thanks <3!
ok ok did most of the changes, another abomination of inner oni ending is borne'd've'stSurono wrote:
hi im ctb player, cute the baby
>Inner Oni
* 00:12:357 - kat this to follow better the high flows here since 00:12:163 (49,50) - these notes are on flat sounds
* 01:29:689 - from here seems repetitive with the current, yeah use previous colors kkkddkdkdk then variation 01:30:660 - from here as ddkk. more accurate on emphasis da song
* 01:32:021 - 01:32:409 - kat these, the reasons same as first point
* 01:33:381 - 01:33:672 - same as above, you should give something variation in here.. because if you continue 01:34:061 - from here yeah looks dull? yeh
* 01:39:793 - I hear single beat at this sound, so ye kat this like 01:39:404 - in here
* 01:43:387 - kat hight pitch, 01:44:262 - 01:44:650 - kat these to follow flows .. and yeah to avoid dull plays
* 01:46:496 - ~ 01:52:422 - what a dem... undermapped, you didnt map the 1/6 sounds too bad.. 01:53:296 - and from here, just a little but try to map,
just babybaby to ignoring those sounds
>Oni
* 01:46:496 - so from here few density are higher than Inner.. yeah becareful when spreading density pattern, selfmod[/b]
>Ayyri
* 00:28:776 - dem density, me would expetin 00:29:650 - and next.. and 00:32:759 - dont forget like this.. finish them!1!! *fatalite
* 00:53:646 - teh density from here dem...maybe blame de own mapper or try do smth?
* 01:21:626 - zzzzzzz undermapped muzu from here.. idk
and low diffs Zzzzz.. still had dull patterns and some spread issues or break section
dont kudosu (edit:) since I didnt mod the baby diffs, sry but tryhard.png gl
Surono wrote:
>Ayyri
* 00:28:776 - dem density, me would expetin 00:29:650 - and next.. and 00:32:759 - dont forget like this.. finish them!1!! *fatalite
* 00:53:646 - teh density from here dem...maybe blame de own mapper or try do smth?
* 01:21:626 - zzzzzzz undermapped muzu from here.. idk
Agent-17 wrote:
This is my first time modding, I hope I didn't make inconsistencies. (Does the () number at the end of time points really matters in terms of linking to the editor?)Ayyri's muzukashii00:27:416 to 00:28:193 - Not sure about this, but spinner to avoid being undermapped?
01:45:136 to 01:45:913 - ^
00:52:092 (104) - k feels more fitting here
01:09:190 (241) - ^
01:15:408 (256) - ^
01:16:962 (168) - ^
01:30:952 (36) - ^ (big)
01:32:506 - ^ (big)
00:52:675 (106) - add d or k depending on if you want to follow the flute melody or the drum
About the Third to Fourth Kiais (said to be undermapped around there):
01:21:626 to 01:22:791 and all patterns similar to that - probably turn the 1/2 kd into 1/4 kkd (or kdd to not always have the same thing) if that can making it less underwhelming)
01:31:535 to 01:32:506 - A suggestion for this:Oni00:27:416 to 00:28:193 - Same as Ayyri's muzukashii? Tough the second spinner i've suggested here is unnecessary in this diff
01:30:952 (59) - k (big)
really good ass fukin mod mate, appreciate itVulkin wrote:
Hello owo
Mod Req from Ayyri~Kantan~
1)00:16:341 (1) - Maybe wanna make this a finisher? the deep sound in the background could use it imo
2)00:22:558 (11,12) - I think it would be better a Ctrl+G on these notes, so its consistent with the d k's you placed earlier
3)00:31:107 (5) - Why is this finisher? I don't hear any strong sound
4)00:41:211 (19) - This one could use a finisher however, as it emphasizes the start of the kiai, and the addition of the Violin
5)00:47:040 (29,30) - You could Ctrl+G these, so the d on that pattern has consistency in how you placed the D at the beginning of the kiai
6)00:49:372 - Here you could place a k so it follows the Violin somewhat, and maybe make 00:51:703 (37) - a d so they're different
7)00:53:646 (41) - On this note you could put a Finisher, since theres a strong sound there imo
8)01:05:304 - You can do a 1/1 kdk here, because I don't think 01:06:081 (55) - this d fits that flute very well, and the d in between could differentiate the sounds and follow a background sound there
Its pretty good! I would put a little bit more variation imo, but otherwise, pretty solid diff!~Futsuu~
1)00:16:341 (1) - Could use a finisher, I think theres a strong sound here (Those Twinkles? I have no idea how the instruments are called, sorry)
2)IMO the first Kiai is a bit too dense for a kiai, almost Muzu-like. Consider nerfing it maybe.
