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Tia - Deal with the devil

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Topic Starter
DeviousPanda

Ayzer wrote:

DeviousPanda wrote:

Oh, and you should use the colorhax to show to the player when you use 1/6 rythm ! Here for exemple 01:26:735 (1,2,3,1,2,3) - what's colorhax?
Colorhax is when you use a particular combo color, to show to the player when there is a uncommon rythm in the map. Here, you map this part in 1/3, which appear just at this moment in the map, so use a different combo color, just for this moment, should advertize the player that there is a particular rythm. Dunno if I explained well.
You explained it fine, I'll do this when I have access to my computer next, thanks!
ItashaS13
o/

  • Addiction

    00:03:354 (2,1) - feel like the spacing here should be more than 00:02:931 (2,1) - 00:02:509 (2,1) - or... it should be less, depends on you, because pitch goes lower to 00:03:354 (2,1) - but 00:03:495 (1) - has that big sound, anyway I just feel like spacing between these it's random. also it could look better... cuz http://prntscr.com/g4i9my messy ><

    00:05:185 (2) - I don't support the idea of making this a slider the same as 00:04:340 (1,1) - since they have different sounds

    00:06:030 (1,1) - shouldnt the spacing between these should be equal to 00:04:340 (1,1) -

    00:08:988 (4) - nc

    00:14:481 (3,1) - too much spacing compared to the others, should be nerfed

    00:15:749 (1,2) - these sliders should be different than the preivous one, and maybe.. even faster, faster because the next pattern 00:16:171 (1,2,3,4) - requires real fast movement so making sliders faster would help it, or add more spacing

    00:29:270 - ,make this clickable, like this 00:27:580 (1,2) - because theres a strong sound on 00:29:270 - but there is not a relevant sound on 00:28:002 (2) - so kinda doesnt make sense to me

    00:30:537 (1,1) - imo this feels a little overmapped, why not just make this slider longer 00:30:537 (1) -

    00:34:763 (2) - 00:35:397 (2) - 00:36:030 (2) - should make these slower, would play better

    00:43:742 (1) - this is 1/3

    00:58:636 (1,2) - spacing here should be nerfed and overall everything before the kiai or.. buff some spacing in kiai to make it different. rn I feel like kiai and that section before it its just the same

    01:03:495 (3,1) - real bad flow :x would make sense if you wanted to emphasize a different sound or smth, but theres nothing different, and you didn't used this kind of flow later in the map and why does it have nc?

    01:06:875 (2,1,2) - this flow is awkward too, also I think that you should add more spacing to it, song build up to this point where is more intense, but spacing keeps the same, and then 01:07:932 (1,2,3) - this plays the same as 01:07:087 (1,2,3) - but song changes..

    Insane

    00:04:974 (1,2,3) - imo this should be changed into reverse sliders or smth to fit the piano, I had to listen carefully to actually notice the drums (because piano is the main sound here) so I think you should follow it instead of drums, feel like this is not enought tho 00:05:185 (2,3) - plays weird

    00:39:199 (4,1) - too much spacing

    00:50:185 (4) - imo this should be changed into a kickslider is there any sound on 00:50:291 (5) - ?

    01:05:502 (1,2,1,2) - spacing here its too much compared to 01:06:136 (1,2,3) - in which song feels quite more intense

    01:09:516 (2,1) - nerf spacing too

    01:10:678 - should be clickable, a triplet would fit better imo

    01:22:932 (1,2,1) - spacing should be equal to 01:09:411 (1,2,1) - (in this whole section the spacing changes a lot like.. randomly, take care of it)

    01:23:882 (2,2) - maybe disolve this overlap? never saw such overlapping before, may affect readability

    01:27:580 (1,2) - should not be stacked according to 01:14:058 (1,2) - (or opposite)

    01:30:537 (3,4,5) - too much spacing, this being almost the same or even more than some spacing used in the kiai, but here the song it's less intense

    thats it, overall I think some spacing could be changed (buffed) in order to make better emphasize in some sounds in intense parts of the song, rn it plays likely the same, anyways, FUN map, I love to singletap this, thanks owo
If you think this mod was not as helpful as yours on my map and that it was relatively shorter than yours, you can ask me for a mod whenever you want
Topic Starter
DeviousPanda

Itasha_S13 wrote:

o/

  • Addiction

    00:03:354 (2,1) - feel like the spacing here should be more than 00:02:931 (2,1) - 00:02:509 (2,1) - or... it should be less, depends on you, because pitch goes lower to 00:03:354 (2,1) - but 00:03:495 (1) - has that big sound, anyway I just feel like spacing between these it's random. also it could look better... cuz http://prntscr.com/g4i9my messy >< fixed

    00:05:185 (2) - I don't support the idea of making this a slider the same as 00:04:340 (1,1) - since they have different sounds changed the slider shape

    00:06:030 (1,1) - shouldnt the spacing between these should be equal to 00:04:340 (1,1) - don't think that this is an issue

    00:08:988 (4) - nc nope

    00:14:481 (3,1) - too much spacing compared to the others, should be nerfed slightly nerfed

    00:15:749 (1,2) - these sliders should be different than the preivous one, and maybe.. even faster, faster because the next pattern 00:16:171 (1,2,3,4) - requires real fast movement so making sliders faster would help it, or add more spacing increased SV for the two sliders

    00:29:270 - ,make this clickable, like this 00:27:580 (1,2) - because theres a strong sound on 00:29:270 - but there is not a relevant sound on 00:28:002 (2) - so kinda doesnt make sense to me done

    00:30:537 (1,1) - imo this feels a little overmapped, why not just make this slider longer 00:30:537 (1) - works for build up

    00:34:763 (2) - 00:35:397 (2) - 00:36:030 (2) - should make these slower, would play better done

    00:43:742 (1) - this is 1/3 keeping it the same as 00:15:749 (1,2,1,2,3,4,1,1,2) - for consistency, but if this is a problem then i will change it in the future

    00:58:636 (1,2) - spacing here should be nerfed and overall everything before the kiai or.. buff some spacing in kiai to make it different. rn I feel like kiai and that section before it its just the same this spacing isnt as bad as the kiai because the note is in the direction of the sider, meaning this isnt as spaced as it looks

