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Rin - Eientewi set 08 A ~ Maiden's Capriccio

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Topic Starter
Mentai

Epicsteve2 wrote:

have some stars
pls come back to this game ;/
Epicsteve2
Cheri
From my queue - Nothing much too find so just suggestions

  • General
  1. OD 7 is too low - try 8 OD or 8.5
  2. same for the hp - it is also too low - 5.5 or 6 hp
  • Dreaming of a Night Long Gone
  1. 00:28:750 (3) - (Minor so don't have to change) rotating this to about -5 would help the flow with selection centre (will also look better)
  2. 01:46:141 (1) - a plain curve doesn't seem that fitting - maybe do something like this 01:47:011 (3) - or a wave slider because of the noise in the background?
  3. (Minor) 03:14:620 (7) - maybe bring this slightly up to give more emphasis 03:14:837 (1) -
Sorry short

Nice map and I gave a star

GL :)
Topic Starter
Mentai

Hailie wrote:

From my queue - Nothing much too find so just suggestions

  • General
  1. OD 7 is too low - try 8 OD or 8.5 i did some testing with OD 7, it seems to work the best for notelock, while having leniency enough for the slow bpm
  2. same for the hp - it is also too low - 5.5 or 6 hp yeah, bumped up the hp
  • Dreaming of a Night Long Gone
  1. 00:28:750 (3) - (Minor so don't have to change) rotating this to about -5 would help the flow with selection centre (will also look better) did it
  2. 01:46:141 (1) - a plain curve doesn't seem that fitting - maybe do something like this 01:47:011 (3) - or a wave slider because of the noise in the background? i'm pretty sure aki did this because the sound is a different type of sound, not the same type of distort we see in the next slider
  3. (Minor) 03:14:620 (7) - maybe bring this slightly up to give more emphasis 03:14:837 (1) - this is a part of a ladder jump design,
    so changing spacing here would be messing with the whole combo chain
Sorry short

Nice map and I gave a star i really appreciate it!

GL :)
thank you !!
timemon
mod

diff name
  1. 01:25:489 (2) - I think the slider should be clickable here because it's the melody
  2. 02:08:315 (5,1) - blanket
  3. 02:16:576 (3) - I think ctrl+H the slider will make the angle better here
  4. 02:28:750 (1,2,3,4,5,6,7,8) - by making these clickable you make 02:29:619 (1,2,3,4,5,6,7,8) - have less emphasis (because the player will still be tapping the streams, the transition between the section isn't as obvious here) I suggest you switch the order here at 02:27:881 (1,2,3,4,1,2,3,4,5,6,7,8) - instead of starting with 1/4 sliders into streams you start with streams into 1/4 sliders. the kick sliders will do a better job at the transition into 02:29:619 (1) - better
  5. 02:40:815 (8,1) - jump streams are not properly introduced into your map, this is a difficulty spike. the player will definitely break here because when they see gap between 1/4 they expect it to either be 1/2 gap or kickslider. But here it is just a 1/4 gap. Either you introduce this element of gimmick earlier or just change 02:40:707 (7,8) - to 1/4 slider. same for 02:54:837 (1) -
  6. 03:31:250 - / 03:31:468 - / 03:31:794 - I find this rhythm composition to be weird, there are 3 snares on this combo 2 of them are clickable (03:31:250 (3,6) - ) but 03:31:468 - is not. I would suggest this instead https://i.imgur.com/OdwSKy2.png
GL
Halfslashed
Is the SB ever coming?

[General]
Metadata: https://osu.ppy.sh/beatmaps/artists/14
http://www16.big.or.jp/~zun/html/th08top.html
Artist: Rin
Title: Eientewi set 08 A ~ Maiden's Capriccio
Source: 東方永夜抄 ~ Imperishable Night. or 東方Project (first is preferred)
Add Tags: house set th8 eiyashou ZUN 少女綺想曲 ~ Dream Battle
Remove 東方 from tags.

Also, could I get a list of time stamps indicating who mapped what part to ensure that you mapped more than Akitoshi?

