All updated!
Thanks for mod!Electoz wrote:
wew
[General][Cup]
- Sliderslide hitsounds aren't necessary? - Reserving this for now, I think it does contribute something so I am not going to change. It is still rankable with the sliderslide hitsound modifiers.
[Nely's Salad]
- 00:09:988 (2) - If you're completely following vocals then shouldn't this be moved to 00:09:774 ? - Sure.
- 00:32:703 (1,2) - You can still follow vocal on this measure tho, you can use the rhythm from 00:18:988 (1,2,3) I guess. - Leaving it as the current one, I think the rhythm can be slightly different and denser to develop a better build-up.
- 00:34:417 (1,2,3) - Could add more 1/2 rhythm on places like 00:34:631 or 00:35:488 too if you apply the suggestion above. - Included simple 1/2 patterns here.
- 00:36:131 (1,2,1,2) - I assume the rhythm is a variation from the same stuff like 00:39:560 (1,2,1,2) ? But rhythm on these measures is so sparse that I can't figure out on what they're following so would be nice if you can explain me a bit - 00:36:131 - 00:42:560 - the whole part here is in calm section so I used these long sliders to fit such atmosphere. Yet the patterns of 00:39:560 (1,2,1,2) - is slightly denser than before, in order to indicate a gradual build-up while not making the Cup too difficult for beginners.
[Decoded Message]
- 00:13:631 (1,2,1) - Is a lot harder (spacings) to play than 00:27:345 (1,2,1) zzz - Changed this pattern to make it a lot easier and less strange.
- 01:08:702 (1) - 1/1 slider would reflect the repeating vocals better, just like 00:54:988 (1) . - That would be alright to keep in my opinion, also it is in the second part of the chorus, which can be a bit different from the first part.
- 00:53:060 - 01:06:774 - Can be mapped in the same way for consistency sake. - ^ (also too many for me to change)
- 01:06:560 (3,1) - Current spacing is still somewhat walkable would be nice to increase a bit more - Increased. Now players will get the sense to dash at this part.
bubble
- 00:06:560 (4,1) - Add a hyperdash? Since you did once/measure since the beginning. - Added.
- 00:24:774 (3,4) - Is the rhythm supposed to be Ctr+G'd? Even if it's intentional it doesn't look like a good variation compared to other stuff (which you did all in the same way) like 00:11:060 (3) - 00:17:917 (3) - 00:28:203 (3) - etc since this is the only instance where the rhythms are mapped differently. - In parts like 00:11:060 (3) -, 00:17:917 (3) and so on, they have vocal lines starting at the red ticks, which are mapped by the sliders. For this time at 00:24:774 (3) - , the vocal is a bit different, where they are at 00:24:774 - and 00:25:631 - . Not going to put only 1 circle at the latter one so I joined with the white tick before it to emphasize the loud clapping sounds.
- 00:46:846 (2) - mm was expecting a 3/4 slider here just like 01:00:560 (2) tho considering you consistently did that kind of stuff previously - Sure, added.
Thanks for mod! It is ready now!Electoz wrote:
[Ascendance's Platter]bubble
- 00:10:846 (2,3) - 00:26:917 (3,1) - mm the spacings are kinda ambiguous atm whether they need a dash or are walkable, a slight increase/decrease according to your intention in those spacings would be nice - Increased both slightly.
- 00:54:131 (3,4) - A 1/1 rhythm gap + your placements don't involve much movement at all so the thing kinda unnecessarily stands out than everything else in kiai. - Changed.
- 01:06:131 (4,5,1) - Like most of the time your rhythms are based on vocals while these ones suddenly changed to instruments for some reason. - Changed.
- 00:56:488 (1) - First one ignores that cymbal and then you mapped it at 01:10:417 (1) ? Consistency pls - Fixed.
- 01:11:274 (3,1) - Could add a hyperdash like 00:57:988 (4,1) ? - This part is to emphasize the strong vocal and cymbal sounds, in this case it is not calling for an emphasis, I think it is fine to keep it as the current state.
Additional things to mention:Electoz wrote:
[Cup][Salad]
- 00:09:774 (2) - Remove clap? - Removed.