    01:03:495 (3,1) - real bad flow :x would make sense if you wanted to emphasize a different sound or smth, but theres nothing different, and you didn't used this kind of flow later in the map and why does it have nc? sorted this out

    01:06:875 (2,1,2) - this flow is awkward too, also I think that you should add more spacing to it, song build up to this point where is more intense, but spacing keeps the same, and then 01:07:932 (1,2,3) - this plays the same as 01:07:087 (1,2,3) - but song changes.. plays fine for me but i incresed spacing like you said

    Insane

    00:04:974 (1,2,3) - imo this should be changed into reverse sliders or smth to fit the piano, I had to listen carefully to actually notice the drums (because piano is the main sound here) so I think you should follow it instead of drums, feel like this is not enought tho 00:05:185 (2,3) - plays weird like this as it is

    00:39:199 (4,1) - too much spacing nerfed spacing a bit

    00:50:185 (4) - imo this should be changed into a kickslider is there any sound on 00:50:291 (5) - ? the trumpet sounds a triple here

    01:05:502 (1,2,1,2) - spacing here its too much compared to 01:06:136 (1,2,3) - in which song feels quite more intense changed

    01:09:516 (2,1) - nerf spacing too slight nerf

    01:10:678 - should be clickable, a triplet would fit better imo doesnt fit the rhythm like this

    01:22:932 (1,2,1) - spacing should be equal to 01:09:411 (1,2,1) - (in this whole section the spacing changes a lot like.. randomly, take care of it)semi fixed

    01:23:882 (2,2) - maybe disolve this overlap? never saw such overlapping before, may affect readability plays fine for me

    01:27:580 (1,2) - should not be stacked according to 01:14:058 (1,2) - (or opposite) fixed

    01:30:537 (3,4,5) - too much spacing, this being almost the same or even more than some spacing used in the kiai, but here the song it's less intense fixed

    thats it, overall I think some spacing could be changed (buffed) in order to make better emphasize in some sounds in intense parts of the song, rn it plays likely the same, anyways, FUN map, I love to singletap this, thanks owo thanks a lot ;;;))))))
If you think this mod was not as helpful as yours on my map and that it was relatively shorter than yours, you can ask me for a mod whenever you want
Thanks for the mod!!! :) :) :) :) :) :)
if your up for it i may want a small mod on this map once it's done then https://osu.ppy.sh/s/644731
Mismagius
[General]
  1. ranking criteria says that you need a consecutive difficulty spread, that means you have to make a Hard diff
  2. also you may need another diff between insane and extra since there's a big gap in the spread between them as well
[Easy]
  1. 00:08:988 (1) - either place this at 228;188 (equal distance between the other 2 notes) or at the center since currently this placement doesn't seem to make much sense
  2. 00:14:481 (5) - NC? musically makes sense
  3. 00:29:270 (2,1) - slightly overlapping ):
  4. 00:36:030 (4) - i think you can try to make this a blanket, doing something like this
  5. 00:50:397 (7) - not stacked perfectly with (5)
  6. 00:52:087 (1,2) - this overlap looks kinda ugly, i'd try to do something like this
  7. 00:53:777 (2,3) - similar issue as ^
  8. 01:07:298 (7) - something like this should work nicely and looks better
  9. 01:23:778 (3,5) - really ugly overlap, but not sure how to fix it without ruining your pattern
  10. 01:28:847 (4) - NC to follow the song changing?
[Normal]
  • i honestly feel like this is too hard for a normal, with all the complex rhythm, fast SV and high spacing, this looks like a hard with low CS for me
  1. 00:14:058 (3) - moving this to 356;264 makes it a better triangle
  2. 00:35:608 (3,4) - not stacked perfectly
  3. 01:01:382 (1,2,3) - this spacing is just way too high for a normal
[Insane]
  1. 00:27:157 (2) - i'd personally place this at 322;127 because i honestly thought this was 1/4 with the current spacing
  2. 00:30:115 (1,2) - sounds kinda wrong if you listen to the song in 50%, they should be shifted 1/4 later
  3. 00:50:397 (6) - make this a blanket?
  4. 00:53:143 (1) - i feel like this is too close to the previous note, can be read as a 1/4
  5. 01:25:889 (3) - blanket?
[Addiction]
  1. 00:30:326 (1,1) - blanket?
  2. 00:39:199 (3,2) - kinda ugly overlap, i'd move down the pink combo so this doesn't happen
  3. 01:29:692 (3) - shouldn't this be a 1/4 slider?

    fun alternate map
Topic Starter
DeviousPanda

Mismagius wrote:

[General]
  1. ranking criteria says that you need a consecutive difficulty spread, that means you have to make a Hard diff ;;;;-;;;;;
  2. also you may need another diff between insane and extra since there's a big gap in the spread between them as wel not gonna do thisl
[Easy]
  1. 00:08:988 (1) - either place this at 228;188 (equal distance between the other 2 notes) or at the center since currently this placement doesn't seem to make much sense done
  2. 00:14:481 (5) - NC? musically makes sense fixed
  3. 00:29:270 (2,1) - slightly overlapping ): fixed
  4. 00:36:030 (4) - i think you can try to make this a blanket, doing something like this done
  5. 00:50:397 (7) - not stacked perfectly with (5) done
  6. 00:52:087 (1,2) - this overlap looks kinda ugly, i'd try to do something like this fixed
  7. 00:53:777 (2,3) - similar issue as ^ fixed
  8. 01:07:298 (7) - something like this should work nicely and looks better done
  9. 01:23:778 (3,5) - really ugly overlap, but not sure how to fix it without ruining your pattern yeah im not too sure about this one
  10. 01:28:847 (4) - NC to follow the song changing? done
[Normal]
  • i honestly feel like this is too hard for a normal, with all the complex rhythm, fast SV and high spacing, this looks like a hard with low CS for me i'll name it advanced or something
  1. 00:14:058 (3) - moving this to 356;264 makes it a better triangle done
  2. 00:35:608 (3,4) - not stacked perfectly it's snapped now
  3. 01:01:382 (1,2,3) - this spacing is just way too high for a normalfixed, this was a problem with wrong DS
[Insane]
  1. 00:27:157 (2) - i'd personally place this at 322;127 because i honestly thought this was 1/4 with the current spacing done
  2. 00:30:115 (1,2) - sounds kinda wrong if you listen to the song in 50%, they should be shifted 1/4 later done
  3. 00:50:397 (6) - make this a blanket? done
  4. 00:53:143 (1) - i feel like this is too close to the previous note, can be read as a 1/4 spaced out
  5. 01:25:889 (3) - blanket? done
[Addiction]
  1. 00:30:326 (1,1) - blanket? done
  2. 00:39:199 (3,2) - kinda ugly overlap, i'd move down the pink combo so this doesn't happen fixed
  3. 01:29:692 (3) - shouldn't this be a 1/4 slider? done

    fun alternate map thanks uwu
thanks for the mod! :) :) :) :) :) :)
Turquoise-
hello

