bite you death
bite you death wrote:
[box=voli's insane]00:21:528 (3) - ctrl shift f this? there are sounds at 00:21:605 - and 00:21:681 - that should be clickable imo no, i prefer prioritizing the synth, making this a triple would defeat the purpose of the pattern
00:27:038 (1) - with the context of 00:26:426 (1,2,3,4) - and how small it is, this could easily be misread. consider either changing the sv of 00:27:038 (1,2,3,4) - i think its fine? the ncs and pattern separation make it quite clear, i feel the low sv is very fitting there so i'd prefer not changing it
00:47:855 (1,5) - the waves on these could be improved im ok with them as of now
00:48:314 (3,4,5) - nazi but stack properly, 5 is slightly off i restacked it
add circle at 00:50:992 -? not mapping to drums there, would be kidna weird
00:56:656 - here you skipped this sound but at 00:55:431 - you mapped it cuz the emphasis is on those 4 notes constantly, triple would ruin the entire pattern/idea behind it
00:58:263 (1,1,1,1) - the nc spam makes this less readable as it differs from 00:26:426 (1,2,3,4) - where a very similar concept is used, also, its not rly fun to play one of these patterns by just holding your cursor still, maybe ctrl g 00:58:416 (1) - and 00:58:722 (1) - ? yeah, removed the nc, but not changing that pattern, that would make it too complicated for the difficulty's context
01:08:671 (1) - 01:11:120 (1) - extend to 3/4 and make them slightly faster to make reading them easier and they wont look like regular circles i dont want to make them 3/4, that rhythm doesnt make much sense to me, nah it should be 0,10 for maximum contrast
01:13:263 (2) - change to 2 circles to make the clap at 01:13:416 - clickable? doesnt really fit the structure of this section
01:13:569 (1,2) - same sound as 01:08:671 (1) - and 01:11:120 (1) - isnt it? why is this mapped with 2 circles instead of slow slider and then spaced so far away from the next object? it isn't the same sound, the emphasis on 01:13:875 (1) - is much bigger there than the others, also the two sounds are higher pitched so yea
01:20:304 (1,2,3,4,1) - this just looks messy with context, try to make it look a bit cleaner? (cant come up with a suggestion so use your imagination~) it doesn't look messy to me, they're constantly escalating and it ends in a star? the distance of escalatioin is still the same as the squares so idk whatchu mean
Arf
Arf wrote:
Voli/MariahCareyLast diff is beyond my ability to competently play.
- 00:46:324 (1) - Bit random, difficult to read, and I don't know what the SV change is following to be perfectly honest. its supposed to create a contrast with the sudden pitch change at 00:46:630 (1) - , together with the flowbreak
Can't mod this very well due to the stylistic choices used, interesting mix of old and new. Not a fan of 00:58:263 (1,1,1,1) - or 01:08:059 (1,2,3,4) - as the spacing crunch doesn't make much sense to me. Nice difficulty in general however.
Hope the mod was somewhat useful, even if it wasn't very long
Pata-Mon
Pata-Mon wrote:
[Insane]
- 00:26:426 (1,2,3,4) - a bit too hard to read in insane diff imo i don't think so, its literally just a stack but with small sliders, also insane isnt supposed to be super easy, its the second hardest diff in the set
- 00:27:038 (1,2,3,4) - i do agree about changing sv here, but 0.1-0.4 is too low for this diff why is it too low? i think it fits perfectly
- 01:08:671 (1) - 01:11:120 (1) - 01:16:018 (1) - ^ (0.75 is flow enough) no, i really like super contrasting sliders
- 00:46:324 (1) - idk why you changed sv here. And you didn't do it at 00:40:202 (6) - 00:41:426 (6) - ……too its supposed to create contast with the next part, which has one of the highest pitches in the song
- 00:58:263 (1,1,1,1) - I don't think these pattern can work in insane diff (though it's cool in expert diff) why not
- 01:08:059 (1,2,3,4,1) - ^
uhh yeah sorry for denying almost everything but yeah i kinda had a certain idea behind many of the patterns mentioned. thanks for modding nevertheless!