[Dreaming of a Night Long Gone]
00:09:620 (4) - 00:16:575 (4) - I recommend using a more intense rhythm here to to reflect the added emphasis on 00:10:272 - and represent the end of the 4 measure mark, this or this could work (prefer the first).
00:42:446 (3,4) - Try making these circles a 1/2 slider to match 00:38:750 (3) - and make the next measure stand out more with the rhythm change.
01:04:837 (3,4,5,6,7,8) - 01:18:750 (3,4,5,6,7,8) - I recommend a rhythm like this to complement how you represent the string instrument in the background that you end up hard focusing at 01:09:620 (1,2,3,4,5,6,1,2,3,4,5,6,7) -.
01:27:011 (1,2,3,4) - These repeats differentiate poorly from repeats at 01:26:141 (4,5) - despite being much weaker, so I recommend either lowering the spacing of these latter repeats or increasing spacing of the former repeats for more contrast.
01:30:815 (3) - Try ctrl+g on this slider to represent the pitch change here compared to the previous two sliders.
01:37:446 (1) - 01:44:402 (1) - 01:51:359 (1) - 01:58:315 (1) - I suggest using a 1/2 slider + circle here to represent the start of the upbeat bass more appropriately and match what you did with 01:33:968 (1,2) -.
01:39:185 (1) - 01:46:141 (1) - 01:53:098 (1) - I think a 1/2 reverse slider would reflect what the bass is doing and still stay consistent with your clicking rhythm in this section.
02:06:141 (3,4) - I think the rhythm I linked earlier would work well here to match the stress on the red tick and correlate with your rhythm at 02:02:663 (3,4) -
02:07:011 (1) - A 1/2 reverse would represent the offbeat bass a lot better while sticking to your usual clicking rhythm, so I recommend trying that.
02:29:184 (5,6,7,8) - I like my long streams too, but the issue I have with having this all as a continuous stream is that you're starting on a beat weaker than the section start (The continuous clicking starts on 02:28:750 (1) - rather than 02:29:619 (1) - ). I think since there's a wind down effect here, it'd be appropriate to change these circles into a 1/4 reverse slider.
02:36:141 (2) - I recommend changing this to two 1/4 sliders tor some variation from the continuous 1/1 clicking and a stronger leadin to the next part of this stream section.
02:36:902 (4,5) - Less of an actual suggestion since its quite obvious why the rhythm is this way, and prior rhythms were designed for simplicity, but I do think its kinda lame that you're not representing the blue tick focus of the melody here.
02:40:381 (4,5) - I recommend increasing the spacing here stream similarly to how you did it at 01:29:837 (4,1) - for a better setup into 02:40:815 (8,1) - .
02:45:924 (4,5) - Try using a 1/4 slider here since the blue tick is both weaker and it'd be a nice setup to start the stream on a downbeat rather than the upbeat at 02:45:707 (2) -.
03:10:054 (2,3) - I don't think starting this jump sequence on an upbeat works as well as starting it on the downbeat at 4, so I recommend changing this to a 1/2 slider.
03:10:489 (4,5,6,7,1) - Unlike the last square I saw at 00:44:402 (4,5,6,7,1) - , this one doesn't correlate to the song as well due to the beats having different levels of emphasis. If you wanted to keep a similar design, you could rearrange the circles like this to represent the differing intensities more appropriately.
03:53:098 - Two things: I'm pretty sure the time signature here changes to either two 3/4 measures + a 2/4 measure, but I'll probably get some more opinions on this. The other thing is that new comboing in this section is excessive, since you end up using a higher combo frequency due to the less dense rhythm. I recommend removing NCs from the second of the pairs of repeat sliders (e.g. 03:54:402 (1) - 03:57:881 (1) -) to more closely match your combo frequency in the rest of the map and correlate more appropriately to the intensity of the song.

Points may apply in more places than listed.

