I'm leaving it
00:57:932 - start at 58:038? no

very nice :3
good luck~
thanks a lot :)
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