3)00:49:955 (63) - Doublet here is a bit too random, Maybe add a k at 00:49:760 - ?
4)00:53:646 (73) - a Finisher here could follow the strong sound there
5)01:05:304 - I think something like https://osu.ppy.sh/ss/9794675 could be better, doing a snap like you did is a bit too much for a Futsuu imo
6)01:21:626 (2) - Maybe a finisher? Emphasizes the Start of Kiai, and feels really needed here
7)Like point 2, Maybe nerf the 2nd Kiai a little bit too
8)01:34:061 (40) - Could use a finisher imo
9)01:44:359 - You can add a d here or at 01:44:747 - , because if you listen closely, that sound you were following gets a little bit more intense
Its Awesome!! Good job!~Ayyri's Muzukashii~
1)00:06:820 (14) - IMO Moving this to 00:06:626 - could represent that pause of the Violin at 00:06:820 -
2)00:28:776 - to 00:41:211 - I think you exceeded a bit with putting finisher at the end of (nearly) every pattern, and I think you should nerf it a little bit, compared to the kiai's, its way more dense than them, and that doesnt make too much sense imo
3)01:08:122 - You could place a d here, could follow the 1/6 flute
4)01:14:339 - ^
5)01:21:626 - This one could be buffed a little bit, to complement Point Nº2, Besides, this is the part that feels most dense imo, so it could really use some buffing
It's Pretty good, Expected from Ayyri~Oni~
1)00:16:341 (1) - This note could use a finisher imo, theres a strong sound there
2)00:34:993 (38) - Maybe put a finisher? so its consistent with the other finishers (00:30:330 (9) - for example)
3)00:38:879 (60) - Maybe make this one a k? Theres a different sound here compared to the previous d's
4)00:40:822 - Maybe make this kkkkd? so that theres an emphasis on 00:41:211 (78) - due to its strong sound
5)01:20:460 (2,3,4) - I dont think they need to be finishers imo, they dont feel as strong as 01:20:071 (1) - and 01:21:626 (1) -
6)01:34:061 (76) - Maybe make this one finisher instead? So its consistent with the other notes and to follow that strong sound
7)01:40:278 (117) - Finisher too? to follow that Cymbal?
Pretty simple, yet fun~Inner Oni~
1)00:21:004 - I would start buffing here, just shoving a stream out of nowhere is not really a good idea
2)00:34:994 (47) - Maybe a finisher could fit here? Strong sound (Don't worry, It's still rankable, its not rankable when its at the beginning or between, but since its in the end, its fine )
3)00:38:102 (71) - ^
4)00:41:211 (95) - ^
5)00:43:834 - You could add a d here, if you listen closely, theres a violin sound here
6)01:15:408 - https://osu.ppy.sh/ss/9795021 You could try a pattern similar to this, so it follows the Flute
7)01:40:278 (490,498) - These two could work as K's, strong sounds, and high pitch
8)01:43:387 - https://osu.ppy.sh/ss/9795042 I would suggest this pattern, imo follows the instruments a little bit better
Its fun AF
Good luck on your beatmap!
_DUSK_ wrote:
Mod request from Ayyri
(Kantan)
00:25:278 (16) - add k here, goes along well with the song. Feels empty without a note being preset there
00:29:553 (2) - The pitch here is too high for a d, I suggest making this a k so it becomes k k d
00:35:771 (12,13,14) - ^
00:32:662 (7,8,9) - The pitch is lower here, so make this d d k
01:06:081 (54) - High pitch here, make this k. You've this same exact part in the music a k at 01:12:299 (61) - so I don't see why the first note I linked shouldn't be a k
01:25:512 (8,9,10) - Either make this kdk or kkk because I hear high pitch, low pitch, high pitch
01:30:952 (18) - High pitch here, add k
01:32:506 (19) - If you don't agree with the suggestion before this, this should definitely be a k. The pitch is far too high to be a d
01:57:085 (18) - I would move this to 01:56:891 - . Because of the unusual area you have placed it, newer players will mistime hitting the d and will later miss the finisher due to such an abrupt change in the way the rhythm changes
01:58:154 (1) - Spinner should start here. Seems loo late
(Futsuu)
01:58:154 (1) - spinner should start here. Seems too late.