I'll see how this is replied to/addressed.
Topic Starter
Mentai

timemon wrote:

mod

diff name
  1. 01:25:489 (2) - I think the slider should be clickable here because it's the melody kinda agree, but since the crashes are a new idea,
    i just want to emphasize with the anchor sliders
  2. 02:08:315 (5,1) - blanket yep
  3. 02:16:576 (3) - I think ctrl+H the slider will make the angle better here changed slider
  4. 02:28:750 (1,2,3,4,5,6,7,8) - by making these clickable you make 02:29:619 (1,2,3,4,5,6,7,8) - have less emphasis (because the player will still be tapping the streams, the transition between the section isn't as obvious here) I suggest you switch the order here at 02:27:881 (1,2,3,4,1,2,3,4,5,6,7,8) - instead of starting with 1/4 sliders into streams you start with streams into 1/4 sliders. the kick sliders will do a better job at the transition into 02:29:619 (1) - better changed
GL



Halfslashed wrote:

Is the SB ever coming? :(

[General]
Metadata: https://osu.ppy.sh/beatmaps/artists/14
http://www16.big.or.jp/~zun/html/th08top.html
Artist: Rin
Title: Eientewi set 08 A ~ Maiden's Capriccio
Source: 東方永夜抄 ~ Imperishable Night. or 東方Project (first is preferred)
Add Tags: house set th8 eiyashou ZUN 少女綺想曲 ~ Dream Battle
Remove 東方 from tags. all done

Also, could I get a list of time stamps indicating who mapped what part to ensure that you mapped more than Akitoshi?


0 - 00::31:359 me
00:31:359 - 00:59:185 aki
00:59:185 - 01:27:011 me
01:27:011 - 01:54:837 aki
01:54:837 - 02:29:620 me
02:29:620 - 02:57:446 aki
02:57:446 - 03:25:272 me
03:25:272 - 03:53:098 aki
03:53:098 - 04:20:924 me
04:20:924 - 04:48:750 aki
04:48:750 - end me


[Dreaming of a Night Long Gone]
00:09:620 (4) - 00:16:575 (4) - I recommend using a more intense rhythm here to to reflect the added emphasis on 00:10:272 - and represent the end of the 4 measure mark, this or this could work (prefer the first). made them circle patterns + jumps, i like how it plays more now <3
01:04:837 (3,4,5,6,7,8) - 01:18:750 (3,4,5,6,7,8) - I recommend a rhythm like this to complement how you represent the string instrument in the background that you end up hard focusing at 01:09:620 (1,2,3,4,5,6,1,2,3,4,5,6,7) -. not sure about this, as the string isn't meant to be the main line unlike how it is when it hits the section you mentioned, it swells to its climax there and then drops away indefinietly. though, i'm not adverse to the change, but it could be weird to change to the current faint strings
01:27:011 (1,2,3,4) - These repeats differentiate poorly from repeats at 01:26:141 (4,5) - despite being much weaker, so I recommend either lowering the spacing of these latter repeats or increasing spacing of the former repeats for more contrast. yep, increased red anchor's spacing dramatically
02:06:141 (3,4) - I think the rhythm I linked earlier would work well here to match the stress on the red tick and correlate with your rhythm at 02:02:663 (3,4) - you're right
02:07:011 (1) - A 1/2 reverse would represent the offbeat bass a lot better while sticking to your usual clicking rhythm, so I recommend trying that. i don't like it as much, but making the bass super click-y isn't the best representation
02:29:184 (5,6,7,8) - I like my long streams too, but the issue I have with having this all as a continuous stream is that you're starting on a beat weaker than the section start (The continuous clicking starts on 02:28:750 (1) - rather than 02:29:619 (1) - ). I think since there's a wind down effect here, it'd be appropriate to change these circles into a 1/4 reverse slider. fixed with previous mod
03:10:054 (2,3) - I don't think starting this jump sequence on an upbeat works as well as starting it on the downbeat at 4, so I recommend changing this to a 1/2 slider. agree
03:10:489 (4,5,6,7,1) - Unlike the last square I saw at 00:44:402 (4,5,6,7,1) - , this one doesn't correlate to the song as well due to the beats having different levels of emphasis. If you wanted to keep a similar design, you could rearrange the circles like this to represent the differing intensities more appropriately. yes
03:53:098 - Two things: I'm pretty sure the time signature here changes to either two 3/4 measures + a 2/4 measure, but I'll probably get some more opinions on this. The other thing is that new comboing in this section is excessive, since you end up using a higher combo frequency due to the less dense rhythm. I recommend removing NCs from the second of the pairs of repeat sliders (e.g. 03:54:402 (1) - 03:57:881 (1) -) to more closely match your combo frequency in the rest of the map and correlate more appropriately to the intensity of the song. The rhythm changes to a 4:3 poly (dotted half over quarter) with a double quarter finisher. We do this a lot in 4/4 time signatures in the music world because it creates a latin clave feel without escaping the time signatuire however i understand the NC issue based solely on how the HP scales off of it, so changed those