Addiction
  1. 00:02:228 (1,2,1,2,1,2) - I feel like there should be some kind of variance to these in terms of spacing. the two first sliders should also have difference shapes, like you've done with the last one
  2. 00:03:918 (1,2,3,4) - i dunno how i feel about using 1/4th circles to represent this rhythm, because it isn't consistent 1/4. you could say this is overmapping as well. i'd personally use 1/4 sliders instead
  3. 00:04:974 (1,2,1) - i think it would be worth mapping the 1/6 sound here instead
  4. 00:11:629 (3) - this sort of thing happens very often in your map, where it feels like the end of the slider should be clickable. maybe make this a 1/4 slider and turn the sliderend into a circle instead
  5. 00:12:368 (3) - you should overlap this sliderhead with the body of 00:11:629 (3) - properly
  6. 00:13:636 (4) - the clickable beat should be the slider head of this, maybe turn this into a circle and move 00:13:847 (5) - 1/4th of a beat back
  7. 00:15:009 (3) - here, not only does the slider end on a sound that should be clickable, but you also miss a beat at 00:15:115. you should change this to a 1/4 and place a note where the slider ends
  8. 00:16:171 (1,2,3,4) - this seems just a tiny bit extreme to me, but this is still up to you
  9. 00:18:284 (3,4) - this 1/4 jump is just a little bit uncomfortable to play, maybe make it a bit closer
  10. 00:20:819 (1,2) - you made these two 1/1 sliders but then made 00:22:087 (1,2) - a 3/4 slider with a circle, even though the sounds are pretty similar
  11. 00:40:784 (2,3) - this should have a lot more emphasis
  12. 00:41:101 (1,1) - these should either be different sliders or have different lengths, because they represent different sounds. the sliderend of 00:41:735 (1) - ends on a vocal while the other doesn't, and this should be mapped differently
  13. 00:49:974 (3) - should be 1/4 slider+circle
  14. 00:50:397 (5) - this should definitely not be a reverse slider, because it completely misses the note at 00:50:819
  15. 00:56:312 (1) - again, should be 1/4 because of ending on a clickable note
  16. 00:56:629 (2) - there isn't actually a sound here
  17. 00:56:312 (1,2,3,4,5,6) - this part of the song is similar to the one at 00:43:213 (1,2,3,4) - , but has nowhere near the same spacing, which makes me feel like you've missed out
  18. 01:00:009 (1,2,3) - this part is a bit too quiet to be mapped by a spaced 1/4 triangle lol
  19. 01:11:523 (1) - this misses a note during the sliderbody
  20. 01:12:368 (1) - this misses some 1/4th notes and should definitely be mapped differently compared to 01:12:685 (2) -
  21. 01:13:213 (1,2) - i think this should be completely circles, because it loses a lot of emphasis
  22. The kiai as a whole feels very underwhelming. There isn't enough emphasis on certain parts and some rhythms are oversimplified when they could be a lot denser. Seeing more stuff like 00:43:213 (1,2,3,4) - during the kiai would be cool. Also, I personally don't like your use of triangles in the kiai, and feel like there could be more room for respecting the song if those 1/4s were more linear.

Insane
  1. 00:12:368 (1,2) - you shouldn't make these stacked, because you use these stacks to represent 1/2 AND 1/4, and you should change that
  2. 00:17:439 (1,2,1,2,1,2) - i think you should make these spaced instead of stacked, it would make this part less boring
  3. 00:23:354 (1,2) - this is a little bit hard to read as 1/4 but its fine if you want to keep the pattern
  4. 00:24:199 (1,2) - this is stupid to read as 1/2 lol, pls change
  5. 00:36:875 (3) - this should be two sliders so that the sound at 00:37:298 is also mapped
  6. 00:41:101 (1,1) - slider shenanigans mentioned in mod for other diff
  7. 00:43:742 (1,2) - hard to read as a 1/4 gap, make some kind of change lol
  8. 00:46:171 (3,4) - could be read as 1/4, maybe space it a bit
  9. 00:50:397 (6) - reverse slider again aaaaa
  10. 00:59:692 (1,2,1,2) - this is really spaced compared to what you've had in the map before now. it would be more fitting in the top diff than in this one
  11. Again, the kiai as a whole could use some work. A lot of sounds that should be emphasised are not, and a lot of sounds that should be clickable are mapped as slider ends, making the kiai, again, underwhelming. :o

Both maps are very fun to play and mapped well, but a lot of work needs to be done on emphasis and how sliders are used.
Great map tho :)
cashmoneyjk
Aim this to rank, believe in you ;)
Topic Starter
DeviousPanda

Turquoise- wrote:

