I kinda had this convo with Monstrata, but ill try again, some definitions of insane:Natsu wrote:
the thing is that there is not progression for example why a bipolar is harder than a dura (hard) or a complicada (complicated)? they can work in any order and people will not get it, it's just like adding colors why green should be harder than red?.
- in a state of mind which prevents normal perception, behaviour, or social interaction; seriously mentally ill.
- characterized or caused by madness.
- extremely foolish; irrational.
Using the same logic, how come insane is harder than a hard?
The term insane usually comes from the concepts of madness, crazy, as in too much to handle, etc. Bipolar follows something along the lines of that, having two moods fluctuations that you cannot usually predict much.
And why 'la dura' harder than 'la complicada'? Because from socialization point of view, I imagine a 'dura' as someone that has completely shut themselves from any kind of socialization while a 'complicada' is still possible as long as youre willing to go through their burden.
How come an Extra is harder than an easy? After all, extra just means one additional, no where in its definition has anything to do that describes the difficulty. I mean, sure, you can see it as 'An extra degree of difficulty' or something like that, but that is just stretching its meaning too, and as far as i know, very very few games uses this term, and most would lean more towards 'Extreme'