Points may apply in more places than listed. should be applied to all places now

I'll see how this is replied to/addressed.
greatly appreciated! i'll poke aki for a reply







separated for aki

timemon wrote:

  1. 02:40:815 (8,1) - jump streams are not properly introduced into your map, this is a difficulty spike. the player will definitely break here because when they see gap between 1/4 they expect it to either be 1/2 gap or kickslider. But here it is just a 1/4 gap. Either you introduce this element of gimmick earlier or just change 02:40:707 (7,8) - to 1/4 slider. same for 02:54:837 (1) -
  2. 03:31:250 - / 03:31:468 - / 03:31:794 - I find this rhythm composition to be weird, there are 3 snares on this combo 2 of them are clickable (03:31:250 (3,6) - ) but 03:31:468 - is not. I would suggest this instead https://i.imgur.com/OdwSKy2.png

Halfslashed wrote:

00:42:446 (3,4) - Try making these circles a 1/2 slider to match 00:38:750 (3) - and make the next measure stand out more with the rhythm change.
01:30:815 (3) - Try ctrl+g on this slider to represent the pitch change here compared to the previous two sliders.
01:37:446 (1) - 01:44:402 (1) - 01:51:359 (1) - 01:58:315 (1) - I suggest using a 1/2 slider + circle here to represent the start of the upbeat bass more appropriately and match what you did with 01:33:968 (1,2) -.
01:39:185 (1) - 01:46:141 (1) - 01:53:098 (1) - I think a 1/2 reverse slider would reflect what the bass is doing and still stay consistent with your clicking rhythm in this section.
02:36:141 (2) - I recommend changing this to two 1/4 sliders tor some variation from the continuous 1/1 clicking and a stronger leadin to the next part of this stream section.
02:36:902 (4,5) - Less of an actual suggestion since its quite obvious why the rhythm is this way, and prior rhythms were designed for simplicity, but I do think its kinda lame that you're not representing the blue tick focus of the melody here.
02:40:381 (4,5) - I recommend increasing the spacing here stream similarly to how you did it at 01:29:837 (4,1) - for a better setup into 02:40:815 (8,1) - .
02:45:924 (4,5) - Try using a 1/4 slider here since the blue tick is both weaker and it'd be a nice setup to start the stream on a downbeat rather than the upbeat at 02:45:707 (2) -.
Akitoshi
thank Hentai Mentai for separating the mods w

Mentai wrote:

separated for aki

timemon wrote:

  1. 02:40:815 (8,1) - jump streams are not properly introduced into your map, this is a difficulty spike. the player will definitely break here because when they see gap between 1/4 they expect it to either be 1/2 gap or kickslider. But here it is just a 1/4 gap. Either you introduce this element of gimmick earlier or just change 02:40:707 (7,8) - to 1/4 slider. same for 02:54:837 (1) - follow halfshashed's suggestion for less obvious spike (spaced streams were intended for tilting dt player soooo)
  2. 03:31:250 - / 03:31:468 - / 03:31:794 - I find this rhythm composition to be weird, there are 3 snares on this combo 2 of them are clickable (03:31:250 (3,6) - ) but 03:31:468 - is not. I would suggest this instead https://i.imgur.com/OdwSKy2.png prioritizing bass on 03:31:359 -

Halfslashed wrote:

00:42:446 (3,4) - Try making these circles a 1/2 slider to match 00:38:750 (3) - and make the next measure stand out more with the rhythm change. converted the 2,3 instead as i prefer white ticks are clickabl
01:30:815 (3) - Try ctrl+g on this slider to represent the pitch change here compared to the previous two sliders. ok, i did the same thing at 4 for being more organizd
01:37:446 (1) - 01:44:402 (1) - 01:51:359 (1) - 01:58:315 (1) - I suggest using a 1/2 slider + circle here to represent the start of the upbeat bass more appropriately and match what you did with 01:33:968 (1,2) -. they were intended for being less dense + variation on playing, i applied 1/2 +
circle on 01:47:881 (1) - instead for another cymbals crash unlike the others you pointed above

