00:40 Lally: hi o3o/// i just readed your pm o3o
00:41 Asphyxia: Ah
00:41 Asphyxia: do you have time to discuss about it now?
00:41 Lally: sure all the time of the word o3o
00:42 Asphyxia: There's 2 major things. 1 is that the gap from Hard > Insane is too big in its current state
00:42 Asphyxia: the jumps in the Insane are quite huge, and Hard doesn't use that many of them
00:42 Lally: ok
00:42 Asphyxia: so it creates a gap, so you can either reduce them in Insane
00:42 Asphyxia: or do whatever you want to, as long as it fixes the gap
00:43 Lally: i would like to leave insane as it is or it will ruin everything in the diff
00:43 Asphyxia: The second is that both the Insane difficulty and Normal lack quality
00:43 Lally: what can i do with hard?
00:44 Asphyxia: You can increase jumps, add jumps
00:44 Asphyxia: or add a light insane between
00:44 Asphyxia: anything that will fix the gap
00:44 Asphyxia: the choice is yours
00:44 Lally: ok
00:45 Lally: what about the quality of insane
00:45 Asphyxia: The Insane itself plays okay I'd say, but the spacing it has is very random and its aesthetics are just not good enough for a qualify yet
00:45 Lally: what is basicly wrong for you
00:45 Asphyxia: and I confirmed this with a QAT so uhh yeah
00:45 Asphyxia: I can irc mod the Insane if you want to?
00:45 Lally: sure if you have time
00:45 Asphyxia: I was planning to do that anyway
00:46 Asphyxia: Some of the suggestions are important, so I heavily suggest you consider all of them
00:46 Lally: ok o3o i'm open to it
00:47 Asphyxia: 00:06:375 (2,3,4) - The spacing of this is quite big, not that important but I find a smaller spacing more fitting consider the song just started
00:47 Asphyxia: a smaller spacing would also reflect to the song better
00:47 Asphyxia: but your choice
00:47 Asphyxia: 00:05:975 (1,2) - Please blanket it properly
00:47 Lally: about this one i agree because just in the last modding i added 00:06:475 (3) -
00:47 Lally: before in the original mapping i didn't have it
00:48 Asphyxia: 00:09:775 (1) - This is just an opinion, but could you curve this slider more? It's unfitting because the shape of it is really flat compared to your other sliders
00:48 Asphyxia: and because of that, it tends to look unappealing
00:48 Asphyxia: 00:10:775 (4,5,6,7,8,1) - Having a similar spacing to eachother would definitely help the gameplay a lot, but if you don't want that, please parallel 00:11:175 (7,8,1) - properly with 00:10:775 (4,5,6) -
00:49 Asphyxia: the small, small curve looks really disturbing because I have no idea if it's intentional or not
00:49 Lally: curved more
00:49 Asphyxia: also, having them perfectly parallel would make the pattern look really neat
00:49 Lally: ok agree with this one aswell
00:50 Asphyxia: 00:14:575 (1) - I know you can do better curves, come on ;_;
00:50 Asphyxia: try to center the curve more, like this;
http://puu.sh/h2Oej/1a010335ec.jpg00:51 Asphyxia: 00:27:375 (1) - Again, the slider curve could be done better, it just looks generally sloppy
00:51 Lally: more like this ?
http://puu.sh/h2OgK/e354178d44.jpg for 00:10:775 (4,5,6,7,8,1) -
00:51 Asphyxia: sure, that looks fine
00:51 Asphyxia: 00:35:775 (1) - The curve.. ;_;
00:52 Lally: 00:14:575 (1) - done
00:52 Asphyxia: 00:44:375 (1,2,3,4,5,6) - I do not support these small streams, because the song doesn't support them either
00:52 Lally:
http://puu.sh/h2Onw/117bbf8f46.jpg more like this ? 00:35:775 (1) -
00:52 Asphyxia: if you remove it, and listen with 25% playback, you can hear that there's no beats on the blue ticks
00:52 Asphyxia: Try to have it more symmetrical
00:53 Lally: imo they fit to the vocal to the oh oh oh oh the littòe streams
00:53 Asphyxia:
http://puu.sh/h2Or3/302f6acd4a.jpg?
