masterpiece beatmap
Thats all, this is a really cute and fun map lol. Good luck
general
• you have a lot of similar pink combo colors. I think you should delete 2 or 4 then make the pinks look more different because tbh its hard to tell there's 4 shades of pink in the map just from looking lol
• ts8zs.jpg. This set has a fun, cartoony theme that features simple, fun cats licking cakes with fun party hats! then i go to ts8s diff and see like this fully rendered anime grill with a detailed background and everything, and it has a small cat in it. There's a small cat, but it still doesn't fit.
REMOVE ANIME GRILL
• ts8zs.jpg. This set has a fun, cartoony theme that features simple, fun cats licking cakes with fun party hats! then i go to ts8s diff and see like this fully rendered anime grill with a detailed background and everything, and it has a small cat in it. There's a small cat, but it still doesn't fit.
REMOVE ANIME GRILL
regou
• 00:10:407 (4) - dont feel like this note belongs here, there's no note in the music to go with it. same for 00:22:952 (2) -
• 00:16:543 (1) - nc doesn't belong here, these two notes 00:16:270 (1,2) - certainly aren't their own pattern plus its not consistent with 00:09:725 (1,2) -
• 00:18:179 (1) - The fast slider is appropriate here but the aesthetic here looks unevenly curved and tbh kind of lazy basically refine this curve. I also think that because of the way this slider uses a suddenly quick movement it should flow more easily, playing the jump between 00:17:907 (4,1) - is pretty annoying rn. adding less of an angle between jump and slider direction will help
• 00:18:589 (2) - This 1/8 slider causes SO many sliderbreaks, you go from overlapping with 1/8 snapping to like a cross screen jump with this lol. not only this but the slider is quick and ruins flow to 00:18:725 (1) - because of how its pointed. you need to replace this somehow, or just make this a circle
• 00:20:907 (1,1) - this slightly wavy slider might be symmetric and all, but it looks like a straight slider on drugs, define this slidershape
• 00:26:361 (1,2,3,4,5) - jumps feel far too over exaggerated here, they're mapped to a lesser intense part of the music (piano < vocals). Also, the diff drops 1.2 stars when these 5 jumps are removed, so it's just not fitting of the difficulty either. making these the same size as the previous jumps the diff is still 5.35 stars, so it can still be top diff.
• 00:16:543 (1) - nc doesn't belong here, these two notes 00:16:270 (1,2) - certainly aren't their own pattern plus its not consistent with 00:09:725 (1,2) -
• 00:18:179 (1) - The fast slider is appropriate here but the aesthetic here looks unevenly curved and tbh kind of lazy basically refine this curve. I also think that because of the way this slider uses a suddenly quick movement it should flow more easily, playing the jump between 00:17:907 (4,1) - is pretty annoying rn. adding less of an angle between jump and slider direction will help
• 00:18:589 (2) - This 1/8 slider causes SO many sliderbreaks, you go from overlapping with 1/8 snapping to like a cross screen jump with this lol. not only this but the slider is quick and ruins flow to 00:18:725 (1) - because of how its pointed. you need to replace this somehow, or just make this a circle
• 00:20:907 (1,1) - this slightly wavy slider might be symmetric and all, but it looks like a straight slider on drugs, define this slidershape
• 00:26:361 (1,2,3,4,5) - jumps feel far too over exaggerated here, they're mapped to a lesser intense part of the music (piano < vocals). Also, the diff drops 1.2 stars when these 5 jumps are removed, so it's just not fitting of the difficulty either. making these the same size as the previous jumps the diff is still 5.35 stars, so it can still be top diff.
walao
• 00:09:725 (1,2,1,2,3,4,5,1,1) - 00:12:179 (1,2,3,4,5,6,7,8) - you go from using nc really often to using an 8 pattern combo, it's just rly inconsistent.
• 00:15:452 (1,1) - I think you should better indicate that there's a 1/8 gap here with lower spacing, also you should make the curves for these sliders more similar so it feels more structured, right now 00:15:725 (1) - is feeling out of place
• 00:15:452 (1,1) - I think you should better indicate that there's a 1/8 gap here with lower spacing, also you should make the curves for these sliders more similar so it feels more structured, right now 00:15:725 (1) - is feeling out of place
yugu
• 00:08:498 - find it strange how you leave this unmapped when you mapped all these same notes at 00:06:179 (1,2,3,4,5) -
• 00:15:043 (2,3,1) - This difference in rhythm + spacing makes this pattern play very uncomfortably, since they have to force themselves to slow down after hitting 3. Also same concept as above with 00:15:316 -
• 00:17:089 (3,1,2) - shouldn't this also use a similar rhythm to 00:09:998 (2,1,2,3,4) -
• 00:22:952 (2) - don''t hear a note here in the music
• 00:28:134 - 00:30:316 - this undermap might be intentional, but i think it looks like you're selectively choosing strategically how to represent the entire melody using LESS notes. The ignored notes I linked are the ones I'm concerned about -- making the circle before these a 1/4 slider would be my suggested fix.
Interesting spacing concepts, besides for some inconsistent rhythms this was neat
• 00:15:043 (2,3,1) - This difference in rhythm + spacing makes this pattern play very uncomfortably, since they have to force themselves to slow down after hitting 3. Also same concept as above with 00:15:316 -
• 00:17:089 (3,1,2) - shouldn't this also use a similar rhythm to 00:09:998 (2,1,2,3,4) -
• 00:22:952 (2) - don''t hear a note here in the music
• 00:28:134 - 00:30:316 - this undermap might be intentional, but i think it looks like you're selectively choosing strategically how to represent the entire melody using LESS notes. The ignored notes I linked are the ones I'm concerned about -- making the circle before these a 1/4 slider would be my suggested fix.
Interesting spacing concepts, besides for some inconsistent rhythms this was neat
insane
• 00:09:997 (1,1,1,1) - 00:16:270 (1,1,1,1) - this alternating sv concept is really hard to follow, what im guessing is that you're trying to follow the alternating bass pitch in the background? (if this is the case this is inconsistent 00:11:906 (1) - ) Assuming this is the case I would recommend dividing this map into parts where your patterns focus mostly on these sliders, and parts where you map to anything else in the music (that the sliders don't relate to). For example, map to vocals for 4 beats then bass sounds for 4 beats, then repeat. This would make it clear to the player what you're trying to do with sv here. sry for long explanation
• 00:18:725 (1,1,1) - ctrl+j on this pattern, or at least some rotation, would add an angle to 00:18:588 (2,1,1) - and make it more comfortable to play
that's the big thing, everything else would be too picky
• 00:18:725 (1,1,1) - ctrl+j on this pattern, or at least some rotation, would add an angle to 00:18:588 (2,1,1) - and make it more comfortable to play
that's the big thing, everything else would be too picky
pata
• 00:17:634 - this is a pretty sharp note so this would work well clickable, a ctrl+g on 00:17:361 (3,4) - for rhythm would also work
loll thats it
loll thats it
ts8z
• 00:17:634 (5,6) - fix blanket? it looks like you only half committed to it
• 00:20:907 (1,2,3,4,1,2,3,4,1,2) - the 1/2 slider rhythm gets pretty boring to play here, use more variety in these patterns
• 00:20:907 (1,2,3,4,1,2,3,4,1,2) - the 1/2 slider rhythm gets pretty boring to play here, use more variety in these patterns
cooki
• 00:35:361 - why not a circle or anything here? mapping both of these 00:35:089 (3,1) - just makes it feel but not the one in the middle feels undermapped for a diff that focuses 1/2 snapping
lol thats it
lol thats it
Thats all, this is a really cute and fun map lol. Good luck