hello

Addiction
  1. 00:02:228 (1,2,1,2,1,2) - I feel like there should be some kind of variance to these in terms of spacing. the two first sliders should also have difference shapes, like you've done with the last one done
  2. 00:03:918 (1,2,3,4) - i dunno how i feel about using 1/4th circles to represent this rhythm, because it isn't consistent 1/4. you could say this is overmapping as well. i'd personally use 1/4 sliders instead using 1/4 sliders would still be using the same rhythm idea, but it would get rid of the emphasis that im using with the 1/4 sliders in this section
  3. 00:04:974 (1,2,1) - i think it would be worth mapping the 1/6 sound here instead im mapping the piano here, and the piano only has 5 sounds in a 1/4 rhythm, so 1/4 is perfectly fine here
  4. 00:11:629 (3) - this sort of thing happens very often in your map, where it feels like the end of the slider should be clickable. maybe make this a 1/4 slider and turn the sliderend into a circle instead extended piano sound, theres no strong sounds on this beat
  5. 00:12:368 (3) - you should overlap this sliderhead with the body of 00:11:629 (3) - properly done
  6. 00:13:636 (4) - the clickable beat should be the slider head of this, maybe turn this into a circle and move 00:13:847 (5) - 1/4th of a beat back dont want to have breaks in the rhythm, a continuous flow is what i'm going for here
  7. 00:15:009 (3) - here, not only does the slider end on a sound that should be clickable, but you also miss a beat at 00:15:115. you should change this to a 1/4 and place a note where the slider ends same extended piano sound thing
  8. 00:16:171 (1,2,3,4) - this seems just a tiny bit extreme to me, but this is still up to you emphasis
  9. 00:18:284 (3,4) - this 1/4 jump is just a little bit uncomfortable to play, maybe make it a bit closer slider leniency makes it fine, as 1/4 in this BPM isnt actually that hard to have jumps here
  10. 00:20:819 (1,2) - you made these two 1/1 sliders but then made 00:22:087 (1,2) - a 3/4 slider with a circle, even though the sounds are pretty similar different ways of mapping the same sound, while also building up to things like this 00:23:354 (2,3) -
  11. 00:40:784 (2,3) - this should have a lot more emphasis i think it's fine imo
  12. 00:41:101 (1,1) - these should either be different sliders or have different lengths, because they represent different sounds. the sliderend of 00:41:735 (1) - ends on a vocal while the other doesn't, and this should be mapped differently i think its fine
  13. 00:49:974 (3) - should be 1/4 slider+circle fine as it is
  14. 00:50:397 (5) - this should definitely not be a reverse slider, because it completely misses the note at 00:50:819 this follows the vocals here, so it works
  15. 00:56:312 (1) - again, should be 1/4 because of ending on a clickable note keeping it the same as these 00:54:622 (1,1,1,1) -
  16. 00:56:629 (2) - there isn't actually a sound here small trumpe sound here, also i dont want to break flow so its staying here
  17. 00:56:312 (1,2,3,4,5,6) - this part of the song is similar to the one at 00:43:213 (1,2,3,4) - , but has nowhere near the same spacing, which makes me feel like you've missed out a few things about this, one is that im using this as a build up towards the chorus so having something this difficult wouldn't work, 2 is that the rhythm that i mapped in the other part is the primary focus, whereas in this part its in the background and not as important
  18. 01:00:009 (1,2,3) - this part is a bit too quiet to be mapped by a spaced 1/4 triangle lol build up
  19. 01:11:523 (1) - this misses a note during the sliderbody fits with this rhythm 01:11:523 (1,1,2,1,2,3) -
  20. 01:12:368 (1) - this misses some 1/4th notes and should definitely be mapped differently compared to 01:12:685 (2) - it works
  21. 01:13:213 (1,2) - i think this should be completely circles, because it loses a lot of emphasis jumping straight into 1/6 would be really hard to read, i use this to prepare players for the 1/6 at the end of the 2nd kiai where i do use 1/6 circles
  22. The kiai as a whole feels very underwhelming. There isn't enough emphasis on certain parts and some rhythms are oversimplified when they could be a lot denser. Seeing more stuff like 00:43:213 (1,2,3,4) - during the kiai would be cool. Also, I personally don't like your use of triangles in the kiai, and feel like there could be more room for respecting the song if those 1/4s were more linear. the difficulty in the kiai is the consistent difficulty, yes it isnt as hard as the diff spikes in single patterns, but the kiai is structured well and this is my style of mapping (the heavy use of 1/4 sliders and triangles with circular flow) so im not going to change this

Insane
  1. 00:12:368 (1,2) - you shouldn't make these stacked, because you use these stacks to represent 1/2 AND 1/4, and you should change that its fine because the 1/4 stacks are always followed by a slider, so its a different visual so players wont confuse the two after a play or two
  2. 00:17:439 (1,2,1,2,1,2) - i think you should make these spaced instead of stacked, it would make this part less boring its supposed to be 'boring' with how the intensity lowers for this section
  3. 00:23:354 (1,2) - this is a little bit hard to read as 1/4 but its fine if you want to keep the pattern i think its fine
  4. 00:24:199 (1,2) - this is stupid to read as 1/2 lol, pls change fixed
  5. 00:36:875 (3) - this should be two sliders so that the sound at 00:37:298 is also mapped not entirely sure about this, may change it later on
  6. 00:41:101 (1,1) - slider shenanigans mentioned in mod for other diff same thing i mentioned
  7. 00:43:742 (1,2) - hard to read as a 1/4 gap, make some kind of change lol this is fine imo
  8. 00:46:171 (3,4) - could be read as 1/4, maybe space it a bit its fine imo
  9. 00:50:397 (6) - reverse slider again aaaaa mapping vocals
  10. 00:59:692 (1,2,1,2) - this is really spaced compared to what you've had in the map before now. it would be more fitting in the top diff than in this one lowered spacing a bit
  11. Again, the kiai as a whole could use some work. A lot of sounds that should be emphasised are not, and a lot of sounds that should be clickable are mapped as slider ends, making the kiai, again, underwhelming. :o eeeeeeehhhhhhhhhhhhhhhh

Both maps are very fun to play and mapped well, but a lot of work needs to be done on emphasis and how sliders are used.
Great map tho :)
Thanks for the mod!! :) :) :) :) :) :)

Cashmonee wrote:

Aim this to rank, believe in you ;) P R A Y 4 R A N K
MaridiuS
hey since BD mentioned some ranking criteria, that you need a diff between insane and extra, I can do a GD!
Topic Starter
DeviousPanda

MaridiuS wrote:

hey since BD mentioned some ranking criteria, that you need a diff between insane and extra, I can do a GD!
oh yeah, that would be really cool uwu :) :) :) :) :) :)
MaridiuS
I'm going on a vacation, will be back on september, I might be able to aid you in replying to my mods in the meanwhile, but only by looking at the site, not the editor. I did some rare hitsounding sketches, on 01:01:604 - and 00:30:970 - whistles. You can checkem out, and hitsound by yourself if you want. I actually realized that this is an okay timing, just few parts were a bit offtimed, but they don't really matter. The end is on 141.5 bpm though, so check that out.

done
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 61594
Countdown: 0
SampleSet: None
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 2228,3918,10678,17439,24199,30960,44481,58002,61382,68566,73213,74904,86735,88425,93495,94340
DistanceSpacing: 0.5
BeatDivisor: 6
GridSize: 8
TimelineZoom: 2.6