- 00:13:203 (3,1) - This is spaced so big in comparison to everything else in that section - Changed.
- 00:52:417 (2,1) - Same as above but this one also plays uncomfortably having to dash all the way to the other side aa - Made easier.
- 00:14:917 (3,1) - This one has a dash while 00:28:202 (2,1) - hasn't? consistency pls - Added dash.
- 00:18:774 (3,1) - Add a dash like 00:32:488 (3,1) - ? - Sure, why not?
Thanks for mod!-Sh1n1- wrote:
M4M~~Cup
- 00:35:917 (4,1) - they are basically stacked when 00:36:131 - have a strong sound, add more distance here pls - Sure.
- 01:12:988 (2,1,2) - can you enphasize 01:13:631 (1) - propertly? I mean, why if 01:13:631 - has cymbal has the same distance with 01:14:060 (2) - and then 01:15:346 (1) - wich is basically the same sound, have more enphasis. - Increased the distance of 01:13:631 (1,2) - to make both consistent.
Salad
- 00:11:488 (2,1) - add jump or remove between 00:25:202 (2,1) - for consistency. - Added a dash.
- 00:13:203 (3,1) - vs 00:26:703 (3,1) - it's ok when you wanna add variation but inconsistency on jumps at lower difficulties are very notorious, reduce distance between 00:26:703 (3,1) - or change 00:26:274 (2,3) - into 1 slider from 00:26:274 - to 00:26:703 - and add a note on 00:26:917 -, up to you. - Added a dash between 00:13:417 (4,1) - instead to stay consistent with the latter part.
- 00:30:346 (3,1) - another unnecessary jump / long distance, this a calm part so you don't need to enphasize every high pitch you hear, also just for consistency with the first half of this section. - Omitted dash.
- 00:37:631 (1) - vs 00:40:203 (2,3) - decide if you wanna follow vocal or instrumental. - Changed.
Platter
- 00:44:274 (3,1) - I know this is working as a build-up but I can't hear something prominent that deserve a hdash here, the main reason is cause cup and salad were following this part with spinners, and rain is pretty similar as your current pattern, so I recommend you to remove such hdash. - Removed, and changed slightly.
You know I'm not picky anymore~~Rain
- 00:44:703 (4,1) - doesn't deserve hdash tbh, feels really weird at gameplay cause there isn't something prominent at 00:44:917 -, if you still wanna keep the hdash, I recommend you to put it between 00:44:274 (3,4) - to enphasize high voice pitch on 00:44:703 - Added hyperdash at 00:44:274 (3,4) - .
- move 00:56:060 (4,5) - to x:253, kinda weird that 00:56:274 - is stronger than 00:56:060 - but they have the same distance. - Intended, would like to have a dash-holding movement at 00:55:846 (3,4,5) - as a good finisher for this stanza.
Call me back afbro~~ :3
Added a clap there.-Sh1n1- wrote:
bro, you forgot a clap at 00:38:274 - (Salad)
Should be all, call me back to qualify
You may refer to the post p/6324381/ for the metadata confirmationKittyAdventure wrote:
Congratulations! :3
But I have some issues with the metadata
http://www.yasudarei.net/sp/disco/archive/?SECL-1512
Why you remove again "TV edit"?
That is from anime ending credit but not official websitealienflybot wrote:
You may refer to the post p/6324381/ for the metadata confirmationKittyAdventure wrote:
Congratulations! :3
But I have some issues with the metadata
http://www.yasudarei.net/sp/disco/archive/?SECL-1512
Why you remove again "TV edit"?
Sounds reasonable, I don't mind changing the song name to "Passcode 4854 -TV edit-" for easier recognition.Doyak wrote:
We have discussed about this, and we (me and 4 helpers) all agreed that we should prioritize such specific releases if there exists any. The credit screen doesn't show -TV edit- sign because it only indicates about the song into, not the specific 'version' used for the video. As there exists a better reference to specify that particular 'version', it seems to be better to follow it. This also gives players good hint for the version as well.
I'll be waiting for your response.
:angry:alienflybot wrote:
Also I find something in Platter that I wish to change.