00:53 Asphyxia:
http://puu.sh/h2Or3/302f6acd4a.jpg00:54 Asphyxia: 00:46:575 (1) - The curve again
00:54 Lally: ok
00:54 Asphyxia: 00:48:175 (1,2,3) - The pattern looks just generally very random, mainly because 1 has completely different shape out of the 3
00:54 Asphyxia: you could copy a certain shape and paste it for every slider?
00:54 Asphyxia: You could also make a cool, symmetrical pattern out of this
00:55 Lally: 00:46:575 (1) - for this one i would like to keep it since i like how it flows for the next slider
00:56 Lally: 00:48:975 (3) - is actually pasted :V
00:56 Lally: oh oh 1
00:56 Asphyxia: The thing is, the shape just looks sloppy,
http://puu.sh/h2ODm/f61cefc73a.jpg the flow from this wouldn't be different at all
00:56 Asphyxia: and you'd have to make a small, small adjustment to the blanket
00:57 Lally: same shape?
http://puu.sh/h2OHi/b3cbe73739.jpg00:57 Asphyxia:
http://puu.sh/h2OGT/13fa7acc67.jpg A pattern like this would look a lot more structured, but try to think if there's anything else that could fit
00:57 Lally: hmm looks nice
00:58 Lally: but your suggestion is gonna compromise the flow of 00:48:975 (3,4) -
00:58 Lally: maybe not so much
00:58 Asphyxia: 00:57:775 (1,2) - The blanket seems to be incorrect
00:59 Asphyxia: 01:00:975 (1,2) - This looks very inconsistent to your previous ones, since you kind of had the idea to blanket these
00:59 Asphyxia: this one just looks sloppy because the shape of 01:01:375 (2) - doesn't support the blanket at all
01:00 Lally:
http://puu.sh/h2OVH/e64358b35f.jpg 00:48:175 (1,2,3) - ?
01:00 Asphyxia: Looks fine, yes
01:01 Lally: fixed blanket
01:01 Asphyxia: 01:10:875 (2,3) - The spacing on this feels very inconsistent, mainly due to the fact that you usually don't space them like this
01:01 Asphyxia: so you could either reduce their spacing so they wouldn't look so sloppy in-game
01:01 Asphyxia: that, or you could space them enough that they don't overlap with the actual slider
01:02 Asphyxia: 01:12:475 (2) - Space it more, accordingly to 01:24:475 (4) - ? The small overlap it creates in-game is kind of awkward
01:02 Asphyxia: I'd try to avoid it
01:02 Lally: something like
http://puu.sh/h2P8t/0c6b1f8bb8.jpg ? 01:10:575 (1,2,3) -
01:03 Asphyxia: yes
01:03 Asphyxia: that looks nice
01:03 Asphyxia: 01:18:575 (1) - Again the curve ;_;
01:03 Lally: ok done
01:03 Asphyxia: 01:26:975 (3,4) - Why did you decide to map these according to the vocals, but you didn't do it at 01:24:175 (3,4,5) - nor 01:25:375 (2,3) - ?
01:04 Asphyxia: if it's just for the plain variation, it's fine
01:04 Asphyxia: I just want to know why
01:04 Asphyxia: 01:28:575 (3,1) - Blanket is incorrect again
01:05 Asphyxia: 01:42:575 (1) - The curve could be done better again
01:05 Asphyxia: 01:45:175 (3,4,5,6) - I get that you wanted this to be like this, but at the same time, it looks somewhat sloppy? You could create a correct square by using the ctrl + shift + d tool, but not mandatory
01:06 Asphyxia: 01:46:175 (1) - curve aaaaaa
01:06 Lally: it fits more to the ''jay jay jay'' as the ''way way way'' imo
01:06 Asphyxia: 01:50:575 (1) - Again, adding more curve would increase the general fitness
01:06 Asphyxia: 01:53:575 (4,1) - Blanket
01:07 Asphyxia: 02:03:375 (1,2) - To be more consistent with your previous rhythms like this, making 02:03:375 (1) - this more curved to blanket 02:03:775 (2) - would be a great idea
01:08 Asphyxia: 02:04:175 (1,2,3,4,1) - This is one of the reasons the gap from Hard > Insane is there, this jump is very, very hard
01:08 Asphyxia: it increases the difficulty spike within the difficulty itself somewhat thus, I recommend lowering the spacing a bit
01:08 Asphyxia: furthermore, you could even create some kind of a cool shape there, but that's completely up to you
01:09 Asphyxia: Also, what makes that jump pattern so awkward is because the jumps are hella big, but after the jumps, you decided to 02:04:975 (1,2,3,4,5) - use this kind of a spacing, which is really small
01:09 Asphyxia: that in general doesn't fit and makes the difficulty play bad
01:10 Lally: if this kind of jumps would be smaller would be the gab be smaller in I -> H ?