01:39:185 (1) - 01:46:141 (1) - 01:53:098 (1) - I think a 1/2 reverse slider would reflect what the bass is doing and still stay consistent with your clicking rhythm in this section. i tried
02:36:141 (2) - I recommend changing this to two 1/4 sliders tor some variation from the continuous 1/1 clicking and a stronger leadin to the next part of this stream section. piano is still weak so i think it's fine as is? also two 1/4 slider coming on 02:37:011 (5,6) - anyway w
02:36:902 (4,5) - Less of an actual suggestion since its quite obvious why the rhythm is this way, and prior rhythms were designed for simplicity, but I do think its kinda lame that you're not representing the blue tick focus of the melody here. i know im lame but it's for more natural playability (5 notes are easier than 4 and there's an audible drum (?) on white tick so yh)
02:40:381 (4,5) - I recommend increasing the spacing here stream similarly to how you did it at 01:29:837 (4,1) - for a better setup into 02:40:815 (8,1) - . ok
02:45:924 (4,5) - Try using a 1/4 slider here since the blue tick is both weaker and it'd be a nice setup to start the stream on a downbeat rather than the upbeat at 02:45:707 (2) -. ok
thanks bois
Halfslashed
Can't believe you didn't know it was a Featured Artist song.
pishifat
this mp3 quality is kinda terrible. switch to the one on the featured artist page since it doesn't sound like a microwave https://osu.ppy.sh/beatmaps/artists/14

will need a rebubble afterwards because of timing changes. i can do that or qualify
Topic Starter
Mentai

pishifat wrote:

this mp3 quality is kinda terrible. switch to the one on the featured artist page since it doesn't sound like a microwave https://osu.ppy.sh/beatmaps/artists/14

will need a rebubble afterwards because of timing changes. i can do that or qualify
i fix, kept my own red line because of spinner, just moved every line -48s to adjust to new mp3
Halfslashed
Now without the Youtube rip!
Topic Starter
Mentai

Halfslashed wrote:

Now without the Youtube rip!
featuring less microwave!
pishifat
sadszxz
Kurai
Hello,

The unicode metadata is wrong. The featured artist pages only show Romanised titles and artist names, and if the songs are by Japanese artists, you probably have to look for their Japanese spelling.

Reference: https://diverse.direct/%E3%82%AF%E3%83% ... ble-night/

- Unicode Title: Eientewi set 08 A ~ 少女綺想曲

- Romanised Title: Eientewi set 08 A ~ Maiden's Capriccio
- Unicode Artist: 凛
- Romanised Artist: Rin
- Source: 東方永夜抄 ~ Imperishable Night.
Topic Starter
Mentai

Kurai wrote:

Hello,

The unicode metadata is wrong. The featured artist pages only show Romanised titles and artist names, and if the songs are by Japanese artists, you probably have to look for their Japanese spelling.

Reference: https://diverse.direct/%E3%82%AF%E3%83% ... ble-night/

- Unicode Title: Eientewi set 08 A ~ 少女綺想曲

- Romanised Title: Eientewi set 08 A ~ Maiden's Capriccio
- Unicode Artist: 凛
- Romanised Artist: Rin
- Source: 東方永夜抄 ~ Imperishable Night.
then this seems to be a major flaw on the featured artist page. if it's not there, is it required to be that way? since we're all on the same page?

anyway, requested dq. i'll fix to your metadata if QAT thinks it's necessary
Kurai
The featured artist page metadata has a lot of flaws unfortunately, I should probably address this issue at some point.

Also I'm a QAT member now so I'll just DQ myself x) Send me a forum PM once you've made the necessary fixes so that I can requalify as soon as possible!
Topic Starter
Mentai
new things are bound to have flaws i suppose

fixed ~
Kurai
Requalified!

Sorry for taking so long to recheck and happy new year!
Topic Starter
Mentai

Kurai wrote:

Requalified!

Sorry for taking so long to recheck and happy new year!
happy new happy!
GT77
A fine marathon. Nothing to really complain about.
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