[Metadata]
Title:Deal with the devil
TitleUnicode:Deal with the devil
Artist:Tia
ArtistUnicode:Tia
Creator:DeviousPanda
Version:diuS' Insane
Source:賭ケグルイ
Tags:Kakegurui Anime OP
BeatmapID:1382423
BeatmapSetID:638443

[Difficulty]
HPDrainRate:5.4
CircleSize:4.4
OverallDifficulty:8
ApproachRate:9.3
SliderMultiplier:2.99999990463257
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Kakegurui BG.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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[Colours]
Combo1 : 242,57,75
Combo2 : 77,77,77
Combo3 : 255,149,202
Combo4 : 128,0,128

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Net0
This might be an issue in the future to rank this map. In top diff, Addiction, you have two sliders that are touching the healthbar 01:19:974 (2,2) - ;


The official metadata can be found here; http://kakegurui-anime.com/discography/ ... id=1015006
I'm not sure that they're using different titles for the tv-size and the full version of the song in this case, because in the website it says; "ANiUTaにて「Deal with the devil」(TVサイズ)先行配信!" which seems to be anouncing the sales of the tv-size version, however on the anime the title doesn't use tv-size.
You might need to confirm with someone that speaks JP to confirm it.

My favorite op of the season, good luck with the mapset :D
Topic Starter
DeviousPanda

Net0 wrote:

This might be an issue in the future to rank this map. In top diff, Addiction, you have two sliders that are touching the healthbar 01:19:974 (2,2) - ; fixed these two


The official metadata can be found here; http://kakegurui-anime.com/discography/ ... id=1015006
I'm not sure that they're using different titles for the tv-size and the full version of the song in this case, because in the website it says; "ANiUTaにて「Deal with the devil」(TVサイズ)先行配信!" which seems to be anouncing the sales of the tv-size version, however on the anime the title doesn't use tv-size.
You might need to confirm with someone that speaks JP to confirm it. added the link to the info section for metadata

My favorite op of the season, good luck with the mapset :D thanks! uwu
Hayu
sorry that it took so long, school started this week and i didnt feel like playing osu, but here it is now
Hayu's Hard
osu file format v14

