m4m
1|2|3|4
"Why is the start mapped...? It sounds like an intro to a song rather than something that should have notes"
"oh"
First 15 seconds shouldn't be mapped at all but then that'd require you to map a full spread haha...
tbh the first 30 seconds probably shouldnt be mapped
05:01:526 (301526|0) - This LN is way too long as well. Set just screams "lazy" to me tbh
yuuno.png low res and looks pre bad
Hitsound inconsistencies, fix them all
I count 27 different hitsounds including 6 different kicks.. are you sure you're using them all? Map file is >10MB without a video which breaks a guideline and these hitsounds arent helping. It's not unrankable but from scanning through I only see <10 of them
4k
00:40:363 (40363|2) - https://i.imgur.com/RDdeO94.png figure out which one of you is correct and fix the one that's wrong
00:57:221 (57221|0,57221|1,57352|1,57352|0) - Stack feels off since the second sound is very different from the first
01:20:243 (80243|2) - Ghost notey
01:36:352 (96352|0) - This is snapped wrong, I think it's the 1/8 in front of it? I'm not sure, all the notes here dont really serve a purpose tbh
01:39:547 (99547|2) - more ghost, there's a bunch here, some you could *maybe* justify but I never was a fan of mapping sounds that you need to slow down to 25% and max your volume to hear
02:09:873 (129873|3) - I see a lot of people are mentioning this JS. It's fine imo. It does come out of no where and it has the same problem as my map does where it's WAY harder than everything around it and that makes it feel weird but i mean, it does fit. It would be better if you did something with it to reflect the increase in intensity
This map just screams "lazy" to me to be honest. It's desperately stretched to reach the 5 minute mark which I can forgive if the map itself is unique and obviously took a lot of effort to make but the patterns here are fairly generic, It feels like endless single - double - single - triple - single that just keep going. There are ways to make that generic patterning interesting but that's not the case here as you can see with examples like this where it looks like a robot could've made it. Feels like if ranked it'd be "pp map #123541" with random spikes like 03:13:786 (193786|2) -
You've creatively blockaded yourself with ghost notes like 02:28:526 (148526|3) - which have prevented you from creating anything interesting.
https://i.imgur.com/KSRYJKR.png
https://i.imgur.com/IxqSyx1.png
Like I said, this is fine in a full spread but I think a little more effort and creativity needs to be put in for this one to work.
This set has potential and I believe that you can reach it! First step is to remove ALL ghost notes starting with this one here 03:12:939 (192939|1) -
Good luck! Feel free to call me back if you truly have addressed the issues here although I feel like mapping this specific .mp3 is shooting yourself in the foot a little bit. A longer or shorter version would probably be better.
1|2|3|4
"Why is the start mapped...? It sounds like an intro to a song rather than something that should have notes"
"oh"
First 15 seconds shouldn't be mapped at all but then that'd require you to map a full spread haha...
tbh the first 30 seconds probably shouldnt be mapped
05:01:526 (301526|0) - This LN is way too long as well. Set just screams "lazy" to me tbh
yuuno.png low res and looks pre bad
Hitsound inconsistencies, fix them all
I count 27 different hitsounds including 6 different kicks.. are you sure you're using them all? Map file is >10MB without a video which breaks a guideline and these hitsounds arent helping. It's not unrankable but from scanning through I only see <10 of them
4k
00:40:363 (40363|2) - https://i.imgur.com/RDdeO94.png figure out which one of you is correct and fix the one that's wrong
00:57:221 (57221|0,57221|1,57352|1,57352|0) - Stack feels off since the second sound is very different from the first
01:20:243 (80243|2) - Ghost notey
01:36:352 (96352|0) - This is snapped wrong, I think it's the 1/8 in front of it? I'm not sure, all the notes here dont really serve a purpose tbh
01:39:547 (99547|2) - more ghost, there's a bunch here, some you could *maybe* justify but I never was a fan of mapping sounds that you need to slow down to 25% and max your volume to hear
02:09:873 (129873|3) - I see a lot of people are mentioning this JS. It's fine imo. It does come out of no where and it has the same problem as my map does where it's WAY harder than everything around it and that makes it feel weird but i mean, it does fit. It would be better if you did something with it to reflect the increase in intensity
This map just screams "lazy" to me to be honest. It's desperately stretched to reach the 5 minute mark which I can forgive if the map itself is unique and obviously took a lot of effort to make but the patterns here are fairly generic, It feels like endless single - double - single - triple - single that just keep going. There are ways to make that generic patterning interesting but that's not the case here as you can see with examples like this where it looks like a robot could've made it. Feels like if ranked it'd be "pp map #123541" with random spikes like 03:13:786 (193786|2) -
You've creatively blockaded yourself with ghost notes like 02:28:526 (148526|3) - which have prevented you from creating anything interesting.
https://i.imgur.com/KSRYJKR.png
https://i.imgur.com/IxqSyx1.png
Like I said, this is fine in a full spread but I think a little more effort and creativity needs to be put in for this one to work.
This set has potential and I believe that you can reach it! First step is to remove ALL ghost notes starting with this one here 03:12:939 (192939|1) -
Good luck! Feel free to call me back if you truly have addressed the issues here although I feel like mapping this specific .mp3 is shooting yourself in the foot a little bit. A longer or shorter version would probably be better.