forum

Rise Against - State of the Union

posted
Total Posts
50
show more
Monstrata
Alright, looks good. Bubbled!

Nathan
obama
Mao
Grats!
Feb
cs3 masterrace
thx pishi good map as always
-Visceral-
https://www.youtube.com/watch?v=E_atBSS ... e=youtu.be

+HR, full combo but I failed the ending cause I failed the spinner. I don't know if it was cause of the 100 at the end but I spun pretty fast xD

Auto +HR gets real close to failing and like, he kinda spins pretty fast. Up to you to make the call I suppose. I'm just pointing out that the drain makes it an extremely close shave even with an SS
fieryrage
extra diff is perfectly fine with a few 100s
going to try out extreme rn

edit: failed at the very last second 300ing the last note, yeah, the drain's way too big on extreme
not sure how it makes sense though considering extra is the same drain/OD as extreme on HR

drain 6 is also unpassable spinning 400 average wh
Tari
Please take some time to address the spinner, it's indeed problematic. Although I would have to agree with fieryrage. The last spinner or HP drain should be altered in the Extreme difficulty because players can fail even if they spin the last spinner really fast.


Since Extreme and Extra have the same HP drain, it would only make sense to decrease the drain in Extra too.
Topic Starter
pishifat
thanks tari

pls report p/4754437
hent2222
pishifat's map DQ HOW
Topic Starter
pishifat
omg!!!
fieryrage
The
Okoratu
Union

also i spammed my way through the beginning with 50% acc or something hence complained that i was able to do that without the diff completely fucking me
Monstrata
spin2win
Smokeman
could you mb add his "COME OOOOON" he does after the intro in this version as a storyboard hitsound C:
https://www.youtube.com/watch?v=YlxvUdCSUrQ&feature=youtu.be&t=26s

it would be kinda cool,
but i'm probably the only one thinking that :<
Nathan
perfect
wajinshu
Grats.
Topic Starter
pishifat
hey guys welcome to my minecraft lets play

What is the Mappers' Guild?

In short, it's a group of mappers responsible for creating map packs for osu!'s featured artists! Here's some examples of our work to give you an idea of what we do:
  1. MOtOLOiD featured artist announcement map pack
  2. Mappers' Guild general map pack 1 (news post not yet available, but it includes these maps):
Most people probably haven't even heard of this group. Up until now, the Mappers' Guild has functioned privately. Its maps have been created and its members have been selected behind the scenes. For the most part, it will continue to function privately until plans are further fleshed out, but given our current progress, it's reasonable to publicly explain what the Mappers' Guild currently does and how you can potentially join!

The guild's goal is to provide osu! with a library of ranked maps using licensed music and to integrating osu!'s featured artists into the community. Mapping contests are often held to serve this purpose as well, however the competitive aspect of that is removed with the Mappers' Guild, allowing us the freedom to produce maps for a variety of songs.

As medals and news posts should make clear, the Mappers' Guild receives support from the osu! staff. As of the latest map pack's release, we've been given the chance to work even more closely with the staff, allowing us to expand the scope of our plans. As a first step, the most active members of the guild have earned distinct profile badges for their efforts! badges designed by handsome

These badges and any potential future rewards are earned based on a points system. The more a member contributes through mapping and modding, the more points they can earn, and passing certain point thresholds will allow a user to receive rewards. This is why some members have a badge currently and others do not.

Who's in the Mappers' Guild?

The following is the current list of mappers involved:
  1. appleeaterx
  2. captin1
  3. Delis
  4. handsome
  5. jonathanlfj
  6. Jounzan
  7. Milan-
  8. Mirash
  9. Okoratu
  10. pishifat
  11. Regou
Each member's job is simply to map designated featured artist songs and to provide modding feedback within certain deadlines.

Additionally, the guild is run by myself and Nyquill at the moment. My main focus is on organizing members to keep each map pack's schedule on track, while Nyquill focuses on providing back-end support (with help from deetz(thanks deetz)), and together we make decisions about the guild's organization.

Starting next round, members will be split up between part-time and full-time members. New entrants will be in part-time status until they show commitment to the role by passing a points threshold and moving up to full-time. Part-time members will be unable to host mapsets, however they can mod and provide guest difficulties.

How can you join the Mappers' Guild?

For the first map pack, each member of the guild was hand-picked. For the second map pack, the guild's members each nominated a new potential member, and if they surpassed a certain threshold of votes from other members, they were invited to the guild. Because we're moving towards a more public presence following the upcoming third round, the guild will be taking applications!

By filling out this short form before February 14th, you can apply to join the group!

To narrow down the list of applicants, there are a few criteria we will be considering:
  1. You've ranked at least 10 mapsets
  2. Some of your ranked maps were produced in the last few months (or at least 2017. you should be a currently active mapper)
  3. You've earned over 200 kudosu
  4. Some of your kudosu was earned in the last few months (active modder)
  5. You work well with others. Collaboration is an important part of guild membership!
  6. You've shown an interest in mapping featured artist songs. This point is especially worth considering if you want to apply next round!
Please be aware that not every applicant will be joining the guild at this time. Many applicants may be capable mappers, however the guild cannot function with an excessive number of users currently, so limiting new members based on the criteria above and further subjective criteria if necessary is our most viable course of action. Apologies to those who don't make it! Keep in mind that the guild will constantly be expanding with future rounds though!

That's it for now. If you have any questions, post them here. You'll be seeing more of the Mappers' Guild in the future!

regarding other game modes
There are currently no plans to expand the Mappers' Guild into other game modes. If you’re a mapper of another mode and wish to create something along these lines for that mode, express interest in the thread. If there's enough demand for a mode, we'll search for suitable candidates to get it running. Alternatively, feel free to gather some mappers of your game mode and begin your own Mappers' Guild project!
Kalibe
Repishtz !
fieryrage
dude nice
Zero__wind
regratz~

sad to find the last spinner in Milan's Insane being annoyingly loud though ;w;
Topic Starter
pishifat
i didnt mean to post here

oops
Please sign in to reply.

New reply