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PreviewTime: 61596
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[Metadata]
Title:Deal with the devil
TitleUnicode:Deal with the devil
Artist:Tia
ArtistUnicode:Tia
Creator:DeviousPanda
Version:Hayu's Hard
Source:賭ケグルイ
Tags:Kakegurui Anime OP
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194,302,4551,2,0,B|177:294|177:294|158:292,4,37.4999996423721
276,359,5185,2,2,B|321:370,2,37.4999996423721
156,367,5608,6,0,B|140:377|140:377|113:384,4,37.4999996423721
228,297,6242,2,0,B|243:286|243:286|261:281,4,37.4999996423721
132,270,6875,1,0,0:0:0:0:
128,281,6981,2,0,P|79:234|73:192,1,112.499998927116,8|0,0:0|0:0,0:0:0:0:
76,181,7404,5,0,0:0:0:0:
173,193,7668,2,0,L|252:204,1,74.9999992847443
293,277,8090,2,0,L|372:287,1,74.9999992847443
445,231,8460,2,0,L|417:227,1,28.1249997317791
376,144,8777,2,0,L|450:153,1,74.9999992847443,0|2,0:0|0:0,0:0:0:0:
451,154,10678,6,0,P|392:125|328:139,1,133.333326975505,8|0,0:0|0:0,0:0:0:0:
60,154,13794,5,0,0:0:0:0:
60,154,14058,2,0,P|119:125|183:139,1,133.333326975505,8|0,0:0|0:0,0:0:0:0:
256,243,15749,6,0,P|242:195|255:148,1,99.9999952316285,8|8,0:0|0:0,0:0:0:0:
337,109,16171,2,0,P|345:133|345:158,2,49.9999976158143,8|8|8,0:0|0:0|0:0,0:0:0:0:
304,73,16488,2,0,P|256:59|209:72,1,99.9999952316285,8|8,0:0|0:0,0:0:0:0:
167,151,16946,2,0,L|161:183,1,33.3333317438762,8|8,0:0|0:0,0:0:0:0:
137,311,17439,6,0,P|167:315|204:307,1,49.9999976158143,8|0,0:0|0:0,0:0:0:0:
272,222,17861,2,0,P|244:233|215:258,1,49.9999976158143
324,289,18284,2,0,P|342:265|354:228,1,49.9999976158143
334,118,18706,2,0,P|330:148|338:184,1,49.9999976158143
443,192,19129,6,0,P|431:164|406:135,1,49.9999976158143
384,244,19551,2,0,P|407:262|444:274,1,49.9999976158143
332,167,19974,2,0,P|302:163|265:170,1,49.9999976158143
259,266,20397,2,0,P|286:254|315:229,1,49.9999976158143
182,195,20819,6,0,P|157:197|132:193,1,49.9999976158143
118,89,21242,2,0,P|140:99|160:115,1,49.9999976158143
58,146,21664,2,0,P|43:125|34:102,1,49.9999976158143
119,39,22087,2,0,P|121:63|117:88,1,49.9999976158143
31,188,22509,2,0,P|41:165|57:145,1,49.9999976158143
153,184,22932,2,0,P|132:198|109:207,2,49.9999976158143
167,168,23495,6,0,L|264:157,1,89.3333248479212,2|2,0:0|0:0,0:0:0:0:
405,129,24199,6,0,P|389:148|378:171,1,49.9999976158143,8|0,0:0|0:0,0:0:0:0:
432,278,24622,2,0,P|435:253|433:228,1,49.9999976158143
300,190,25044,2,0,P|308:213|323:233,1,49.9999976158143
364,139,25467,2,0,P|344:123|321:112,1,49.9999976158143
196,130,25889,6,0,P|220:133|245:131,1,49.9999976158143
181,50,26312,2,0,P|157:58|137:73,1,49.9999976158143
92,194,26735,2,0,P|107:174|118:151,1,49.9999976158143
41,83,27157,2,0,P|37:107|39:132,1,49.9999976158143
181,50,27580,6,0,P|205:47|230:51,1,49.9999976158143
291,169,28002,2,0,P|268:158|248:142,1,49.9999976158143
392,70,28425,2,0,P|406:90|415:113,1,49.9999976158143
312,89,28847,2,0,P|309:64|313:39,1,49.9999976158143
321,19,29164,1,0,0:0:0:0:
331,0,29270,2,0,P|226:9|128:1,1,199.999990463257,8|0,0:0|0:0,0:0:0:0:
119,0,30256,6,0,L|137:95,1,89.3333248479212,2|2,0:0|0:0,0:0:0:0:
191,233,30960,6,0,P|203:180|215:165,1,66.9999936359409,8|0,0:0|0:0,0:0:0:0:
320,178,31382,2,0,P|283:217|265:224,1,66.9999936359409
272,111,31805,2,0,P|323:94|342:97,1,66.9999936359409
460,168,32228,2,0,P|407:156|392:144,1,66.9999936359409
404,39,32650,6,0,P|443:75|450:93,1,66.9999936359409
340,88,33073,2,0,P|323:36|326:17,1,66.9999936359409
397,149,33495,2,0,P|385:202|373:217,2,66.9999936359409
396,137,34076,1,0,0:0:0:0:
448,76,34340,6,0,L|445:176,1,99.9999990463257
465,198,34763,6,0,P|473:250|468:268,1,66.9999936359409
368,293,35185,2,0,P|386:243|400:230,1,66.9999936359409
438,336,35608,2,0,P|396:369|378:374,1,66.9999936359409
221,311,36030,2,0,P|273:303|291:308,1,66.9999936359409
167,374,36453,2,0,P|117:354|104:341,1,66.9999936359409
98,173,36875,2,0,P|122:197|135:228,1,66.9999936359409
57,244,37298,6,0,P|136:228|178:243,1,112.499998927116
174,246,37720,6,0,L|232:150,1,99.9999990463257
247,151,38143,6,0,P|260:200|286:227,1,74.9999992847443
389,200,38566,2,0,P|353:164|317:153,1,74.9999992847443
346,274,38988,2,0,P|394:287|431:278,1,74.9999992847443
456,171,39411,2,0,P|407:183|380:210,1,74.9999992847443
451,359,39833,2,0,P|486:323|496:287,1,74.9999992847443
346,274,40256,2,0,P|332:321|341:359,2,74.9999992847443
354,264,40837,1,0,0:0:0:0:
410,192,41101,6,0,L|278:182,1,110.666662993876,2|0,0:0|0:0,0:0:0:0:
148,41,41946,2,0,P|237:50|284:115,1,165.999994490814,2|2,0:0|0:0,0:0:0:0:
166,215,42791,5,8,0:0:0:0:
224,161,43002,1,8,0:0:0:0:
241,237,43213,2,0,B|240:259|240:259|256:286,3,41.4999986227036,8|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
321,240,43742,2,0,L|430:204,1,82.9999972454071,8|8,0:0|0:0,0:0:0:0:
412,210,44058,6,0,P|443:251|372:346,1,165.999994490814,8|2,0:0|0:0,0:0:0:0:
134,181,44904,6,0,P|231:167|261:190,1,124.999998807907
259,186,45326,2,0,P|278:276|370:272,1,200.999980907823
318,123,46594,6,0,P|221:109|191:132,1,124.999998807907
192,128,47016,2,0,P|173:218|58:150,1,267.999974543764
132,67,48284,6,0,P|229:53|259:76,1,124.999998807907
257,72,48706,2,0,P|275:162|368:157,1,200.999980907823
395,69,49551,5,8,0:0:0:0:
458,136,49763,1,8,0:0:0:0:
431,224,49974,1,8,0:0:0:0:
494,291,50185,1,8,0:0:0:0:
