thanks for modding!DeRandom Otaku wrote:
[FINAL DESTINATION][EXTREME]
- 00:36:242 (4,1) - this is like one of the largest stream jump in the whole difficulty and the song isn't even loud at the moment, its pretty calm so nerfing the spacing will feel more natural // nerfed
- 00:39:953 (7,1) - ee stack and 00:40:348 (12,3) - avoid the overlap. not sure why you went for messy structure here // applied
- 00:48:795 (1,2,3,4) - Literally the only 1/6 circle stream in the whole difficulty, can be really unexpected therefor its more suitable to have a slider here as // applied
well- 00:58:427 (1,2,3,4,1,2,3,4,1,2,3,4) - I highly disagree with your rhythm here ,it sounds just random to me. You are probably following the hihats in the background which are extremely faint while there are those electronic ish (?) sounds playing on these beats as well which are much more louder and have far greater impact. The sounds i am pointing out isn't at beats like 00:58:901 - 00:59:138 - etc while you mapped these beats with the same stuff which is really bad for emphasis as well. Why would you go for faint as hell sounds over those strong sounds zz // revamped
- 01:08:532 (1) - 1/6 because 1/4 sounds pretty slow. other sliders like this are 1/6 as well for example 01:07:586 (3) - 01:09:481 (3) - // applied
[ANOTHER]
- 00:25:034 (6) - overmapped. Shouldn't this be at 00:24:718 - instead of being at 00:25:034 - lol // removed the circle instead
- 00:58:427 (1,2,3,4,5) - Same thing as in highest difficulty. in case of this difficulty the rhythm is even worse because sliders like 00:58:901 (4) - is emphasizing the sound on 00:58:901 - which is just bAd since its supposed to emphasize 00:58:980 - this sound.( Check the another difficulty, the same spot of the song has a flawless rhythm for it) // revamped
- 01:10:427 (1) - You don't need this nc // removed nc
- 01:14:532 (1,2,3,4,1,2,3,4,1,2,3,4) - The song's intensity is really low here, the big spacing sounds really overdone compared to how you handled spacing in the rest of the song. Well yea the spacing is literally twice is big as top difficulty // lowered the ds
- 01:28:426 (4) - Since you made all the melody sounds click able on the kiai, it would be more consistent to have 01:28:584 - clickable as well instead of leaving it on a slider end // applied
- 01:44:216 (2,3) - They both support sounds that are alot and alot different from each other, yet they are mapped in same way ,even the slider shape is similar. would be cooler if 01:44:216 (2) - is changed to circles because there are drums going on in the song // changed
- 01:45:163 (2,3,4) - This is too much for the difficulty right now. Its called extreme yea but its just hard as hell to expect a pattern like this. just go with a repeat on 01:45:163 (2) - seriously. having similar visual spacing on 01:45:374 (3,4,5) - while the rhythm is 1/3 first and 1/4 later on is just gonna be really confusing since you didn't even try to 'indicate' the players about such upcoming pattern. Even the top difficulty didn't go this savage // applied
[STANDARD]
- 00:37:111 (3,4,1) - Spacing should be higher for 00:37:585 (1) - instead of 00:37:269 (4) - because of the sound on 00:37:585 - is much stronger // applied
- 00:58:427 (1,2,3,4,5,6,7,8) - Finally a proper rhythm here
- 01:06:401 (6) - This is supposed to be 1/3 // fixed
- 01:12:322 (3) - The static sounds on this slider are pretty strong. far stronger than what you have on 01:11:374 (3) - so why not change 01:12:322 (3) - this to circle for best emphasis // applied
- 01:25:742 (6,1) - i highly suggest you to not stack 01:25:900 (1) - under 6 and the reason for that is the sound on 01:25:900 - is pretty emphasized so having some extra spacing for emphasis would be better but instead you just stack it and give it no spacing emphasize // unstacked
Good luck.
- 00:41:059 (3,3) - song is exactly the same so try changing 00:41:059 (3) - to a 1/2 slider as well // i do want to give the player a break
- 00:51:480 (3) - here you can actually use a circle on 00:51:480 - and then a 1/2 slider at 00:51:795 - because the sound on 00:51:795 - a lot more intense then 00:51:480 - so not having 00:51:795 - clickable is kinda bad for emphasis too. i suggested 1/2 slider for 00:51:795 - because the sound is held and is pretty strong // nice try but 1/2 feels like the end of the slider doesn't hit with the point where the buzz sound finishes, feels uncomfortable
- 01:53:374 (1,2,3) - The drums here are going crazy and having this part executed in the same way 01:52:426 (1,2,3) - is quite bad for emphasis. Theres a huge contrast between both parts in song but not in map. Atleast what you could do is use bent slider shapes for 01:53:374 (1,2,3) - and if you want to give it even more emphasis then it would be best to have 2 circles instead of 01:54:005 (3) - // applied