hello! https://osu.ppy.sh/s/724192 my map
- 00:27:005 kinda odd to have this unmapped, doesn't make much sense to me
- 00:33:866 (1,1) - have these two as repeat sliders instead, the sudden change in rhythm isnt really justified until 00:34:742 (1) -
- 00:42:114 (6,1) - angle change should happen on (1) not (6)
- 00:46:129 (1) - undermaps are fine but the triple here deserves some attention, makes the map less boring on parts like these if you don't ignore those little details
- 00:51:822 (2,3,4,5,6,7,8,9,10) - idk 00:51:822 (2,3,4) - these are much more significant in the song compared to 00:52:260 (5,6,7) - so its weird to see them all ds'd the same way, i'd make it more jumpy on the higher pitched guitar notes
- 01:15:399 (6) - it really doesn't sound like there's an easy snapping choice here so it'd probably be best to just use start this on the white tick
- 01:22:406 (6) - ^
- 01:12:844 (1,2,3,4,5,6,1,2,3,4,5,6,1) - spacing is a bit too dramatic. the guitar is relatively quiet and having them spaced this much makes the actual significant streams feel way less dramatic than they should be (01:17:662 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,1) - )
- 01:24:943 (2,3,4,5) - kinda hard to read as a 1/8th, i think a very small ds'd stream would be better than just straight up stacked
- 01:25:326 (1) - white tick should be clickable
- 02:32:721 (15) - a slow slider here would fit well for that fade out in the song, sucks to see it ignored otherwise
- 02:49:007 (1) - made the red tick a 1/2 slider
- 02:47:007 (1,2,3,1,2,3,4,5,6,7,8,1,2,3,1,2,3,4,5,6,7,1,2,3,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,7,8,9) - your rhythm choice kinda sucks for this section i reccomend using 1/2 sliders on all the unclickable kicks instead of ending the sliders on them, so on 02:48:721 02:49:436 02:52:150 02:54:721 circle instead 02:55:578 and 02:57:578 (4,5) - on both of these slider ends
- 03:05:293 (1,2,6) - these deserve more attention, idk why they're mapped so passively
- 03:33:293 (7,8,9,10,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9) - quite extreme spacing when you compare it to this 03:41:578 (1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1) - lol
- 04:08:578 (3,1) - unstack this, doesn't make sense to have it like that
- 04:53:721 (2,4) - unstack these too, they're really awkward to play with no backup behind them
- 05:21:578 (1) - don't see a reason to have such a significantly different slider here relative to the rest of the map, you never really incorporated anything like this before so it just feels a bit out of place especially since the song doesn't call for much here
- 05:28:436 kinda the same issue here with the last slower section i mentioned, your rhythm choices leave a ton of empty spaces which the song doesn't support all too much, it just feels bland when there's nothing to click on spots like here 05:31:436 while there's a guitar playing in the background. 1/2 sliders do a good job at keeping the player active while still feeling slow like the song is so i'd suggest messing around till you find something you like
- 05:47:721 (5,6,7,8) - stream should start here, else it feels pretty ignored
- 06:02:721 (1,2,1,2,1,1,2,3,4,1,2,1,2,3,4,5,1,2,3,4,5) - this part could definitely use a rehaul, there's lots of rhythms you can implement to keep it active for the player
- 06:43:864 (1) - this comes very unexpectedly, would tone it down a bit
- 07:04:721 (2,3,1,2,3,1,2,3,4,5,6,1,2,3) - you should use more circles here, slider spam feels way too weak
- 07:09:150 idk why nothing is mapped here lol
- 07:09:293 (1,1) - i really think these should start on the white ticks they're ending on, it makes much more sense for the sliders that are representing what he's saying to be starting on the words they're supposed to be shaped after lol. also really sucks to see that 07:09:578 isn't clickable because of your rhythm choice. https://osu.ppy.sh/ss/10374851 i think this rhythm fits much better, and the red ticks don't really seem neccesary tbh
- 07:18:720 (9) - would be cool to see this as two kick sliders instead, the guitar is 1/3 but making them kick sliders still gives it attention and fits cause of the 1/4th percussion
- 07:20:720 (1) - this too, but 3 repeat sliders work as well, extending it this long feels off
- 07:28:434 (1,1) - same with these, they feel awkward as hell being exteneded this long
- 08:06:149 (4,5,6,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - you could add some circles in here with the snares, 1/2 spam is really boring and i doubt you want that
- 09:26:720 (1,2,3,1,2,3,1,2,3) - should start with repeat sliders instead if u care about the player
- 10:19:863 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,1) - tbh i think this should be one long stream, the scream in the background would make it so fitting lol, just a silly suggestion
- 11:22:430 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,1,2,3,1,2,3,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,11,12) - this entire part is very unclear on what you're trying to follow here, the stream usage doesn't really make sense, 11:22:430 (1,2,3,4,5,6,7,8,9) - like if you're going to ignore the 1/4th then it'd make a lot more sense to start ignoring it on (10) and not on (9). you should build this section around that
- 11:23:367 (10,10,3,10) - nc should start here not wherever you placed them
- 12:06:180 would be cool if the 1/4th wasn't completely ignored here, there's not much else going on in the song that would make it wrong to map
- 12:27:742 (5) - should give attention to this
- 14:37:911 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - i'm usually not one to pick on aesthetics but just for future reference, straight sliders that aren't angled from -5 to 5 look really bad unless there's a structure behind them, and these just look randomly placed + ctrl j'd so idk, i think there's a lot more you can do here that you aren't really doing (gradually increasing spacing between them, or alter the angles relative to the music
- 15:20:768 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - i see no reason to use such sharp angles here, nothing really calls for it
- 16:19:911 (1,2,3,4,5,6) - these looks really bad, you could at least arrange 16:19:911 (1,2,3) - in a way that doesn't make 16:20:483 (4,5,6) - stand out so much