Very good diff
done the changes on baby difficulties, idk what was up with the spinners and that weirdly placed note at 01:57:085 (18) on kantan uwu
(Muzukashii)
00:42:183 (167,168) - Ctrl+G these two. Sounds much better imo
01:00:252 - I don't think the sound effect here is enough for there to have been a finisher here
01:24:540 - add a k here? Goes with the rhythm more
01:58:154 - (For Duski to read) Ayyri has put her spinner on the timestamp that I'm suggesting you to put it on. If you leave it the way it is, not only will it play too late, it will also lead to inconsistency, making the set unrankable)
soon™
(Oni)
The start of this diff seems too dense. The song is calm at the start, so try to map the start in a more relaxed way. You can do this by changing 00:06:237 (17) - to a k (High pitch there) and deleting the note at 00:06:626 (19) - . You've done something like this at 00:12:649 (18,19,20,21) -, so do it here as well for consistency
00:38:102 (56) - Why no finisher here? There is a strong sound. If you think it will be hard to hit the finisher, remove the note before it so it becomes kdkk D
00:53:646 (155) - Strong sound, a finisher should be present
01:00:641 (176) - Why make this a finisher? This same sound effect is present at parts like 01:02:195 (182) - and 01:03:749 (187) - , so why are they not finishers? You should remove the finisher imo
01:37:752 (98,99,100) - I hear a high pitch, low pitch, high pitch here so either make this kkk or kdk
diddly done'd
(Inner Oni)
00:09:346 (31,32) - Make this a 1/2 kdkd - idk if i misunderstood what you meant by this but didn't really feel this one
Great diff
Overall, set is good
Good luck
thank
Nepuri wrote:
[Muzukashii]
00:52:092 (215,219) - These could be kats in order to emphasize the snares occuring on their points in time. These snares have been mapped by 00:52:869 (220,222,223) - already and would compliment them imo.
01:05:596 (245,246,247) - those could be kats to in order to emphasize the snares. Sounds contradictory when hearing the clear snare note at 01:05:304 (244) - followed by a dd d being backed by snares mostly.
01:07:830 (252,253,254,255,256,257,258,259,260) - Seems a bit too dense compared to 01:15:796 (283,284,285,286,287,288,289,290,291,292,293,294,295,296,297,298) - This buildup section, being musically more intense, but equal in density.
Id suggest you slightly nerf these 2 combos (01:14:048 - and 01:07:830 - ) to create some nice contrast between those 2 sections.
01:23:763 (11,12,13,14,15) - While pattern fits magnificently to the music due to an onbeat violin melody, 01:22:208 (4,5,6,7,8) - this does not due to the 3/4 3/4 2/4 violin melody that is still playing. This pattern interrupts the focus for a brief moment from the violin to the main beat (or something improvised) only to return to the violin quickly after. This sounds a bit weird.
Heres a possible pattern choice that incorporates the violin, and approximately keeps the density of the pattern: https://puu.sh/yUAC1/bdb2f0132f.png
Additionally there is an inconsistency where pattern choice varies very widely at 01:28:620 - where the violin melody repeats. This should be considered to be fixed whether you accept pattern choice above or not, just for consistencies sake.
01:47:953 (118,119) - considering you listened to finishers before, you might wanna incorporate one by changing this pattern, else this noteworthy "Arp" sound goes without emphasis until about 5 seconds later, where it suddenly is emphasized again, making it sound/feel weird.
hp changedOzzyOzrock wrote:
Change Kantan's HP to 8, it's currently the same as Futsuu's.
I'm still a bit iffy about Muzukashii's spread with Futsuu in the part before the first kiaii, but not enough so to feel guilty bubbling it. If the next BN wants to drop some opinions regarding it that'd be good.
seems good with this concept patterning as the emphasis for taiko, double x x xxxx and one x x x xxxx structures pattern. 1/4 for instrument burst and 1/6 for normal burstSinnoh wrote:
Just here to point out some snaps, but note that I'm not too experienced with taiko rhythm simplification
Inner Oni]
01:46:885 (2) - uh all of those high pitched noises are 1/6