applied mods from stingy and epsile on my diffs!
muzu:
epsile mod added on muzu
muzu:
epsile mod added on muzu
_DUSK_ wrote:
Mod request from Ayyri
(Kantan)
00:25:278 (16) - add k here, goes along well with the song. Feels empty without a note being preset there
00:29:553 (2) - The pitch here is too high for a d, I suggest making this a k so it becomes k k d
00:35:771 (12,13,14) - ^
00:32:662 (7,8,9) - The pitch is lower here, so make this d d k
01:06:081 (54) - High pitch here, make this k. You've this same exact part in the music a k at 01:12:299 (61) - so I don't see why the first note I linked shouldn't be a k
01:25:512 (8,9,10) - Either make this kdk or kkk because I hear high pitch, low pitch, high pitch
01:30:952 (18) - High pitch here, add k
01:32:506 (19) - If you don't agree with the suggestion before this, this should definitely be a k. The pitch is far too high to be a d
01:57:085 (18) - I would move this to 01:56:891 - . Because of the unusual area you have placed it, newer players will mistime hitting the d and will later miss the finisher due to such an abrupt change in the way the rhythm changes
01:58:154 (1) - Spinner should start here. Seems loo late
(Futsuu)
01:58:154 (1) - spinner should start here. Seems too late.
Very good diff
done the changes on baby difficulties, idk what was up with the spinners and that weirdly placed note at 01:57:085 (18) on kantan uwu
(Muzukashii)
00:42:183 (167,168) - Ctrl+G these two. Sounds much better imo
01:00:252 - I don't think the sound effect here is enough for there to have been a finisher here
01:24:540 - add a k here? Goes with the rhythm more
01:58:154 - (For Duski to read) Ayyri has put her spinner on the timestamp that I'm suggesting you to put it on. If you leave it the way it is, not only will it play too late, it will also lead to inconsistency, making the set unrankable)
soon™
(Oni)
The start of this diff seems too dense. The song is calm at the start, so try to map the start in a more relaxed way. You can do this by changing 00:06:237 (17) - to a k (High pitch there) and deleting the note at 00:06:626 (19) - . You've done something like this at 00:12:649 (18,19,20,21) -, so do it here as well for consistency
00:38:102 (56) - Why no finisher here? There is a strong sound. If you think it will be hard to hit the finisher, remove the note before it so it becomes kdkk D
00:53:646 (155) - Strong sound, a finisher should be present
01:00:641 (176) - Why make this a finisher? This same sound effect is present at parts like 01:02:195 (182) - and 01:03:749 (187) - , so why are they not finishers? You should remove the finisher imo
01:37:752 (98,99,100) - I hear a high pitch, low pitch, high pitch here so either make this kkk or kdk
diddly done'd
(Inner Oni)
00:09:346 (31,32) - Make this a 1/2 kdkd - idk if i misunderstood what you meant by this but didn't really feel this one
Great diff
Overall, set is good
Good luck
thank
Nepuri wrote:
[Muzukashii]
00:52:092 (215,219) - These could be kats in order to emphasize the snares occuring on their points in time. These snares have been mapped by 00:52:869 (220,222,223) - already and would compliment them imo.
01:05:596 (245,246,247) - those could be kats to in order to emphasize the snares. Sounds contradictory when hearing the clear snare note at 01:05:304 (244) - followed by a dd d being backed by snares mostly.
01:07:830 (252,253,254,255,256,257,258,259,260) - Seems a bit too dense compared to 01:15:796 (283,284,285,286,287,288,289,290,291,292,293,294,295,296,297,298) - This buildup section, being musically more intense, but equal in density.
Id suggest you slightly nerf these 2 combos (01:14:048 - and 01:07:830 - ) to create some nice contrast between those 2 sections.
01:23:763 (11,12,13,14,15) - While pattern fits magnificently to the music due to an onbeat violin melody, 01:22:208 (4,5,6,7,8) - this does not due to the 3/4 3/4 2/4 violin melody that is still playing. This pattern interrupts the focus for a brief moment from the violin to the main beat (or something improvised) only to return to the violin quickly after. This sounds a bit weird.
Heres a possible pattern choice that incorporates the violin, and approximately keeps the density of the pattern: https://puu.sh/yUAC1/bdb2f0132f.png
Additionally there is an inconsistency where pattern choice varies very widely at 01:28:620 - where the violin melody repeats. This should be considered to be fixed whether you accept pattern choice above or not, just for consistencies sake.
01:47:953 (118,119) - considering you listened to finishers before, you might wanna incorporate one by changing this pattern, else this noteworthy "Arp" sound goes without emphasis until about 5 seconds later, where it suddenly is emphasized again, making it sound/feel weird.
hp changedOzzyOzrock wrote:
Change Kantan's HP to 8, it's currently the same as Futsuu's.
I'm still a bit iffy about Muzukashii's spread with Futsuu in the part before the first kiaii, but not enough so to feel guilty bubbling it. If the next BN wants to drop some opinions regarding it that'd be good.
seems good with this concept patterning as the emphasis for taiko, double x x xxxx and one x x x xxxx structures pattern. 1/4 for instrument burst and 1/6 for normal burstSinnoh wrote:
Just here to point out some snaps, but note that I'm not too experienced with taiko rhythm simplification
Inner Oni]
01:46:885 (2) - uh all of those high pitched noises are 1/6