500,299,50291,2,0,P|426:324|386:314,1,100.499990453911,8|8,0:0|0:0,0:0:0:0:
342,253,50819,2,0,P|314:220|259:211,1,82.9999972454071,8|0,0:0|0:0,0:0:0:0:
271,287,51242,6,0,L|330:380,1,110.666662993876,2|0,0:0|0:0,0:0:0:0:
432,374,51664,6,0,P|449:310|373:247,1,165.999994490814
342,253,52228,2,0,L|361:135,1,110.666662993876,8|8,0:0|0:0,0:0:0:0:
452,36,52932,5,0,0:0:0:0:
310,47,53354,2,0,P|290:110|192:123,1,165.999994490814
173,98,53918,2,0,L|125:210,1,110.666662993876,8|8,0:0|0:0,0:0:0:0:
172,321,54622,6,0,B|220:308|220:308|237:256,1,100.499990453911
246,229,55044,2,0,B|289:190|289:190|340:204,1,112.499998927116
373,215,55467,2,0,B|430:200|430:200|450:138,1,124.499995868111
458,105,55889,2,0,B|407:54|407:54|331:70,1,149.999992847443
301,79,56312,5,8,0:0:0:0:
183,39,56523,1,8,0:0:0:0:
143,157,56735,2,0,L|163:209,2,49.9999976158143,8|8|8,0:0|0:0|0:0,0:0:0:0:
108,126,57051,2,0,P|61:94|6:101,2,99.9999952316285,8|8|8,0:0|0:0|0:0,0:0:0:0:
100,172,57580,1,8,0:0:0:0:
256,192,58002,12,2,60960,0:0:0:0:
256,192,61382,5,2,0:0:0:0:
247,93,61594,6,0,P|163:157|177:252,1,199.999990463257,8|0,0:0|0:0,0:0:0:0:
260,283,62228,1,0,0:0:0:0:
345,232,62439,2,0,P|353:183|331:130,1,99.9999952316285,8|0,0:0|0:0,0:0:0:0:
319,118,62791,2,0,B|343:57|343:57|412:54,1,133.333326975505
443,159,63284,6,0,B|416:239|416:239|470:305,1,166.666658719381,8|0,0:0|0:0,0:0:0:0:
365,348,63918,2,0,P|301:350|262:326,1,99.9999952316285
247,312,64287,1,0,0:0:0:0:
337,227,64551,1,8,0:0:0:0:
125,280,64974,6,0,B|166:208|166:208|100:147,1,166.666658719381,8|0,0:0|0:0,0:0:0:0:
119,54,65608,2,0,L|274:194,1,199.999990463257,8|0,0:0|0:0,0:0:0:0:
290,291,66242,2,0,B|264:313|264:313|225:322,1,66.6666634877523
214,323,66453,6,0,P|165:228|73:235,1,199.999990463257
55,251,67016,2,0,L|110:292,2,66.6666634877523
144,144,67509,6,0,P|103:36|67:146,1,299.999985694885,2|0,0:0|0:0,0:0:0:0:
196,281,68354,6,0,L|384:190,1,199.999990463257,8|0,0:0|0:0,0:0:0:0:
342,91,68988,2,0,B|283:60|283:60|211:91,1,133.333326975505,8|0,0:0|0:0,0:0:0:0:
199,99,69411,1,0,0:0:0:0:
104,147,69622,1,8,0:0:0:0:
193,204,69833,1,0,0:0:0:0:
98,252,70044,6,0,B|108:336|108:336|187:355,1,166.666658719381,8|0,0:0|0:0,0:0:0:0:
293,320,70678,2,0,L|368:242,1,99.9999952316285,8|0,0:0|0:0,0:0:0:0:
383,237,70995,1,0,0:0:0:0:
400,227,71101,2,0,P|404:164|385:129,1,99.9999952316285,8|2,0:0|0:0,0:0:0:0:
308,185,71523,5,0,0:0:0:0:
226,251,71735,2,0,B|194:174|194:174|224:96,1,166.666658719381,8|0,0:0|0:0,0:0:0:0:
321,86,72368,2,0,B|398:116|398:116|441:86|491:97,1,166.666658719381,8|0,0:0|0:0,0:0:0:0:
464,199,73002,1,0,0:0:0:0:
402,280,73213,6,0,B|383:310|383:310|353:335,5,66.6666634877523,8|8|8|8|8|8,0:0|0:0|0:0|0:0|0:0|0:0,0:0:0:0:
239,221,74270,6,0,P|307:127|314:243,1,299.999985694885,2|0,0:0|0:0,0:0:0:0:
190,310,75115,6,0,L|398:366,1,199.999990463257,8|0,0:0|0:0,0:0:0:0:
480,323,75749,1,0,0:0:0:0:
480,323,75854,1,0,0:0:0:0:
480,323,75960,2,0,L|499:209,1,99.9999952316285,8|0,0:0|0:0,0:0:0:0:
435,141,76382,1,8,0:0:0:0:
305,49,76805,6,0,B|295:132|295:132|223:173,1,166.666658719381,8|0,0:0|0:0,0:0:0:0:
85,134,77439,2,0,L|184:307,1,199.999990463257,8|0,0:0|0:0,0:0:0:0:
296,312,78073,1,8,0:0:0:0:
355,218,78284,1,0,0:0:0:0:
243,213,78495,6,0,B|202:141|202:141|248:68,1,166.666658719381,8|0,0:0|0:0,0:0:0:0:
396,94,79129,2,0,L|202:141,1,199.999990463257,8|0,0:0|0:0,0:0:0:0:
104,164,79763,2,0,P|107:219|118:239,1,66.6666634877523
121,245,79974,2,0,L|254:242,1,133.333326975505
428,214,80537,6,0,L|401:287,2,66.6666634877523
364,73,81030,2,0,P|263:129|377:150,1,299.999985694885,2|0,0:0|0:0,0:0:0:0:
193,180,81875,6,0,L|312:355,1,199.999990463257,8|0,0:0|0:0,0:0:0:0:
429,338,82509,1,0,0:0:0:0:
361,235,82720,2,0,P|344:188|352:139,1,99.9999952316285,8|0,0:0|0:0,0:0:0:0:
373,110,83073,2,0,B|349:49|349:49|280:46,1,133.333326975505
186,96,83566,6,0,B|251:151|251:151|233:242,1,166.666658719381,8|0,0:0|0:0,0:0:0:0:
70,337,84199,2,0,P|66:241|146:188,1,199.999990463257,8|0,0:0|0:0,0:0:0:0:
153,286,84833,1,8,0:0:0:0:
242,328,85044,1,0,0:0:0:0:
322,272,85256,2,0,B|337:189|337:189|277:131,1,166.666658719381,8|0,0:0|0:0,0:0:0:0:
233,230,85889,2,0,P|173:163|200:57,1,199.999990463257,8|0,0:0|0:0,0:0:0:0:
278,132,86523,1,0,0:0:0:0:
379,94,86735,6,0,B|377:62|377:62|364:29,5,66.6666634877523,8|8|8|8|8|8,0:0|0:0|0:0|0:0|0:0|0:0,0:0:0:0:
278,132,87791,6,0,P|196:214|188:108,1,266.666653951009,2|0,0:0|0:0,0:0:0:0:
191,100,88425,6,0,P|179:58|79:54,1,149.999998569489,2|0,0:0|0:0,0:0:0:0:
67,158,89235,2,0,L|140:289,1,149.999998569489,2|0,0:0|0:0,0:0:0:0:
283,259,90044,2,0,P|206:197|210:147,1,149.999998569489,2|0,0:0|0:0,0:0:0:0:
325,97,91101,6,0,P|321:134|304:167,1,74.9999992847443,8|8,0:0|0:0,0:0:0:0:
289,177,91382,1,8,0:0:0:0:
202,102,91805,6,0,P|160:114|137:211,1,149.999998569489,2|0,0:0|0:0,0:0:0:0:
287,261,92615,2,0,L|141:313,1,149.999998569489,2|0,0:0|0:0,0:0:0:0:
202,102,93495,6,0,B|226:105|226:105|257:121,5,49.9999995231629,8|8|8|8|8|8,0:0|0:0|0:0|0:0|0:0|0:0,0:0:0:0:
Azinlen
Hey DeviousPanda!
You need add nicknames users who made a gd!
(Add Hayuza Hayu MaridiuS diuS to tags!)
Thanks!
Hope its your first ranked mapset!
bezbashn
[Hayu's Hard]
00:06:875(3,4,1) - Is it that important to overlap it like this ? I think it looks nicer that way


