nm from my
q[General]
ya you have a list in map description xd
i dislike having slider ticks as loud as the slider heads as it gets confusing as to what you've clicked and what you haven't but its up to you what you do with this
[Beginner]
im not sure you need this difficulty, as you say above its really difficult to represent the song using such basic rhythms
00:08:877 - useless greenline
01:26:172 - ^
01:26:325 - ^
00:12:397 (2) - this slider misses out this 00:13:315 - beat which i would argue is a lot more important than the current beat it finishes on due to how much emphasis is put on synth. i would suggest ending this slider on the red tick and then having a circle on the white tick you end on atm
00:22:958 - 00:23:264 - i know you dont wanna make this difficulty too hard but because of how much you skip due to the long slider 00:20:509 (2) - here it feels like you're putting lots of emphasis on the background music (even if it wasnt intentional, thats how it comes across) so mapping these two white ticks as circles makes it so this section feels less 'empty'
00:38:877 (1,2) - move these two beats forward to be consistent with 00:33:366 (1,2) - ? (if you do this, extend 00:39:488 (2) - to red tick)
01:15:764 (2) - having slider ticks at full volume is extremely confusing to the player imo, lower them so they're quieter than the slider head
[Easy]
im gonna mod this a bit differently then i normally would considering you're considering removing beginner and i'll help give you some ideas on how you could possibly nerf so it becomes a standalone bottom diff along with ways you could improve the way it is as it stands atm
00:04:046 (1,2,3) - this rhythm can be simplifed a lot since you seem to be following the vocals a lot here, you could try a rhythm
like this so you still hit all of the intense vocals in the section and the loudest ending piano note before the hook
00:12:703 (3,4) - maybe ctrl + g this rhythm since the last note of this short pattern of 3 is the most intense and is the only one thats unclickable atm
00:13:774 (1,2,3,4) - this section could potentially be nerfed into just two 3/4 sliders if you wanted to
00:21:428 (1,2) - i'm not sure about this rhythm, it feels really strange to have this sudden transition from following the drum/guitars to the vocals when the music doesn't really change, i would rather you follow the drums/guitars to be consistent with the previous section
00:23:570 (1,2,3,4) - same comment as 00:13:774 (1,2,3,4) -
00:38:570 (1,2,3,4,5) - i'm not sure about the rhythm you use here, i get that its to follow the vocals, but the most intense vocals are on the red ticks and not the white ones and it feels a bit jarring to play especially with the gap in the middle, you could solve this by trying a rhythm
like this. its a trade off of following the held guitar for the next stanza, but i think its worth it especially since the standalone circle on (5) emphasises it in its own different way anyway
00:43:162 (1,2,3,4,5,6,1,2,3,4,5,6) - this section is very dense even for an easy diff and makes this quite a big jump in difficulty even when compared to the normal difficulty, i would suggest picking out one part of the drums to follow for half of this section, alternatively you could follow the vocals instead, which means you would have a very similar rhythm to what you have now but still break up this section a little bit so players get a short rest. if you wanted to do this you can simply turn 00:44:999 (6) - into a single circle
00:48:979 (2) - this note can safely be removed, it feels overmapped considering how dense the previous two bars were compared to this section, removing this would also act as a useful rest for the player
01:22:652 (1,2) - not sure i like this flow direction, you suggest movement in one way but then go back in the same direction almost which is a bit confusing, i would prefer it if 01:22:958 (2) - followed a much more direct upward motion instead of a curve going back and up in the same direction it came from
[Normal]
this feels more like an advanced difficulty xd
00:15:611 (3) - its strange that you follow the vocals for the previous two 1/2 sliders but you ignore the vocal on this one, any reason why?
00:18:366 (5) - i don't think you need to curve the slider this much, its barely noticeable when compared to just having a normal curved slider and players won't play them any different because of how short/small they are
00:25:101 (1,2,3) - why is this rhythm different to 00:23:877 (1,2,3) - when they are both identical in the music? i would suggest just using the first rhythm here instead to help make this more consistent
00:28:162 (4) - same as 00:18:366 (5) -
00:28:928 (2) - missing hitsound?
00:42:550 (4,5,6) - this looks really confusing to a noob playing this diff because its hard to gauge if its 1/4 or 1/2 or what, would recommend just replacing with a repeat slider here
00:43:162 (1,2,3) - 00:44:387 (1,2,3) - 00:45:611 (1,2,3,4) - here you're using 3 different rhythms within the same section of music, i think you're trying to follow the vocals but because (at least imo) thats not the main focus of the music i suggest you should stick with following the drums and passively following the vocals instead of the other way around. copy pasting the first rhythm for the other 2 would fit nicely and also bring your difficulty down a bit. whatever you decide to do just make sure that this is consistent as atm its kinda strange xd
01:04:438 (4,5,6) - same as 00:42:550 (4,5,6) -
01:23:723 (2) - any reason why this is a repeat slider? there isnt 3 synth notes on here, just the ones one the red ticks, would suggest changing this into a 1/2 slider - circle pattern if you want to hit the snare here so it doesnt look the same as 01:22:958 (4) - when the music is different
[Hard]
00:00:869 (3) - i feel like this doesnt need to be clickable considering how calm the intro is compared to the rest of the song, turning 00:00:308 (2) - into a repeat still follows the vocal but is much easier to play/read at this level
00:07:037 (1) - i think the slider end isn't snapped to the right note (assuming you're following the piano flick), it should be snapped to 1/6 instead (this also occurs on insane/extra)
00:13:315 (4) - having a slider end on such an intense note that opens up the next section is really strange to me, i get you're following the held synth note but i think this note should have more emphasis on it than a slider end, maybe try doing
something like this00:14:999 (1,2,3,4) - if you do that above, make sure to change this rhythm to be the same as 00:13:774 (1,2,3,4) - to be consistent
00:44:693 (2,3,4,5,6,7) - really not sure about this patterning, not only is this extremely difficult to play at this difficulty at this bpm but its also difficult to read because you stack 2 notes, then no stack, then stack 3 notes. i get it follows the vocals but its really hard to read during gameplay, i would suggest making the stacks even for each or nerfing this pattern into sliders
00:50:050 (3) - maybe change this into 3 circles since the vocals and the addition of drums make this much more intense than the previous slider?
00:52:346 (4) - to be consistent with your rhythm idea of having a circle for every snare before the slider, maybe change this so its a 1/2 slider - circle pattern?
01:10:713 (3,4,5,1,2,3,4) - i think i would prefer this section to be at least visually different to previous sections considering how the music changes from previous, but i guess this is subjective and up to you, it just feels like the same as the rest of what i assume the kiai is going to be when the music changes drastically
01:16:989 (6,1) - i think the spacing here is a bit much even if a jump here is warranted, i would move 01:17:295 (1) - to around x376 y240 to create a right angle with 01:16:683 (5,6,1) - (if you do this make sure to readjust 01:17:754 (2,3) -
01:19:438 (4,5) - any reason why this hasn't been given more spacing, i would definitely argue that this vocal is way more intense than 01:18:366 (4,1) - but it has no emphasis on it at all, i would at least space it out a little bit so that 01:18:979 (2) - blankets 01:19:591 (5) -
like this01:19:744 (1) - i'm not really a fan of this strange 'half overlap' here, i think i would prefer it if (1) wasn't overlapped at all or it was closer to the slider end of (2) but its a subjective aesthetic thing so eh
[]
ok i hope this helps gl!