I saw the thread about completed skins, idc if this one counts as one. Some people like it, that's enough.Stefan wrote:
That's not a Skin at all.
Thanks, I'll look into it in 2 days.petiskacang wrote:
nice
but umm if you have a time can you consider making elements for other modes too?
The skin is only 900kb big. The difference in download time practically doesn't exist.vahn10 wrote:
Made the dots version you have made like an addon instead of downloading new skin.
Yeah, I know that. But I kinda like the short/minimalistic style of the first post and didn't come up with a nice way to expand it while keeping that style.FlyingNeko wrote:
It would be helpful to have the revisions/addons of the skin put at the main post. It will help people find it better.
What an irony. You made this skin for practicality but refuse to make the main post practical.Vero wrote:
Yeah, I know that. But I kinda like the short/minimalistic style of the first post and didn't come up with a nice way to expand it while keeping that style.
A few seconds? They don't even appear a few seconds on any normal AR without Hidden. Also I tried it out with a regular skin and, as far as I could judge this, the elements faded at the same time.NarrillNezzurh wrote:
The idea to use hitcircle numbering for the hitcircle itself is very creative, but one big pitfall I can see here is that because hit circle numbering fades more quickly than the hitcircle itself on hidden you're essentially shorting the player a few seconds of active time with each hitcircle.
No, I just didn't come up with a nice way to implement it yet.FlyingNeko wrote:
What an irony. You made this skin for practicality but refuse to make the main post practical.
That's an honour, thank you!-Kamikaze- wrote:
This skin is nice to play for fun, nice job!
Maybe you're right.Vero wrote:
A few seconds? They don't even appear a few seconds on any normal AR without Hidden. Also I tried it out with a regular skin and, as far as I could judge this, the elements faded at the same time.
Thank you! I saw that the score overlap was super high but didn't put 2 & 2 together.vahn10 wrote:
use invisible (Transparent 1x1) score numbers (score-0, score-1, etc.) and in your skin.ini, set the score overlap value to like 99999.
also fixed icon