00:33:495(3,4,1) - Overlap


00:36:875(6) - Just no. This will do


[Insane]
00:06:664(3) - x164 y220

[diuS' Insane]
00:13:223


[Addiction]
00:02:228(1,2) - (1) Grid size 4, move slider end 1 point donw. (2) Grid size 3, move note 4 points down
01:33:495 - no Kiai

There is not that much, that i've noticed. It's nice mapped.
GL!
Jonis221

  • Just mod
    [General]
  1. Tag conflicts
  2. Timing points conflict
  3. Preview time conflict

    [Easy]
  4. 00:13:213 (4) - Make this a bit more symmetrical.
  5. 00:14:481 (1) - ^
  6. 00:27:580 (1,2) - Make distance between sliderheads and slidertails more similar.
  7. 00:38:566 (1,3) - ^
  8. 00:36:030 (4) - Make slider more symmetrical and here's slider almost goes off screen maybe flow somewhere else to give some space for this sliderwave ( something like this : https://osu.ppy.sh/ss/8923728 )
  9. 00:41:735 (4) - to make gameplay more balanced you try make this also symmetrical.
  10. 00:42:791 (1,1) - Recovery time for spinners requires atleast 4 bars for easies. So consider changing this.
  11. 00:45:326 (1,2) - If you want you can make here sliderbow. https://osu.ppy.sh/ss/8923940
  12. 00:47:861 (3,4,5,6) - Make this pattern more organised. Make cirles from slider equally far away. http://i.imgur.com/3jUgFEI.png http://i.imgur.com/01N5iNH.png
  13. 00:49:974 (6,7) - Consider improve this blanket.
  14. 00:52:087 (1,2) - Slider tail is overlaped by previous slider's body.
  15. 01:01:382 (1,2) - Maybe flow first slider straight into second http://i.imgur.com/t1nxZH6.png
  16. 01:01:382 (1,2,3,4,5,6,7) - a combo looks a bit too long in my opinion, maybe you can try begin new combo here 01:06:453 - and I guess something similar here 01:19:974 -
  17. 01:34:199 (2) - Note is a bit off the beat. Note should be on 01:34:235 - 1/4 BSD, but I suggest to begin slider here 01:33:495 - and end exactly on this 1/4 gap.

    [Normal]
  18. 00:03:495 - I think you can you can place some beat here.
    Don't manipulate with slider velocity too much, because newer players will be confused by this. Lowest sv is 0,5, highest is 0,9 Thats a bit huge differences, at least consider to make lowest sv=0,75
  19. 00:04:551 (2,1) - You can try to avoid overlaps like this.
  20. 00:24:199 (1,2) - I think you can map some more stuff instead of this.
  21. 00:49:551 (2) - Don't make 1/2 double repeat sliders on easy/normal difficulties those are pretty hard to read for newer players.
  22. 01:01:805 (3) - 01:06:453 (1) - 01:08:354 (2) - 01:15:327 (3) - 01:19:975 (1) - 01:21:876 (2) - 01:33:495 (1) - ^
  23. 01:01:171 - Recovery time for spinners on normal difficulties should be at least 2 bars.
  24. 01:31:066 (2) - Should be snaped in 1/6 BSD 01:31:101 -
  25. 01:04:446 (2) - 1/6
  26. 01:06:136 (2) - 1/6
  27. 01:14:270 (5) - 1/6
  28. 01:17:968 (2) - 1/6
  29. 01:19:658 (2) - 1/6
  30. 01:27:792 (1) - 1/6
  31. 01:28:425 (1,1) - 1/6
  32. 01:32:861 (2) - 1/6, but not sure about this.

    [Hard]
  33. 00:03:495 (4) - Off the beat.
  34. 00:03:918 (1,2) - 00:05:608 (1,2) - Rhythm of these should be like this. http://i.imgur.com/HDIkMqj.png
  35. 00:08:460 (4) - Slider end not even snaped.
  36. 00:10:678 (1,1,2) - It looks a bit odd to see that this part was mapped more dense in easy and normal difficulty.
  37. 00:16:488 (3) - snap on 1/6 BSD 00:16:523 -
  38. 00:29:270 (6,1) - Touching health bar.
  39. 00:33:495 (3,1) - Slider tail is overlaped.
  40. 00:36:875 (6,1) - ^
  41. 00:37:720 (1,1) - ^ same but, a bit less.
  42. 00:41:735 - I think 1/3 slider should fit nicely.
  43. 00:41:946 (2) - Sounds like this slider should be snaped on 1/12 00:41:981 -
  44. 00:42:580 - You can add circle here.
  45. 00:57:051 (4) - should begin here. 00:57:087 - (1/6)
  46. 00:56:523 (2) - sounds like trumpet starts here 00:56:558 - (1/12)
  47. 00:56:735 (3) - ^ same for this
  48. 00:57:580 (5) - 1/12 00:57:615 -
  49. 01:01:382 (1) - Maybe 1/3 slider instead of circle?
  50. 01:02:157 - You can place something here. And the slider on 01:02:263 - (1/12) and stack them. (Whole part rhythm should look something like this https://osu.ppy.sh/ss/8925052 )
  51. 01:04:287 (3) - Place this on 1/6 and this 01:04:551 (4) - on 01:04:481 - (1/6)
  52. 01:04:763 - You can place 1/3 slider here.
  53. 01:07:016 (2) - You don't need reverse slider here. Just end this slider on 01:07:333 -
  54. 01:07:509 (1) - This should begin here 01:07:544 - (1/12)
    Ok, I will stop here with rhythm, there's some more place where you need to carefully check this stuff. This song has really complicated rhythm.
  55. 01:04:974 (1,2) - Parallel isn't perfect.
  56. 01:10:678 (2,3,4) - Make clickable objects to flow into one line.
  57. 01:11:101 (4,1) - Blanket a bit more.
  58. 01:18:495 (1,2) - Slidertail is overlaped.

    Yea, good luck with your mapset, the rhythm here is big deal.
Hayu
gonna remake most of the diff because i found a lot of the mistakes listed by EggsGone myself before, but i just didnt know what to do
Underforest
really really old m4m return placeholder, gonna mod tmrw
Topic Starter
DeviousPanda

Underforest wrote:

really really old m4m return placeholder, gonna mod tmrw

Instead of modding this, would you be able to mod https://osu.ppy.sh/s/674092

I've pretty much abandoned this mapset rn and the other one needs mods, so if you want to do the other mapset instead that would be appreciated

Thanks for keeping the m4m :) :) :)
Underforest
oh sure, moving then
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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