01:10 Asphyxia: Yes
01:10 Asphyxia: 02:06:175 (5) - Unsnapped?
01:11 Lally: uguu
01:11 Lally: oh yes O-O!!
01:11 Asphyxia: 02:06:575 (1) - Either blanket it properly, or do it like this;
http://puu.sh/h2PNL/6b522d370d.jpg01:11 Asphyxia: I think blanketing was your intention?
01:12 Lally: ups yes could be done better o3o
01:12 Asphyxia: 02:08:175 (1) - Again, the curve of it is just generally very sloppy, you can either form a wave slider like previously, but this could be an option aswell;
http://puu.sh/h2PWD/f5432cf545.jpg01:13 Asphyxia: 02:11:375 (1) - Curve ;_;
01:13 Asphyxia: 02:11:375 (1,2) - remember to check the blanket
01:13 Asphyxia: 02:12:575 (4,1) - ^
01:13 Lally: 01:46:175 (1) - about this one is to blanket the 01:45:375 (4) - so i like it how it is o3o
01:14 Asphyxia: 02:14:175 (1) - Consider placing this object at x:512 y:163? It'd flow better from 02:13:775 (3) -
01:14 Asphyxia: 02:28:775 (4,1) - Blanket could be done better, again
01:15 Asphyxia: 02:30:575 (1,2,3) - I personally think this is fine, but you could add more spacing to them. That would be a nice additional to the build-up
01:15 Asphyxia: *waits for puush*
01:15 Asphyxia: why is puush being so slow aaaa
01:15 Lally: just some more to the 3
01:15 Lally: ikr :V
01:16 Asphyxia:
https://osu.ppy.sh/ss/297889701:16 Asphyxia: like that
01:16 Asphyxia: could be cool
01:16 Asphyxia: not mandatory, tho
01:16 Asphyxia: 02:31:975 (4,1) - Again, blanket
01:16 Asphyxia: 02:33:275 (1,2,3,4,5,1) - This has two issues. One is the curve
01:16 Asphyxia: the curve of that stream looks really, really sloppy
01:17 Asphyxia: Could you do it like this?
https://osu.ppy.sh/ss/297890401:17 Asphyxia: That way the stream flows better with 02:32:975 (4) - and looks more appealing
01:18 Asphyxia: 02:33:775 (1) - The way this is introduced is very, very awkward. The small jump from the stream into the slider plays really weird and what makes it even worse is that the music doesn't have a change to it to really support it
01:18 Asphyxia: and it's REALLY inconsistent
01:18 Asphyxia: I highly recommend you to space it normally, according to your stream
01:19 Asphyxia: after that, you can adjust your slider pattern
01:19 Lally: ok
01:19 Asphyxia: 02:38:275 - This really could use a note.... it's super inconsistent with your previous ones
01:19 Asphyxia: I get that that 02:36:975 (1,2,3,4,5,6,7,8,9,10,11,12,13,1) - this is symmetrical
01:20 Asphyxia: and that's why I think it's fine if you decide not to add a note there
01:20 Asphyxia: but it still feels really odd
01:20 Asphyxia: your call, tho
01:20 Asphyxia: 02:43:375 (1,2) - Make sure the blanket is correct
01:20 Asphyxia: 02:48:175 (1) - Curve could be done neater, and with the neater curve, blanketing 02:48:575 (2) - is still possible
01:21 Lally: tried to make better
01:21 Asphyxia: 02:49:375 (4) - Rotate it a bit? The flow would improve slightly!
