seems good now, qualified.
It actually was not mapped in CS4, the cluttered visuals are do to the fact that this diff of mine is already 8+Months old. So back in the day I just didn't have the same mapping abilities as today. I can see why you want to complain about the quality, but lets be real it's nothing game breaking right haha :3 thanks for understanding <3Lasse wrote:
also armin's diff looks like it was mapped with cs 4 and then changed to 2.5, it feels horribly cluttered and not like it was designed around the cs in any way...
Naotoshi wrote:
it sucks but its old so its ok!!!!
I got 2 reasons for doing this kind of stuff here:Lasse wrote:
how are things like 00:48:458 (1,2,1,2) - 00:53:510 (1,2,1,2) - justified in any way, there is nothing even supporting 1/2 rhythm but you spam high spacing jumps?
SureLasse wrote:
wajinshu's Insane!!
00:58:246 (2) - this is unsnapped (sliderend)
this is the worst mentality i've seen in a while, if you know it sucks, how can you live with the fact that you're pushing it for the public to see? if i hated something i mapped, i'd be ashamed to expect others to enjoy itA r M i N wrote:
It actually was not mapped in CS4, the cluttered visuals are do to the fact that this diff of mine is already 8+Months old. So back in the day I just didn't have the same mapping abilities as today. I can see why you want to complain about the quality, but lets be real it's nothing game breaking right haha :3 thanks for understanding <3Lasse wrote:
also armin's diff looks like it was mapped with cs 4 and then changed to 2.5, it feels horribly cluttered and not like it was designed around the cs in any way...
Ты чё тут накакал своими точками, а ну убери живо!vanucik wrote:
маша ну ты лох конешно..... . .
а паста прикольная
нет!!!!MashaSG wrote:
Ты чё тут накакал своими точками, а ну убери живо!vanucik wrote:
маша ну ты лох конешно..... . .
а паста прикольная
e: I just don't see a point in doing so09kami wrote:
No