https://osu.ppy.sh/ss/297892001:22 Asphyxia: 02:49:775 (1,2,3,4,1,2,3) - I like this pattern because it's symmetrical, but this is also a reason why the gap from Hard > Insane is still there
01:22 Asphyxia: the jumps create a difficulty spike within the difficulty itself again
01:22 Asphyxia: I recommend you smaller the distance snap of it
01:23 Asphyxia: 02:51:575 (2,4) - Blanket
01:23 Asphyxia: I could've pointed out more, but then the map would've turned into my own and not yours, so I don't want that
01:23 Lally: BTW CONSIDEREING TO REDUCE JUMPS ups caps in something more like
https://osu.ppy.sh/ss/2978926 00:34:375 (1,2,3,4,5) - would be better?
01:24 Asphyxia: sure
01:24 Asphyxia: that looks nice
01:24 Asphyxia: you could also make a correct square there
01:24 Asphyxia: with the ctrl shift d thingy
01:24 Asphyxia: but your call
01:25 Asphyxia: For your future Insanes, make sure that the distance snap is somewhat similar to your map always
01:25 Asphyxia: having jumps here and there are fine, obviously
01:25 Asphyxia: but if you decide to have big jumps, make sure that the rest of your spacing between the sliders aswell is big enough
01:25 Lally: i don't mind to reduce jumps since when i mapped is just was to see suffere pppl X3 and i hate this spread thing ==) so hope it will help more
01:25 Asphyxia: to not make it awkward in terms of playability
01:26 Lally: yap i understand
01:26 Asphyxia: I also think that you really should pay more attention to the shapes of your sliders
01:26 Asphyxia: they seem kind of, sloppy and fastly done
01:26 Asphyxia: you could make really nice ones, I am sure of it
01:26 Lally: i rarely map insane this was th 2nd try after my first map,i kind can't ;_; but for this one i wanna put a lot of effort
01:26 Asphyxia: And because of that, I really suggest you get more mods before a bubble
01:27 Asphyxia: that way you assure the maps quality and you might get really cool ideas for patterns and such
01:27 Asphyxia: other than that, I am fine with the Insane difficulty itself even though I didn't really like it much
01:27 Asphyxia: but yeah, definitely get more mods because they will help it
01:28 Lally: but i really apreciate your help instead of getting a DQ later on
01:28 Asphyxia: yeah well, I owe you this
01:28 Asphyxia: since we did the M4M :Ã…
01:28 Asphyxia:
01:29 Lally: ;_; ♥
01:29 Asphyxia: btw uh... my map got ranked so I can link you another map of mine
01:29 Asphyxia: not ready yet, but I can call you later for it?
01:29 Lally: i need to mod your map aswell i had a kind of busy week with moving in the new flat and working even on easter can make you understand how sdkjgho busy can i be ;_; baka work
01:30 Asphyxia: ahh
01:30 Asphyxia: take your time
01:30 Lally: sure why not just poke me when you think i can o3o!!
01:30 Asphyxia: the map you were supposed to mod got ranked so it's fine
01:30 Asphyxia: uhh
01:30 Asphyxia: are you online tomorrow?
01:30 Lally: i should be in the evening o3o
01:30 Asphyxia: alright, I am going to mod the Normal tomorrow
01:30 Asphyxia: since I think it needs some work aswell
01:30 Asphyxia: I would do it now, but I am kind of tired
01:30 Lally: sure o3ob
01:31 Asphyxia: hope you don't mind that
01:31 Lally: dw about :3
01:31 Asphyxia: and after I've modded the Normal and possibly the Easy aswell, I'll check all the diffs quickly and point out things if I see a need to change them
01:32 Asphyxia: I want to assure that the map doesn't get DQd for quality issues
01:32 Lally: sure will try to get in the meantime some mods for insane since i have some ppl owing me mods o3o
01:32 Asphyxia: awesome, thanks!
01:32 Asphyxia: I really like your spirit since you're willing to improve your maps instead of blatantly ignore any advice given
01:32 Asphyxia: great stuff
01:32 Lally: >3<!! do you wanna post the log or all together?
01:32 Asphyxia: I can post the log, sure